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On October 26 2014 06:25 xuanzue wrote: at this order?
A ban B ban A ban B ban B pick A pick A pick B Pick B ban A ban B ban A ban A pick B Pick B Pick A pick
But you know there are only 23 land and 4 water nations in the game? Out of which 2 Land nations are popkillers and 2 water nations are entirely unplayable... leaving us with 21+2... out of which you want to pickban 16? really.. way too many bans here
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Are we going to ban dragons?
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On October 26 2014 06:41 KissBlade wrote:Err... at most 3 bans per ... otherwise you run out of nations. Ok if entro is playing we can do 5v5 xuanxue.
in 4v4 the bans are enough.
in 5 v 5 EA fits better because there are more nations.
the banner:
But you know there are only 23 land and 4 water nations in the game? Out of which 2 Land nations are popkillers and 2 water nations are entirely unplayable... leaving us with 21+2... out of which you want to pickban 16? really.. way too many bans here
I was initially thinking in EA because the amount of nations.
if it is 5v5 then 3 bans max are needed.
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Ok final roster is LT, me, entro, mahrgell, FX. Let us know whether EA/MA is to your liking.
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EA and:
+ Show Spoiler +A ban B ban A ban B ban B pick A pick A pick B Pick B ban A ban B pick A pick A pick B Pick B Pick A pick
?
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Sure. Umm I'll have to check when everyone's ready on our side ...
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On October 26 2014 07:41 KissBlade wrote: Sure. Umm I'll have to check when everyone's ready on our side ...
yeah, we too.
I propose to make the selection of nations tomorrow, or the monday.
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What win conditions are we going to use?
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On October 26 2014 07:44 entropius wrote: What win conditions are we going to use?
not winning conditions yet, because on 1v1 one side usually concede before.
could use 10 VPS, with a VP in every capital.
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On Paragnos, I'm not quite happy with the large patch of wasteland that will inevitably screw someone, or the patch of forests/border mountains as well. The wraparound is better, but still plagued by that issue.
How about Plane of Rusty Nails, or Maerland. As we're bumping up to a 5v5, that would do quite nicely in terms of size, and relatively balanced starts/terrain.
Otherwise, I can make and balance an RNG'd map for the 5v5.
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Wouldn't it be more fun to have there be the potential for a throne victory?
Just slugging it out til one side is dead is rather one dimensional o.0
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On October 26 2014 07:46 Lord Tolkien wrote: On Paragnos, I'm not quite happy with the large patch of wasteland that will inevitably screw someone, or the patch of forests/border mountains as well. The wraparound is better, but still plagued by that issue.
How about Plane of Rusty Nails, or Maerland. As we're bumping up to a 5v5, that would do quite nicely in terms of size, and relatively balanced starts/terrain.
Otherwise, I can make and balance an RNG'd map for the 5v5.
I want a pretty map, because is possible to make a good AAR of this game...
But yeah we are now 5v5 so a bigger map is necessary. what do you think of valanis?
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Valanis has a problem of extremely poor provs overall, and some very questionable start locations. It's a very gold-starved map compared to Pelywir (which has the opposite problem of having too much gold).
I was talking about going in and rebalancing the income on it, so I could do that if you'd prefer, but I think for our purposes, Plane of Rusty Nails would work best. Terrain is pretty enough, and much better spread than Valanis.
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I can play on any map so whichever is fine by me. You guys work out whichever maps, etc you want.
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On October 26 2014 07:47 killerdog wrote: Wouldn't it be more fun to have there be the potential for a throne victory?
Just slugging it out til one side is dead is rather one dimensional o.0
if we make 10 thrones the game ends quicker.
about the map, Plane of Rusty Nails will be then.
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You all know that trash talk is mandatory, right?
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your mothers were hamsters, and your fathers smelt of elderberries
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That would be fine for my part.
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"[1:51:48 AM] FX: unlest we want to take a celestial crap"
Best strat
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