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On August 04 2010 23:39 Roggay wrote: no hacker want to risk 60$ to hack on ladder.
Sure they will. There will always be people willing to risk getting banned in order to exploit in games just like there will always be people willing to risk being ticketed $100+ to double park and save a minute or two of their time. It's nearly impossible (if not completely impossible) for a company to prevent exploits and hacks 100%. Truth be told, the problem will probably become more common over time as resources are gradually allocated in other games such as Diablo 3 or other games so despite the seemingly slow response time, enjoy this time while it lasts...
Best idea: Report whatever hackers/exploiters you find, pray Blizzard bothers to do something about it, move on with life.
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I did play an 2vs2 RT and the game was lagging as hell in the begging. when 1th worker poped my m8 paused the game, someone unpause and the game crashed. I looked at the buildorder and he had done a creep tumor and my team got an win... So my conclusion is that he must run the same hack as this "Ownage" guy does.
Checked his stats and he was 47-0 in solo and flawless record in 2v2 and 3v3.
So seams like its more ppl that hacks now Well, we all reported him, Stabguy is his name.
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My buddy and I were apparently dischacked in a 2v2. In the later stages of our match the bm started rolling out and when it became clear that we were going to win, we both got dropped. Mighty suspicious if you ask me.
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I was playing the game of my lyfe, which doens't really say alot, but then again I was pleased with my performance....
I executed a perfect timing attack, and had my opponent by the balls..... just as I push up the ramp, "Waiting for server" ... only option is Surrender.
Stupid.
My i-net connection was working fine at the moment, not that I ever have problems with it anyways.
It sucks that a perfect win is turned into a loss. /qq
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On August 04 2010 22:12 Liquid`Jinro wrote:Show nested quote +On August 04 2010 22:08 PhoenixM wrote:I don't think it's a big deal. Hackers are going to get caught, banned, and be out 60 - 100 dollars for being idiots. Looks like the jokes are on the griefers this time around. If they are using guest passes, no, the joke isn't on them ISn't there a limit on the amount of guest passes you can create?
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Hackers gonna hack. Stupid but true.. Ruining battle.net 1 hack at a time.
It really wont hurt the tournaments though as they will be banned, etc.]
Edit: lul 1111
On August 05 2010 04:30 PanzerDragoon wrote:Show nested quote +On August 04 2010 22:12 Liquid`Jinro wrote:On August 04 2010 22:08 PhoenixM wrote:I don't think it's a big deal. Hackers are going to get caught, banned, and be out 60 - 100 dollars for being idiots. Looks like the jokes are on the griefers this time around. If they are using guest passes, no, the joke isn't on them ISn't there a limit on the amount of guest passes you can create?
Guest passes have a 7 hour limit, 2 guest passes per copy. So I'm sure that wont be a big deal.
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The worst part is, even after this mess is cleared up, people will think every disconnect was a hack. The lasting psychological effect is so much worse than the actual effect the hack is doing.
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Why is a person awarded a win after a drop in the first place? I mean doesn't that promote such abuse???
If someone drops, in match history it should state DROP (Kinda like old battle.net where it told you number of disc's a person had under his win/loss).
That way only a little bit of time is wasted but no one's feelings are really hurt AND people like that guy won't be able to abuse it.
If they must award a loss, they should go based on something like overall game score (I think they use it for match-making/ladder placement?) Why not use it to determine who won a game after a drop? (Might not be accurate, but at least it will show that the game was actually played before either person dropped.)
Little things like that make me wonder sometimes............ -.-
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what does waiting for server mean?
I just stomped some guy and right before i won this box came up that says "waiting for server" and there is a surrender button there
my internet clearly works, and i havn't been dropped from the game yet, so i'm trying to wait it out but idk what to do
edit: this seems to be happening to other as well, not dischack related
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On August 05 2010 04:39 Backpack wrote: what does waiting for server mean?
I just stomped some guy and right before i won this box came up that says "waiting for server" and there is a surrender button there
my internet clearly works, and i havn't been dropped from the game yet, so i'm trying to wait it out but idk what to do
I've had that a couple of times, and every time I just waited it out until I got dropped with a tie I think.
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On August 05 2010 04:39 Backpack wrote: what does waiting for server mean?
I just stomped some guy and right before i won this box came up that says "waiting for server" and there is a surrender button there
my internet clearly works, and i havn't been dropped from the game yet, so i'm trying to wait it out but idk what to do
edit: this seems to be happening to other as well, not dischack related
It happened in Phase 2, also. You don't have to Surrender. You can wait it out and it may come back. Or you can accidentally press the button and lose.
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On August 05 2010 04:31 NuKedUFirst wrote: Guest passes have a 7 hour limit, 2 guest passes per copy. So I'm sure that wont be a big deal.
What if he "breaks" that code as well and turns those guest passes into unlimited full-length SC2's? xD or has a key-code generator or some shit like that... idk but I wouldn't just say it's a not a big deal and will pass soon...
Eventually this guy will get bored of doing it himself and post it somewhere on the internet so then other little dicks can go around ruining other peoples' experience.
Look at MW2... I run into hackers in every other lobby! Some do it because they're just really bad (and try to cover it up as much as possible)... some do it to piss other people off (and blatantly Wall/AimBot)...
If Blizz doesn't react ASAP it will just spread and we will hate b.net 2.0 as much as we hated the original... then some smart russian kid will come up with Iccup 2.0 and we'll all be happy once again... and blizz will QQ and try to sue!
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On August 05 2010 04:38 Darkn3ss wrote: Why is a person awarded a win after a drop in the first place? I mean doesn't that promote such abuse???
I dont know if Bnet is able to make a difference between a drop or if someone just turned off its modem. If a disconnect wouldnt count as a lose u could just turn of your modem if your losing the game..
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There is a new dischack where they flood it on your end while the game continues as usual on theirs. I just played another idiot on Europe nicknamed Latjo.
Drop screen would appear for me 15-20 seconds while he kept playing as usual.
When I watch the replay my apm drops to 0, he just keeps playing. I thought it was a mineral hack at first. But it's just Blizzard fail again.
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it's not blizzard fail, it's people hacking their game
how can this possibly be their fault? they didn't release a pack of hacks with the game, it's other people doing it. just report them so blizz can fix it. They can't design the game to be hack-proof, don't be silly.
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erm about 2v2 and 3v3 hacks. if someone in my opponents team hacks can they just hack one of my allys or just the whole team? cause played few 3v3 yesterday and 2 games were just losed to weird discs of one of my allys (was still in teamspeak and had running internet connection).
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On August 05 2010 04:56 Backpack wrote: it's not blizzard fail, it's people hacking their game
how can this possibly be their fault? they didn't release a pack of hacks with the game, it's other people doing it. just report them so blizz can fix it. They can't design the game to be hack-proof, don't be silly.
It's been 3 days and they haven't done jack shit about the idiot who's ruining the entire Europe ladder. You'd think with the game just being released, that they'd want to make a good impression by at least keeping the ladders clear of scum the first couple of weeks.
Literally 90% of the top diamond players on Europe just stop playing ladder when that idiot is online. If 1 person can have such an impact, I don't even want to think about what will happen to the ladder when one of these hacks go public and see widespread use.
No wonder services like iccup are so popular when Blizzard let their ladders degenerate like this.
Leave it to a volunteer site to moderate their ladders better than Blizzard, lol.
Not putting LAN into the game might actually prove to kill it, how ironic. The "online experience" manages to let us down 1 week after the release. And it was Blizzard's #1 reason (at least publicly stated reason) for not including LAN. "Why would you want LAN when you have the awesome matchmaking of b.net 2.0 available to you?". Delusional of Blizzard to think people prefer to play on a scarcely moderated hacker infested ladder, rather than properly run private ladders that are actually moderated.
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Word LaLuSh. Like now, the b.net seams so buggy at this werry moment that its not possible to find games, what if this occur during a live tournament? - Sorry guys, we can not procssed the battle.net is down.
Yea. Thats a good excusse. ^^
(sorry for poor english, im one of those guys that skipped school and played computergames with my lovley 56.6k modem)
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On August 05 2010 04:56 Backpack wrote: it's not blizzard fail, it's people hacking their game
how can this possibly be their fault? they didn't release a pack of hacks with the game, it's other people doing it. just report them so blizz can fix it. They can't design the game to be hack-proof, don't be silly.
It is blizzard's fault because incorrect packets generated by the hack are being allowed to pass through bnet. They need to fix their protocol to be airtight and detect this stuff server side.
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Its not blizzards fault the game gets hacked, but its their fault they aint doing anything against it (generally speaking)
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