• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:56
CEST 03:56
KST 10:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.161Rollback Netcode in Brood War845.0.17 Patch Notes - October 7, 202623Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 Weekly Cups (October 5-11): Farewell to 5.0.16 StarCraft open world shooter announced at BlizzCon ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion ASL FINALS HYPE VIDEO 2X ASL22 General Discussion BSL23 Confirmations Starts on New BSL Portal
Tourneys
ASL 22 Finals [ASL22] Semifinal B [Megathread] Daily Proleagues [ASL22] Semifinal A
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9591 users

Season 3 Ladder Pool Updates - Page 71

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 69 70 71
tuho12345
Profile Blog Joined July 2011
4482 Posts
July 26 2011 00:02 GMT
#1401
I like Meta w/o close spawn whether it favors Zerg in late game or not. It just a really good map when you take control of the game. Harassing, macro even better with the gold. So sad for such an interesting map.
Heavenly
Profile Joined January 2011
2172 Posts
July 26 2011 00:05 GMT
#1402
On July 26 2011 06:26 butter wrote:
Show nested quote +
along with Scrap Station and Tal’darim Altar, has a heavy (60%+) bias toward zerg at the highest levels of play

Sixty percent of what . . .


...wins?
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
IPA
Profile Joined August 2010
United States3206 Posts
July 26 2011 00:06 GMT
#1403
On July 26 2011 07:12 Zaphid wrote:
Show nested quote +
On July 26 2011 07:00 Exarl25 wrote:
Metalopolis is too predictable? I have absolutely no idea what they mean by that, are they going to give us some clarification on that statement?

Metalopolis without close spawns is one of the best maps we have. It's used in just about every tournament I can think of, it's loved by everyone, I have never heard anyone complain about it being unbalanced and it's got a long history of providing us with incredible, incredible games.

Why on earth would they remove it? Too predictable? What the fuck does that mean Blizzard?

Seriously does anyone have a problem with tournament modified Metalopolis?

The map is old, boring and played to hell and back, however people fear what it might be replaced with. I simply don't believe that Blizzard can make a good map anymore.

Oh and of course it was imbalanced when zerg had 33% chance to get an autoloss vs competent people and PvT was basically 2gate colossus into hidden expansion most of the time for me, because 3 rax was given.


Not sure what kind of games you're playing on Metal; mine are never "boring". Put simply, it's a fantastic map, regardless of whether or not it's "old". Meanwhile, Backwater Gulch stays and we get a bunch of 2 base timing maps. Yay "fresh and new"!!! -_-
Time held me green and dying though I sang in my chains like the sea.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
July 26 2011 05:04 GMT
#1404
On July 26 2011 09:06 IPA wrote:
Show nested quote +
On July 26 2011 07:12 Zaphid wrote:
On July 26 2011 07:00 Exarl25 wrote:
Metalopolis is too predictable? I have absolutely no idea what they mean by that, are they going to give us some clarification on that statement?

Metalopolis without close spawns is one of the best maps we have. It's used in just about every tournament I can think of, it's loved by everyone, I have never heard anyone complain about it being unbalanced and it's got a long history of providing us with incredible, incredible games.

Why on earth would they remove it? Too predictable? What the fuck does that mean Blizzard?

Seriously does anyone have a problem with tournament modified Metalopolis?

The map is old, boring and played to hell and back, however people fear what it might be replaced with. I simply don't believe that Blizzard can make a good map anymore.

Oh and of course it was imbalanced when zerg had 33% chance to get an autoloss vs competent people and PvT was basically 2gate colossus into hidden expansion most of the time for me, because 3 rax was given.


Not sure what kind of games you're playing on Metal; mine are never "boring". Put simply, it's a fantastic map, regardless of whether or not it's "old". Meanwhile, Backwater Gulch stays and we get a bunch of 2 base timing maps. Yay "fresh and new"!!! -_-


And also, they are talking about 60% win on the no-close spawn versions. Because surely the highest levels don't play with close spawns anymore.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 26 2011 05:05 GMT
#1405
For the new Lava map one in 1v1, can the natural be abused by tanks behind the rocks.

How do you overcome this?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
FryktSkyene
Profile Joined December 2010
United States1327 Posts
July 26 2011 05:07 GMT
#1406
On July 26 2011 14:05 Torte de Lini wrote:
For the new Lava map one in 1v1, can the natural be abused by tanks behind the rocks.

How do you overcome this?


You don't.

Theres a lot of new maps with stupid tank spots that can hit certain things (hatchs, gas gysers, etc)


Snitches get stiches
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 26 2011 05:21 GMT
#1407
On July 26 2011 14:07 FryktSkyene wrote:
Show nested quote +
On July 26 2011 14:05 Torte de Lini wrote:
For the new Lava map one in 1v1, can the natural be abused by tanks behind the rocks.

How do you overcome this?


You don't.

Theres a lot of new maps with stupid tank spots that can hit certain things (hatchs, gas gysers, etc)




I knew it could be abused ): fuck
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
July 26 2011 14:38 GMT
#1408
Those same rocks also make it impossible to rax expand in tvp. Having to defend 2 hugely different locations AND a ridge you can slap a pylon on one side of and warp in from the other side AND I have to ensure they don't get up the ramp means 4 and 6 gate strategies seem impossible to hold off with bio play. So either I learn an inferior style (1 basing or marine/tank) or I thumb it down.

Thumbed down. Hard.
ProgamerAustralian alcohol user follow @iaguzSC2
Shade_FR
Profile Joined June 2010
France378 Posts
Last Edited: 2011-07-26 14:44:45
July 26 2011 14:44 GMT
#1409
On July 26 2011 14:05 Torte de Lini wrote:
For the new Lava map one in 1v1, can the natural be abused by tanks behind the rocks.

How do you overcome this?

I would fear the vertical close position instead of tanks on a cliff... did you play on it ? The NaturalToNatural distance is worst than Steppe of War.

This map is bad and everyone (at least Zerg players) will ban it.
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
Shadrak
Profile Joined August 2010
United States490 Posts
July 26 2011 15:41 GMT
#1410
Sad to see Metal go, but the other 3 maps removed were my 3 vetoes. Gives me a chance to downvote all the new maps if they work out as bad as they appear.
novabossa
Profile Blog Joined August 2010
United States350 Posts
July 26 2011 15:55 GMT
#1411
Now I can finally downvote Tal'Darim! Woot! (*** pvp on that map....seriously)
Rachel: First game. oGsMC: Yea. Rachel: Dark Templar. oGsMC: Yea. Rachel: Countered. oGsMC: Yea. Rachel: Were you worried? oGsMC: What?
Prev 1 69 70 71
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
09:30
#103
PiGStarcraft544
CranKy Ducklings77
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft544
Reynor 169
RuFF_SC2 160
ViBE143
ProTech136
StarCraft: Brood War
Rain 2594
GuemChi 1603
NaDa 34
Dota 2
LuMiX1
Counter-Strike
taco 325
Super Smash Bros
AZ_Axe156
Other Games
summit1g7841
Day[9].tv598
JimRising 502
C9.Mang0360
Livibee159
Organizations
Other Games
gamesdonequick950
[ Show 15 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP35
• EnkiAlexander 19
• Letter1412
• davetesta8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra954
Other Games
• imaqtpie900
• Day9tv598
Upcoming Events
Kung Fu Cup
9h 4m
The PondCast
1d 8h
Online Event
2 days
Korean StarCraft League
3 days
Afreeca Starleague
3 days
Rush vs Soulkey
CranKy Ducklings
3 days
BSL Open Qualifier
3 days
Sparkling Tuna Cup
4 days
IPSL
4 days
BSL Open Qualifier
4 days
[ Show More ]
WardiTV Weekly
5 days
IntoTheTV X SOOP
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-13
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.