Flash vs Jaedong - Page 2
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FragKrag
United States11539 Posts
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SkelA
Macedonia13017 Posts
On December 27 2009 06:23 cz wrote: So, as AntZ said, there is no possible counter to this build? TvZ on Neo HBR is a completely solved game, and Terrans should now have a 100% or near 100% winrate on it? You can decide not to send ovi to the normal scouting path ... but yea its really good build on new HBR. Leaving out the cliff in middle map is really bad for zerg. | ||
Hyperionnn
Turkey4968 Posts
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OneOther
United States10774 Posts
On December 27 2009 06:23 FragKrag wrote: I agree, both of the games were really fun, and it's kind of like the situation when Flash cheesed out Bisu on Monty Hall LOL yeah, but the only difference is that flash hasn't proven himself yet back then. now everybody knows he's the elite, the top of the crop, and the ultimate terran. (it makes me appreciate his cheesy plays instead of thinking that he's just another cheese ball) | ||
cz
United States3249 Posts
On December 27 2009 06:25 SkelA wrote: You can decide not to send ovi to the normal scouting path ... but yea its really good build on new HBR. Leaving out the cliff in middle map is really bad for zerg. I am still certain a 4-6 pool, maybe up to 8 pool, hard-counters this build and gets a very strong position for zerg, even if the terran lifts and floats back to his main with his rax. The 4-6 pool especially, as it protects the OL, and kills the marines. | ||
SkelA
Macedonia13017 Posts
Im mad cuz JD had no chance at all defend this perfect strategy execution by flash | ||
DyEnasTy
United States3714 Posts
It was an epic game, just like every game between these two are. I dont care how lopsided ones victory is, I just love seeing the title Jaedong vs Flash. | ||
Severedevil
United States4822 Posts
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KvkG
United States65 Posts
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SkelA
Macedonia13017 Posts
On December 27 2009 06:27 cz wrote: I am still certain a 4-6 pool, maybe up to 8 pool, hard-counters this build and gets a very strong position for zerg, even if the terran lifts and floats back to his main with his rax. The 4-6 pool especially, as it protects the OL, and kills the marines. Forcing zerg to 4-6 pool and you defending it without losses still puts terran into really favored position he have more scvs and zerg is left with no economy at all . I think you can pick off ovi on time with 2 marines but even if you dont its still cool and you can block choke with a supply which is ling proof is still good enough setup for mid game. | ||
AttackZerg
United States7453 Posts
That build/play on hbr was fucking brilliant. It isn't the maps fault that all zergs are scouting in the exact same area/path or that pro zergs rarely 9 drone scout or that overpool is a safe but sometimes economically unviable build on their level level. I think the predictablity of zergs on hbr deserves punishment and flash choose the perfect stage to exploit it AND change his strategy. Nobody even talks about the risk flash ran with that build and how an overpool or 9pool was an almost automatical lose against the strongest zerg or the danger is having to face jaedong with a one to one score in the r08.... I think flashes play showed everything from heroics to strategic mastery .... what more can you ask of the worlds best terran? | ||
cz
United States3249 Posts
On December 27 2009 06:31 SkelA wrote: Forcing zerg to 4-6 pool and you defending it without losses still puts terran into really favored position he have more scvs and zerg is left with no economy at all . I think you can pick off ovi on time with 2 marines but even if you dont its still cool and you can block choke with a supply which is ling proof is still good enough setup for mid game. Well, this will be decided shortly. According to you TvZ on new HBR should be close to 100% winrate for Terran and terrans should always go for the 7 rax build. - If they don't go for the 7 rax build 100% of the time, then you are wrong that it's unbeatable, as why would a progamer not go for what he believes to be an unbeatable build (or an uncounterable build that gives him a sizeable advantage in all scenarios)? - If they go for it and lose with it, then you are likewise wrong that it's unbeatable. | ||
zulu_nation8
China26351 Posts
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SkelA
Macedonia13017 Posts
On December 27 2009 06:35 cz wrote: Well, this will be decided shortly. According to you TvZ on new HBR should be close to 100% winrate for Terran and terrans should always go for the 7 rax build. If they don't go for the 7 rax build 100% of the time, then you are wrong that it's unbeatable, as why would a progamer not go for what he believes to be an unbeatable build? If they go for it and lose with it, then you are likewise wrong that it's unbeatable. Dude... we are talking especialy about Flash vs JD game. Every strategy can be countered and this is no exception you can counter this by going 9pool/overpool and sending scouting ovi into different location. Flash plan was to kill first ovi ( which is really a BIG deal ) and just take the game with the bunker rush because lings would be really late. Stop talking about 100% tvz winrate already. There is a reason why maps got updates all the time to fix map imbalances. | ||
cz
United States3249 Posts
On December 27 2009 06:41 SkelA wrote: Dude... we are talking especialy about Flash vs JD game. Every strategy can be countered and this is no exception you can counter this by going 9pool/overpool and sending scouting ovi into different location. Flash plan was to kill first ovi ( which is really a BIG deal ) and just take the game with the bunker rush because lings would be really late. Stop talking about 100% tvz winrate already. There is a reason why maps got updates all the time to fix map imbalances. On December 27 2009 06:13 SkelA wrote: No i cant be countered thats why i said invisible ...losing first ovi its so painfull in zvt even if JD would 9 pool he would still lose that game. On December 27 2009 06:21 SkelA wrote: Forcing zerg to 4-6 pool and you defending it without losses still puts terran into really favored position he have more scvs and zerg is left with no economy at all . I think you can pick off ovi on time with 2 marines but even if you dont its still cool and you can block choke with a supply which is ling proof is still good enough setup for mid game. You are contradicting yourself. You stated that it couldn't be countered, and in a few more posts said that it's even fine against a 4-6 pool, and now you are saying that a 9 pool counters it? Make up your mind please. | ||
zulu_nation8
China26351 Posts
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SkelA
Macedonia13017 Posts
In my other post i say sending ovi to other place meaning ovi will survive and you can defend it like any normal game. You clearly have some problems understanding simple issues | ||
cz
United States3249 Posts
On December 27 2009 06:47 zulu_nation8 wrote: cz from your posts it sounds like you've never played starcraft before, is this true? From your post it sounds like you are a douche who has a hard time getting along with people, is this true? | ||
cz
United States3249 Posts
On December 27 2009 06:49 SkelA wrote: Geez Im saying that that strategy cant be countered by JD IN THAT GAME because was the first time ever executed in a tv game and JD couldnt counter because of the lost ovi. In my other post i say sending ovi to other place meaning ovi will survive and you can defend it like any normal game. You clearly have some problems understanding simple issues Ok, I didn't understand that, mostly because you never stated it. | ||
SkelA
Macedonia13017 Posts
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