[D] 1000 tips - Page 3
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MrTortoise
1388 Posts
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Chahta
United States148 Posts
Z67. Individually rally every overlord you make ever (even via minimap) or they will end up in the front of your base as fodder. | ||
Retgery
Canada1229 Posts
sorry... | ||
Veritassong
Canada393 Posts
On April 21 2011 07:01 Retgery wrote: Not sure if this one has been posted before. 68. Holding "ctrl+f1" at the start of a match you will have your 5 starting workers selected. you mean 6 | ||
azn_dude1
162 Posts
On April 21 2011 06:08 Exiiile wrote: 58. Carriers become more cost effective by getting the Air Armor Upgrade instead of the Attack Upgrade, as Interceptors receive the +3 Armor and don't die as much, so you don't have to be re-making as many Interceptors. (This is only true before you hit critical mass for Carriers, but no one ever hits Critical mass for Carriers so.... Yeah) How often are interceptors targeted instead of the carrier itself? Almost never, unless your opponent isn't paying attention. Every attack upgrade gives +16 damage per volley per carrier and is also cheaper than air armor. | ||
airik91
2 Posts
On April 21 2011 06:01 Reptilia wrote: 55. A burrowed zergling in Enemies' expansion will not only scout when he expands but also block his building and force a scan. Would like to add a 55b: Overlord creep on the expansion and a burrowed ling, will often result in the opponent killing the overlord, wait for the creep to dissapear, and then have to use detection to kill the ling. Delaying the expansion even more. It is also possible to burrow banelings in the mineralline before the opponent expands, and when the workers get transfered, you can kill a lot of workers. | ||
Suptzs
Switzerland48 Posts
This is language dependent. For the german version its /jubeln and /tanzen. | ||
Arn
Sweden118 Posts
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Bulldozor
Denmark74 Posts
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genopath
80 Posts
Shift Clicking the SCV will make your scout attack-follow the SCV. | ||
MonsieurGrimm
Canada2441 Posts
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Genesis128
Norway103 Posts
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Garth
United States353 Posts
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PeachCobbler
Canada5 Posts
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Everhate
United States640 Posts
(Edited to make concept more clear, etc) | ||
Arn
Sweden118 Posts
On April 21 2011 08:30 PeachCobbler wrote: 80. When chasing down enemy units with Mutalisks, move command PAST the enemy units, and tap hold position when you're in range. The Mutalisks will fire BEFORE they slow down. Immediately after they fire, quickly move past the enemy units again. Using this trick, your Mutalisks can fire on the move almost as efficiently as Phoenixes! + Show Spoiler + Does this video show what you mean? Got any better video? It works the same regardless if you press hold, stop, attackmove or attackclick, right? Just wanna get this straight now, because I need to practise it better, I realize. I can "somewhat" do it, but need to become better at it, so more info would be nice. | ||
Kaitokid
Germany1327 Posts
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gavinashun
101 Posts
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AngryPanda
21 Posts
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MonsieurGrimm
Canada2441 Posts
On April 21 2011 08:48 gosuterran wrote: Whats the hotkey for auto cast? (tip 74) Right click the button (on the bottom right) of the spell you want auto-casted | ||
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