The number of zergs is a statistical anomaly.
[MSL] Ro8 Day 1 - Page 34
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kuroshiroi
3149 Posts
The number of zergs is a statistical anomaly. | ||
purpose
Sweden1017 Posts
I hope stork put focus on tomorrow. The maps are more or less balanced it seem and hopefully he can perform better then today. MSL just seem destined to be a zvz fest so OSL is the protoss hope. | ||
Yodo
Russian Federation327 Posts
are statistically favoured to Zerg Cmon, statistic can be applied only to large amount of data. How you can name Dante's Peak Z favored if only 3(!) PvZ has been played here. ZvP: 2-1 (66.7%) - no way you can say smth about map balance from this. | ||
Holgerius
Sweden16951 Posts
On January 20 2011 20:47 Yodo wrote: Cmon, statistic can be applied only to large amount of data. How you can name Dante's Peak Z favored if only 3(!) PvZ has been played here. ZvP: 2-1 (66.7%) - no way you can say smth about map balance from this. So, what's up with your statement that this season is full of P maps? | ||
Yodo
Russian Federation327 Posts
Central Plains lol =) | ||
Holgerius
Sweden16951 Posts
2) Not relevant to MSL at all. | ||
kamikami
France1057 Posts
Of course there's no way to make excuses for a loss based on map imbalance (unless it's beesuit's loss), but they should make a season with maps really favor Protoss over both Zerg and Terran (like last season for Terran and this season for Zerg), just to be fair since they just rotate from Zerg maps to Terran maps and back to Zerg maps. The circle should be like Zerg->Terran->Protoss->Zerg->.... | ||
DarkMatter_
Canada1774 Posts
On January 20 2011 20:57 kamikami wrote: Lol at the guy who claim that this season is full of P map, this is the swarm season right from the start and many pro-gamer (Zerg player included) said that maps favor Zerg many times, do you think you have more knowledge than progamers or something ? Of course there's no way to make excuses for a loss based on map imbalance (unless it's beesuit's loss), but they should make a season with maps really favor Protoss over both Zerg and Terran (like last season for Terran and this season for Zerg), just to be fair since they just rotate from Zerg maps to Terran maps and back to Zerg maps. The circle should be like Zerg->Terran->Protoss->Zerg->.... Or they can just play every single game on Fighting Spirit. | ||
Holgerius
Sweden16951 Posts
On January 20 2011 21:04 DarkMatter_ wrote: Or they can just play every single game on Fighting Spirit. Why did they have to remove it, so balanced and fun. | ||
Turbovolver
Australia2346 Posts
On January 20 2011 19:39 okum wrote: Zero had much better macro than Stork this game. He's clearly ahead in the metagame. Can people on this site stop assuming that progamers randomly lose their ability to macro half-decently every time they see that one side has more units than the other? Stork's macro had little to do with the results of that game. | ||
kuroshiroi
3149 Posts
On January 20 2011 21:08 Turbovolver wrote: Can people on this site stop assuming that progamers randomly lose their ability to macro half-decently every time they see that one side has more units than the other? Stork's macro had little to do with the results of that game. I do believe that was sarcasm, as macro and metagame are completely unrelated concepts. I assume okum meant zerg macro imba or ZvP imba or something along the lines of zerg imba. | ||
kamikami
France1057 Posts
On January 20 2011 21:04 DarkMatter_ wrote: Or they can just play every single game on Fighting Spirit. It's true that if we gather 5 most balanced maps of BW history to play in every Starleague the games will be very fair but strategies won't evolve without new maps. Basically the whole PvZ meta game would not have evolved without Destination, the same applies to Terran mech vs Zerg. | ||
Yodo
Russian Federation327 Posts
Lol at you. how you want to balance map for PvT and PvZ so toss will be favored in both? | ||
Holgerius
Sweden16951 Posts
On January 20 2011 21:08 Turbovolver wrote: Can people on this site stop assuming that progamers randomly lose their ability to macro half-decently every time they see that one side has more units than the other? Stork's macro had little to do with the results of that game. Starcasm, starcasm... | ||
Turbovolver
Australia2346 Posts
On January 20 2011 21:11 kuroshiroi wrote: I do believe that was sarcasm, as macro and metagame are completely unrelated concepts. I assume okum meant zerg macro imba or ZvP imba or something along the lines of zerg imba. I did wonder about the "metagame" thing, but it's not just that comment, I see it all the damn time in LR threads. See: Any time best wins a game. | ||
moopie
12605 Posts
On January 20 2011 21:15 Yodo wrote: 2 kamikami Lol at you. how you want to balance map for PvT and PvZ so toss will be favored in both? Make a map with 10 neutral carriers, battlecruisers and guardians in each main. | ||
kamikami
France1057 Posts
On January 20 2011 21:15 Yodo wrote: 2 kamikami Lol at you. how you want to balance map for PvT and PvZ so toss will be favored in both? Maps with 2 back expos and one natural (like central plain). There's 1001 way to make maps favor one race over 2 others, so what's your point ? Did you read my post or not ? I said that they should include Protoss maps into the current circle of Zerg maps -> Terran maps -> Zerg maps -> ..., I didn't say anything about balance or something, cause there is rarely a season that is balanced, so it's just easier to rotate the map favor among 3 races. | ||
zenMaster
Canada761 Posts
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Holgerius
Sweden16951 Posts
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Yodo
Russian Federation327 Posts
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