Season 3 Ladder Pool Updates - Page 7
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RoyalCheese
Czech Republic745 Posts
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TheRPGAddict
United States1403 Posts
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Yoshi Kirishima
United States10290 Posts
on the 3rd map looks like it is too close, but I can't tell. It looks maybe just a few seconds longer than Metal close, but maybe that's all it needs. But... it looks really narrow, Terran could own with pushes there it seems =O | ||
Swad1000
United States366 Posts
Hey zergs you wont strictly lose on this map, but your going to lose on this map. I honestly think blizzard is trolling with this. There is no way in hell that they are this stupid. No way.That or they listen to the people on the bnet forums to much. Watch them take out Metal/Xnc/Tal'Darim. I will never ladder again. | ||
Fyzar
Netherlands8010 Posts
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Headnoob
Australia2108 Posts
i hope they bump up the amount of veto's to 7 | ||
blahz0r
3030 Posts
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MyNameIsAlex
Greece827 Posts
I dont have confidence in blizz mapmaking skills Plus it seems close positions are going to be problematic on most of these. | ||
AssuredVacancy
United States1167 Posts
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OptimusYale
Korea (South)1005 Posts
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TheButtonmen
Canada1401 Posts
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iaretehnoob
Sweden741 Posts
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blackone
Germany1314 Posts
I love this comment. Hey, on one of our four new maps, your game might actually include a midgame! I'm pretty diappointed that they decided to only make new maps, instead of using some of the very good ones that are already out there. Edit: The most important question is which maps are going to be replaced though. If they take Slag Pits, Delta and Scrap Station out, I'm happy. But I have a feeling they won't. | ||
Yoshi Kirishima
United States10290 Posts
This means that the map won’t be strictly about the rush, even though it’s a rush map. Hey zergs you wont strictly lose on this map, but your going to lose on this map. I honestly think blizzard is trolling with this. There is no way in hell that they are this stupid. No way. Watch them take out Metal/Xnc/Tal'Darim. I will never ladder again. It's quite a misconception that Zergs NEED 1 base ahead. It fits a defensive style yes, but Zergs can be aggressive too on equal base. Anyways, I think it's a little funny how they call them "Rush", "normal", and "Macro" maps. I mean yes, they make sense, even though a more accurate term for the Rush maps would be "Aggressive Maps", but they call the first one Normal but say it is still a rush map? Basically this supports one of my theories that whoever describes the maps is different than the ones who make them, or they make a lot of communication errors. | ||
flodeskum
Iceland1267 Posts
The others... are no doubt better than delta/scrap/slag so I welcome them all \e/ | ||
Gescom
Canada3305 Posts
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Valckrie
United Kingdom533 Posts
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ZAiNs
United Kingdom6525 Posts
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YourMom
Romania565 Posts
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Johnranger-123
United Kingdom341 Posts
I dunno why they dont give community map makers a chance, Blizzards map maker team could be better spent cleaning the toilets or something TT | ||
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