Axiom LOTV Mod Tournament - Page 3
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Darksoldierr
Hungary2012 Posts
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KeksX
Germany3634 Posts
On January 05 2015 15:47 Darksoldierr wrote: I think the matches should be played on current map pool, so the focus can stay on the new changes rather than the maps too That'd change nothing, or at least not have the effect you want it to have since the old maps aren't designed for 12 starting workers and lower minerals. Regardless, can't wait to watch this! | ||
FeyFey
Germany10114 Posts
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Krobolt
Canada42 Posts
On January 05 2015 21:38 KeksX wrote: That'd change nothing, or at least not have the effect you want it to have since the old maps aren't designed for 12 starting workers and lower minerals. Regardless, can't wait to watch this! I actually think LotV would work fine on maps from now. I worry that in the future, mapmakers will make 3rd, 4th, and 5th bases way too easy to take and ultimately lessen the effect of the new economy. One of the things I was really excited about with the announcement was that it would help a lot with the deathball problem since players wouldn't be able to have the equivalent of 3 mining bases for most, if not all, of the game, and thus have fewer units and not reach the 200/200 deathball. But if mapmakers make 4+ bases really easy to take and defend, it would be a lot easier to keep on that equivalent 3 base economy and thus I think we would see a lot more of the maxed supply deathballs. I still think it'd be cool to see it on (HotS) fan favourite maps like Whirlwind or even newer ones like King Sejong or Overgrowth. Viewers already know these maps and tend to like the games they produce, so it would avoid the possible problem of playing on new maps that may not produce very good games. | ||
Ej_
47656 Posts
On January 05 2015 15:38 olimoley wrote: Instead of the current map pool, would you guys prefer to use the TL Maps of December? - http://www.teamliquid.net/forum/sc2-maps/474433-map-of-the-month-december-2014-results YES PLEASE community maps \o/ | ||
Uvantak
Uruguay1381 Posts
Also if you have need of cool or good maps you can always reach to Lefix (OP in the MotM threads), me or any other mapmaker and ask him for which maps he thinks are good. | ||
IeZaeL
Italy991 Posts
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xtorn
4060 Posts
lets do this!!! | ||
lefix
Germany1082 Posts
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moskonia
Israel1448 Posts
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olimoley
United States739 Posts
Whirlwind Isomer Graveside Habitation Station God's Garden | ||
Krobolt
Canada42 Posts
On January 08 2015 11:46 olimoley wrote: After discussing with the players involved in this tournament, we've decided to increase the map pool to 5 maps and changing the maps to a mix of community and old ladder maps. Thanks for your input everyone, the map pool is: Whirlwind Isomer Graveside Habitation Station God's Garden Excellent! I like this map pool a lot. I'm looking forward to this so much. | ||
lestye
United States4133 Posts
On January 08 2015 11:46 olimoley wrote: After discussing with the players involved in this tournament, we've decided to increase the map pool to 5 maps and changing the maps to a mix of community and old ladder maps. Thanks for your input everyone, the map pool is: Whirlwind Isomer Graveside Habitation Station God's Garden Awesome decision. | ||
[F_]aths
Germany3947 Posts
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Darkdwarf
Sweden960 Posts
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The_Templar
your Country52797 Posts
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SidianTheBard
United States2474 Posts
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olimoley
United States739 Posts
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-Kyo-
Japan1926 Posts
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Krobolt
Canada42 Posts
On January 09 2015 13:47 olimoley wrote: TRUE will be replaced with Miya due to an unexpected extended stay at his family house where he does not have access to a computer. Miya's playing again? I thought he retired. | ||
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