One day players' deathballs will start to get destroyed by careful positioning and micro, they'll have no other choice but to step their game up, and stop doing a-move deathball
No Deathballs - Xel Naga - Page 4
Forum Index > SC2 Maps & Custom Games |
Al Bundy
7257 Posts
One day players' deathballs will start to get destroyed by careful positioning and micro, they'll have no other choice but to step their game up, and stop doing a-move deathball | ||
pzea469
United States1520 Posts
Thank you Cryosin, for showing me how unit collision size makes a bigger difference than i had ever thought it did. | ||
JieXian
Malaysia4677 Posts
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pzea469
United States1520 Posts
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Stane
United States64 Posts
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pzea469
United States1520 Posts
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Cryosin
United States182 Posts
Things happening in the new version: Unit sizes have been refined. Many units(including stalkers) have been made smaller. Zealot, Sentry, and Roach now have their sizes properly increased. Possible map change and/or increase in ramp size. Spectator feature is in the works(can anyone help me with this?) And i also would like to know what map(s) people would like the mod to be on. Please post your suggestions here. The new version should be out either by friday or monday at the latest. Thanks again everyone for the feedback. | ||
Sirion
131 Posts
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Kleinmuuhg
Vanuatu4091 Posts
Nevertheless great job man | ||
GHOSTCLAW
United States17042 Posts
On March 10 2011 14:49 Stane wrote: Suggestion for Pro mod: siege tanks overshoot like they did in sc1. Makes for zealot-bombs and other fun dynamics. I think that this is a game engine thing, and not easily modifiable | ||
hayata2.0
Canada655 Posts
On March 11 2011 01:35 GHOSTCLAW wrote: I think that this is a game engine thing, and not easily modifiable SC2BW did that just fine. You just need to make it have a projectile with some short but non-zero travel time, IIRC. | ||
Fateless
United States99 Posts
On March 09 2011 22:30 GinDo wrote: My question is why didnt Blizzard do this in the 1st place . Now we have to spam this on the Blizzard Forums so it gets implemented. I seriously think Zergs problem is the fact that everything clumps. Zerg just dies to splash so badly. Before in BW with enough stuff they could over-run tanks, but now they can;t. Please don't. To OP I think your exploration of this mod is great, and none of the following is meant to insult your mod. I might be the only one, but I seriously think you should either just play BW or enjoy SC2 as its own game. This is getting kind of sad, it's like when your favorite dog dies and you get him stuffed instead of moving on. Why didn't Blizzard do this? Because they were trying to make a new game, this shit is unbelievable, Blizzard puts out another quality product after 10 years of research and development and all I hear is that it's either too much like BW or not enough like BW. Furthermore Blizzard employs the most talented game designers and artists in the f-ing world. Do you seriously think changing a couple of settings in the editor (THAT THEY BUILT!) is beyond them? Am I the only one who thinks micro is way more fun now? Battles look way way more impressive, Blizzard added a SHITLOAD of new mechanics, units, and content and still maintains a level of balance that is untouchable in the industry. But then someone changes a couple of settings and we get "ZOMG! SOMEONE TELL BLIZZARD WE FIXED THE GAME!" If blizzard made a balance patch like this people would shit their pants because the game would be completely broken and ten years of work would be for nothing. Sorry about the soap box, I'm just really getting tired of people just carelessly throwing our crit the game company that has done more to make awesome games and maintain a quality product then anyone else in the industry. | ||
OPman
United States131 Posts
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JustinHit
United States196 Posts
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Argoneus
Czech Republic283 Posts
On March 11 2011 02:57 Fateless wrote: Please don't. To OP I think your exploration of this mod is great, and none of the following is meant to insult your mod. I might be the only one, but I seriously think you should either just play BW or enjoy SC2 as its own game. This is getting kind of sad, it's like when your favorite dog dies and you get him stuffed instead of moving on. Why didn't Blizzard do this? Because they were trying to make a new game, this shit is unbelievable, Blizzard puts out another quality product after 10 years of research and development and all I hear is that it's either too much like BW or not enough like BW. Furthermore Blizzard employs the most talented game designers and artists in the f-ing world. Do you seriously think changing a couple of settings in the editor (THAT THEY BUILT!) is beyond them? Am I the only one who thinks micro is way more fun now? Battles look way way more impressive, Blizzard added a SHITLOAD of new mechanics, units, and content and still maintains a level of balance that is untouchable in the industry. But then someone changes a couple of settings and we get "ZOMG! SOMEONE TELL BLIZZARD WE FIXED THE GAME!" If blizzard made a balance patch like this people would shit their pants because the game would be completely broken and ten years of work would be for nothing. Sorry about the soap box, I'm just really getting tired of people just carelessly throwing our crit the game company that has done more to make awesome games and maintain a quality product then anyone else in the industry. Are you a wizard? You just read my mind Don't make SC2 into BW, SC2 is a new SC, if you dont like it no one's holding you here, go back to your stupid units | ||
Jetaap
France4814 Posts
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Cryosin
United States182 Posts
On March 11 2011 02:57 Fateless wrote: Please don't. To OP I think your exploration of this mod is great, and none of the following is meant to insult your mod. I might be the only one, but I seriously think you should either just play BW or enjoy SC2 as its own game. This is getting kind of sad, it's like when your favorite dog dies and you get him stuffed instead of moving on. Why didn't Blizzard do this? Because they were trying to make a new game, this shit is unbelievable, Blizzard puts out another quality product after 10 years of research and development and all I hear is that it's either too much like BW or not enough like BW. Furthermore Blizzard employs the most talented game designers and artists in the f-ing world. Do you seriously think changing a couple of settings in the editor (THAT THEY BUILT!) is beyond them? Am I the only one who thinks micro is way more fun now? Battles look way way more impressive, Blizzard added a SHITLOAD of new mechanics, units, and content and still maintains a level of balance that is untouchable in the industry. But then someone changes a couple of settings and we get "ZOMG! SOMEONE TELL BLIZZARD WE FIXED THE GAME!" If blizzard made a balance patch like this people would shit their pants because the game would be completely broken and ten years of work would be for nothing. Sorry about the soap box, I'm just really getting tired of people just carelessly throwing our crit the game company that has done more to make awesome games and maintain a quality product then anyone else in the industry. I think you're taking the intent of this mod the wrong way. The goal was not to make something "better", because better at this point is opinion. In "my" opinion(and clearly many others), the "deathball" mechanic of SC2 is not very fun to play. I am no trying to make this game more like BW(there is SC2BW mod, which is a great mod that does that). All i want is for the game to feel much more open and spacious, which again is personal preference. I think the mod community adjusting the game to their preferences is something blizzard actually wants. For example: ICCUP ladder was introduced by the community and was a big reason sc1 had its life prolonged so significantly. Im not gonna say that my mod is prolonging the life of SC2, but thats what the mod community should be doing, in whatever way they can. | ||
GhettoSheep
United States150 Posts
All the splash units in the game were balanced around units clumping together more. Compare the size of storm in bw to the size of storm in sc2. In bw it was a lot bigger. Similarly, in sc2, tank splash radius is actually pretty small, just increasing the damage wont balance it out, you need to increase the radius so it still does splash at all. If splash units dont deal splash or they are doing like 50% less damage, MMM will just be invincible lol i also just dont see the point of this other than making the game look a little prettier | ||
Cryosin
United States182 Posts
On March 11 2011 06:03 GhettoSheep wrote: this is just a terrible idea game balance wise... All the splash units in the game were balanced around units clumping together more. Compare the size of storm in bw to the size of storm in sc2. In bw it was a lot bigger. Similarly, in sc2, tank splash radius is actually pretty small, just increasing the damage wont balance it out, you need to increase the radius so it still does splash at all. If splash units dont deal splash or they are doing like 50% less damage, MMM will just be invincible lol i also just dont see the point of this other than making the game look a little prettier The radius of splash was increased as well. | ||
Akill_
United Kingdom80 Posts
The death ball makes the game ugly to watch and less fun to play, and in honesty it will highlight issues with bad players and they will start to realise that maybe they are losing games because of bad control | ||
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