How to fix "Paged Pool" memory problem - Page 2
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QuothTheRaven
United States5524 Posts
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DimZ
United Kingdom30 Posts
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daarkside
Germany56 Posts
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Ruken
United States858 Posts
My system specs are: Windows XP Home Intel E8500 core 2 Duo ATI Radeon HD4870 1gb 4gb RAM It's a rather new computer so I'm surprised this is even happening. I only have 35 processes including SC2 and they're all pretty light so I'm puzzled. | ||
forrgar
Sweden2 Posts
Great guide and thanks for it! I have one issue though. When I try to higher the "paged pool" size, it won't work. It says "Paged Limit: 163 840" and when I register "using the next highest provided .reg files" it doesn't change, it's still at 163 840. The recommended settings for my SC2 is Ultra, I've lowered it to the lowest and I get the "paged pool error" all the time. I would love to get some help with this, I would really really appreciate it. Edit: System spec: -Intel Core 2 Duo E8400 3.00GHz. -2 GB RAM. -Windows XP pro. -ATI Radeon HD 4800. /regards Dennis | ||
forrgar
Sweden2 Posts
I mananged to fix the "paged pool" issue. I just updated my gfx drivers and the paged pool memory changed it self! I can now run it on ultra w/o any errors. @Ruken, try updating your drivers! /Dennis | ||
Heth
1 Post
poolmon gives you currently active processes with TAGs in the pool memory so you can see what is eating it most. for me it was the NV driver with 86MB when I load All In from the campaign. | ||
Kelberot
Brazil364 Posts
I guess it's time to update my windows, my PC should be able to handle this game just fine but I get that error all the time, sometimes the FPS drops drastically to sub 5 and it only fixes by restarting the game (not even the PC). | ||
vnlegend
United States1389 Posts
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Kurr
Canada2338 Posts
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Ruken
United States858 Posts
On July 30 2010 20:40 forrgar wrote: Hi again! I mananged to fix the "paged pool" issue. I just updated my gfx drivers and the paged pool memory changed it self! I can now run it on ultra w/o any errors. @Ruken, try updating your drivers! /Dennis True I do still have to update my driver lol. FOR ANYONE STILL GETTING THE ERROR AFTER THE FIX: Right click my computer> click advanced tab> click settings under performance> click the advanced tab> In the virtual memory box, look at the total paging file size for all drives. Mine was only at 128 MB. I upped it to 1024 MB and that fixed the last of my problems. | ||
zachj
3 Posts
I found that my windows xpsp3 had a limitation on the paged pool memory in the registry file. After I changed this value from "0x10000000" to "0xffffffff" my paged pool memory limit jumped up from 160MB to 358MB, solving my problem with SC2. I had followed the instructions in this article and it had bumped my paged pool max up to 229MB, but with a little more digging on the internet I found a better (and easier) solution. SC2 now runs smoothly on medium settings on my machine. to do this, follow the path in regedit:System/CurrentControlSet/Control/Session Manager/Memory Manager. In the Memory Manager folder you will see the file called "page pool limit". double click on it, and make the change I mentioned above. Close Regedit, and restart the machine. | ||
R1CH
Netherlands10340 Posts
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rei-gouki
1 Post
As a couple of points of note, I only installed the stated "Debugging Tools for Windows" via the web install app as well as the appropriate Symbols set separately. The directory it installed to also had a "{x86}" tagged on the end, but could just be due to the method I used to install it. Also, I'm not sure if it's same for all, but the default installation path for Symbols for my XP32 appears to be \Windows\Symbols which would affect the command on the last line of step #3 which has it as \symbols. I have: - XP32 SP3 - AMD Dual Core - 4GB RAM - ASUS EAH4870 512MB, Dual Screen 1280x1024 32bit for both. - Logitech G15+G13 software. - Onboard sound (2.0) I found out the default (set by XP) was running around 145MB Paged Limit. This was fine in WoW (most of the time, as I found out later). Same with SC2 (early/small maps only?). But on monitoring the Kernel Memory usage after making the adjustments to the 192MB setting, I saw both Virtual and Physical peak at around 185MB while playing the Media Blitz campaign map. It may yet go higher, but at least for the time being, 192MB seems enough to deal with the Page Pool Memory issue. I'll update if that changes. Oh, recommended gfx settings by SC2 were Texture: High, and the Ultra preset. EDIT: zachj, the edits you suggested are done by the the *.reg files in the zip linked by the OP. | ||
zachj
3 Posts
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xZiGGY
United Kingdom801 Posts
but even before that this guide made the SP campaign more than playable <3 | ||
hussyshah331
Pakistan1 Post
redacted User was banned for this post. | ||
Ezareth
United States60 Posts
I did some more research at microsoft and found this: http://msdn.microsoft.com/en-us/library/bb870880(v=VS.85).aspx Mainly "System virtual address (VA) space on 32-bit systems can become exhausted due to fragmentation." I ran a degragmentation analysis and saw a 3.46 GB SCII file that was fragmented in 237 places among other things. Basically if this is happening, as lame as it sounds try defragging your computer. The installation of SCII as well as the ton of large patches since, are guaranteed to cause fragmentation on smaller performance sets and smaller hard drives like many of us use for our applications. I haven't had this issue happen since. | ||
Zyphen[p]
United States91 Posts
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Novangel
Australia1 Post
cd "\Program Files\Debugging Tools for Windows" didn't work | ||
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