Anyone remember this old baby?
btw just got reminded by my copy of it that there is a secret PC in Celadon City. A building that is shaped like a Pokemon Center... actually has a hidden PC too. Freaky.
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3FFA
United States3931 Posts
Anyone remember this old baby? btw just got reminded by my copy of it that there is a secret PC in Celadon City. A building that is shaped like a Pokemon Center... actually has a hidden PC too. Freaky. | ||
sc4k
United Kingdom5454 Posts
And yeah, pokemon was horribly disappointing after the first 150 pokemangz. So badly designed, zero effort. It literally looked like they put eyes on rudimentary shapes after a while. | ||
BigFan
TLADT24920 Posts
On August 18 2013 18:17 MysteryMeat1 wrote: Show nested quote + On August 18 2013 14:18 MountainDewJunkie wrote: Bulbasaur was my favorite starter, really. Actually in the first three generations, my favorite starters were all grass types. Show nested quote + On August 18 2013 11:45 Shock710 wrote: On August 18 2013 11:07 VayneAuthority wrote: I dont know why you would want charizard, there aren't any good fire pokemon in red/blue version. It's one of, if not the weakest, types in first gen "I dont know why you would want charizard", cause it was a dragon, a fire dragon and we were like 8 lol Hey now, chikorita was a good grass type! It's evolved form was pretty strong as well! On August 18 2013 19:15 Eufouria wrote: Show nested quote + On August 18 2013 13:28 JSH wrote: While I really really like gen 1, it is a broken game with silly mechanics 1 xacc + higher speed makes ohko moves always hit (pinnacle mechanic in speedrunning however) you can't attack when you wakeup from sleep same with wrap (super frustrating in speedruns) special attack and special defense rolled into 1 makes special moves way too strong Hyper Beam kill means no recharge! (I always found this one fun though hahaha~) Random stat reduction/boost gives other effects (Kinesis reduces their accuracy by one stage AND increases their speed by one stage for no apparent reason) not to mention Stupid AI among others make this game really exploitable I've been playing the other pokemon games and enjoying them as well I think the newer ds games look very nice Although pokemon became more about friendship instead about battling your pokemon to the death to become greatest trainer of them all (hue) I do have to give it the nostalgia factor that I like it so much, and is in fact why I started to speed run yellow :3 Huge changes came along with Gen3 and onwards that I at first didn't like cause it was different (personality types for one) but I realize it was a nice addition when I accepted it. Inclusion of weather and reinstated night/day (gen2 and gen4+) is great touch as well And the split between physical and special damage on all moves was a huge change that made many pokemon much better Also how retardly good psychic pokemon were. Me and my friends decided to run through blue again for the nostalgia. My 6/7 year old self didn't even know what special did but running through it again I could see how unbalanced the game was. I went through most of the game 1 shotting literally everything with a Kadabra, except for other good psychic pokemon, until I got bored and decided to use some different pokemon. ya, psychic pokemon were crazy powerful even in the second generation. | ||
Sephy90
United States1785 Posts
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Orcasgt24
Canada3238 Posts
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dmfg
United Kingdom591 Posts
On August 19 2013 02:16 Hikari wrote: Show nested quote + On August 19 2013 00:05 dmfg wrote: On August 18 2013 12:59 Shalashaska_123 wrote: On August 18 2013 10:16 Jaaaaasper wrote: On August 18 2013 09:28 white_horse wrote: On August 18 2013 05:00 Jaaaaasper wrote: Ohh please every generation of Pokemon has its good and bad designs. Are you really telling me that with pokemon like muk and a generic rat and seel and a upside down pokeball that gen 1 was perfect in pokemon design? Every generation has its good and bad pokemon designs, and its pure nostalgia that makes people hold gen 1 on a pedestal. Yes gen 1 was good, but it was not better or worse in Pokemon design than any of the others. That being said, I am glad to see a anime with out red instead of ash, because ash gets on my nerves. Whether or not "generic" rats are good pokemon design is based entirely on personal opinions. That said, first generations of anything capture the true spirit of whatever anime/cartoon/show, no? "Pokemon" in the latest generations look like something from mech genre animes and designs have been recycled to a degenerative point. That's what happens when you start beating the horse for money - which is why people who played with first or second generation pokemon have little affection for new generations because they don't feel the same anymore. The thing is that there have been some horrible pokemon designs and some good ones for every generation. Are you really telling me that pokemon like grimer ( a pile of grime) or seel ( a seal) is better than the new pokemon? And speaking of something out of a mecha anime Have you look at things like steelix from gen 2 or magneton from gen1? And a snake pokemon names ekans? Every generation has its ups and downs and over used themes. I played the originals on release and continue to like the new ones. Its nostalgia that causes these opinions not actual factual basis. Gen1 is probably the worst in regards to generic designs, but we played it as little kids for the most part, so its harder for us to take a hard look at it. Milking a formula that works is what happens in every genre from every developer, and game freak is better than a lot of the repeat offenders out there. And when ever the developers try something new that is nothing like the older games, the same people who bash them for "recycling " pokemon designs jump on them because it doesn't feel like the old games. You don't have to play the new ones, but stop holding gen 1 on a pedestal while ignoring its own blatant flaws. On August 18 2013 05:00 Jaaaaasper wrote: Ohh please every generation of Pokemon has its good and bad designs. Are you really telling me that with pokemon like muk and a generic rat and seel and a upside down pokeball that gen 1 was perfect in pokemon design? Every generation has its good and bad pokemon designs, and its pure nostalgia that makes people hold gen 1 on a pedestal. Yes gen 1 was good, but it was not better or worse in Pokemon design than any of the others. That being said, I am glad to see a anime with out red instead of ash, because ash gets on my nerves. I will respectfully disagree with you, Jaaaaasper. What you see as unimaginative design I see as simplicity, and simplicity is the basis of beauty in my eyes. It's because there is little to no imagination in Seel or Raticate, for example, that it doesn't look childish. This is in contrast to some of the designs of Pokemon in future generations that have too much creativity. I think another problem is that there are only so many ways you can do a generic bird/rat/mouse/dog pokemon, and Gamefreak's decision to make new generics every generation has resulted in an overflow of such generic early game "filler" pokemon, with nothing to distinguish them except nostalgia. So Raticate is remembered (and hated, because fuck trying to run away and seeing "Can't escape!") but nobody gives a shit about Furret/Linoone/Bibarrel without Moody/Watchog. The latter probably have more merit from a pure design point of view, but we're bored of it already. I have not played the pokemon games since red/blue. What is different about the new generation of pokemon games? (in terms of pokemon and combat/etc) ie: where can I find the giant patch note? 2nd gen: Gold/Silver/Crystal, the stallfest gen. 100 new pokes. Special is split into Special Attack and Special Defence, buffing some and nerfing others. A lot of viable pokemon are added but crit rates are reduced to a flat 6.25% resulting in battles that go on for 600+ turns. 3rd gen: Ruby/Sapphire/Emerald (later Fire Red and Leaf Green, remakes of red and green), the EV gen. 135 new pokes. Pokemon can no longer max out all their stats, and can only max out 2 stats. Pokemon also get passive abilities with effects such as boosting their speed every turn, making water attacks heal you, etc. 4rd gen: Diamond/Pearl/Platinum (later Heart Gold and Soul Silver, again remakes), the physical/special split. 100 new pokes. Every move is made physical (running off attack) or special (running off special attack) regardless of its type e.g. Hyper Beam now goes off special attack. Offensive power starts to run rampant, but stall is still viable. 5th gen: Black and White (later Black 2 and White 2), the hyperoffence gen. 160 odd new pokes, many of them far more powerful than anything seen before. Pokemon get new passive abilities including some really powerful ones (e.g. randomly boosting their own stats, setting weather to boost their teammates just for switching in). | ||
Seiniyta
Belgium1815 Posts
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Souma
2nd Worst City in CA8938 Posts
On August 20 2013 18:19 Seiniyta wrote: http://www.pokemon.co.jp/info/2013/08/130817_g01.html for people who know japanese. There's some cool info so I'll translate it. The World of Red/Green Revived! The anime, Pokemon: The Origin, to air as a special program on Wednesday, October 2nd! For those who have played Pokemon Red/Green, the world of Red/Green will be resurrected with vivid animation. It will be aired as a special program titled Pokemon: The Origin. To commemorate the release of the new Pokemon, "Pokemon X/Y," it has been determined that an originally animated series, Pokemon: The Origin, will be aired, which will depict for the very first time the world of the title that started it all, Pokemon: Red/Green! Ahead of the release of Pokemon: X/Y, which is scheduled for Saturday, October 12, T.V. Tokyo Conglomerate will air the special on Wednesday, October 2, starting from 7:00 P.M. JST. About the anime: Pokemon: The Origin will bring to you the intense pokemon battles, the lively expressions of both the pokemon and other featured characters, and the unaltered charm of the pokemon through vivid animation. The content of the anime will not only be enjoyed by those currently playing the games, but also by adults who were engrossed in the games in the past! Story: Kanto, the stage of the adventure. The journey will begin with Young Red receiving his very first partner and pokemon, Charmander, from the influential pokemon researcher, Professor Oak. Red, having been entrusted with the task of completing the Pokemon Encyclopedia by Professor Oak, experiences various encounters and battles with his partner, Charmander. The battle with his rival, Green, and his challenge to Gym Leader Brock... The confrontation between him and the evil Team Rocket, who have decided to take over the Pokemon Tower... Also, the grand battle with Team Rocket's boss, Giovanni, and an encounter with an unknown pokemon that lies ahead... This reminiscent adventure of Pokemon: Red/Green is now being brilliantly resurrected! Skipping the characters... but if you must know, from top left to bottom right, it's: Red, Green, Professor Oak, Brock, Mom. And the last bit is just a description about the Red/Green games. Seems like they're covering a lot. I wonder how long the special will be. | ||
Seiniyta
Belgium1815 Posts
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BigFan
TLADT24920 Posts
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VelJa
France1109 Posts
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Nekovivie
United Kingdom2599 Posts
Yet if you give me the black silhouette of any of the first 151 I'll give you its name and all of its evolutions (I loved 'whos that pokemon?!' :D) | ||
3FFA
United States3931 Posts
On August 20 2013 22:36 Nekovivie wrote: Man I can't name any pokemon past 151 other than the 'well known' ones like Lugia and the starters. Yet if you give me the black silhouette of any of the first 151 I'll give you its name and all of its evolutions (I loved 'whos that pokemon?!' :D) http://gearoid.me/pokemon/# Have fun ^^' | ||
FrostedMiniWheats
United States30730 Posts
and he even made the correct choice and picked Charmander as his starter :D | ||
Arceus
Vietnam8332 Posts
the more you know, the less you feel right | ||
kmillz
United States1548 Posts
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Raskit
579 Posts
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TheYango
United States47024 Posts
On August 19 2013 05:43 dmfg wrote: 2nd gen: Gold/Silver/Crystal, the stallfest gen. 100 new pokes. Special is split into Special Attack and Special Defence, buffing some and nerfing others. A lot of viable pokemon are added but crit rates are reduced to a flat 6.25% resulting in battles that go on for 600+ turns. You forgot weather changes and entry hazards. God I hate entry hazards. | ||
Kupon3ss
時の回廊10066 Posts
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Mysticesper
United States1183 Posts
Spikes at least required multiple turns for full potential, and didn't screw over specific type combos, many of whom are still very viable pokemon if they didn't have to worry about losing 50% of their life switching in. I don't mind permaweather outside of the fact that I have to keep getting annoying messages of "it is raining" every turn. | ||
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