• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:54
CEST 16:54
KST 23:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid21
StarCraft 2
General
MaNa leaves Team Liquid 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Pros React To: Tulbo in Ro.16 Group A ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed RepMastered™: replay sharing and analyzer site
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1545 users

Is Flash really invincible? - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 8 9 11 Next All
hypercube
Profile Joined April 2010
Hungary2735 Posts
September 14 2010 17:51 GMT
#121
On September 15 2010 02:14 Piste wrote:
Show nested quote +
On September 14 2010 23:23 hypercube wrote:
I'm not sure what it was but something must have tipped off Flash in game 1 about the burrowed lings. If Jaedong could have created the exact same situation for Flash as in a normal game Flash probably would have moved out earlier to force sunkens, lost a group of MnM and would have been behind.

I'm not sure wth you mean by "normal game" :O nothing from outside the booth tipped flash if that's what you mean. Any player would have known that it wasn't safe to move out before flash actually did.

Flash went 1rax CC and then +1. He scouted JD 3hatch play but I think he saw only four lings, then he saw the speed upgrade. Who upgrades speed for four lings? Flash didn't have shells ready so he couldn't move out when the mutas were already morphing. He is not stupid so he didn't move out becouse that group could have been killed with ling+muta even without burrow.

if you mean why he didnt move out before mutas, then the reason would be that he had way too few marines to both defend his base and to survive from ling flank.


Nah, I meant that he saw less lings than "usual" so he didn't move out in a situation where might have done otherwise. Maybe, it's not a good example as he wasn't going to move out before mutas anyway.
"Sending people in rockets to other planets is a waste of money better spent on sending rockets into people on this planet."
Piste
Profile Blog Joined July 2006
6183 Posts
September 14 2010 18:18 GMT
#122
On September 15 2010 02:51 hypercube wrote:
Show nested quote +
On September 15 2010 02:14 Piste wrote:
On September 14 2010 23:23 hypercube wrote:
I'm not sure what it was but something must have tipped off Flash in game 1 about the burrowed lings. If Jaedong could have created the exact same situation for Flash as in a normal game Flash probably would have moved out earlier to force sunkens, lost a group of MnM and would have been behind.

I'm not sure wth you mean by "normal game" :O nothing from outside the booth tipped flash if that's what you mean. Any player would have known that it wasn't safe to move out before flash actually did.

Flash went 1rax CC and then +1. He scouted JD 3hatch play but I think he saw only four lings, then he saw the speed upgrade. Who upgrades speed for four lings? Flash didn't have shells ready so he couldn't move out when the mutas were already morphing. He is not stupid so he didn't move out becouse that group could have been killed with ling+muta even without burrow.

if you mean why he didnt move out before mutas, then the reason would be that he had way too few marines to both defend his base and to survive from ling flank.


Nah, I meant that he saw less lings than "usual" so he didn't move out in a situation where might have done otherwise. Maybe, it's not a good example as he wasn't going to move out before mutas anyway.

well, he saw four lings, but he also saw the speed. he couldn't take the risk that there would be more lings
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
Last Edited: 2010-09-14 18:28:31
September 14 2010 18:28 GMT
#123
oov was much more "invincible" at his prime
Gann1
Profile Joined July 2009
United States1575 Posts
September 14 2010 18:36 GMT
#124
flash is, without a doubt, the best player in the world

All one has to do is watch the two finals from this season to see how much he outclasses Jaedong.

That said, he isn't invincible, because no one can win every game, or even every series.

I drop suckas like Plinko
Zeridian
Profile Joined April 2009
United States198 Posts
September 14 2010 19:00 GMT
#125
On September 14 2010 09:27 [Azn]Nada wrote:
Edit- Wow, this is a lot of feedback, but I feel my title is unrepresentative of my actual point which is: I feel Jaedong is not as out of it as a lot of people think him to be now that Flash is bonjwa. I feel that a huge combo of luck and pre-prepared builds, in addition to map advantages, is giving Flash a lot more hype than he deserves. Maybe I am wrong, and I will not deny Flash's starsense and general play have been improving, but I feel that in a completely standard game (1rax CC vs. 12Hatch --> zerg getting his third gas up-->lategame ultra/defiler play), Jaedong will still beat Flash.


still think you missed what flash did in most games, and considering it map advantage. In most of his straight up games he outright beat JD. Look at the recent game on fighting spirit. He denied 3rd with only a few mistakes, never let JD expand almost ever.

I wouldn't take the maps as the reason why Flash has won the past few seasons, but more attribute it to that Flash did not allow JD to gain any ground he didn't earn. None of the traditional JvT double expands or anything of the sort, Flash on dreamliner did not allow at all for JD to do so even if he bunker rushed after scouting 12 hatch. Flash's map scouting and awareness has been way beyond every progamer for the past 6 seasons. Nothing has surprised him, (albeit a few 4pools lol) and he has stopped JD's traditional vT to change.

I think it's very safe to say in the last 6 finals, Flash has easily had the edge, and is utilizing it to the fullest extent. If you don't count NATE then it makes a lot more sense looking at the big picture. A loss to effort matters but isn't weighted as much as people might think in the JD vs Flash debate.
Zeridian
Profile Joined April 2009
United States198 Posts
September 14 2010 19:02 GMT
#126
On September 15 2010 03:28 mdb wrote:
oov was much more "invincible" at his prime

only against zerg, and nada.
p14c
Profile Joined May 2010
Vatican City State431 Posts
Last Edited: 2010-09-14 19:05:19
September 14 2010 19:04 GMT
#127
On September 15 2010 03:28 mdb wrote:
oov was much more "invincible" at his prime

Even oov couldnt go 3 consecutive dual starleague finals and win both the MSL and OSL in the same season. There were periods of time when Flash had over 90% winratio and destroyed anyone put in front of him that's why he got the name Terminator.
Game Over, Man! Game Over!
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
September 14 2010 19:11 GMT
#128
Both EffOrt and Snow used a similar build.. fake all in then double expand
Entusman #51
crate
Profile Blog Joined May 2009
United States2474 Posts
Last Edited: 2010-09-14 19:27:05
September 14 2010 19:20 GMT
#129
On September 15 2010 04:00 Zeridian wrote:
In most of his straight up games he outright beat JD. Look at the recent game on fighting spirit. He denied 3rd with only a few mistakes, never let JD expand almost ever.

I assume you mean on Eye of the Storm? Fighting Spirit was in the MSL, EotS in OSL. Looking at TLPD it's been a while since Flash beat JD on Fighting Spirit anyway.

JD lost that game the instant he researched burrow and made those lings. That's 100/100 for burrow plus a lot of not-made-drones that put him in a hole that Flash is never going to let him recover from. His burrow trick had no timing window against Flash's build like others have said. Unburrowing and losing all the lings for almost nothing just sealed the deal and the rest of the game was just Flash not letting JD back into the game. (Sure, losing the defiler at the 3rd with no swarm cast was bad, but I think that just sped up the game more than anything).

If you go through the last 4 finals they met (NATE MSL till Air OSL s2, not counting WCG), they played "standard" 1 rax FE vs 12 hatch 11 pool all of once. JD won that game, on Fighting Spirit in Bigfile MSL.

In nearly every game in the past 4 finals they've played, the player with the better opening strategy won. JD and Flash don't seem very far apart in-game to me, particularly if they "agree" to play a pretty standard game. It's just that Flash has been doing stuff JD isn't ready for much more often than JD has the upper hand.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
moopie
Profile Joined July 2009
12605 Posts
September 14 2010 19:27 GMT
#130
On September 15 2010 04:20 crate wrote:
If you go through the last 4 finals they met (NATE MSL till Air OSL s2, not counting WCG), they played "standard" 1 rax FE vs 12 hatch 11 pool all of once. JD won that game, on Fighting Spirit in Bigfile MSL.

In nearly every game in the past 4 finals they've played, the player with the better opening strategy won.

So its flash's fault that he stared going 14cc after scout if he sees dong 12 hatch? jd knows if he 12 hatches on 2 player maps, flash will scout and respond with 14cc most of the time.

Your problem is that you don't accept that as a valid ("standard") opening, even though its the best thing to do when scouting 12 hatch on 2 player maps. See hatch -> 14cc, pool -> 1/2 rax to wall off.
I'm going to sleep, let me get some of that carpet.
Ocular
Profile Joined August 2010
Canada141 Posts
September 14 2010 19:31 GMT
#131
Nahhhh. I can't wait for some unknown protoss to be our next bisu and start putting the stamp on both flash and jaedong O_O;;

But curently Flash is a beast.
In the land of make believe you are mine, in the land of make believe I'm doing fine...
nicke10
Profile Joined August 2010
Sweden114 Posts
Last Edited: 2010-09-14 19:36:10
September 14 2010 19:32 GMT
#132
How did I end up in this thread lol
"It's not that I'm dumb, I'm just Neural Parasited by a retarded Infestor." - Sean "Day[9]" Plott
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
September 14 2010 19:36 GMT
#133
lol... what?
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
September 14 2010 19:40 GMT
#134
--- Nuked ---
crate
Profile Blog Joined May 2009
United States2474 Posts
Last Edited: 2010-09-14 20:03:49
September 14 2010 19:55 GMT
#135
On September 15 2010 04:27 moopie wrote:
Show nested quote +
On September 15 2010 04:20 crate wrote:
If you go through the last 4 finals they met (NATE MSL till Air OSL s2, not counting WCG), they played "standard" 1 rax FE vs 12 hatch 11 pool all of once. JD won that game, on Fighting Spirit in Bigfile MSL.

In nearly every game in the past 4 finals they've played, the player with the better opening strategy won.

So its flash's fault that he stared going 14cc after scout if he sees dong 12 hatch? jd knows if he 12 hatches on 2 player maps, flash will scout and respond with 14cc most of the time.

Your problem is that you don't accept that as a valid ("standard") opening, even though its the best thing to do when scouting 12 hatch on 2 player maps. See hatch -> 14cc, pool -> 1/2 rax to wall off.

You are reading my post wrong.

Flash is dominating, this is no fluke, he is doing the right thing, and I am amazed at how easy his excellent strategies and preparation make it look. I am saying that his play against JD is not "standard" and that in "standard" games they are very close. But Flash is much much better right now because he's forcing the game to not go to that point, and JD is not reading Flash well enough to regain equilibrium.

I was responding to a poster who (as I interpret it anyway) said Flash was better than JD in "standard" games when I do not see evidence supporting that point.

I mean, how many other players out there manage to so thoroughly dominate JD strategically in a best-of-5? I admit I don't watch that much BW, but the last time I remember someone else so obviously out-thinking JD was Calm in an MSL semi quite some time ago.

edit: To be absolutely clear: I am in no way trying to downplay Flash's well-deserved victories over JD. I think they are largely a product of his strategies (as was JD's victory in NATE). The two players seem very close in straight-up-by-the-book-standard games like the game on Fighting Spirit in Bigfile MSL. But Flash's superior strategies mean he's the one who won the past three times they met in a final, and that is a pretty big accomplishment against anyone, much less one of the most mechanically solid and mentally resilient progamers of all time, who's hardly lacking strategically himself.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
etch
Profile Blog Joined July 2009
Canada176 Posts
September 14 2010 20:03 GMT
#136
On September 14 2010 09:27 [Azn]Nada wrote:
...but I feel that in a completely standard game (1rax CC vs. 12Hatch --> zerg getting his third gas up-->lategame ultra/defiler play), Jaedong will still beat Flash.


I dont understand this kind of mentality. I'm not sure I agree with the premise at all (flash regularly overcomes B.O. disadvantages in all matchups) but for the sake of argument...

Let's pretend flash's success versus jaedong can be completely attributed to his build orders (the 14ccs, the 5 raxs, etc). Let's also pretend that in a 1rax FE vs. 12Hatch game flash would lose more to jaedong than he would win. Then why would he ever go 1 rax FE? If he knows he's disadvantaged in that kind of game, why would he play it? Starcraft isnt about who can play the most "standard" build orders the best, its about who can win using whatever (non-hack) tools available to them.

Also, im glad there havent been many 1rax FE vs. 12Hatch games between them recently. These last few LSRs have been so exciting because of the varied play they've both been showing.
Piste
Profile Blog Joined July 2006
6183 Posts
September 14 2010 20:13 GMT
#137
so, you must 1rax cc vs 12 hatch 11pool and win to be a better player? since when if I may ask? :O
Zeridian
Profile Joined April 2009
United States198 Posts
September 14 2010 20:15 GMT
#138
@ crate, yeah I was wrong but at this point, it's rare to see JD even play standard against flash.

3hatch before pool, 12 hatch getting bunker rushed, 4pool twice (LOL). I mean if he chooses to spend money on burrowed lings that flash doesn't really fall for, I don't really know what to go off of. Honestly, not a lot to go off of.
Malinor
Profile Joined November 2008
Germany4735 Posts
Last Edited: 2010-09-14 20:25:43
September 14 2010 20:24 GMT
#139
On September 15 2010 04:55 crate wrote:
edit: To be absolutely clear: I am in no way trying to downplay Flash's well-deserved victories over JD. I think they are largely a product of his strategies (as was JD's victory in NATE). The two players seem very close in straight-up-by-the-book-standard games like the game on Fighting Spirit in Bigfile MSL. But Flash's superior strategies mean he's the one who won the past three times they met in a final, and that is a pretty big accomplishment against anyone, much less one of the most mechanically solid and mentally resilient progamers of all time, who's hardly lacking strategically himself.



For me that's the most accurate summary you can get. In NATE, we where amazed how well Jaedong read Flash and got favourable openings on at least 3 out of 4 maps. We were talking about Jaedongs superior mindgames and superior preparation which makes him the best Bo5 player of all time.

Flash managed to turn that around completely in the last three finals. He got away with 6 out of 7 14CCs, and when Jaedong finally wanted to put an end to this, both his 4 pools put him at a BO-disadvantage, only winning one game because FlaSh screwed up (as he said in his winner interview). On top of that, in the very last game of these three finals he pulls out a 5rax which is of comparable genius like his 7rax on HBR.

This makes him the better player now (and of course during the last year). He now dominates an area which we thought was Jaedongs main advantage in BoX-play. He catched up and surpassed him. Combined with his godly macro, unexplainable game sense and only slightly worse mechanics (compared to JD in this case) it makes him just plain better.

In a completely standard game setting, they would probably go 500:500 vs each other in 1000 games. But since their series are not defined by standard play right now, this doesn't really matter. It just shows that the gap between those two can be closed if Jaedong finds holes in Flashs play, like EffOrt does from time to time.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
FirstProbe
Profile Joined June 2004
1206 Posts
September 14 2010 20:35 GMT
#140
On September 15 2010 05:24 Malinor wrote:
In a completely standard game setting, they would probably go 500:500 vs each other in 1000 games.



I don't believe this at all. I think Flash has been the superior player in so called 'standard' play - his ability to read the game, and reinforce his units (something that other players do comparatively poorly) makes him a very very difficult person to play against. Game 1 OSL and Game 3 MSL show how potent his mid-game is, and we all know what he can do if it gets to the late game.
Prev 1 5 6 7 8 9 11 Next All
Please log in or register to reply.
Live Events Refresh
SC Evo League
13:30
SEL Doubles #2
BRAT_OK 74
SteadfastSC66
LiquipediaDiscussion
WardiTV Map Contest Tou…
12:00
Group C
WardiTV982
TKL 269
Rex113
3DClanTV 62
EnkiAlexander 36
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko536
uThermal 289
TKL 269
mouzHeroMarine 244
Hui .232
Rex 113
BRAT_OK 74
SteadfastSC 66
Railgan 59
Vindicta 58
StarCraft: Brood War
Britney 51721
Calm 7092
Horang2 1645
Mini 1094
EffOrt 654
firebathero 572
BeSt 532
actioN 459
ggaemo 199
Soulkey 190
[ Show more ]
Mind 189
Last 110
Pusan 100
Sexy 75
Nal_rA 68
Sharp 56
Sea.KH 55
Barracks 52
910 51
Aegong 50
Hyun 41
[sc1f]eonzerg 41
ToSsGirL 37
Backho 37
Rock 20
soO 16
Noble 14
GoRush 12
IntoTheRainbow 12
Terrorterran 10
Movie 8
Dota 2
Gorgc6578
qojqva969
LuMiX1
League of Legends
Reynor66
Counter-Strike
fl0m2321
olofmeister581
kRYSTAL_16
Heroes of the Storm
Khaldor466
Liquid`Hasu310
Other Games
singsing1991
FrodaN1428
B2W.Neo639
DeMusliM337
Mew2King103
QueenE41
Trikslyr38
Organizations
Dota 2
PGL Dota 2 - Main Stream10773
PGL Dota 2 - Secondary Stream2033
Other Games
BasetradeTV465
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1023
League of Legends
• Jankos1662
• TFBlade1280
Upcoming Events
IPSL
1h 7m
WolFix vs nOmaD
dxtr13 vs Razz
BSL
4h 7m
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Patches Events
7h 7m
CranKy Ducklings
9h 7m
Sparkling Tuna Cup
19h 7m
WardiTV Map Contest Tou…
20h 7m
Ladder Legends
1d
BSL
1d 4h
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
1d 4h
JDConan vs TBD
Aegong vs rasowy
Replay Cast
1d 18h
[ Show More ]
Wardi Open
1d 19h
Afreeca Starleague
1d 19h
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
2 days
RSL Revival
2 days
Afreeca Starleague
2 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
2 days
RSL Revival
3 days
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Map Contest Tou…
4 days
Replay Cast
5 days
Escore
5 days
RSL Revival
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.