how good was grrr - Page 3
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Taku
Canada2036 Posts
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Heyoka
Katowice25012 Posts
On August 08 2010 03:51 DemiSe wrote: That documentary was actually really good, can't believe I've missed that. It was also made by one of our members, Storyteller! Very well done, I highly recommend everyone watches it. | ||
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Qwerty.
United States292 Posts
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Tossim111
United States246 Posts
grrr... would be way above those kinds of players still now, his skills back then are still way more better than todays generation of players, the only thing he would need is todays build orders | ||
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Mortality
United States4790 Posts
In the pre-Boxer era, we generally think of Terran as the weak race (most people who only started watching progaming relatively recently probably cannot even comprehend this), but realistically, PvZ was also known for being difficult. Grrrr was one of those few Protoss players who could waltz through Zerg competitors. In his day, he was the best. By the way... to people talking about Grrrr in terms of ICCup ranking... frankly, what you're doing is stupid. Of course mechanics and strategy have changed a lot since then, so if you teleported Grrrr from 1999/2000 to today, he'd have a lot of difficulty even against low level opponents... but Grrrr was #1 for a reason. He was smarter than any D or C or even B rank player on ICCup. Period. Given time to learn modern strategy, even just 1-2 seasons of serious, hardcore training, he would do well. Mechanics are the only factor that would potentially hold him back. Trying to "rank him" on ICCup just does not make sense. | ||
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~chut~
France1317 Posts
On August 08 2010 05:27 Qwerty. wrote: didn't the Koreans pronounce his name like guud-d-d-d-d-d or something He's known as "Giyom" (Guillaume) | ||
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WniO
United States2706 Posts
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swanized
Canada2480 Posts
On August 08 2010 05:37 Tossim111 wrote: grrr... would be way above those kinds of players still now, his skills back then are still way more better than todays generation of players, the only thing he would need is todays build orders nonsense Grrr would struggle in D+ possibly, you know why Grrr fell? Grrr thought using hotkeys was a waste of time and hotkeys were not necessary for good plays once Koreans got mechanically correct Grrr fell If Grrr came to ICCUP with today's build orders and his skills of 2000 he would struggle in D | ||
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zoltanqc
Canada171 Posts
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swanized
Canada2480 Posts
On August 08 2010 06:22 zoltanqc wrote: quebecs finest indeed en effet | ||
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Piy
Scotland3152 Posts
One of the "greats" of BW. | ||
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OPSavioR
Sweden1465 Posts
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rei
United States3594 Posts
http://www.teamliquid.net/tlpd/korean/players/237_Grrrr... | ||
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JohannesH
Finland1364 Posts
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HalfAmazing
Netherlands402 Posts
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eXigent.
Canada2419 Posts
On August 08 2010 08:02 JohannesH wrote: He would do decently on ladder today... IF the 10 yo maps were used. This is another example. Basically you are contributing his success as a RTS player on the maps 10years ago? Gimme a break, he would be just fine on any map at any given time, because he is an amazing player. | ||
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MadJack
Peru357 Posts
On August 08 2010 05:44 Mortality wrote: Grrrr is the most accomplished foreigner in history. He made 75000 dollars (seventy five thousand -- not a typo) during a 6 month period out of tournament winnings. Pretty damn impressive, no? In the pre-Boxer era, we generally think of Terran as the weak race (most people who only started watching progaming relatively recently probably cannot even comprehend this), but realistically, PvZ was also known for being difficult. Grrrr was one of those few Protoss players who could waltz through Zerg competitors. In his day, he was the best. By the way... to people talking about Grrrr in terms of ICCup ranking... frankly, what you're doing is stupid. Of course mechanics and strategy have changed a lot since then, so if you teleported Grrrr from 1999/2000 to today, he'd have a lot of difficulty even against low level opponents... but Grrrr was #1 for a reason. He was smarter than any D or C or even B rank player on ICCup. Period. Given time to learn modern strategy, even just 1-2 seasons of serious, hardcore training, he would do well. Mechanics are the only factor that would potentially hold him back. Trying to "rank him" on ICCup just does not make sense. Exactly my toughts, its like asking if Pele would be any good in todays football... theres no comparison that can be done. Another example would be in the 80's 100m athletic test, 12 seconds was an amazing record, today, runners are pushing the 9's easily. You cant compare players from different eras. | ||
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threehundred
Canada911 Posts
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FortuneSyn
1826 Posts
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JohannesH
Finland1364 Posts
On August 08 2010 08:25 eXigent. wrote: This is another example. Basically you are contributing his success as a RTS player on the maps 10years ago? Gimme a break, he would be just fine on any map at any given time, because he is an amazing player. No I'm not contributing his success to any maps? Oo Just that he has experience on those maps, while the more mechanically oriented new players don't. They might know good solid builds on the more standardised maps of today, but many of them would struggle when they couldn't do the familiar thing they practiced tons of times over. But unless Grrr would really devote time and effort to learning proper mechanics, hotkey-use and so on, he'd have a tough time vs the decent players of today, if playing the type of game ppl are used to today. When both sides are more unfamiliar with the map/game they are playing, it's much easier to win with just basic game sense. | ||
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