• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:49
CET 02:49
KST 10:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview1TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1559 users

Patch 1.1.2 Notes - Page 16

Forum Index > SC2 General
1843 CommentsPost a Reply
Prev 1 14 15 16 17 18 93 Next
Kywalk
Profile Joined August 2010
Brazil23 Posts
October 14 2010 18:50 GMT
#301
FotM terrans , please , switch to zerg already.I'm tired of TvTing all the time.
SONE
Profile Joined May 2010
Canada839 Posts
October 14 2010 18:50 GMT
#302
Hmm, right before MLG and GSL. Hope people are prepared for this.
vyyye
Profile Joined July 2010
Sweden3917 Posts
October 14 2010 18:50 GMT
#303
On October 15 2010 03:48 Caphe wrote:
Show nested quote +
On October 15 2010 03:42 Liquid`Jinro wrote:
On October 15 2010 03:26 trotskyist wrote:
Ok wow they actually did go through with the supply depot nerf and actually went farther and nerfed bio with the medi nerf. with the supply depot nerf, we cant counter 6 pool. for some reason, lings in sc2 are waaaaay better against scv's than lings in sc1 were. and the bio nerf? i dont get, bio was already weak late game. oh well, I was already planning on switching to toss if they did the supply nerf, now i will for sure. void rays, i dont care about, im just gonna play macro and get out 5 colossus and shit all over terrans lol. But i think alot of terrans will be switching race with me, so well see. might just use them to shit all over all the new zerg players haha

6 pool is gonna be fine Im pretty sure, Ive never countered it with rax before depot anyway....


Yep, I am not concern about defending cheese, I'm concern about cheesing as terran. How the hell is Terran players gonna "surprise" his opponent now?
Tourney map w/o players watch out for each other's cheese is boring.
Note: I play Terran and I never cheese, but watching people cheese and defending cheese on tourney is so much fun and exciting

Boxer esque 4 rax > fly to enemies base > make marines > win?

No but seriously, not really any cheese available to T anymore. You can rush some tech but they don't really have a 6pool/double proxy gate.
Achilles
Profile Joined August 2010
Canada385 Posts
October 14 2010 18:50 GMT
#304
On October 15 2010 03:50 SONE wrote:
Hmm, right before MLG and GSL. Hope people are prepared for this.


i hope not. more interesting that way.
[rS]Gluske // http://www.rsgaming.com // Troku[tC]
MasterFischer
Profile Joined August 2009
Denmark836 Posts
October 14 2010 18:50 GMT
#305
People still saying Z is UP and T is OP after this patch...

especially after we seen time and time again how Zerg players like Fruitdealer rape everybodys face..

It must be hard to keep a straight face..

WHO is this who speaks to me as though I needed his advice?
Tevinhead
Profile Joined August 2010
United Kingdom470 Posts
October 14 2010 18:51 GMT
#306
On October 15 2010 03:48 HaN- wrote:
These changes looks really good, I can't wait to try them in game.
Obviously the game will require many other patches to become the best game possible, but Blizzard is definitely going in the right direction !

This.

While this patch may not be up to the extremely high standards of the team liquid forum browsing professional Starcraft players. This patch came fast and it IS in the right direction. Be happy people! There's hope! :D
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
October 14 2010 18:51 GMT
#307
Most of the time spent pre-charging is on rocks zealots or pylons that you cancel anyway... this hurts pre-charging if anything.


Very good; that's the point. It nerfs precharging by making uncharged VRs better. This encourages use of the VR as a standard unit rather than with a gimmick rush or somesuch.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
gods_basement
Profile Blog Joined August 2010
United States305 Posts
October 14 2010 18:51 GMT
#308
can terrans stop 10/12 gate proxies now? what about 7 gates? by the time i scout him he has a gateway started, so now i have to do 8 supply 8 rax? this barracks change just feels wrong. i'd rather have mauraders gone than have to do supply barracks every game.

not that i usuallly build a rax before supply, but its just nice to have the option to 10rax maurader.
(TT~TT)
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
October 14 2010 18:51 GMT
#309
This is the best day of my life!
Its grack
klauz619
Profile Joined July 2010
453 Posts
October 14 2010 18:51 GMT
#310
I like the terran changes.

Thors having no energy makes em less vulnerable to feedback, +50 supply depot hp is always welcome. The medivac speed loss is pretty crappy though.

No major nerf really.

Except for voidrays OWNED.
MrCon
Profile Blog Joined August 2010
France29748 Posts
October 14 2010 18:51 GMT
#311
On October 15 2010 03:45 Zelniq wrote:
i hope terrans continue to assume that now all hope is lost for any sort of fast barracks play, and they cannot stop hatch first plays anymore. just like for the longest time most people didnt know how mutas could effectively deal with thors, or like in wc3 where people didnt realize how good uprooted Ancients of war were after the nerf that came with Frozen Throne. silly people

wat
u mean like a nice 6 depot 6 rax ?
I don't get what you say, can you elaborate the "fast barrack play still viable" part ?
CaptainFwiffo
Profile Joined August 2010
United States576 Posts
October 14 2010 18:51 GMT
#312
Considering the expense and risk of going voidrays, they actually look pretty pathetic now compared to mutalisks or banshees. And the speed upgrade was nerfed way too hard considering the expense of getting a fleet beacon out. My guess is that voidrays will become as rare as carriers, and a stargate will become a building you get only when a BM Terran opponent tries to fly away with all his buildings.
"Even though they don't drink milk, milk comes out of their nose, disturbingly." - Tasteless
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
October 14 2010 18:51 GMT
#313
On October 15 2010 03:50 Achilles wrote:
Show nested quote +
On October 15 2010 03:50 SONE wrote:
Hmm, right before MLG and GSL. Hope people are prepared for this.


i hope not. more interesting that way.

how is it more interesting this way
ModeratorBlame yourself or God
syllogism
Profile Joined September 2010
Finland5948 Posts
October 14 2010 18:52 GMT
#314
Void rays do 66% more damage v armored at charge level 1, that's pretty sick
Deathstar
Profile Blog Joined May 2010
9150 Posts
October 14 2010 18:52 GMT
#315
Oh come on. I planned on finishing hw early today and doing some proxy reaper cheese. Yay for void ray nerf, and I'm happy for the roach range increase (although I would take 1 food roach over anything).
rip passion
Champ24
Profile Joined August 2010
177 Posts
October 14 2010 18:52 GMT
#316
PvZ just got much different early game. Roaches just got much more deadly! Maybe I wont see as much FE speedlings to mutas anymore.

Just gotta work on my expo timing again...
illumination
Profile Joined August 2010
Korea (South)248 Posts
October 14 2010 18:52 GMT
#317
On October 15 2010 03:46 blitzkrieger wrote:
Show nested quote +
On October 15 2010 03:37 Ketara wrote:
I just did some quick math for people who are freaking out about the VR nerf.

A VR takes 13 attacks to fully charge its layzer, according to Liquidpedia. While the charged damage against armored is reduced, those initial 13 attacks to armored AND to light are being increased.

This means that a VR will have to hit a target with its charged shot 8 times before it has actually done less DPS than the previous version would.

All in all, this means a VR has to attack a target for a consecutive 11.4 seconds before it begins doing less damage than the 1.1 VR, and any point up until 11.4 seconds it is actually doing more damage.


I don't think you get how void rays work. They are only useful when charged. Its like buffing siege tanks damage in tank mode and nerfing its siege damage and saying "its good ok lol". No one cares about tank/uncharged they are used for siege/charged. Most of the time spent pre-charging is on rocks zealots or pylons that you cancel anyway... this hurts pre-charging if anything.

i don't think you know how the game works. Sure they are weaker in this cheesey allins where you charge on a pylon but in late game when there are battle cruisers and ravens in your base voidrays didnt do a single damn thing for you. Now they can be made for a straight up game instead of just an allin... sounds good to me
Welcome to TL - Where Terran have been teaching the Zerg / Toss pros how to play since Patch 11
vyyye
Profile Joined July 2010
Sweden3917 Posts
October 14 2010 18:52 GMT
#318
On October 15 2010 03:51 gods_basement wrote:
can terrans stop 10/12 gate proxies now? what about 7 gates? by the time i scout him he has a gateway started, so now i have to do 8 supply 8 rax? this barracks change just feels wrong. i'd rather have mauraders gone than have to do supply barracks every game.

not that i usuallly build a rax before supply, but its just nice to have the option to 10rax maurader.

There's such a thing as a 7 gate? Huh? I've never seen that, ever.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
October 14 2010 18:52 GMT
#319
HAHA void ray nerf!
¯\_(ツ)_/¯
Aurdon
Profile Blog Joined April 2010
United States2007 Posts
October 14 2010 18:52 GMT
#320
Just in Time for MLG DC!!!!

This is kind of a big change to come out a day before a major tournament. Will some players even get a chance to test the patch since most of these guys are traveling and settling in at the moment?
Prev 1 14 15 16 17 18 93 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
01:00
#57
PiGStarcraft410
CranKy Ducklings81
davetesta49
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft410
ProTech121
trigger 23
Vindicta 21
StarCraft: Brood War
Artosis 700
Shuttle 604
Sexy 59
Dota 2
monkeys_forever316
PGG 191
League of Legends
Cuddl3bear9
Counter-Strike
fl0m1179
Super Smash Bros
hungrybox289
AZ_Axe106
Other Games
summit1g13134
gofns4738
shahzam541
JimRising 248
ViBE171
C9.Mang0163
fpsfer 1
Models1
Organizations
Other Games
gamesdonequick726
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 78
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21297
Other Games
• imaqtpie1589
• Scarra469
Upcoming Events
RSL Revival
8h 12m
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
10h 12m
GuMiho vs MaNa
herO vs ShoWTimE
Classic vs TBD
WardiTV Korean Royale
10h 12m
CranKy Ducklings
1d 8h
RSL Revival
1d 8h
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
1d 10h
Cure vs Reynor
IPSL
1d 15h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 18h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Reynor vs sOs
Maru vs Ryung
[ Show More ]
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
4 days
BSL: GosuLeague
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
BSL: GosuLeague
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.