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Active: 5846 users

Snow On New ASL S22 Map, Zerg Nerf

Forum Index > BW General
Post a Reply
1 2 3 Next All
jinjin5000
Profile Joined May 2010
United States1557 Posts
July 04 2026 20:12 GMT
#1
Simplistik
Profile Blog Joined November 2007
2154 Posts
Last Edited: 2026-07-05 05:54:58
July 05 2026 04:20 GMT
#2
I don't play fastest, but is there some kind of mining(?) advantage for Protoss with the stacked minerals?
Dear BW Gods, it IS now autumn, so...
Vasoline73
Profile Blog Joined February 2008
United States8081 Posts
July 05 2026 05:56 GMT
#3
No mercy Snow... take the wins
NoS-Craig
Profile Joined July 2011
Australia3159 Posts
July 05 2026 06:33 GMT
#4
Storm/Reavers drops will be deadly on those stacked minerals.
Artosis loves Starcraft
iopq
Profile Blog Joined March 2009
United States1149 Posts
July 05 2026 07:38 GMT
#5
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

zerg can easily drop two lurkers in the Protoss mineral line
Biff The Understudy
Profile Blog Joined February 2008
France8173 Posts
Last Edited: 2026-07-05 09:02:00
July 05 2026 09:01 GMT
#6
On July 05 2026 13:20 Simplistik wrote:
I don't play fastest, but is there some kind of mining(?) advantage for Protoss with the stacked minerals?

I think having a trillion minerals early and mid game is most beneficial to Protoss. Zerg is generally all about gas.

Also storms and reavers will be super hard to defend. Vultures and mutas can’t pop a whole group of stacked workers at once.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Soulforged
Profile Blog Joined February 2007
Latvia981 Posts
Last Edited: 2026-07-05 10:19:53
July 05 2026 10:05 GMT
#7
Needing to win "fair and square" by a standard your competition does not even follow, truly is a curse.

Be fair when you are already dominating and bored.

The whole map commentary, regularly making tougher group from themselves, not taking the goon AI fix...this type of attitude is not limited to Protoss players, but is prevalent among them.

Annoyingly, Rain's the only top tier Protoss with eyes on the prize and nothing to prove.
sas.Sziky
Profile Joined October 2011
Hungary337 Posts
July 05 2026 17:07 GMT
#8
No way again ? Snow are wrong, chatters right
RowdierBob
Profile Blog Joined May 2003
Australia13465 Posts
July 05 2026 23:21 GMT
#9
On July 05 2026 13:20 Simplistik wrote:
I don't play fastest, but is there some kind of mining(?) advantage for Protoss with the stacked minerals?

For ZvP, toss are very vulnerable to the Zerg hydra and muta timings in early game and then do well in the mid game if they can survive the early game madness. The stacked minerals/income boost early will get them to their mid game strength faster and nerf Zerg’s ability to gain early advantages/win.

In PvT the mass shuttle play and harass will be very strong letting Protoss choose how they kill their terrans (gateway man mass or carriers).
"Terrans are pretty much space-Australians" - H
mtcn77
Profile Joined September 2013
Turkey729 Posts
July 06 2026 06:42 GMT
#10
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

Don't think I understand - doesn't reavers kill a random number of workers instead of all of those stacked? I've never seen a reaver clear a mining line in one scarab.
Turrican
Peeano
Profile Blog Joined March 2009
Netherlands5724 Posts
July 06 2026 07:49 GMT
#11
On July 06 2026 15:42 mtcn77 wrote:
Show nested quote +
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

Don't think I understand - doesn't reavers kill a random number of workers instead of all of those stacked? I've never seen a reaver clear a mining line in one scarab.

Really now? You have never played fmp (more than once)?
Just like how storm, archon, sair (all splash damage) deal damage to all 11 stacked mutas. The same applies to splashing ground units. If a scarab hits stacked workers, they're all gone. Even if there are a 100 of them.
FBH #1!
Bonyth
Profile Joined August 2010
Poland611 Posts
July 06 2026 09:59 GMT
#12
ibb.co

applies to units with splash like reavers (scarabs), tanks, archons, corsairs and others
TelecoM
Profile Blog Joined January 2010
United States10834 Posts
July 06 2026 11:55 GMT
#13
Stoned and half asleep, I thought this was meaning a new ASL snow texture map lol
AKA: TelecoM[WHITE] Protoss fighting
mtcn77
Profile Joined September 2013
Turkey729 Posts
July 06 2026 14:00 GMT
#14
On July 06 2026 16:49 Peeano wrote:
Show nested quote +
On July 06 2026 15:42 mtcn77 wrote:
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

Don't think I understand - doesn't reavers kill a random number of workers instead of all of those stacked? I've never seen a reaver clear a mining line in one scarab.

Really now? You have never played fmp (more than once)?
Just like how storm, archon, sair (all splash damage) deal damage to all 11 stacked mutas. The same applies to splashing ground units. If a scarab hits stacked workers, they're all gone. Even if there are a 100 of them.

I think the shoe is on the other foot. How many times have you seen scarabs kills 100% of the probes in its vicinity? Me, none.
Turrican
Peeano
Profile Blog Joined March 2009
Netherlands5724 Posts
July 06 2026 15:49 GMT
#15
On July 06 2026 23:00 mtcn77 wrote:
Show nested quote +
On July 06 2026 16:49 Peeano wrote:
On July 06 2026 15:42 mtcn77 wrote:
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

Don't think I understand - doesn't reavers kill a random number of workers instead of all of those stacked? I've never seen a reaver clear a mining line in one scarab.

Really now? You have never played fmp (more than once)?
Just like how storm, archon, sair (all splash damage) deal damage to all 11 stacked mutas. The same applies to splashing ground units. If a scarab hits stacked workers, they're all gone. Even if there are a 100 of them.

I think the shoe is on the other foot. How many times have you seen scarabs kills 100% of the probes in its vicinity? Me, none.

More than enough, hence my assumption you must have never played fmp, the damage zones picture Bonyth posted doesn't really matter if the workers are stacked (and not running away).

Anyway, giving your response and posting history I believe that the people who've wondered if you've ever played BW at all are right.
As an example I can watch SC2 or WC3 all I want, but if I never play nor study the game a bit I will never really understand what's going on like I can in BW.

Maybe you can finally play the game some time: I advise you to play all the campaigns (both original and BW) to familiarize yourself with all the units, then follow up by going on battle.net. and try to get D rank with all races. If you don't post on TL until you do, that'd be great.
FBH #1!
FlaShFTW
Profile Blog Joined February 2010
United States10545 Posts
July 06 2026 15:55 GMT
#16
On July 06 2026 15:42 mtcn77 wrote:
Show nested quote +
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

Don't think I understand - doesn't reavers kill a random number of workers instead of all of those stacked? I've never seen a reaver clear a mining line in one scarab.

Just admit you don't play the game brother.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
mtcn77
Profile Joined September 2013
Turkey729 Posts
July 06 2026 16:25 GMT
#17
On July 07 2026 00:49 Peeano wrote:
Show nested quote +
On July 06 2026 23:00 mtcn77 wrote:
On July 06 2026 16:49 Peeano wrote:
On July 06 2026 15:42 mtcn77 wrote:
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

Don't think I understand - doesn't reavers kill a random number of workers instead of all of those stacked? I've never seen a reaver clear a mining line in one scarab.

Really now? You have never played fmp (more than once)?
Just like how storm, archon, sair (all splash damage) deal damage to all 11 stacked mutas. The same applies to splashing ground units. If a scarab hits stacked workers, they're all gone. Even if there are a 100 of them.

I think the shoe is on the other foot. How many times have you seen scarabs kills 100% of the probes in its vicinity? Me, none.

More than enough, hence my assumption you must have never played fmp, the damage zones picture Bonyth posted doesn't really matter if the workers are stacked (and not running away).

LOL look who is backtracking with that giant disclaimer claiming to know any better. Don't back down your words and please, don't make a fool of yourself putting people down who have nothing to do with you.tl.net
Turrican
WGT-Baal
Profile Blog Joined June 2008
France3520 Posts
Last Edited: 2026-07-06 16:41:21
July 06 2026 16:39 GMT
#18
On July 06 2026 23:00 mtcn77 wrote:
Show nested quote +
On July 06 2026 16:49 Peeano wrote:
On July 06 2026 15:42 mtcn77 wrote:
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

Don't think I understand - doesn't reavers kill a random number of workers instead of all of those stacked? I've never seen a reaver clear a mining line in one scarab.

Really now? You have never played fmp (more than once)?
Just like how storm, archon, sair (all splash damage) deal damage to all 11 stacked mutas. The same applies to splashing ground units. If a scarab hits stacked workers, they're all gone. Even if there are a 100 of them.

I think the shoe is on the other foot. How many times have you seen scarabs kills 100% of the probes in its vicinity? Me, none.


The scarab targeting can cause it to fail if workers run away while stacked, or semistacked from multiple mineral fields. Usually called a "dud". Basically the trailing workers body block the scarab preventing it from detonating on the leading worker. There are mitigation so it happens often that a scarab will kill all workers/vultures/zerg units in the splash area as with any other splash dealer.

But it also happens it might dud. Moving from stacked patches while triggering the dud is much harder than with regular patches, as anyone who s ever played fastest maps could tell you. Because the leading and trailing workers are so close to each other, the scarab wouldn't dud anyway and your entire stack dies. That s why snow s opinion regarding balance is quite strong here.
Horang2 fan
FlaShFTW
Profile Blog Joined February 2010
United States10545 Posts
July 06 2026 16:43 GMT
#19
On July 07 2026 01:39 WGT-Baal wrote:
Show nested quote +
On July 06 2026 23:00 mtcn77 wrote:
On July 06 2026 16:49 Peeano wrote:
On July 06 2026 15:42 mtcn77 wrote:
On July 05 2026 15:33 NoS-Craig wrote:
Storm/Reavers drops will be deadly on those stacked minerals.

Don't think I understand - doesn't reavers kill a random number of workers instead of all of those stacked? I've never seen a reaver clear a mining line in one scarab.

Really now? You have never played fmp (more than once)?
Just like how storm, archon, sair (all splash damage) deal damage to all 11 stacked mutas. The same applies to splashing ground units. If a scarab hits stacked workers, they're all gone. Even if there are a 100 of them.

I think the shoe is on the other foot. How many times have you seen scarabs kills 100% of the probes in its vicinity? Me, none.


The scarab targeting can cause it to fail if workers run away while stacked. Usually called a "dud". There ate mitigation so it happens often that a scarab will kill all workers/vultures/zerg units in the splash area as with any other splash dealer.

But it also happens it might dud. Moving from stacked patches while triggering the dud is much harder than with regular patches, as anyone who s ever played fastest maps could tell you. That s why snow s opinion regarding balance is quite strong here.

I don't think that's what MTCN is saying here. If the scarab duds, no damage is done at all to anything because... well, it duds.

If the scarab deals damage, the damage trigger happens and if the workers are stacked on the patches in the same tile as is on fastest, then if one were to take damage, they all take that damage because of the scarab splash. I have never seen it where a scarab goes off on a fastest mineral patch and see surviving workers UNLESS they react in time and the workers start moving/glitching over the patch.

So either mtcn is saying that he's seen a scarab hit a fastest patch and not every worker dies, in which case he either is self-reporting that he doesn't actually play the game, or he left out critical information that the workers were starting to move/unstack; or he's saying that scarab hits the workers but duds out... which would be a very silly thing to assume and write based on his language of "100% of the probes".
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Optimate
Profile Joined August 2020
251 Posts
July 06 2026 17:45 GMT
#20
ASL always has some cool maps, and this season's maps look especially delightful.
1 2 3 Next All
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