World at War Mafia - Page 22
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Ace
United States16096 Posts
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~OpZ~
United States3652 Posts
I'll post again in about 40. | ||
haster27
Taiwan809 Posts
On March 25 2010 07:14 johnnyspazz wrote: i think the people abstaining are really dumb, you're preventing the town from getting information and we need all the information we can get since there are no clues. if it's true that opz and abenson both know each other's roles and shit, then abenson needs to confirm that in the thread so the suspicion is no longer on them. we can have them both RC each other in the thread so that if one of them dies, atleast we know that the other one is also telling the truth since the majority of the votes are on them. Usually that would be the case, but KP of Mafia in this game is 1. This means we have some breathing room as long as no one becomes crazy and start launching nukes. It seems somewhat obvious that OpZ and Abenson, although having failed massively, are likely innocent. Why decrease number in our side and decrease our probability of winning? | ||
~OpZ~
United States3652 Posts
On March 25 2010 07:14 johnnyspazz wrote: i think the people abstaining are really dumb, you're preventing the town from getting information and we need all the information we can get since there are no clues. if it's true that opz and abenson both know each other's roles and shit, then abenson needs to confirm that in the thread so the suspicion is no longer on them. we can have them both RC each other in the thread so that if one of them dies, atleast we know that the other one is also telling the truth since the majority of the votes are on them. You are clearly against me. Abenson is offline right now, otherwise he would of posted. Plain and simple. You don't post anything of value, and you are trying to get the only person I have confirmed killed. I will not accept this lightly. Be forewarned. | ||
XeliN
United Kingdom1755 Posts
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Zona
40426 Posts
On March 25 2010 06:51 Elemenope wrote: If Abenson and OpZ are on the same side as you imply, why not lynch one and we get the validity of the other? This is a TERRIBLE idea from the POV of the town. If you lynch one just to test their claim and it turns out they were indeed masons, you just removed their beneficial power, as the remaining mason is effectively just a normal town member afterwards. Or if there were more than 2, removing one from their circle removes a tremendous amount of benefit that they could have derived from an extra person in the discussion. And if you retort that having 3 people in a circle is almost the same as 2, all I can do is shake my head. The mason advantage is often dismissed too easily, but it's really the same advantage that mafia typically have, on a smaller scale (other than the nightkill). The big mafia advantage is information (they know their team) and coordination, contrasting directly with the town disadvantage of LACK of information, and lack of coordination. A mason group grants a small group of town members this advantage, which can be powerful if used correctly. Also, this is DAY 1. It's not too late to wait to test things, and it's far too early to lynch claimed roles. I don't like how you've totally developed tunnel vision on the two and won't consider anything else, especially on day 1. If you want to talk about anti-town or scummy behavior, there's some right here. | ||
Versatile
United States396 Posts
but not with this format. and not yet. | ||
johnnyspazz
Taiwan1470 Posts
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johnnyspazz
Taiwan1470 Posts
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Zona
40426 Posts
On March 25 2010 07:17 haster27 wrote: Usually that would be the case, but KP of Mafia in this game is 1. This means we have some breathing room as long as no one becomes crazy and start launching nukes. It seems somewhat obvious that OpZ and Abenson, although having failed massively, are likely innocent. Why decrease number in our side and decrease our probability of winning? Whether or not we have "breathing room", no lynches are horrible, they allow mafia to control who dies, and what information is revealed. If we no lynch we have ZERO chance of hitting mafia, but if we lynch, at least there is a probability that we reduce their numbers by one. As well, after a successful lynch, the town can later review how players voted when new information surfaces to learn more about each player who participated in the vote. As for Mafia KP being one, I think it's highly likely there's a third party who also probably has a KP of 1 as well. If there's no other regular kill, this game has the potential to drag on forever with so many players. | ||
Zona
40426 Posts
How about this - if you are online, reading, and willing to change your vote, post! Quote this post and reply if you must. We need to consider if we have enough town members to change who the majority will be, or else we have to settle for Abenson or L. | ||
XeliN
United Kingdom1755 Posts
Other than that I would switch to voting for the least active poster if it means getting a majority. | ||
Elemenope
Burkina Faso1704 Posts
On March 25 2010 07:20 Zona wrote: This is a TERRIBLE idea from the POV of the town. If you lynch one just to test their claim and it turns out they were indeed masons, you just removed their beneficial power, as the remaining mason is effectively just a normal town member afterwards. Or if there were more than 2, removing one from their circle removes a tremendous amount of benefit that they could have derived from an extra person in the discussion. And if you retort that having 3 people in a circle is almost the same as 2, all I can do is shake my head. The mason advantage is often dismissed too easily, but it's really the same advantage that mafia typically have, on a smaller scale (other than the nightkill). The big mafia advantage is information (they know their team) and coordination, contrasting directly with the town disadvantage of LACK of information, and lack of coordination. A mason group grants a small group of town members this advantage, which can be powerful if used correctly. Also, this is DAY 1. It's not too late to wait to test things, and it's far too early to lynch claimed roles. I don't like how you've totally developed tunnel vision on the two and won't consider anything else, especially on day 1. If you want to talk about anti-town or scummy behavior, there's some right here. Tunnel vision? Who are we going to lynch? Highest votes are L and Abenson. I don't feel we should lynch L as he may have some information from all this when he comes back. Who else am I supposed to focus on when OpZ has been making such contradictory claims and dodging posts that call him out? Especially considering if OpZ and Abenson are in fact masons: Abenson replied what....twice? three times? He may not even roleclaim as Mason either. Some great advantage we have. I only call out behavior that seems anti, and other than people not posting at all, OpZ has been making contradictions in his posts that needs to be called upon. I'd do the same to anybody else if I catch it, it's just that OpZ has been making glaringly huge ones which others have noticed as well. It's not tunnel vision at all, it's just pointing out OpZ stupidity and wanting other people's opinions on it. | ||
Elemenope
Burkina Faso1704 Posts
On March 25 2010 07:27 Zona wrote: I am suggesting RebirthOfLegend, since he is the next best lurker. However, with less than 6 hours to go, I do think it will have to be Abenson (or L), which is against my wishes. How about this - if you are online, reading, and willing to change your vote, post! Quote this post and reply if you must. We need to consider if we have enough town members to change who the majority will be, or else we have to settle for Abenson or L. I'm perfectly fine with lynching an inactive if you truly believe Abenson can make a difference in this supposed mason circle. | ||
Elemenope
Burkina Faso1704 Posts
On March 25 2010 07:28 XeliN wrote: I'm going to ##vote Elemenope . He has contributed alot and from what I have read I don't see how it is possible that he would argue for lynching one of OpZ and Abenson, now we know they are confirmed, from a pro-town perspective. Other than that I would switch to voting for the least active poster if it means getting a majority. Because we don't know they're confirmed town. Wow, that was easy. | ||
haster27
Taiwan809 Posts
On March 25 2010 07:24 Zona wrote: Whether or not we have "breathing room", no lynches are horrible, they allow mafia to control who dies, and what information is revealed. If we no lynch we have ZERO chance of hitting mafia, but if we lynch, at least there is a probability that we reduce their numbers by one. As well, after a successful lynch, the town can later review how players voted when new information surfaces to learn more about each player who participated in the vote. As for Mafia KP being one, I think it's highly likely there's a third party who also probably has a KP of 1 as well. If there's no other regular kill, this game has the potential to drag on forever with so many players. All right. I checked your plan and I'll follow it, but I am highly skeptical about chance of getting 10 more players in time. Also, I think Ace might have expected some stupid nuke kills from the players to balance things out, but I suppose we'll know about overall KP when the night ends anyway. ##Vote: RebirthOfLegend The new plan is to vote out RebirthOfLegend. Everyone contribute after reading this post. | ||
Elemenope
Burkina Faso1704 Posts
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Zona
40426 Posts
ATTENTION TOWN MEMBERS! IF YOU ARE ABLE TO READ THIS POST AND WILL CONSIDER CHANGING YOUR VOTE, QUOTE THIS POST AND REPLY! | ||
Zona
40426 Posts
Sigh... | ||
haster27
Taiwan809 Posts
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