Feel like it's messing with the theme for the rows and moving Stopwatch down and pushing Dematerializers up would make more sense.
[Patch 8.2] RIP Malzahar General Discussion - Page 4
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Gahlo
United States34972 Posts
Feel like it's messing with the theme for the rows and moving Stopwatch down and pushing Dematerializers up would make more sense. | ||
General_Winter
United States719 Posts
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Gahlo
United States34972 Posts
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Ansibled
United Kingdom9872 Posts
On January 25 2018 23:41 General_Winter wrote: What do people think about the echo buffs? Is 10% starting attack speed enouph for him to jungle. My gut says no. Well he could jungle before, so yes. | ||
Sent.
Poland8982 Posts
On January 26 2018 00:26 Gahlo wrote: I wish Ekko was deleted. I can't put into words how accurately I despise that champion. Why? He's not that bad now that he can't build tank | ||
GrandInquisitor
New York City13113 Posts
On January 25 2018 08:09 GrandInquisitor wrote: In pro play, having 6 wards per back instead of 2 is certainly going to be helpful. And in solo queue, maybe you just want blue/red smite. The point is that the item isn't a gigantic waste of gold like the Sightstone items used to be. So it seems that the green smite / new Sightstone passive is the same, i.e., if you have both you still end up with only 4 wards. Pity. | ||
Gahlo
United States34972 Posts
On January 26 2018 01:00 Sent. wrote: Why? He's not that bad now that he can't build tank I think his kit is overloaded to the point that he can never be both in the meta and healthy for gameplay. | ||
GrandInquisitor
New York City13113 Posts
On January 26 2018 01:18 Gahlo wrote: I think his kit is overloaded to the point that he can never be both in the meta and healthy for gameplay. are we playing buzzwords bingo? personally i think he's toxic for the game without meaningful choices and his non-interactive mobility creep makes the game both unfun and also antifun. his burden of knowledge contributes to a lack of clarity and endgame fantasy while inhibiting strategic diversity. plus his kit is just so binary and lacks counterplay. | ||
Gahlo
United States34972 Posts
On January 26 2018 01:42 GrandInquisitor wrote: are we playing buzzwords bingo? personally i think he's toxic for the game without meaningful choices and his non-interactive mobility creep makes the game both unfun and also antifun. his burden of knowledge contributes to a lack of clarity and endgame fantasy while inhibiting strategic diversity. plus his kit is just so binary and lacks counterplay. I could have been more verbose, but what's the point? | ||
Ansibled
United Kingdom9872 Posts
On January 26 2018 01:47 Gahlo wrote: I could have been more verbose, but what's the point? Why is Ekko unhealthy? | ||
Numy
South Africa35471 Posts
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cLutZ
United States19554 Posts
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Numy
South Africa35471 Posts
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GrandInquisitor
New York City13113 Posts
Yes, he "now" can do that ... | ||
iCanada
Canada10660 Posts
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Slusher
United States19143 Posts
Also Nunu included I hate this whole unhealthy, toxic unfun for the opponent phrases people use about champions. Designing champions around being fun for the opponent ignores the far more important thing of being fun to play. | ||
Gahlo
United States34972 Posts
On January 26 2018 02:49 Numy wrote: I've been mostly on board with the balance team over the last year but they have made mistakes a few times. This Nunu one is just too much for me. What is the point? There's no middle ground with this buff. He's either broken or it does nothing. Why the fuck are you pushing that kind of change when you admitted he needs a big overhaul? I'd have thought Riot be blessed with the foresight of making it adaptive in some manner. Why does he have a speedbost on his passive when his normal abilities all apply a slow, or is a dash/blink? Why are his auto attacks all missing health executes when he learns W? | ||
Alaric
France45622 Posts
Obviously they put too much move speed differential and too much damage on the kit anyway. I'm more annoyed by Riven than Ekko design-wise, personally. | ||
NeoIllusions
United States37500 Posts
On January 26 2018 03:08 iCanada wrote: I miss old top lane nunu. Thems was the days. Me too. | ||
Sent.
Poland8982 Posts
On January 26 2018 02:51 cLutZ wrote: Reworking Nunu is admitting the game is broken and cannot tolerate any kind of uniqueness. I sincerely hope they dont do it. He should get a rework that wouldn't change his Q. Stuff like turning E into a skillshot, adding some passive to the ult or replacing W with something that requires more apm wouldn't harm Nunu's identity. | ||
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