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On April 15 2018 20:10 xccam wrote:Show nested quote +On April 15 2018 20:08 SlayerS_BunkiE wrote: Rain take note. You dont need to suicide and break a turtle zerg, especially when you have complete map control. Protoss can go head to head maxed out against zerg just fine. This game was actually incredibly hard for shuttle coz he got behind in bases. I don't know if that's quite right, I think that's just how PvZ on this map works. Because of the wide open nature of any potential third protoss needs what Day9 would have called a really "muscular" army to fight zerg and hold bases, unlike the tucked away thirds like on FS where a more technical army with DTs and strategically placed templar can hold on low supply counts can hold it early on. Shuttle played it (in my opinion) the right way, getting a huge army and then securing his bases by just bullying zergs army all around the map. Until that fight in which effort lost all his Lurkers Shuttle was pretty behind. Apart from those few DTs all the harassment only came out after he started pulling ahead.
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Such an amazing game! This groups is really awesome so far!
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Cool game as well. Effort should've tapped out like 5 minutes earlier though.
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it's only been 2 games and I'm quite near maxed on entertainment <3
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Shuttle fought so efficiently against Effort. He delayed Effort enough for storm and conserved his army and went for the big push on the south base, enough to weaken Effort so that he (Shuttle) can establish his top left base safely.
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wow Shuttle is such a boss. That game was fire!
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Observer coverage was probably what made this lategame defense possible. Shuttle was always able to position his army or reinforce in time thanks to it.
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On April 15 2018 20:15 oxKnu wrote: Cool game as well. Effort should've tapped out like 5 minutes earlier though.
I don't really agree with this. There's a lot at stake and it's far better to play 5 minutes extra to make sure that you really, really lost, and not that you gave up a bit too early. I rather appreciated the...effort...huh huh!
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Larva reminds me of July at his peak. Hes my new fav zerg player.
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Muta against two stargates? Oo
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why don't P's open 2 gate on this map? I can't help but feel it would have been way better, especially in this game with 1 hatch production since the other hatch would be blocked off.
Then Z would probably need a sunk in which P can respond by taking expansion without forge.
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Netherlands4652 Posts
Wow. Shuttle adding a 3rd Stargate before 3rd Nexus. He's really commited
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I really want Shuttle to win this, I want JD to advance
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If Shuttle wins this then Larva or JD are out ):
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On April 15 2018 20:33 byj wrote:I really want Shuttle to win this, I want JD to advance
then JD would have to zvz his way to the end :o
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On April 15 2018 20:34 r.Evo wrote: If Shuttle wins this then Larva or JD are out ): Or both!
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Wow is this what its like seeing cosair reaver being played at its peak
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