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On January 20 2011 21:47 Yodo wrote: This season was intended to bring favor to P (you cant create central plains without warm feelings to the tosses). You can see a lot of map with open center as well. Though, it mostly favor PvT not PvZ. Central Plain wasn't used in any Starleague and it has already been removed from the map pool altogether.
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On January 20 2011 20:20 Elroi wrote:Show nested quote +On January 20 2011 20:16 Holgerius wrote:The mapmakers were like ''Let's even the playing field between Flash and Jaedong a little so the finals are a bit more interesting this year''. That idea backfired.  ZvZ+ZvZ incoming. We had 3 terrans in ro4 last season. Would have been 4 if it wasn't for JD.
...and it was one of the best damn semifinals in ages. Both Flash vs Fantasy and JD vs Light were sick series filled with awesome moments.
Too bad this time the semifinals will most likely suck...
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All this talk about making protoss favoured maps really is wierd. Why would you want anyone to win because of favoured maps. Why not try to make balanced maps instead of specific racefavoured just because they were at times in the past?
The only reason protoss hasn't won anything for a while is because of Flash and Jaedong's utter superiority the past few years.
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Russian Federation327 Posts
2 Holgerius Yes, that is what you get if give imba map to imba race =)
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On January 20 2011 22:01 StylishVODs wrote: The only reason protoss hasn't won anything for a while is because of Flash and Jaedong's utter superiority the past few years. This is very unfair imo. Zerg has been stomping protoss left and right for quite some time now. And pvt - the supposed strong mu for protoss - has been balanced.
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On January 20 2011 22:07 Elroi wrote:Show nested quote +On January 20 2011 22:01 StylishVODs wrote: The only reason protoss hasn't won anything for a while is because of Flash and Jaedong's utter superiority the past few years. This is very unfair imo. Zerg has been stomping protoss left and right for quite some time now. And pvt - the supposed strong mu for protoss - has been balanced. Ok maybe abit unfair, but still Jaedong and Flash has overcome unfavoured maps when needed.
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On January 20 2011 22:01 StylishVODs wrote: All this talk about making protoss favoured maps really is wierd. Why would you want anyone to win because of favoured maps. Why not try to make balanced maps instead of specific racefavoured just because they were at times in the past?
The only reason protoss hasn't won anything for a while is because of Flash and Jaedong's utter superiority the past few years.
Because making a balanced map is extremely difficult and require a very long period of testing. Making 5-8 balanced maps for a season is just not possible.
They mush have thought about it, but they realized that it is not possible, so they just made race-favored maps for each season. And it's not for Protoss to win titles or something, it's about making it fair so that every races have a season that they are being favored. I think that they didn't make Protoss favored maps because those maps often turned out to be tooooo imbalanced (like Central Plain, or island maps). It's hard to keep the balance under acceptable limit and at the same time make the maps not bad for Protoss.
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Russian Federation327 Posts
I doubt that they have this t-z-t-z map plan. It is just weird to do so, sounds like global conspiracy =) I think they want to create maps which will provide interesting play (all this eggs and arbs). They want to raise the entertainment value while keep at balance. And most of the maps are good for greedy or eco play which is good for zergs.
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most of the time its just flash and jaedong winning tournaments, maybe the mapmakers didn't expect two people to dominate so hard :/
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On January 20 2011 19:52 darktreb wrote: Beautiful game by Zero.
It's hard being in both leagues ... just because Flash made it look doable doesn't mean it is. There's a reason why only two players have ever won both titles simultaneously and only one player (Flash) has done it when the two leagues were actually running at basically the same time.
Stork fans need to lower their expectations - I'd be thrilled with even just one title if I were one of them. He could very well walk away with an OSL silver and an MSL ro8 exit.
The reason is Terran. Certainly no Protoss in history is good enough to make gold, silver or even ro4 of both leagues simultaneouly. I will be very glad if he get two ro4, two silvers or 1 gold. Two gold too much to ask for, unless he revolutionise pvz by next week. Last protoss season bisu and stork couldn't do it with a map like medusa.
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On January 20 2011 22:15 kamikami wrote:Show nested quote +On January 20 2011 22:01 StylishVODs wrote: All this talk about making protoss favoured maps really is wierd. Why would you want anyone to win because of favoured maps. Why not try to make balanced maps instead of specific racefavoured just because they were at times in the past?
The only reason protoss hasn't won anything for a while is because of Flash and Jaedong's utter superiority the past few years. Because making a balanced map is extremely difficult and require a very long period of testing. Making 5-8 balanced maps for a season is just not possible. They mush have thought about it, but they realized that it is not possible, so they just made race-favored maps for each season. And it's not for Protoss to win titles or something, it's about making it fair so that every races have a season that they are being favored. I think that they didn't make Protoss favored maps because those maps often turned out to be tooooo imbalanced (like Central Plain, or island maps). It's hard to keep the balance under acceptable limit and at the same time make the maps not bad for Protoss.
I'd argue that what they can do is try to make sure maps aren't imbalanced in the same way every season (though look how long TotM stuck around), but to suggest league officials deliberately choose maps that are imbalanced a certain way each season is a kind of big claim. Especially when balance (in some cases) can be hard to predict, and "balance" stats can be skewed by a series of lucky/unlucky matchups.
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Well BW is not good for me, I am starting to feel the rage comming.
Tomorrows semi for Stork will be his last stand I think. If he lose, Stork will never again get the same chance at a gold. He might try but he wont get it. And when its over for Stork its over for me. I started BW with Stork, I keept with BW for Stork and when he is no longer Iam no longer.
I soooo want to leave with Stork winning the gold, but if not, it still was fun last season :-)
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Ugh I just woke up and... neither Stork nor Kal won??? Dammit 
Come on Protoss! Especially Stork!
At least Jaedong won... jeez.
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Netherlands45349 Posts
Omg, I was all happy that JD won over Snow but now I see that BOTH Stork AND Kal lost?
If its going to be Ro4 ZVZ AND finals just ZvZ then its terribad. Kal and Stork hwaiting!
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Netherlands45349 Posts
After seeing the Snow Vs Jaedong game again, it reminds me why Jaedong is my favorite zerg, he knows he won, but he also knows he did not play flawlessly and he shows that.
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It's damn easy to make a P favored map.
1)Easy to take natural, preferably in the back and with main on highground. 2)Hard/ridiculously hard to take 3rd - no option for any zerg wall-in or terran taking it fast. 3)4player map - no option for map split turtle.
Now, there isn't much maps like that atm. It's rare to have 2 out of these 3 things at a time; it's not uncommon to have a quick 3rd on a 2player map(hooray for terran).
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Lol @ all the people predicting all Z semis.....I'm a zerg player myself so obviously I would love to see a Z's in the semis but winning one set in each matchup does not equal all zergs going through to the next round.
Hopefully Zergs win though . Go JD!
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Awesome, Stork, lets kick Bisu out and then loose to the zergs in the MSL.
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Wanted to point out, for all the Stork v Zero watchers either grumbling about "failed hydra bust" and "ZerO's attack threw away units":
1. As pointed out, ZerO never made a second round of Hydras. He had no intention whatsoever of Hydra busting, though he always had the option of comitting if he got to the nat and there were no cannons. This was a transition build that could have gone either way, but the default was clearly mass drone => Sauron Zerg and it played out flawlessly.
2. ZerO's attack could have done nothing but thin Stork's army by 50% and he would have handily won the game. 4 gas zerg vs. undersaturated 2base toss wins once the Zerg goes neo-sauron, and Stork's only hope would be to wipe out the entire army with literally no losses to his own. ZerO had only 2 goals during that fight: a. continue going sauron and macro up more troops/stream them in as quickly as possible b: make sure stork did not simuldrop his bases/snipe shuttles and reavers occasionally
He did both these things extremely well, and watching the rep it's clear that he has no need to micro the battle beyond these points, so he doesn't. He pays attention to the most important tasks and makes sure Stork doesn't get a 3rd; "throwing away units" was the most efficient use of his time and guaranteed an eventual win against Stork because he could pay attention to the only things that could actually impact the game.
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