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If you use Windows XP and have a lot of applications open, you may run into Paged Pool limits when running SC2. The Paged Pool is a chunk of memory set aside for the Windows kernel and device drivers to use as memory. The more programs you have open, the more kernel services (anti virus, firewalls, etc) and the more devices you make use of, the more memory will be allocated from the paged pool. If it gets full, drivers and Windows will no longer be able to allocate memory and very bad things happen. In SC2 this might manifest itself as sluggish performance, graphical artifacting or outright crashing / blue screen.
Note! You only need to do this if you are currently getting warnings when playing SC2 that your paged pool is running low. Doing this unnecessarily will take memory from other kernel needs. This is a fairly complex and involved process because you're dealing with the internals of Windows memory management. This should not be necessary on Vista or later OSes.
Before you start, make sure your Paging File is set to System Managed size. Forcing a small paging file can cause numerous issues including a small paged pool. This is found under System Properties, Advanced, Performance, Advanced, Virtual Memory.
1. Install Windows debugging tools: http://www.microsoft.com/whdc/Devtools/Debugging/default.mspx
2. Open a CMD prompt, Start, Run, cmd
3. Type the following commands, replacing M: with the appropriate drive letter (I imagine this will be C: for the majority of you). cd "\Program Files\Debugging Tools for Windows" symchk.exe /om m:\symlist /if m:\windows\system32\ntoskrnl.exe symchk.exe /om m:\symlist /if m:\windows\system32\ntkrnlpa.exe symchk.exe /im m:\symlist /s SRV*m:\symbols*http://msdl.microsoft.com/download/symbols
4. Download Process Explorer: http://technet.microsoft.com/en-us/sysinternals/bb896653.aspx
5. Run Process Explorer, and go Options / Configure Symbols and fill in the appropriate paths:
Browse to your Debugging tools for Windows folder to find DBGHELP.DLL. Browse to your X:\symbols folder to find the symbols.
6. Go View / System Information If all has gone well, you should now see your Paged Pool values:
The "Paged Limit" is your maximum paged pool size. In my case, it's about 368MB.
7. Download http://www.teamliquid.net/staff/R1CH/PagedPoolRegFiles.zip Open one of the .reg files corresponding to how big you want your paged pool to be. I recommend starting with the next highest size, eg if you paged pool is currently 140MB, use the PagedPool-192MB.reg file.
8. Reboot.
9. Run Process Explorer again and verify the Paged Limit has increased. If it hasn't changed or has decreased, the value was not valid for your system. This happened to me when I tried to use the 384MB size. Try the next size down, or if that is too small, go back to the defaults. If all else fails, you can try PagedPool-Max.reg which will force allocation of the largest paged pool possible.
In my case, the defaults worked best since I have 4 GB of RAM, so Windows allocated a fairly large paged pool by itself. The reason I was having trouble was some years ago, TF2 also had this paged pool issue and I'd used a .reg file for 384MB, not realizing this was too high so Windows was ignoring it and only using 260MB. You can use the PagedPool-Default.reg to restore Windows defaults.
Hopefully this is useful to someone .
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Nice guide man!
I'm taking a class at my university at the moment where i will finally learn to understand all of these principles of operating systems, perhaps then i can be of more assistance in explaining exactly what is going on here xD
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Ahh, it will be interesting to play SC2 on my MacBook provided the graphics card is compatible. Haven't played a 'real' game on it yet.
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Good guide, but this is a common issue with other games as well.
Guys, know your anti-virus'. AVG (even the free version), Norton, and some others take up A LOT of this memory, even when not even running. Uninstalling AVG was the only way I could play one game.
If you run into this problem you may want to seriously consider uninstalling anti-virus (even if you want to just try and reinstall later).
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Hmm, i dont get it, i increased it a lot, and still get the error! when i go check, limit is like 4 times the paged virtual and physical o_O dont get how it works have 2gb ram and i tried that 260 or what is it, but it shows only 229... but still, paged physical and virtual are at like 60
and when that error pops up... i start getting gfx glitches and lines and crap(between zealots for example)... and suggested quality for my pc is ultra lol
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On February 28 2010 13:25 genai wrote: Hmm, i dont get it, i increased it a lot, and still get the error! when i go check, limit is like 4 times the paged virtual and physical o_O dont get how it works have 2gb ram and i tried that 260 or what is it, but it shows only 229... but still, paged physical and virtual are at like 60
and when that error pops up... i start getting gfx glitches and lines and crap(between zealots for example)... and suggested quality for my pc is ultra lol
Same thing is happening to me. Glitches between zealots, some wierd lines. I have 2gb of ram and suggested quality set to medium.
Any suggestinos maybe case this error is really anoying..
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Iraq1230 Posts
this is rlly nice, ive been having this problem ever since the beta started and have been forced to play at low settings, now i can play at high. thx alot
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Anyway, I made it, and so far its looking good and working smoothly.. :D
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is the message : "your paged pool is running low." ? In starcraft 2 game ?
cuz it seems to me i experience some issues like this, but not sure this one.
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I get this message all the time, 100% of the time, and it's annoying me like hell. It does not cause any slowdown or degradation in performance, it just sits there on the left side taking up screen space.
My current pagedpool limit sits at 260MB. I tried increasing it to 380, but the value was still 260MB after entering the registry file and rebooting.
I have no idea what to do to solve this.
I've almost given up, and think I need to buy some new hardware or something.
My pc is not even half bad :
Intel E8400 8800 GTS 512mb. 4 GB ram. (Rest is unimportant).
PS: I've sent you this as a PM Rich, incase you pickup that faster.
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Windows kernel and device drivers to use as memory.
I often get this warning, with 2gb of ram so I was confused what was wrong because there was plenty of ram left but now I see the problem is very different. Still I don't really understand, from what you say the paged pool is an allocated spaced in the memory for exclusive use for drivers and windows, so why is Starcraft 2 taking space in it? Are processes like vmware and sqlserver included? I noticed I have alot of them running.
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Isn't a better solution to just, you know, close some other programs? such as the 10million tray icons that most people have seem to have?
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Just a note, I had this problem with L4D2 on XP. Turned out it was because I had the /3gb switch on. Something to look into!
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What are the graphic settings that use page pool memory? I'd rather reduce the settings than start messing around with windows.
Also, is there a way to see which program is taking how much page pool memory? I have avira antivirus and a couple of other software running in background... and I want to see whats taking all the memory so I can get another antivirus or something if necessary.
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On April 22 2010 20:21 Shade692003 wrote:I often get this warning, with 2gb of ram so I was confused what was wrong because there was plenty of ram left but now I see the problem is very different. Still I don't really understand, from what you say the paged pool is an allocated spaced in the memory for exclusive use for drivers and windows, so why is Starcraft 2 taking space in it? Are processes like vmware and sqlserver included? I noticed I have alot of them running. Starcraft 2 makes heavy use of video and sound, so your video and sound drivers will be allocating paged pool memory. Most applications should use very little, VMware I suspect would use a bit, SQL server I'm not sure about - I can't imagine why it would use much if it does.
On April 23 2010 06:12 Voideka wrote: Just a note, I had this problem with L4D2 on XP. Turned out it was because I had the /3gb switch on. Something to look into! Yeah the /3GB switch is not something you should use without fully understanding how it works, it only gives your programs more memory if they were actually compiled with large address aware settings, and it reduces the amount of memory available to the kernel so you have lower paged pool sizes amongst other things.
On May 04 2010 01:07 Draken wrote: What are the graphic settings that use page pool memory? I'd rather reduce the settings than start messing around with windows.
Also, is there a way to see which program is taking how much page pool memory? I have avira antivirus and a couple of other software running in background... and I want to see whats taking all the memory so I can get another antivirus or something if necessary. Unfortunately you can't tell which programs are using it since it's allocated by the kernel. The best way to tell is simply to watch the numbers while closing programs or disabling anti-virus etc.
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I *strongly* suggest updating your system drivers before playing around with the Paged Pool Limits. This is just a last resort thing.
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Never had this problem myself but thanks for posting this, I know many members of the community are struggling with this issue.
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I found a cvar called pagedPoolLimitEnforced in the Variables.txt (C:\Users\sztanpet\Documents\StarCraft II Beta\Variables.txt), setting it to 1 also might help. I messaged Artosis about this too, he doesn't have it in his Variables.txt so I have no idea if it works or not, I don't get these errors. It just seems like a lot less invasive thing to try before fiddling with anything else, who knows.
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never have this pop up on w7u 64bit
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R1CH helping Artosis out
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Awesome guide R1CH, Thanks
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I'm glad I found this. I bumped up the paged pool limit to 256 and now the error only occurs during the most technically demanding moments. I tried going another step up with the next registry file but when I checked process explorer after reboot, nothing had changed. I guess that means that level isn't supported by my system? Is there a way to go any higher and would you recommend that?
My system specs are: Windows XP Home Intel E8500 core 2 Duo ATI Radeon HD4870 1gb 4gb RAM
It's a rather new computer so I'm surprised this is even happening. I only have 35 processes including SC2 and they're all pretty light so I'm puzzled.
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Hi, my name is Dennis and I'm a new member on TL. Great guide and thanks for it! I have one issue though. When I try to higher the "paged pool" size, it won't work. It says "Paged Limit: 163 840" and when I register "using the next highest provided .reg files" it doesn't change, it's still at 163 840.  The recommended settings for my SC2 is Ultra, I've lowered it to the lowest and I get the "paged pool error" all the time.  I would love to get some help with this, I would really really appreciate it. Edit: System spec: -Intel Core 2 Duo E8400 3.00GHz. -2 GB RAM. -Windows XP pro. -ATI Radeon HD 4800.
/regards Dennis
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Hi again! I mananged to fix the "paged pool" issue. I just updated my gfx drivers and the paged pool memory changed it self! I can now run it on ultra w/o any errors. @Ruken, try updating your drivers!
/Dennis
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poolmon can give you good insight of Paged and Non paged memory too. it's a standard tool from microsoft, google it. here is the 64bit version I found http://rapidshare.com/files/410295997/poolmon.7z the 32 you can find it easy on the net.
poolmon gives you currently active processes with TAGs in the pool memory so you can see what is eating it most. for me it was the NV driver with 86MB when I load All In from the campaign.
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Did everything, paged memory didn't update to 256. It's still 229, and I'm at 4gb ram, even though I'm using windows XP 32, so it doesn't fully recognize my ram.
I guess it's time to update my windows, my PC should be able to handle this game just fine but I get that error all the time, sometimes the FPS drops drastically to sub 5 and it only fixes by restarting the game (not even the PC).
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I am getting this problem all the time, I have winxp with 3gb memory and my paged pool is only 101k. I have a Radeon 5750 with the latest ATI drivers but still having this problem.
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Thanks I'll try this out. I've been getting warnings like crazy and after 2-3 hours of playing my game suddenly "crashes" and goes pretty much frame by frame... happened in SP and in MP. Really unfair T_T.
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On July 30 2010 20:40 forrgar wrote: Hi again! I mananged to fix the "paged pool" issue. I just updated my gfx drivers and the paged pool memory changed it self! I can now run it on ultra w/o any errors. @Ruken, try updating your drivers!
/Dennis True I do still have to update my driver lol.
FOR ANYONE STILL GETTING THE ERROR AFTER THE FIX: Right click my computer> click advanced tab> click settings under performance> click the advanced tab> In the virtual memory box, look at the total paging file size for all drives. Mine was only at 128 MB. I upped it to 1024 MB and that fixed the last of my problems.
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For anyone still getting these paged pool low messages after trying to increase VRAM:
I found that my windows xpsp3 had a limitation on the paged pool memory in the registry file. After I changed this value from "0x10000000" to "0xffffffff" my paged pool memory limit jumped up from 160MB to 358MB, solving my problem with SC2. I had followed the instructions in this article and it had bumped my paged pool max up to 229MB, but with a little more digging on the internet I found a better (and easier) solution. SC2 now runs smoothly on medium settings on my machine.
to do this, follow the path in regedit:System/CurrentControlSet/Control/Session Manager/Memory Manager. In the Memory Manager folder you will see the file called "page pool limit". double click on it, and make the change I mentioned above. Close Regedit, and restart the machine.
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Thanks, I've updated the guide with information from the last few posts.
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This is wrt to the retail SC2. And FuryX, one article/post I read suggested that this problem was typical to 32 bit systems (XP?) as there's a 4GB RAM recognition limit which in turn reduces the size of the memory set aside for Kernel usage.
As a couple of points of note, I only installed the stated "Debugging Tools for Windows" via the web install app as well as the appropriate Symbols set separately. The directory it installed to also had a "{x86}" tagged on the end, but could just be due to the method I used to install it.
Also, I'm not sure if it's same for all, but the default installation path for Symbols for my XP32 appears to be \Windows\Symbols which would affect the command on the last line of step #3 which has it as \symbols.
I have: - XP32 SP3 - AMD Dual Core - 4GB RAM - ASUS EAH4870 512MB, Dual Screen 1280x1024 32bit for both. - Logitech G15+G13 software. - Onboard sound (2.0)
I found out the default (set by XP) was running around 145MB Paged Limit. This was fine in WoW (most of the time, as I found out later). Same with SC2 (early/small maps only?). But on monitoring the Kernel Memory usage after making the adjustments to the 192MB setting, I saw both Virtual and Physical peak at around 185MB while playing the Media Blitz campaign map. It may yet go higher, but at least for the time being, 192MB seems enough to deal with the Page Pool Memory issue. I'll update if that changes.
Oh, recommended gfx settings by SC2 were Texture: High, and the Ultra preset.
EDIT: zachj, the edits you suggested are done by the the *.reg files in the zip linked by the OP.
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rei-gouki, ya, it looks like the "pagedpool-max.reg file recently added in step 9 is probably the same thing I suggested, since "ffffffff" tells windows to allocate the most resources possible to this pool. But it wasn't there at the time I posted.
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thanks zach, Ive had the same problem for a while with the 229k limit not being enough to solve my pagedpool problems, heres hoping the 50% increase will make it a nonissue  but even before that this guide made the SP campaign more than playable <3
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we can get a usefull answer for this site. Then you can get a $10 credit to post their question from
redacted
User was banned for this post.
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All, I have a pretty sweet system and continued getting this error. I went through these steps and found the max Virtual Page Limit for XP32 bit is 490MB, mine was already set to 384MB.
I did some more research at microsoft and found this: http://msdn.microsoft.com/en-us/library/bb870880(v=VS.85).aspx
Mainly "System virtual address (VA) space on 32-bit systems can become exhausted due to fragmentation."
I ran a degragmentation analysis and saw a 3.46 GB SCII file that was fragmented in 237 places among other things. Basically if this is happening, as lame as it sounds try defragging your computer. The installation of SCII as well as the ton of large patches since, are guaranteed to cause fragmentation on smaller performance sets and smaller hard drives like many of us use for our applications.
I haven't had this issue happen since.
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I tried upping the Paged Pool Size reg value to 0xffffffff and defragmented both drives and the problem went away. Thanks!
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I tried the first cd "\Program Files\Debugging Tools for Windows" didn't work
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The install will call it Dubgging Tools for Windows(86) or the equivalent 64 bit extension.
Just CD to "\Program Files\" and do a DIR and you'll see what it is called.
Also I've had this happen again, but only after playing for 8 hours straight. Either SCII or one of the drivers it is using has a memory leak. After ending a FFA I had 300MB paged pool usage and I didn't even have a game running, I was sitting in a menu.
The beforementioned "solutions" will address this and keep it from happening as frequently as it has in the past for people, but it only bandaids the problem, not fix it.
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On August 17 2010 08:13 Ezareth wrote:All, I have a pretty sweet system and continued getting this error. I went through these steps and found the max Virtual Page Limit for XP32 bit is 490MB, mine was already set to 384MB. I did some more research at microsoft and found this: http://msdn.microsoft.com/en-us/library/bb870880(v=VS.85).aspxMainly "System virtual address (VA) space on 32-bit systems can become exhausted due to fragmentation." I ran a degragmentation analysis and saw a 3.46 GB SCII file that was fragmented in 237 places among other things. Basically if this is happening, as lame as it sounds try defragging your computer. The installation of SCII as well as the ton of large patches since, are guaranteed to cause fragmentation on smaller performance sets and smaller hard drives like many of us use for our applications. I haven't had this issue happen since. Just to clarify, virtual address space and the paged pool are completely separate things. Virtual address space is the memory allocated to a process, virtualized so the application sees a full 32 bit address space. The paged pool is a kernel-only block of memory allocated at startup. Virtual address space fragmentation only becomes an issue as a process approaches 2GB of memory usage and tries to allocate a contiguous chunk of memory. There is no way to "defragment" the virtual address space other than restarting the program and hoping it doesn't allocate as much memory, and this still doesn't change the fact that the virtual address space and paged pool are entirely separate entities.
In short, defragmenting your hard drive will have no effect at all as not only will this have no effect on memory fragmentation, it won't even touch the paged pool as that is within the kernel only.
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Not trying to be argumentative but Microsoft is saying exactly the opposite. Basically the "process" is the kernel.
Windows Memory Limits
Paged pool Limited by available kernel-mode virtual address space or the PagedPoolLimit registry key value.
Windows Vista: Limited only by kernel mode virtual address space. Starting with Windows Vista with Service Pack 1 (SP1), the paged pool can also be limited by the PagedPoolLimit registry key value. Windows Home Server and Windows Server 2003: 530 MB Windows XP: 490 MB Windows 2000: 350 MB
I know for a fact that this has happened only once since I've defragged these files and only then after playing for 8 hours straight on a weekend. It used to happen several times daily and defragging is the only thing I've done since I was already set to max page pool.
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Of course virtual address space exists in the kernel too for drivers and the system. But defragmenting files on disk does nothing to free up contiguous address space, and the virtual address space in the kernel is often huge anyway. Are you using Windows XP? This is the only OS that should really have the paged pool issue any more since the article you just linked explains that the paged pool is limited by virtual address space in the kernel since Vista, which should be many hundreds of megabytes. Unless there is some incredibly obscure issue with memory mapped files and disk fragmentation, I don't see how it's possible for defragmenting to do anything at all as fragmentation is handled by the filesystem driver and never exposed to the rest of the system.
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I'm having this problem as well. Operating system is windows XP sp3.
My computer has a tiny solid state drive which basically makes it impossible for me to install SC2 on my computer. Instead, I have it installed on an external hard drive.
I was getting paged pool errors until I made a page file on the external drive. + Show Spoiler [for what I did] +My computer -> properties -> advanced -> performance -> advanced -> virtual memory.
Then I made a custom sized page file o the external drive However, I now get delayed write errors when I plug in the external drive (I never get them when the drive is not plugged in). How concerned should I be about these, and is there any way to resolve this issue?
Thank you so much!
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If the pagefile is on an external disk, the disk needs to be connected permanently.
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On August 26 2010 15:51 R1CH wrote: If the pagefile is on an external disk, the disk needs to be connected permanently. As far as I can tell I have 2 gb allotted on the main disk and 2 gb allotted on the external. Is it only possible to have 1 page file?
Also, would this be fixable by always booting with the external attached? I rarely disconnect from the external. Say I disconnect from the external and later want to reconnect. If I turn my computer off, then plug in the external, then boot up, will that resolve the issues?
Sorry if any of these questions are silly.
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On August 26 2010 09:47 R1CH wrote: Of course virtual address space exists in the kernel too for drivers and the system. But defragmenting files on disk does nothing to free up contiguous address space, and the virtual address space in the kernel is often huge anyway. Are you using Windows XP? This is the only OS that should really have the paged pool issue any more since the article you just linked explains that the paged pool is limited by virtual address space in the kernel since Vista, which should be many hundreds of megabytes. Unless there is some incredibly obscure issue with memory mapped files and disk fragmentation, I don't see how it's possible for defragmenting to do anything at all as fragmentation is handled by the filesystem driver and never exposed to the rest of the system.
Yes I'm using XP. I was under the impression that only XP users have been experiencing this bug due to the limitations of 32bit XP and a static amount of VAS.
On August 27 2010 02:43 triangle wrote:Show nested quote +On August 26 2010 15:51 R1CH wrote: If the pagefile is on an external disk, the disk needs to be connected permanently. As far as I can tell I have 2 gb allotted on the main disk and 2 gb allotted on the external. Is it only possible to have 1 page file? Also, would this be fixable by always booting with the external attached? I rarely disconnect from the external. Say I disconnect from the external and later want to reconnect. If I turn my computer off, then plug in the external, then boot up, will that resolve the issues? Sorry if any of these questions are silly.
This issue particular issue isn't related to your pagefile as that is different than your virtual page pool. I don't see a real reason to put your pagefile on another disk regardless as if the harddrive you are running your OS on is almost full you're going to be running into other more serious issues.
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In short with the Win XP dissing, upgrading to Windows 7 should pretty much remove the problem alltogether? If so, a bit offtopic probably, how much more demanding of your system is Windows 7 vs XP?
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hi all, i tried to fix it according to the opening post, but i encountered some problems along the way.
while the symchk for "ntoskrnl.exe" gave out the result as in the screenshot, the check for "ntkrnlpa.exe" gave out 0 for both results. i looked into the folder and there isnt even a file named like that...running an advanced search didnt find the file on my drive at all
also, trying to get the symbols got me following message: "SYMCHK: Warning: Processing errors were encountered. Results may be inaccurate."
concerning my system: CPU: Intel Core2 Duo E8400 @ 3.00GHz Memory: 4094MB RAM BIOS: Phoenix - AwardBIOS v6.00PG Graphic Card: NVIDIA GeForce GTX 285 OS: Vista Buisness x64 SP2
thx in advance
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I'm getting "no symbols" where you have paged limit listed. I followed all your instructions up to the point where I'm supposed to check the paged limit. I get "failed to download file, error returned was 2. (but then again, that's what's on your screenshot, so maybe this is the desired result?)
I noticed that after I followed instructions 1 & 2 (symchk...ntokrnl.exe, symchk ... ntkrnlpa.exe, etc.. 2 more times to make sure I did it right, I get the error 3 times for both files now.
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I did this and it didnt work. please help, i keep getting this
![[image loading]](http://img717.imageshack.us/img717/7717/94851238.png)
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Shuriko, you should try downloading/installing debugging tools for windows first. If you already did, try checking in your program files folder, see if its really there. Maybe its just named differently. I had the same problem, the directory for me was actually:
C:\Program Files\Debugging Tools for Windows (x86)
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I was really grateful to find this guide as I had tried every combination of pagefile sizes and setups that i could think of, but nothing seemed to affect the actual displayed size of the pagefile in the system information on process explorer. Following your guide has changed that and now it's set at around 368 (only using the "max" reg file actually changed it, btw).
Unfortunately, however, I still keep getting slowdowns and crashes in any game that I play, along with various other errors on other programs (like winamp, mediamonkey, etc) that seem to be related to this issue. The only game that specifically gives me the paging pool error is SC2, but that's only on occasion, usually it will slow down and then textures will start to disappear (leaving yellow-coloured space where they were before). This is also happening in the other games that I play. The only solution, when this happens is to restart my computer, but then it's only a matter of hours before it happens all over again.
My system is more than capable of handling the games that I play, even on high settings, so I'm not sure what the problem is. Any suggestions?
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I was about to quit playing SC2, because of this Problem. Your Guide worked just fine. I only had to restart before step 6.
Thanks alot, there's no better Guide to fix this Problem in the Net.
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sorry for necroposting but
My starcraft 2 now crashes upon launch after doing this 
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I need to do all of those steps where my sc2 is installed? or in my S.O
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is it normal that my sc2 eats up to 1.5gb of RAM. im using windows 7 x64. and i only have 4gb of ram so that 1.5gb is kinda big for me. this occurs to me after patch 1.3 while b4 that i dont have any problem with it whatsoever. my sc2 always runs at around 1gb or below. and i only play at low-medium settings.
can someone help me? what could be the problem ?
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I have a problem. on the second command it says passed+ignored files=0 plz tell me if this matters or not
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What's wrong with allocating more swap space?
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Hello R1CH,
I've used your guide and fixed my problem 100% on Windows XP.
However, I have a friend with Windows 7, and is getting the same problem after a reset format of his computer. As I am unable to check on Windows7, does your guide also apply for Win7, so I can recommend this thread to him?
Thanks
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On May 09 2010 04:13 R1CH wrote:Show nested quote +On April 22 2010 20:21 Shade692003 wrote:Windows kernel and device drivers to use as memory. I often get this warning, with 2gb of ram so I was confused what was wrong because there was plenty of ram left but now I see the problem is very different. Still I don't really understand, from what you say the paged pool is an allocated spaced in the memory for exclusive use for drivers and windows, so why is Starcraft 2 taking space in it? Are processes like vmware and sqlserver included? I noticed I have alot of them running. Starcraft 2 makes heavy use of video and sound, so your video and sound drivers will be allocating paged pool memory. Most applications should use very little, VMware I suspect would use a bit, SQL server I'm not sure about - I can't imagine why it would use much if it does. Show nested quote +On April 23 2010 06:12 Voideka wrote: Just a note, I had this problem with L4D2 on XP. Turned out it was because I had the /3gb switch on. Something to look into! Yeah the /3GB switch is not something you should use without fully understanding how it works, it only gives your programs more memory if they were actually compiled with large address aware settings, and it reduces the amount of memory available to the kernel so you have lower paged pool sizes amongst other things. Show nested quote +On May 04 2010 01:07 Draken wrote: What are the graphic settings that use page pool memory? I'd rather reduce the settings than start messing around with windows.
Also, is there a way to see which program is taking how much page pool memory? I have avira antivirus and a couple of other software running in background... and I want to see whats taking all the memory so I can get another antivirus or something if necessary. Unfortunately you can't tell which programs are using it since it's allocated by the kernel. The best way to tell is simply to watch the numbers while closing programs or disabling anti-virus etc.
You need to go back to reading MSDN, drivers use the NON PAGED POOL, the paged pool is other aspects of the kernel / drivers that don't require direct access to IRQL's, and parts of every other app running on the system..
This means that Sound and Video driver binaries have no direct impact on the paged pool, but subcomponents of them may, such as helper services, or those running in svchost.
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Hi, I finally solved my PAGED POOL MEMORY LOW problem. I also posted this on the battle.net tech support forum.
I play SC2 on several of my PCs with no problems except for 1 system that always gives me the paged pool memory low error. Here are the specs.
ASRock M3A770DE AMD Athlon II X3 450 Nvidia GTS 250 1GB 4GB RAM Windows 7 x64
Since I am running x64 paged pool memory should not be an issue. I did all bios, driver, and windows updates. I tried different combinations of graphics settings and messed around with variables.txt. I read this fourm/thread and tried the suggestions, but they are mostly for 32-bit XP. Then I read somewhere that someone disabled their antivirus software and it worked. I am running Avast free antivirus (latest version 6.0.1125). I disabled it and I was able to play all last night with no issue. So problem solved for me.
For some reason SC2 and Avast don't get along on this particular system. I use Avast on all my other PCs and SC2 runs just fine.
Maybe this will help some of you out...
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I received this memory warning two days ago. Till now Ive never had problems playing but now Ive got this horrible lag spikes every 10 seconds.
I did everything listed in the first post but I still have the same lag spikes in game. Its horrible and driving me crazy already.
http://tinypic.com/view.php?pic=10rthmd&s=7
http://tinypic.com/view.php?pic=2r59iq0&s=7
I used the deault PagedPool. I am with 4GB RAM and using XP. My graphics in game are at medium and I only received this memory warning once. Also when I alt tab when in game I start dropping for a few seconds and get a few seconds delay before i get transfered back in the game.
Would appreciate any help..
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Hi everyone, just an hour ago I encountered this problem...
Everything worked fine last night while playing, but out of nowhere weird particles and lines appeared on the screen today. It isn't my video card since I tried playing other heavy GPU games such as Crysis2 and AliceMadnessReturns. I tried restarting my system but still the same issue.
Here are my specs: i7 920 @4.0ghz, gtx470, 6gb dominator, 1tb hdd
Hope someone could help me out! Thanks in advance.
-xFgGerms
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On August 17 2011 00:06 germs wrote: Hi everyone, just an hour ago I encountered this problem...
Everything worked fine last night while playing, but out of nowhere weird particles and lines appeared on the screen today. It isn't my video card since I tried playing other heavy GPU games such as Crysis2 and AliceMadnessReturns. I tried restarting my system but still the same issue.
Here are my specs: i7 920 @4.0ghz, gtx470, 6gb dominator, 1tb hdd
Hope someone could help me out! Thanks in advance.
-xFgGerms
I have the exact problem as you. My boyfriend built me a computer to play sc2. Im running windows 7.
Specs: Mobo: Gigabyte 970A-D3 CPU: AMD X4 Phenom 955 Black edition CPU heatsink: Arctic Freezer Pro 7 Rev2 RAM: mushkin silverline 4GB DDR3-1333 Videocard: XFX GT240 PSU: 400W monitor: 22" 1920x1080
After about 3-4 games, I get a "low page pool memory" warning and then my screen gets all 'fuzzy'.. with artifacts and lines. Sort of like the static you get on TV.
Other than the game I don't really have anything running in the background.. MSN, skype, Avast antivirus
Does anyone know what the problem is and how I can fix it? It's really annoying to have to restart my computer ever few games. I also already tried setting the virtual memory higher but it doesn't help.
Any help is appreciated, thanks!
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I know the problem (I get it whenever the computer has been on for long, even without gaming or actually doing anything), although I don't know what causes it other than perhaps some connection with overheating or with split 12V rail on the PSU (single lines are better for the more demanding GFX cards), the latter obviously not being connected to paged pool mem but causing similar behaviour of the graphics card.
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so does that mean it's a graphics card problem???
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On August 15 2011 15:51 iMp.will. wrote:I received this memory warning two days ago. Till now Ive never had problems playing but now Ive got this horrible lag spikes every 10 seconds. I did everything listed in the first post but I still have the same lag spikes in game. Its horrible and driving me crazy already. http://tinypic.com/view.php?pic=10rthmd&s=7http://tinypic.com/view.php?pic=2r59iq0&s=7I used the deault PagedPool. I am with 4GB RAM and using XP. My graphics in game are at medium and I only received this memory warning once. Also when I alt tab when in game I start dropping for a few seconds and get a few seconds delay before i get transfered back in the game. Would appreciate any help..
You sure you use XP ? you screenshot look like Win7 and XP won't use 4gig of ram.
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On September 23 2011 00:22 FaCE_1 wrote:Show nested quote +On August 15 2011 15:51 iMp.will. wrote:I received this memory warning two days ago. Till now Ive never had problems playing but now Ive got this horrible lag spikes every 10 seconds. I did everything listed in the first post but I still have the same lag spikes in game. Its horrible and driving me crazy already. http://tinypic.com/view.php?pic=10rthmd&s=7http://tinypic.com/view.php?pic=2r59iq0&s=7I used the deault PagedPool. I am with 4GB RAM and using XP. My graphics in game are at medium and I only received this memory warning once. Also when I alt tab when in game I start dropping for a few seconds and get a few seconds delay before i get transfered back in the game. Would appreciate any help.. You sure you use XP ? you screenshot look like Win7 and XP won't use 4gig of ram.
2 things. It looks like XP with a windows 7 skin, windows 7 doesn't actually look like that. And XP will use 4gig of ram just fine. 64bit windows is required to user over 4GB of RAM, If you are running 32bit you can still use 4GB, but only as a maximum total memory (So if your video card uses 512 then you lose that in RAM).
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Nevermind, this didn't actually work
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I don't know how many "solutions" I have read. I can't play SC2 for more than 10 minutes without freezing.
I have the ASUS ROG G53SX gaming notebook Win7 64 bit Intel i7 Nvidia GTX 560m 2GB vram 8GB DDR3
I have just reinstalled windows 7 with all the latest ASUS and nVidia drivers. I have installed SC2 and patched to 1.4. Nothing else installed. Not even anti virus. (This is because I want to use SC2 to test this machine, and SC2 is the only one I have)
I have stereoscopic 3D turned off. I have set nVidia driver to set PhysX to use GPU.
I disable wifi, and set to play Offline Mode.
I set Video options - everything to the lowest possible. I alt-tab back to desktop, open Task Manager, under Processes find SC2(*32).exe and right click, set Priority to High. Affinity is still 4 processors.
Alt-tab back into the game, I play for a while, and then suddenly the screen flickers, the harddrive light turns on for about 5 seconds, then I see my desktop, then another 5 seconds I see SC2 game again, with a message that pops up : Paged pool memory is running low - all video settings are dumbed down etc. Then if I continue playing, it will blank out again (like trying to go back to desktop), in fact I think the game is trying to change resolution or something, you know when you set resolution the screen goes to desktop for a while and goes back to load the game. After it blanks out, it will freeze, blank screen. I can't ctrl-alt-del, nothing happens, alt-tab or windows button no response. The sound usually continues playing or stutters at this point.
This setting is the furthest I have reached, usually after about 4 minutes.
Before I made those changes, I'd have normal settings, graphics set to medium or high, no setting of process priority, I'd last about 2 mins in game then the switch-to-desktop-back-into-game happens about 4 to 5 times until it freezes. At least with the latest settings, it doesnt switch to desktop and back into game that often, only once or twice and freeze.
If I find out why the screen goes to desktop then back into game (without me touching anything), then I'd understand what the problem is.
Right now it seems even windows 7 64-bit does not solve the paged pool memory thing.
Does anyone have any suggestions to assist me with the problems?
*btw I also used regedit to change the PagedPoolSize from 0x00000000 to 0xffffffff - and I don't see any difference. It still switches and switches until it freezes.
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I am having the same issue as the poster above me. I just got a new computer with the Nvidia GTX 580. System recommends Ultra nad Extreme settings. I have the i7 processor and 16gbs of RAM. I should CLEARLY be able to run this game on any setting.
I can play for probably 7-10 minutes and it locks up. On a couple occasions I get the page pool memory error. A lot of the time it will completely lock up and cntrl-alt-delete wont even work. I restart the computer and theg ame will load and etc. I get minor amounts of artifacting and most of the time the screen will go black. The audio will also skip at this point. The computer is BRAND NEW and has only SC2 and xsplit on it.
PLEASE help me out. I can't figure it out...
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Is there any way to disable the retarded warnings. I can run the game fine, but all the time my screen is full of "your PC is shit hahaha lmao" "running out of paged pool memory" "get a new computer faggot" "your computer sucks" messages blocking my whole vision. They always make me unable to split immediately as there is like 3 warnings at the start of the game.
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On October 05 2011 16:57 LiquidSlick wrote: I am having the same issue as the poster above me. I just got a new computer with the Nvidia GTX 580. System recommends Ultra nad Extreme settings. I have the i7 processor and 16gbs of RAM. I should CLEARLY be able to run this game on any setting.
I can play for probably 7-10 minutes and it locks up. On a couple occasions I get the page pool memory error. A lot of the time it will completely lock up and cntrl-alt-delete wont even work. I restart the computer and theg ame will load and etc. I get minor amounts of artifacting and most of the time the screen will go black. The audio will also skip at this point. The computer is BRAND NEW and has only SC2 and xsplit on it.
PLEASE help me out. I can't figure it out...
Have you tried downloading the latest drivers from Nvidia's site? Which version are you using currently?
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Have you tried downloading the latest drivers from Nvidia's site? Which version are you using currently?
Latest drivers. I think 280.26.
Now running tweakforce drivers.. from dxdiag it says 8.17.12.8026
Its driving me up the wall. I have 8GB RAM and over 1GB RAM
This is the ASUS Republic of Gamers series, G53SX. The full specs are also online.
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OMG R1CH you are awesome! :D
Tried this, was getting the message sometimes lategame, but the game started running really slow earlygame, so tried it and it worked.
Thanks
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Hi all,
My laptop is a Gatway p-6831fx with Nvidia 8800m gts, T9300 intel core 2 duo, and 3GB ram.
I started to get problems with the screen on my laptop crashing after installing the nvidia BF3 beta driver and playing BF3 beta for an hour or so. After that I started to get intermittent black screens on the desktop and messages saying "...kernel mode driver xxx.xx crashed and recovered successfully"...figured something was messed up with drivers and reinstalling old drivers didnt help at all...In the end formatted and reinstalled windows 7 32 bit.
Problem went away but after a week its back with a vengeance..was using tweakforce 280.26 drivers since they helped a bit before I formatted windows but now when i play sc2 get the paged pool memory error message, except it lets me play out the rest of the match, and then crashes with blue then black screen at the summary screen.
was getting the driver recovered message a bit too but now only getting crashes with sc2 after going to the 280.26 whql driver.
Any ideas?..would try the method posted but its for xp not windows 7.... gna try the variables.txt method then try disabling avast next.
Would try a clean install of windows 7 64bit If I knew that would help but no point if will still get errors.
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This never worked for me, I tried to get it to work, time and time again, after upgrading to windows 7 and getting 4GB memory, I have never seen this error again
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On October 25 2011 07:34 Alchemist07 wrote: Hi all,
My laptop is a Gatway p-6831fx with Nvidia 8800m gts, T9300 intel core 2 duo, and 3GB ram.
I started to get problems with the screen on my laptop crashing after installing the nvidia BF3 beta driver and playing BF3 beta for an hour or so. After that I started to get intermittent black screens on the desktop and messages saying "...kernel mode driver xxx.xx crashed and recovered successfully"...figured something was messed up with drivers and reinstalling old drivers didnt help at all...In the end formatted and reinstalled windows 7 32 bit.
Problem went away but after a week its back with a vengeance..was using tweakforce 280.26 drivers since they helped a bit before I formatted windows but now when i play sc2 get the paged pool memory error message, except it lets me play out the rest of the match, and then crashes with blue then black screen at the summary screen.
was getting the driver recovered message a bit too but now only getting crashes with sc2 after going to the 280.26 whql driver.
Any ideas?..would try the method posted but its for xp not windows 7.... gna try the variables.txt method then try disabling avast next.
Would try a clean install of windows 7 64bit If I knew that would help but no point if will still get errors.
Ugh, now tried alternative antivirus from Avast (Ad-aware from lavasoft) which didnt chang anything.
Also reinstalled windows 7 in 64 bit ...didnt help.
Next might try stick to an older driver I had that I never had problems with (sucks to lose the performance of the newer driver though) and see if that helps
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I get this error in W7, does this method of fixing the problem work for anything other than XP?
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Thank you so much for posting this guide R1CH. I've had this problem since release and I haven't been bothered to fix it until now. Finally, I can run SC2 perfectly.
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I'm also experiencing this issue, I'm on Windows 7. Haven't been playing Starcraft 2 for a while, but this happens. What gives?
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1. Decide to finally do something about this "paged pool memory" problem. 2. Google "paged pool memory". 3. R1CH has already written a guide about it. 4. TL saves the day again.
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I'm getting this error as well on Windows 7.
It's weird, I used to be able to play fine and now the lag is so bad that the game is unplayable. I just updated my drivers.
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Anyone have any clues about how we can deal with this issue with Vista or W7? SC2 is nigh unplayable when it trips, because it ALWAYS happens at an important moment (like seeing the rat bastard's proxy racks -_- )
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So far today I'm 3 for 3 in having NO issues with SC2!!!!!
Here's what I did (I have Vista but this works for W7 too).
"Try adjusting your virtual memory. I am not sure about XP ones cuz i abandon XP a few months ago. If you are windows 7 or vista, it should be around there
Go to start>right click on my computer>properties>advance system settings>under advance tab>click settings for the performance area>click advance tab again and you should see your virtual memory section.
Click change. Change it to a higher value, with minimum of 1.5x of your RAM"
Taken from a guy named Jarod on the forum techsupportforum.com. I looked at it, and it had capped at exactly how much ram I have. I put it up to the suggested cap and boom, no problems.
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I'm on Windows 7 64-bit also and I have the same problem, I've tried everything here and nothing has worked! I used to be able to play the game fine on my old computer, just bought a new one and now this. If anyone can help please do.
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The harddrive, for me, was the main issue. I had a small one that was mostly full (less than 6gb left open) with my OS and other regularly needed programs. Swapped out the harddrive, installed Win7, did the exact thing I said in my previous post and it worked flawlessly. How much free space do you have on your harddrive, both your main one (where the OS is installed) and the one that SC2 is installed on (I use an external for all of my games), if they are different?
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I have a 128Gb SSD which I have Windows7, SC2 and my other programs installed on, and a separate 1Tb HDD which I store all my music, movies etc. I have about 60Gb of free space on my SSD and about 500Gb of free space on my HDD. So I don't think the free space should be an issue in my case, should it?
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No, harddrive size wouldn't be an issue. When you check your virtual memory (as outlined in my previous post) what numbers does it say your pool memory is set at?
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The link below is a screenshot of my virtual memory, and as I've said I tried this and still had no sucess. I've tried setting Windows to automatically manage the virtual memory, and tried setting the minimum value to the amount of memory I have (16Gb) and that also has no effect.
http://i.imgur.com/xbXXw.png
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You don't want to set your virtual memory to the minimum value. Nor do you want Windows to set it. You want to set it yourself. I put the initial as 2x my RAM and the max as 4x my RAM. Try doing that.
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I tried doing this but didn't have any luck. I found the problem was with either my graphics card or its drivers. I swapped my gtx550Ti for a HD6850 and the problem disappeared. Thanks for your help!
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Hi there, I apologize for necroing this thread but I am having this problem as well.
However,
I have a Macbook Pro with bootcamp, that is partioned- meaning I can choose to use either Mac or Windows 7. (64 bit)
I'm having this paged pool memory issue with NO other applications open. Just Starcraft 2. Could the fact that the computer is partitioned affect this?
Thanks and if anyone knows exactly how to get this fixed I am willing to pay you for your time. Just pm me and we can work something out?
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I'd like to thank you very much for this guide R1CH,guess not much people use xp anymore,still thanks to you I can play our favorite game
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