how good was grrr
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stylesj
Canada4 Posts
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SilverSkyLark
Philippines8437 Posts
He was also the first OSL winner and therefore, by default, the first Royal Roader. | ||
jiabung
United States720 Posts
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-Desu-
Turkey173 Posts
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eckolove
Mexico66 Posts
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XDsCrazy
Canada119 Posts
As for Grrrr... He was probably the first real progamer, back in the day he was the best player in the world and kept that status for a decent ammount of time. When korean started playing this game proffessionaly, some got better and he eventually retired. We can assume (I think) that he was a pionneer for Esport and was a the time the best player in the world like I said. | ||
Pyrrhuloxia
United States6700 Posts
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Lightwip
United States5497 Posts
As for skill, I'd probably put a B on iccup above him in skill. But given the time in which he was around, that really doesn't mean anything. Pre-Boxer wasn't all that strong. | ||
chobopeon
United States7342 Posts
or something like that | ||
nK)Duke
Germany936 Posts
On August 07 2010 21:10 choboPEon wrote: Grrrr.... was fairly dominant for over a year and before he was the single dominant player, it was him and Maynard dominating above all others. He won everything for a period - there wasn't as much to win as there is today but his accomplishments are still really impressive. He was a celebrity, screaming girls and all. He was easily the most successful player to come out of NA/Europe (he won a StarLeague) but Idra is probably the best Western player ever - but that's because everyone today is better than players 10 years ago. or something like that elky is | ||
chobopeon
United States7342 Posts
elky was awesome but i think we're answering different questions if he's asking who is the best player to ever come out of na/euro, it's idra. he'd beat everyone. but is he the most successful player? no, not even close. and if youre saying elky is the most successful, it's all about that starleague man! :D | ||
SilverSkyLark
Philippines8437 Posts
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Crunchums
United States11143 Posts
On August 07 2010 21:05 SilverSkyLark wrote: look for his PvZ against..........can't recall, it's a twilight map, I'll look, it's pretty popular. He was also the first OSL winner and therefore, by default, the first Royal Roader. Deep Purple? | ||
zerglingsfolife
United States1694 Posts
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Ryps
Romania2740 Posts
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Dataleif
Sweden252 Posts
wasnt it the game on blade storm where he used dark archons? | ||
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Waxangel
United States33170 Posts
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VictorW
United States157 Posts
On August 07 2010 21:44 Dataleif wrote: wasnt it the game on blade storm where he used dark archons? Search Grrrr in Team Liquid's replay archive or you can go to this video with commentary on youtube: http://il.youtube.com/watch?v=sJvQJWTEL9w&feature=watch_response_rev | ||
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Manifesto7
Osaka27132 Posts
Grrr is the most accomplished because he won a starleague. The whole "different era" argument doesn't hold for the same reason Super Bowl I counts as much as this year's. Elky was the second most accomplished in Korea in a much more competitive era, placing forth in a starleague (after an epic meltdown in the 3rd/4th place games). Grrrr... is still the best known foreigner in Korean BW after 10 years, and even before he went he dominated tournaments. After 01 it was a rather quick downhill slide into poker. edit: damn my slow tlpd skills, I was answering the guy a few posts above. | ||
Mortician
Bulgaria2332 Posts
On August 07 2010 21:05 SilverSkyLark wrote: look for his PvZ against..........can't recall, it's a twilight map, I'll look, it's pretty popular. He was also the first OSL winner and therefore, by default, the first Royal Roader. Zerglee on Blade Storm | ||
stylesj
Canada4 Posts
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prosatan
Romania7715 Posts
beating koreans left and right | ||
.risingdragoon
United States3021 Posts
after that hes aight | ||
iPlaY.NettleS
Australia4328 Posts
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Nal_rAwr
United States2611 Posts
he is the reason progamers today are in teams, sponsored by big corporations | ||
Antisocialmunky
United States5912 Posts
His Liquidpedia quote made me giggle. "My favorite match up is Protoss vs Zerg. I don't mean that I win PvZ all the time, but I mean that I like to play it. What I like to do against a 3 hatch hydra user is a simple zealot rush with fast gas, then stop making zealots after 5, tech quickly to Templars and possibly expand even before my templar archives is done. Then I get psi storm/archons and zealot speed. I really like to get fast templar and fast expansion, and it's the best way. It works best at 12:00 on lost temple." :-D | ||
WeSt
Portugal918 Posts
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Nal_rAwr
United States2611 Posts
anyways he's a poker player now not as successful as elky, but he's pretty good | ||
Nal_rAwr
United States2611 Posts
all old-time big names all raped by grrr | ||
kekeque
Canada68 Posts
There was some interviews of him back then but they are hard to come by nowadays. | ||
DemiSe
883 Posts
On August 07 2010 21:42 zerglingsfolife wrote: They interview Grrr at about 15:25. Documentary by National Geographic http://www.youtube.com/watch?v=Kc0Pgm8lWRw That documentary was actually really good, can't believe I've missed that. The only foreigner to win an OSL That is how good he was. | ||
Glider
United States1348 Posts
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Hautamaki
Canada1311 Posts
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HunterGatherer
118 Posts
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craz3d
Bulgaria856 Posts
On August 07 2010 21:44 Dataleif wrote: wasnt it the game on blade storm where he used dark archons? Yep, it was in the 1st pimpest plays on sclegacy (could have been the 2nd). | ||
cz
United States3249 Posts
On August 08 2010 04:17 Hautamaki wrote: Grrr was the Boxer before Boxer. There was a time of about a year, a bit more, where every time you heard of a cash prize tournament and Grrr entered, you would bet even money that he'd win it. There isn't a player right now who dominates the way Grrr did in his prime, and hasn't been for some time. Of course, there was less competition then, no pro-gaming scene to speak of like we have now. You could say that Grrr dominating Broodwar in those days is the same as someone dominating some other game like DoW today. This about sums it up. He was THE guy back then, more dominant than any player is now. There just wasn't enough for him to win to leave an easy trophy trail for us to use to compare him with it. In terms of absolute skill, I have no idea where say year 2000 Grrr would stand on ICCUP if teleported to our time now. I'd guess B-. | ||
KiLL_ORdeR
United States1518 Posts
![]() For Grrrr...'s era, the only players who were even close to him during his prime in the entire world were anywhere close to his level were H.O.T.-Forever, ![]() ![]() He was the player to beat for about a year, so compare him to modern players such as ![]() ![]() ![]() ![]() ![]() | ||
Necosarius
Sweden4042 Posts
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KamuL
United States154 Posts
On August 08 2010 04:57 KiLL_ORdeR wrote: you guys are all forgetting ![]() For Grrrr...'s era, the only players who were even close to him during his prime in the entire world were anywhere close to his level were H.O.T.-Forever, ![]() ![]() He was the player to beat for about a year, so compare him to modern players such as ![]() ![]() ![]() ![]() ![]() awaiting his return to sc2 D: | ||
lIlIlIlIlIlI
Korea (South)3851 Posts
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Taku
Canada2036 Posts
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Heyoka
Katowice25012 Posts
On August 08 2010 03:51 DemiSe wrote: That documentary was actually really good, can't believe I've missed that. It was also made by one of our members, Storyteller! Very well done, I highly recommend everyone watches it. | ||
Qwerty.
United States292 Posts
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Tossim111
United States246 Posts
grrr... would be way above those kinds of players still now, his skills back then are still way more better than todays generation of players, the only thing he would need is todays build orders | ||
Mortality
United States4790 Posts
In the pre-Boxer era, we generally think of Terran as the weak race (most people who only started watching progaming relatively recently probably cannot even comprehend this), but realistically, PvZ was also known for being difficult. Grrrr was one of those few Protoss players who could waltz through Zerg competitors. In his day, he was the best. By the way... to people talking about Grrrr in terms of ICCup ranking... frankly, what you're doing is stupid. Of course mechanics and strategy have changed a lot since then, so if you teleported Grrrr from 1999/2000 to today, he'd have a lot of difficulty even against low level opponents... but Grrrr was #1 for a reason. He was smarter than any D or C or even B rank player on ICCup. Period. Given time to learn modern strategy, even just 1-2 seasons of serious, hardcore training, he would do well. Mechanics are the only factor that would potentially hold him back. Trying to "rank him" on ICCup just does not make sense. | ||
~chut~
France1317 Posts
On August 08 2010 05:27 Qwerty. wrote: didn't the Koreans pronounce his name like guud-d-d-d-d-d or something He's known as "Giyom" (Guillaume) | ||
WniO
United States2706 Posts
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swanized
Canada2480 Posts
On August 08 2010 05:37 Tossim111 wrote: grrr... would be way above those kinds of players still now, his skills back then are still way more better than todays generation of players, the only thing he would need is todays build orders nonsense Grrr would struggle in D+ possibly, you know why Grrr fell? Grrr thought using hotkeys was a waste of time and hotkeys were not necessary for good plays once Koreans got mechanically correct Grrr fell If Grrr came to ICCUP with today's build orders and his skills of 2000 he would struggle in D | ||
zoltanqc
Canada171 Posts
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swanized
Canada2480 Posts
On August 08 2010 06:22 zoltanqc wrote: quebecs finest indeed en effet | ||
Piy
Scotland3152 Posts
One of the "greats" of BW. | ||
OPSavioR
Sweden1465 Posts
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rei
United States3594 Posts
http://www.teamliquid.net/tlpd/korean/players/237_Grrrr... | ||
JohannesH
Finland1364 Posts
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HalfAmazing
Netherlands402 Posts
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eXigent.
Canada2419 Posts
On August 08 2010 08:02 JohannesH wrote: He would do decently on ladder today... IF the 10 yo maps were used. This is another example. Basically you are contributing his success as a RTS player on the maps 10years ago? Gimme a break, he would be just fine on any map at any given time, because he is an amazing player. | ||
MadJack
Peru357 Posts
On August 08 2010 05:44 Mortality wrote: Grrrr is the most accomplished foreigner in history. He made 75000 dollars (seventy five thousand -- not a typo) during a 6 month period out of tournament winnings. Pretty damn impressive, no? In the pre-Boxer era, we generally think of Terran as the weak race (most people who only started watching progaming relatively recently probably cannot even comprehend this), but realistically, PvZ was also known for being difficult. Grrrr was one of those few Protoss players who could waltz through Zerg competitors. In his day, he was the best. By the way... to people talking about Grrrr in terms of ICCup ranking... frankly, what you're doing is stupid. Of course mechanics and strategy have changed a lot since then, so if you teleported Grrrr from 1999/2000 to today, he'd have a lot of difficulty even against low level opponents... but Grrrr was #1 for a reason. He was smarter than any D or C or even B rank player on ICCup. Period. Given time to learn modern strategy, even just 1-2 seasons of serious, hardcore training, he would do well. Mechanics are the only factor that would potentially hold him back. Trying to "rank him" on ICCup just does not make sense. Exactly my toughts, its like asking if Pele would be any good in todays football... theres no comparison that can be done. Another example would be in the 80's 100m athletic test, 12 seconds was an amazing record, today, runners are pushing the 9's easily. You cant compare players from different eras. | ||
threehundred
Canada911 Posts
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FortuneSyn
1826 Posts
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JohannesH
Finland1364 Posts
On August 08 2010 08:25 eXigent. wrote: This is another example. Basically you are contributing his success as a RTS player on the maps 10years ago? Gimme a break, he would be just fine on any map at any given time, because he is an amazing player. No I'm not contributing his success to any maps? Oo Just that he has experience on those maps, while the more mechanically oriented new players don't. They might know good solid builds on the more standardised maps of today, but many of them would struggle when they couldn't do the familiar thing they practiced tons of times over. But unless Grrr would really devote time and effort to learning proper mechanics, hotkey-use and so on, he'd have a tough time vs the decent players of today, if playing the type of game ppl are used to today. When both sides are more unfamiliar with the map/game they are playing, it's much easier to win with just basic game sense. | ||
theqat
United States2856 Posts
here are some contemporary vids of grrrr on Live Battle (like TL Attack or Bnet Attack, I think). He is still a decent player! | ||
igotmyown
United States4291 Posts
On August 08 2010 03:17 Antisocialmunky wrote: What is he doing now-a-days? He was cameraed in the audience at the Movie vs Flash OSL I think. His Liquidpedia quote made me giggle. "My favorite match up is Protoss vs Zerg. I don't mean that I win PvZ all the time, but I mean that I like to play it. What I like to do against a 3 hatch hydra user is a simple zealot rush with fast gas, then stop making zealots after 5, tech quickly to Templars and possibly expand even before my templar archives is done. Then I get psi storm/archons and zealot speed. I really like to get fast templar and fast expansion, and it's the best way. It works best at 12:00 on lost temple." :-D You realize spawning pools cost 150 minerals back then? And zealots were 80/80. People who say that he would be D on iccup are giving themselves way too much credit. Believing that general players themselves are that much better, as opposed to the strategies (which someone like Grrr... could probably learn pretty quickly), suggests nonsense like they would have a chance to be the best in the world back then. It would be better to compare Grrrr... to Mondragon - not the best anymore, but with enough skills and understanding of the game to adapt to new strategies. | ||
Mindcrime
United States6899 Posts
On August 08 2010 03:17 Antisocialmunky wrote: What is he doing now-a-days? He was cameraed in the audience at the Movie vs Flash OSL I think. His Liquidpedia quote made me giggle. "My favorite match up is Protoss vs Zerg. I don't mean that I win PvZ all the time, but I mean that I like to play it. What I like to do against a 3 hatch hydra user is a simple zealot rush with fast gas, then stop making zealots after 5, tech quickly to Templars and possibly expand even before my templar archives is done. Then I get psi storm/archons and zealot speed. I really like to get fast templar and fast expansion, and it's the best way. It works best at 12:00 on lost temple." :-D That was a standard pvz opening for years. :/ | ||
arb
Noobville17920 Posts
On August 08 2010 09:37 igotmyown wrote: You realize spawning pools cost 150 minerals back then? And zealots were 80/80. People who say that he would be D on iccup are giving themselves way too much credit. Believing that general players themselves are that much better, as opposed to the strategies (which someone like Grrr... could probably learn pretty quickly), suggests nonsense like they would have a chance to be the best in the world back then. It would be better to compare Grrrr... to Mondragon - not the best anymore, but with enough skills and understanding of the game to adapt to new strategies. People today would be destroyed by the 2000~ forms of every pro with just them microing alone(boxer marines vs the average C- player) lol? They would still shit on most of the yellow/red ranks today even if they were playing like it was back then | ||
XsebT
Denmark2980 Posts
Would looove a translation at some point. ![]() ![]() ![]() Only thing I got was: "[annyonghasayo, giyom imnida]" (hi, I'm giyom), and I'm just not satisfied. :D | ||
Housemd
United States1407 Posts
On August 07 2010 21:05 SilverSkyLark wrote: look for his PvZ against..........can't recall, it's a twilight map, I'll look, it's pretty popular. He was also the first OSL winner and therefore, by default, the first Royal Roader. wasnt he the second osl winner. From Liquipedia: 2000 Hanaro Tongshin OSL Champion (2nd OSL in Pro Gaming History) Im not sure if the Progamer Korean Open counts as an OSL though. | ||
arb
Noobville17920 Posts
On August 08 2010 11:09 Housemd wrote: wasnt he the second osl winner. From Liquipedia: 2000 Hanaro Tongshin OSL Champion (2nd OSL in Pro Gaming History) Im not sure if the Progamer Korean Open counts as an OSL though. it doesnt, which is why he's considered the first | ||
vOddy
Sweden402 Posts
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G3nXsiS
United States656 Posts
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Tossim111
United States246 Posts
On August 08 2010 06:00 swanized wrote: nonsense Grrr would struggle in D+ possibly, you know why Grrr fell? Grrr thought using hotkeys was a waste of time and hotkeys were not necessary for good plays once Koreans got mechanically correct Grrr fell If Grrr came to ICCUP with today's build orders and his skills of 2000 he would struggle in D i think you're giving d+ to c+ players wayyyy too much credit, we've already seen past top foreigners do very well in TSL2 without playing much or not any at all the passed 4+ years such as Leg and Naz, both getting b+/b with a 65% ratio. Simply stated, D+ - C+ players are very bad, Grrr... was on a whole nother level from players in his time which is why he was so ahead of everyone else, i'm not saying he would dominate the scene, but the majority of players are around those ranks (d-c+) and to say he would struggle in those ranks..... come on lol | ||
theqat
United States2856 Posts
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Bub
United States3518 Posts
is the Dreamcite cafe still going? I bet that place is megahuge now. | ||
unit
United States2621 Posts
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FusionCutter
Canada974 Posts
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EleanorRIgby
Canada3923 Posts
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Day[9]
United States7366 Posts
Totally admirable player. Watching Grrrr...'s comeback vs [B&G]TheBoy was one of my favorite memories ![]() | ||
Boonbag
France3318 Posts
On August 08 2010 06:00 swanized wrote: nonsense Grrr would struggle in D+ possibly, you know why Grrr fell? Grrr thought using hotkeys was a waste of time and hotkeys were not necessary for good plays once Koreans got mechanically correct Grrr fell If Grrr came to ICCUP with today's build orders and his skills of 2000 he would struggle in D What a load of bs. Fyi; Grrrr... almost never ever practiced for any game. He'd rather play Tetris actually... He actually started to lose because he didn't care about Sc anymore and playing 10 hours a day wasn't his thing. Had he practiced 10 hours a day and joined Ideal space back then, he would have dominated Korea for a good extra year. Also, all these players like Reach, Kingdom, Boxer etc... He was beating them up pretty bad online, while having half the apm they had. | ||
dr.shrinker
Norway369 Posts
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ShinyGerbil
Canada519 Posts
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Shikyo
Finland33997 Posts
On August 08 2010 17:39 ShinyGerbil wrote: People are right about not being able to gauge grrrr's skill compared to current iCCup stats. At his peak in 1999 using his 1999 build orders, i think he'd peak around C-/C. However, if he literally went on now and practiced for 2-3 months, relearning the game, there's no doubt he could reach at least B. It's like learning to ride the bicycle, your skills just don't disappear. Don't you remember when Legionnaire got to like B+ in the TSL ladder while having horrible macro(like 5000 min 3000 gas at 25 minutes), but beating everyone with superior gamesense and micro? Giyom could do the exact same thing, just better. EDIT: And his old openings would still would, better than ever. New players couldn't adapt properly, and I'm sure that he'd be able to 2-gate his way to at least B quite effortlessly in PvZ. | ||
Cheeseburgered
United States716 Posts
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Altair
243 Posts
On August 08 2010 06:00 swanized wrote: nonsense Grrr would struggle in D+ possibly, you know why Grrr fell? Grrr thought using hotkeys was a waste of time and hotkeys were not necessary for good plays once Koreans got mechanically correct Grrr fell If Grrr came to ICCUP with today's build orders and his skills of 2000 he would struggle in D Is this your ICCUP account? http://www.iccup.com/starcraft/gamingprofile/swanized.html I will restrain form further comments, i do not want to get banned. LOL | ||
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Manifesto7
Osaka27132 Posts
On August 08 2010 06:00 swanized wrote: nonsense Grrr would struggle in D+ possibly, you know why Grrr fell? Grrr thought using hotkeys was a waste of time and hotkeys were not necessary for good plays once Koreans got mechanically correct Grrr fell If Grrr came to ICCUP with today's build orders and his skills of 2000 he would struggle in D This is a really ignorant post. There are a whole slew of people that are inherently talented at BW, Nony, Grrr, Midian, Testie, ret, Nazgul, etc, that when they come back to BW they reach an extremely high level after a handful of games. Obviously if giyom used 2000 build orders he would lose, but he wouldn't. His natural skill at this game would come through very quickly and he would dominate everyone but the top in-practice players. If you want a practical example, you could witness Nazgul who came back from years of inactivity to go 1-2 PvT vs inDove, an SKT1 B teamer in a mere two weeks in the sandlot tournament. | ||
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swanized
Canada2480 Posts
On August 08 2010 16:03 Boonbag wrote: What a load of bs. Fyi; Grrrr... almost never ever practiced for any game. He'd rather play Tetris actually... He actually started to lose because he didn't care about Sc anymore and playing 10 hours a day wasn't his thing. Had he practiced 10 hours a day and joined Ideal space back then, he would have dominated Korea for a good extra year. Also, all these players like Reach, Kingdom, Boxer etc... He was beating them up pretty bad online, while having half the apm they had. well sure maybe had Grrr practiced and all he would be really strong but the question was if Grrr palyed with his skills of 2000, not had he practiced 10 hours a day, learned modern build orders etc, I don't want to take anything from Grrr he was a superb player but if he came back today he would get crushed easily, had he practiced in ideal space etc,etc,etc then I don't know, you can't compare Eras | ||
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Manifesto7
Osaka27132 Posts
On August 08 2010 20:01 swanized wrote: well sure maybe had Grrr practiced and all he would be really strong but the question was if Grrr palyed with his skills of 2000, not had he practiced 10 hours a day, learned modern build orders etc, I don't want to take anything from Grrr he was a superb player but if he came back today he would get crushed easily, had he practiced in ideal space etc,etc,etc then I don't know, you can't compare Eras Then what is the point of your post. That if someone doesn't play they are worse than current players? That is pretty fucking obvious to me. Please argue less foolish points. | ||
Hautamaki
Canada1311 Posts
Grrrr always treated SC as a hobby, nothing more. He wasn't even a 'nerd' in school really, unlike many other top players. If it were possible for him to make more money treating it like a job than anything else he could do, there's little doubt that he'd be at the top of SC imo. | ||
stylesj
Canada4 Posts
On August 08 2010 15:15 Day[9] wrote: Grrrr... was an absolutely brilliant gamer all around. I don't think that ANY comparison to "current skill trends" can possibly do him justice. I was around and watched him play in the early 2000~2001 era times, and the strategies he pioneered with all three races became the standards for ages. It's one thing to be able to download a reppack, and then climb your way up to A on iCCUP by mimicking what other players do. It's another to figure a game out long before anyone else and push the proscene in the process. Totally admirable player. Watching Grrrr...'s comeback vs [B&G]TheBoy was one of my favorite memories ![]() any clue were i could watch the above mentioned match?? ty for your insite day9 | ||
oHInsane
France727 Posts
And assuming he would be c-/d+/d on iccup today is so silly. It's like saying he's on my level of play.... and i can guarantee you he can demolish me anytime he wants. As mani said, with not so much training , this player could beat many "known" foreigner players. That's what true game genius are made of. On a side not, I suggest anyone who wants to know more about this era to read BoonBag's blog : http://www.teamliquid.net/blogs/blogitems.php?site=pgt&page=14 Have fun. | ||
Hautamaki
Canada1311 Posts
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TheAntZ
Israel6248 Posts
On August 08 2010 19:25 Altair wrote: Is this your ICCUP account? http://www.iccup.com/starcraft/gamingprofile/swanized.html I will restrain form further comments, i do not want to get banned. LOL haha, oh wow, CPU rank anyway grr would most likely not struggle at D+ rank even if he played mouse only | ||
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Rekrul
Korea (South)17174 Posts
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Rekrul
Korea (South)17174 Posts
artosis had been playing sc2 beta hardcore for weeks on end, grrr had only a few games under his belt grrr had a party at his house w/ tasteless and artosis and some peeps grrr played a game of sc2 vs artosis and easily raped him artosis not knowing grrr so well, instead of nerd raging (cuz he too scared to do it in that kinda situation especially cuz it's IRL) just quietly left the party w/out saying anything | ||
Quasimoto3000
United States471 Posts
On August 08 2010 21:13 Rekrul wrote: btw, funny story artosis had been playing sc2 beta hardcore for weeks on end, grrr had only a few games under his belt grrr had a party at his house w/ tasteless and artosis and some peeps grrr played a game of sc2 vs artosis and easily raped him artosis not knowing grrr so well, instead of nerd raging (cuz he too scared to do it in that kinda situation especially cuz it's IRL) just quietly left the party w/out saying anything Whaa?? Thats awesome. I would kill to see those games lol | ||
lungo
Denmark276 Posts
is he still playing poker? atleast i know that Elky is doing very well in poker | ||
craz3d
Bulgaria856 Posts
On August 08 2010 20:01 swanized wrote: well sure maybe had Grrr practiced and all he would be really strong but the question was if Grrr palyed with his skills of 2000, not had he practiced 10 hours a day, learned modern build orders etc, I don't want to take anything from Grrr he was a superb player but if he came back today he would get crushed easily, had he practiced in ideal space etc,etc,etc then I don't know, you can't compare Eras That's like saying if Pele was playing today he'd get crushed. NO SHIT. Back then everyone was copying the top players' builds and strategies and Grrr was a top player around 2000-2001 without a doubt. If Grrr came back today and played SC he wouldn't stand a chance against the top players, but give credit where its due: this guy pioneered some of the basic strategies that Protoss players have built on today. Also I doubt he'd be D+, because I remember watching replays of him and his APM was in the 220's, if you put that together with his talent for the game he would be much higher. | ||
SmoKim
Denmark10301 Posts
On August 08 2010 21:13 Rekrul wrote: btw, funny story artosis had been playing sc2 beta hardcore for weeks on end, grrr had only a few games under his belt grrr had a party at his house w/ tasteless and artosis and some peeps grrr played a game of sc2 vs artosis and easily raped him artosis not knowing grrr so well, instead of nerd raging (cuz he too scared to do it in that kinda situation especially cuz it's IRL) just quietly left the party w/out saying anything Hahaha, cool story(no seriously) would love to se grrr play Sc2, if anything just a showmatch | ||
Letmelose
Korea (South)3227 Posts
This is a Korean article written by an admirer of Giyom's Starcraft talents, it's way too long for me to translate, but it's an interesting read for anyone interested in the matter. The overall message of the article would be: 1) Giyom ruled supreme on battlenet. 2) Giyom won a lot of tournaments. 3) Giyom came to Korea when other countries stopped hosting big tournaments. 4) Giyom toyed with Korean gamers while doing stuff he was more interested in. 5) Korean gamers got better. 6) Giyom moved on, but says he would have practiced harder if he had any idea of how huge the scene would become. I found these quotes by GGMAN (a retired gamer) fitting for how far ahead of the curve Giyom was back then. "At least this much is true; Giyom truly was an amazing player. He was more exceptional than any other gamer from any era. Nowadays there's not much difference in skill level between the best and the second best player in the scene, but back in those days, there was nobody who could defeat Giyom more than two or three times out of ten games. I myself used to think that I was better than everybody else, but even I learned most the skills I knew from him. Back then, Korean gamers didn't even know basic skills like glitching workers by clicking on minerals." "The games that Giyom played in Korea were mostly unprepared for. He was enjoying his stay in Korea too much, and hardly practiced at all for two years. It was a year or so before Korean gamers managed to catch up to his skill level." | ||
Nightfall
Switzerland18 Posts
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Slunk
Germany768 Posts
Grrr was obviously a genius in terms of figuring out a game on his own (that is propably why he performed so good in SC2) and deserves credit for that, but today's Starcraft (except for maybe the very top tier players) resolves around making a lot of shit on time while following the very standard BO. That is the reason korean amateurs and B-teamers still destroy any foreigner even if their strategical thinking is lacking and their decision making is just beyond shitty (hello BackHo). It doesn't matter who you would take from early SC years and let him play vs todays Iccup scrubs, they would all get raped because they played a different game back then. | ||
R4ptur3d
Canada206 Posts
On August 07 2010 21:42 zerglingsfolife wrote: They interview Grrr at about 15:25. Documentary by National Geographic http://www.youtube.com/watch?v=Kc0Pgm8lWRw you can see tasteless at 35:54 =D | ||
Piy
Scotland3152 Posts
Eventually it comes down to how much you practice, but the amount of unnecessary flaming here is a shame ![]() | ||
Judicator
United States7270 Posts
I can only comment on what I saw since back then we don't have coverage like we do now ![]() That being said, I don't doubt ANY of the former old school players from coming back and doing work on the current scene, stuff like this is like riding a bike, the fundamentals are there, the rest is just motivation and practice. You certainly don't just forget all the non-game specific things you learned. | ||
Antisocialmunky
United States5912 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=71352 Highlights: + Show Spoiler + ![]() One of the very few white guys that got to perform in one of those crazy costumes. (They need to run a Nostalgia tournament with the space suits ^_^) + Show Spoiler + Grr and Maynard displaying their heterosexuality. ![]() | ||
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Waxangel
United States33170 Posts
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swanized
Canada2480 Posts
On August 08 2010 20:16 Manifesto7 wrote: Then what is the point of your post. That if someone doesn't play they are worse than current players? That is pretty fucking obvious to me. Please argue less foolish points. well the point of my post was answering someone who asked how good would Grrr be if he came to ICCUP with his skill of 2000 I called nonsense since someone said he would be B- I agree it is a foolish point but thinking he wold come back with his skills from 2000 and be B- is nonsensical hence the point of my post :p | ||
Antisocialmunky
United States5912 Posts
On August 09 2010 02:02 Waxangel wrote: oh shit, is that former female progamer Lena in that pic? I forgot she existed -_- I just looked up ![]() | ||
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swanized
Canada2480 Posts
On August 08 2010 19:25 Altair wrote: Is this your ICCUP account? http://www.iccup.com/starcraft/gamingprofile/swanized.html I will restrain form further comments, i do not want to get banned. LOL ok cool I am D/D+ and not very good at Starcraft what was your point exactly? | ||
Ricjames
Czech Republic1047 Posts
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JohannesH
Finland1364 Posts
On August 09 2010 02:35 swanized wrote: ok cool I am D/D+ and not very good at Starcraft what was your point exactly? His point is probably that you don't know what you're talking about, Grrr wouldn't struggle vs a player of that level. | ||
Tossim111
United States246 Posts
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Tossim111
United States246 Posts
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rel
Guam3521 Posts
BoxeR is Brood War. | ||
EleanorRIgby
Canada3923 Posts
On August 08 2010 21:13 Rekrul wrote: btw, funny story artosis had been playing sc2 beta hardcore for weeks on end, grrr had only a few games under his belt grrr had a party at his house w/ tasteless and artosis and some peeps grrr played a game of sc2 vs artosis and easily raped him artosis not knowing grrr so well, instead of nerd raging (cuz he too scared to do it in that kinda situation especially cuz it's IRL) just quietly left the party w/out saying anything lol thats pretty golden | ||
aimaimaim
Philippines2167 Posts
On August 08 2010 21:13 Rekrul wrote: btw, funny story artosis had been playing sc2 beta hardcore for weeks on end, grrr had only a few games under his belt grrr had a party at his house w/ tasteless and artosis and some peeps grrr played a game of sc2 vs artosis and easily raped him artosis not knowing grrr so well, instead of nerd raging (cuz he too scared to do it in that kinda situation especially cuz it's IRL) just quietly left the party w/out saying anything now this .. we need VODs man .. | ||
LegendaryZ
United States1583 Posts
That would be like judging the '69 Pontiac GTO negatively because a modern day Maxima would whip it on the track and it would absolutely get destroyed by any modern day performance car... | ||
wishbones
Canada2600 Posts
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CaucasianAsian
Korea (South)11570 Posts
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Astrapto
United States69 Posts
Grrr... was an incredibly talented foreigner who owned the world from '99 to '00 as random. He was a major innovator (especially Protoss builds), and crushed the Koreans without practicing. He was like the original progamer, before Boxer. He won everything there was to be won (which was less back then), and became the closest thing to a foreigner bonjwa that ever was. He would've been better had he been inspired by 1) competition, and 2) money, which showed up later as the game became famous and his overthrowers became the new standard. 2000 Grrr owned the 2000 world ladder as random, but 2000 Grrr would do poorly on the 2011 ladder, because of the improving standards of the game. With practice, a 2011 Grrr could do well. User was warned for this post | ||
RoyaleBrainSlug
United States295 Posts
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MiniRoman
Canada3953 Posts
Go play origianl LT, Jungle Story, Legacy of Char, Jim Raynor's Memory. All these old maps that used to be popular. NOW: try to macro. Notice how your main has 7 min patches, expansion prolly 6 and not necessary with a second gas. You can't FE cause the map pathing is silly and all your build order timings don't line up. Say grrrr somehow used "2000 BOs" (cause he's had them memorized this whole 11 years) he would look at his money and be like "holy fuck I have a lot of money" and then his build would change. I wish I say this silly argument earlier. The new standardization of maps (for most part standard min patch relationship between mains and expands which are in 99% case more than the older maps) changed the flow of the game outside this guys time. Without realizing that, you can't even begin to make a legitmate comparison. | ||
RLTY
United States965 Posts
On February 07 2011 04:04 MiniRoman wrote: To all the players who think they know what it was like playing on PRE-LUNA maps. You don't. If you think you do here's a challenge: Go play origianl LT, Jungle Story, Legacy of Char, Jim Raynor's Memory. All these old maps that used to be popular. NOW: try to macro. Notice how your main has 7 min patches, expansion prolly 6 and not necessary with a second gas. You can't FE cause the map pathing is silly and all your build order timings don't line up. Say grrrr somehow used "2000 BOs" (cause he's had them memorized this whole 11 years) he would look at his money and be like "holy fuck I have a lot of money" and then his build would change. I wish I say this silly argument earlier. The new standardization of maps (for most part standard min patch relationship between mains and expands which are in 99% case more than the older maps) changed the flow of the game outside this guys time. Without realizing that, you can't even begin to make a legitmate comparison. Bravo, very well said. | ||
lolbolt
206 Posts
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StarStruck
25339 Posts
On February 07 2011 04:04 MiniRoman wrote: To all the players who think they know what it was like playing on PRE-LUNA maps. You don't. If you think you do here's a challenge: Go play origianl LT, Jungle Story, Legacy of Char, Jim Raynor's Memory. All these old maps that used to be popular. NOW: try to macro. Notice how your main has 7 min patches, expansion prolly 6 and not necessary with a second gas. You can't FE cause the map pathing is silly and all your build order timings don't line up. Say grrrr somehow used "2000 BOs" (cause he's had them memorized this whole 11 years) he would look at his money and be like "holy fuck I have a lot of money" and then his build would change. I wish I say this silly argument earlier. The new standardization of maps (for most part standard min patch relationship between mains and expands which are in 99% case more than the older maps) changed the flow of the game outside this guys time. Without realizing that, you can't even begin to make a legitmate comparison. I don't think anyone would argue with you on that. The maps really did help usher in the various eras. | ||
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Ver
United States2186 Posts
On February 07 2011 04:04 MiniRoman wrote: To all the players who think they know what it was like playing on PRE-LUNA maps. You don't. If you think you do here's a challenge: Go play origianl LT, Jungle Story, Legacy of Char, Jim Raynor's Memory. All these old maps that used to be popular. NOW: try to macro. Notice how your main has 7 min patches, expansion prolly 6 and not necessary with a second gas. You can't FE cause the map pathing is silly and all your build order timings don't line up. Say grrrr somehow used "2000 BOs" (cause he's had them memorized this whole 11 years) he would look at his money and be like "holy fuck I have a lot of money" and then his build would change. I wish I say this silly argument earlier. The new standardization of maps (for most part standard min patch relationship between mains and expands which are in 99% case more than the older maps) changed the flow of the game outside this guys time. Without realizing that, you can't even begin to make a legitmate comparison. Let's look at some of the popular old maps: Old LT: (extremely defensible nat at some positions. Third is defendable for Terrans but not as much for other races) Main- 8 Natural- 8 Third - 6 Legacy of Char- (extremely easy to hold natural and third, wide open main. Layout was used for Fantasy 11 spawn) Main- 8 Natural- 6 Third- 7 Gaema Gowon (zergs get free 3 base, natural hard to hold for T and P but 3rd comes free once you can) Main -8 Natural -8 Third -6 Plains To Hill (nat defendable depending on position, island 3rd/4th) Main -8 Natural -7 Third -7 Jungle Story (island gas expansion. mineral only hard to defend front expansion) Main - 9 Natural - 6 (island) Third -7 Current Standard Main - 9 Natural - 7 (sometimes 6 and 8) Third - 6 (sometimes 7 or 5) Old strategies (predominantly one-base control and harass instead economically optimized ones) would actually be better on modern maps that have the extra main money. Yes there were some weirdo maps like Bifrost and Blaze, but modern maps still have oddballs from time to time (815 stands out). And of course I'm not factoring in the island maps like Dire Straits or Isles of Siren or even the semi islands like Forbidden Zone which are a whole new mess, though island maps stayed until 2004ish after the Paradoxx Protoss OSLs. But oh wait, didn't Savior, Reach, rA, and Bisu prove that 1 base builds PvZ are trash, even with 9 mineral patch mains, all the way back in 2005-2007? Didn't Savior, iloveoov, and nada make 1 base TvZ obsolete in 2005-2006? Even Boxer Mr 'I will stay on 1 base and float my cc to the natural when it mines out' 14 cc'ed twice against Savior. Believe what you want lol On topic grrr was awesome. He figured out how incredible fast carriers were PvT back in 2000 and it took Terrans until oov in 2003-4ish and really Flash in 2008 to figure out how to stop them. It was really a wonder other Protoss never caught on. In particular grrr@6 vs sven@12 on LT from either wcg 2001 or 2002 was shocking: a 2 base grrr with carrier/goon trashed sven's 4 base tank/goliath. Another memorable one was grrr@3 vs Nada@9 on LT for some ghemtv event. | ||
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Nyovne
Netherlands19129 Posts
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Ack1027
United States7873 Posts
I was in korea in 2004 and it was so nice seeing Grrr on shows like Bnet attack and his korean was really good. | ||
Deekin[
Serbia1713 Posts
On February 07 2011 07:19 Ack1027 wrote: Ver saves the thread. I was in korea in 2004 and it was so nice seeing Grrr on shows like Bnet attack and his korean was really good. Yeah I just watched some videos that was posted earlier in this thread and I got really surprised that he could speak korean so well. Quite stunned me in a good way. | ||
Copymizer
Denmark2081 Posts
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Trowabarton756
United States870 Posts
On February 07 2011 07:08 Ver wrote: On topic grrr was awesome. He figured out how incredible fast carriers were PvT back in 2000 and it took Terrans until oov in 2003-4ish and really Flash in 2008 to figure out how to stop them. It was really a wonder other Protoss never caught on. In particular grrr@6 vs sven@12 on LT from either wcg 2001 or 2002 was shocking: a 2 base grrr with carrier/goon trashed sven's 4 base tank/goliath. Another memorable one was grrr@3 vs Nada@9 on LT for some ghemtv event. ...Stork used them a lot, Katrina was even considered storks map against terran because he'd just use carriers to roflstomp them ![]() | ||
BrodiaQ
United States892 Posts
Also has he done anything in sc2? Theres a thread that said he joined OGS but I haven't heard anything about him since. | ||
CrownRoyal
Vatican City State1872 Posts
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Mortality
United States4790 Posts
On February 07 2011 07:08 Ver wrote: Let's look at some of the popular old maps: + Show Spoiler + Old LT: (extremely defensible nat at some positions. Third is defendable for Terrans but not as much for other races) Main- 8 Natural- 8 Third - 6 Legacy of Char- (extremely easy to hold natural and third, wide open main. Layout was used for Fantasy 11 spawn) Main- 8 Natural- 6 Third- 7 Gaema Gowon (zergs get free 3 base, natural hard to hold for T and P but 3rd comes free once you can) Main -8 Natural -8 Third -6 Plains To Hill (nat defendable depending on position, island 3rd/4th) Main -8 Natural -7 Third -7 Jungle Story (island gas expansion. mineral only hard to defend front expansion) Main - 9 Natural - 6 (island) Third -7 Current Standard Main - 9 Natural - 7 (sometimes 6 and 8) Third - 6 (sometimes 7 or 5) I'm keeping this part here as a reference. Spoilered because of length. The notion that old strategies work differently because of mineral counts doesn't really bear true as you have showed. Nevertheless... Old strategies (predominantly one-base control and harass instead economically optimized ones) would actually be better on modern maps that have the extra main money. This is a mistake in thinking made both by you and MiniRoman. The notion is "different resource counts = change of builds" and while there is truth to that notion, it's not the notion in play here. Modern maps tend to have a more easily defended natural. This works both sides of the equation: if you attack aggressively, you will find it harder and your opponent will find it easier. And secondly... Yes there were some weirdo maps like Bifrost and Blaze, but modern maps still have oddballs from time to time (815 stands out). But even a modern "oddball" like 815 or Troy has a well-defined, easily defended natural. By contrast, on Jungle Story you can't reach your "natural" without air and your mineral base is really, really far away from your main. Furthermore, the resources in your main are tankable from the ledge where your "natural" is... Not to mention that we see a lot of oddball builds used on modern oddball maps anyway, so that shouldn't have too much of an effect on this argument. I would criticize that by contrast, even the "standard" maps of that era would be considered oddball today. For example, Rivalry with its min only nat and its strange path finding/expansion patterns/push mechanics. And to mention the maps listed, LT, well, it's not hard to get games there. Try going 14cc there. Try using Bisu build. Hell, I'll let you cheat and use one of the "fixed" LT's rather than the original Blizzard version. I think you'll find it pretty tough. Legacy of Char did see a lot of fast expansion type stuff (contrary to popular belief, 14cc and 14 nexus both predate Oov, possibly predate Boxer, though you pretty much never saw them except on certain maps). Gaema Gowon Protoss can't really FE very effectively. Sin Gaema Gowon was already a graveyard for Protoss in ZvP and I can't help but think that it would be worse today with modern timings. TvZ I think you could play it either way. It would be a graveyard for Zerg, just like it was back then. P-to-H the defensibility of your natural depends on your race, and I'd shy against greedy play anticipating pressure. It was a Terran map back then and it would be worse today. Z really has to pressure, no 3 hatch muta for you; no 3 hatch spire, 5 hatch hydra for you. Jungle Story you pretty much have to 1 base. And of course I'm not factoring in the island maps like Dire Straits or Isles of Siren or even the semi islands like Forbidden Zone which are a whole new mess, though island maps stayed until 2004ish after the Paradoxx Protoss OSLs. But oh wait, didn't Savior, Reach, rA, and Bisu prove that 1 base builds PvZ are trash, even with 9 mineral patch mains, all the way back in 2005-2007? Didn't Savior, iloveoov, and nada make 1 base TvZ obsolete in 2005-2006? Even Boxer Mr 'I will stay on 1 base and float my cc to the natural when it mines out' 14 cc'ed twice against Savior. I'm certainly not going to suggest that Giyom in 2000 could compete evenly with S-class players even from 2005, but I'd like to point out that what you're saying... isn't quite right. The effectiveness of a strategy is always map dependent and you're not going to do something like 14cc on Jungle Story unless you are suicidal. Hell, even on LT which was the most standard map of that era... I'm not going to lie and say that builds would be the same as what they were then. Certain discoveries that occurred after those maps were abandoned -- like muta stacking -- would definitely change the picture. But I also think that you're crazy if you think modern builds would work the same way or even necessarily work at all. Modern maps do tend to fit a cookie-cutter mold, at least with the main-nat structuring. Maps that break away from this mold often wind up having huge racial imbalances and feature unique strategies. Believe what you want lol On topic grrr was awesome. He figured out how incredible fast carriers were PvT back in 2000 and it took Terrans until oov in 2003-4ish and really Flash in 2008 to figure out how to stop them. It was really a wonder other Protoss never caught on. In particular grrr@6 vs sven@12 on LT from either wcg 2001 or 2002 was shocking: a 2 base grrr with carrier/goon trashed sven's 4 base tank/goliath. Another memorable one was grrr@3 vs Nada@9 on LT for some ghemtv event. Giyom pretty much deserves to be called "bonjwa zero." It's hard to judge him against the guys who came later for a number of reasons, but the fact that he won 75000 dollars in prize money over a 6 month period should say everything that needs to be said. | ||
StarStruck
25339 Posts
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ghrur
United States3786 Posts
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Grobyc
Canada18410 Posts
On February 07 2011 10:57 ghrur wrote: Wow, I'm really thankful this thread got bumped. Hearing about how awesome Grrrr was and watching one of his old games was a real treat. ^_^ yeah same, I didn't know of this thread before :O | ||
Xiphos
Canada7507 Posts
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