Patch 1.1.2 Notes - Page 15
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Kibibit
United States1551 Posts
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ProbeEtPylon
168 Posts
The unit has probably lost its soul, since now its just a (weakened) damage dealer and not my favourite "COME ON, COME ON, CHARRGGEE!!!!" - unit anymore. Hopefully, Blizzard is going to redesign the VR. btw: my first post; hello, community :-) | ||
0neder
United States3733 Posts
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Miles_Edgeworth
United States140 Posts
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Yaotzin
South Africa4280 Posts
Does the Void Ray still beat a Queen 1v1? It should, the main nerf is to armored. They'll do better if there wasn't anything to precharge on. | ||
SCdinner
Canada516 Posts
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[-]Ocelot[-]
United States256 Posts
On October 15 2010 03:34 trotskyist wrote: this is a dumb comment. do you even play terran? sure, in BW you could pull scv's. but in sc2 scv's are useless against lings, they dont do damage and they take alot of damage. 6 pool is really strong, even on 4 player maps. on 2 player maps its sick. if those lings get in your base, they are going to put the hurt on the scv line. if you attack them straight up with scv's, youll have maybe 3 or 4 scv's left after the fight is over and then you will be behind in econ, also by the way there is 8 more lings headed towards your base. dumb comment i think from a non-terran player. 6 pool might be the strongest cheese option in the game. I play zerg. I've never lost to a 6 pool rush, so maybe you're doing something wrong. All I have is drones, do you know how to micro your workers correctly to counter a 6 pool? maybe that's part of the problem. Thanks for calling my comment and opinion dumb multiple times, it really reinforces your point and makes your a respectable poster. I understand it's different when terran gets 6pooled as they have their walloff to worry about. But I don't see it being too troublesome, especially on a 4 player map. But it sounds like you haven't been so lucky. | ||
johnlee
United States242 Posts
Roach's 4 range is going to be so great LOL I wish there were a bit more on Toss changes :/ | ||
wolfe
United States761 Posts
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HaN-
France1919 Posts
Obviously the game will require many other patches to become the best game possible, but Blizzard is definitely going in the right direction ! | ||
eNtitY~
United States1293 Posts
All the time. . . . Search unlisted changes, or something to that effect. | ||
Caphe
Vietnam10817 Posts
On October 15 2010 03:42 Liquid`Jinro wrote: 6 pool is gonna be fine Im pretty sure, Ive never countered it with rax before depot anyway.... Yep, I am not concern about defending cheese, I'm concern about cheesing as terran. How the hell is Terran players gonna "surprise" his opponent now? Tourney map w/o players watch out for each other's cheese is boring. Note: I play Terran and I never cheese, but watching people cheese and defending cheese on tourney is so much fun and exciting | ||
Achilles
Canada385 Posts
On October 15 2010 03:45 Liquid`Jinro wrote: I used to think the same but I think DTs are actually kinda good now. Maybe the building should be slightly cheaper but other than that... Comsat energy is just too "expensive" now compared to in SC1, and they 1hit all workers. It's how obvious it is that you're getting them that's the problem (and how long that fucking building takes to go up). Thank god you can hide buildings as toss somewhat well, but like u implied the cost associated with getting this cute unit vs an integral unit like colo or ht far outweighs its benefits. | ||
Roaming
United States239 Posts
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LittleAtari
Jordan1090 Posts
You guys will all now have to suffer my early void ray which can kill your workers more quickly from the beginning now that you've made my templar less effective :< | ||
FrostedMiniWeet
United States636 Posts
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arcology
United States92 Posts
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Slayer91
Ireland23335 Posts
On October 15 2010 03:48 Caphe wrote: Yep, I am not concern about defending cheese, I'm concern about cheesing as terran. How the hell is Terran players gonna "surprise" his opponent now? Tourney map w/o players watch out for each other's cheese is boring. Note: I play Terran and I never cheese, but watching people cheese and defending cheese on tourney is so much fun and exciting You can suprise your opponent in any number of ways as terran vs zerg just not something that is supposed to beat a hatch first opening. | ||
Liquid`Jinro
Sweden33719 Posts
On October 15 2010 03:35 AyJay wrote: Cheese shouldn't be a viable strategy. EVER. Yes it should, assuming viable means it can work - it shouldnt be strong enough that you can do it without any negative consequences (i.e 5 rax reaper pre-nerf), but its a healthy part of the game when implemented properly. | ||
Pudge_172
United States1378 Posts
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