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Yo whats up dudes. I forgot how many scum there were, where they 4?
Anyways, first things first:
Millers Claim!
Masons Claim!
Nobody discuss this, nobody argue this, nobody contradict this. It's been discussed to death in every single game before this one so if you want to see reasons why those 2 should happen reread those games/guides/post-game analysis, don't clutter this thread up saying "oh no Millers shouldn't claim because the cop will get a red check!" or some bullshit.
Was that clear?
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sup bros i am currently watching Le Closer in french in my hotel room. Scum y'all best get ready to get motherfucking interrogated
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yea XIX
were you scum in VIII?
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EBWOP: previous post directed to Keir
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also, totally agree with Gonzaw. claim that shit people
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I like gonzaws idea for the miller, but not for the masons. The masons should stay secret to pull off team stunts.
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like backflips?
anyway, in the other games I've played with sciberbia, he has had a post prepared as soon as the daypost hit the presses. it usually contains his thoughts on the typical day 1 fodder etc. needless to say he has never played scum.
I'm wondering where he is..
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Yo peeps check out my meta:
https://docs.google.com/spreadsheet/ccc?key=0AgoLbFr8c0_7dE5tVW1DNEttX3hTWFNVWEwzSzBfV1E#gid=0
(None of my experiments working = bored/lazy scientist = the above)
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Sadly I have no grand ideas for this game. I was going to suggest that instead of everyone encrypting their role (see bastard 2 for original proposal) we have everyone breadcrumb their role (essentially, do it yourself encryption) but I know no one would do that anyway.
Beyond that,
millers if you're out there, come on out. No reason to hide since it seems cops are sane and always gives people something to talk about/react to.
I kinda think a roleblocker should come out too, with the idea being that a jailkeeper protects him (and scum don't know if there is or isn't a jailkeeper and doesn't know to risk a hit or not) and simultaneously removes the roleblock annoyance from the equation + makes it so if someone does get roleblocked we know scum has a roleblocker too. And I think that's important setup info since if this c9++ thing is to be believed then a scum roleblocker means there's at least 3 scum (unless wbg has strayed a long way away from that wiki). If roleblocker does exist but doesn't want to come out then I kindly request he not use his power at all until it makes sense.
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oh I see gonzaw beat me to the common sense ideas.
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On July 12 2012 07:36 Vivax wrote: I like gonzaws idea for the miller, but not for the masons. The masons should stay secret to pull off team stunts.
On July 12 2012 07:32 gonzaw wrote: Yo whats up dudes. I forgot how many scum there were, where they 4?
Anyways, first things first:
Millers Claim!
Masons Claim!
Nobody discuss this, nobody argue this, nobody contradict this. It's been discussed to death in every single game before this one so if you want to see reasons why those 2 should happen reread those games/guides/post-game analysis, don't clutter this thread up saying "oh no Millers shouldn't claim because the cop will get a red check!" or some bullshit.
Was that clear?
For instance here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=321159¤tpage=55#1100 And all the discussion from before in that thread and shit (couldn't find another game where the whole "masons claim on D1" thing was explained thoroughly though ).
lol how did you do that? (off-topic)
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Welcome to ICBINTMM in which Risen does not post in caps or call anyone an idiot THE ENTIRE GAME. Stay tuned to see if this actually happens......
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On July 12 2012 07:33 s0Lstice wrote: yea XIX
were you scum in VIII?
Nah I was VT, I just got caught up in a desperate situation arguing for a dumb policy.
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On July 12 2012 07:40 talismania wrote: I kinda think a roleblocker should come out too, with the idea being that a jailkeeper protects him (and scum don't know if there is or isn't a jailkeeper and doesn't know to risk a hit or not) and simultaneously removes the roleblock annoyance from the equation + makes it so if someone does get roleblocked we know scum has a roleblocker too. And I think that's important setup info since if this c9++ thing is to be believed then a scum roleblocker means there's at least 3 scum (unless wbg has strayed a long way away from that wiki). If roleblocker does exist but doesn't want to come out then I kindly request he not use his power at all until it makes sense.
This thing I'm not to sure about.
One person on the mafia team may carry out the kill each night. The mafia can choose not to kill. The mafia can kill each other. If the mafia member chosen to kill on a particular night is roleblocked, no kill will occur.
This means that the Town RBer is only helpful when he RBes the scum player that sends the hit, or he RBs the SK (if there is one). RBing a Mafia Roleblocker may seem cool, but it's not that big of a deal. Because: 1)The Town RBer has to guess correctly who's the scum RBer 2)The scum RBer RBed a Power Role and not a VT/SK.
For those 2 to happen he has to be VERY lucky. Most likely he won't target the RBer, and even if he does the RBer may RB a VT/SK (or scum may not even RB at all to induce WIFOM). In this case there is a great chance the Town RBer RBing a Mafia RBer (lol, RB) would be a waste.
RBing a Mafia Godfather only works when: 1)The Town RBer guesses correctly and targets the Godfather 2)A Cop checks the Godfather that night, and somehow is sure his target wasn't Framed
Basically the same as the Mafia RBer one, the chances of both happening are very little.
RBing a Mafia Framer works exactly the same (his RB works only if the Framer framed someone the cop actually checked).
That basically means he's only helpful when he targets 1-2 guys out of 12, and like 7-8 other guys he targets could be harmful to town (if those townies are blue).
So perhaps the RBer claiming would be the best, and have him not RB at all.
This means that:
- He won't miss and RB Town Power Roles
- We won't have to WIFOM about him being Mafia RBer and RBing townies on purpose
- If he did choose to RB, because of the reasons above he would most likely fail
So I think the Town RBer should claim and not RB at all.
I don't know about the Jailkeeper protecting him, since there can be more important people to protect. Also, if we tell the Jailkeeper "Do what you want, if you want to protect the claimed RBer then do so" scum won't know if the Town RBer will be protected whether there is a JK or not (also they won't know if there isn't a town JK if they successfully kill the Town RB at night).
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On July 12 2012 07:47 gonzaw wrote:Show nested quote +On July 12 2012 07:36 Vivax wrote: I like gonzaws idea for the miller, but not for the masons. The masons should stay secret to pull off team stunts. Show nested quote +On July 12 2012 07:32 gonzaw wrote: Yo whats up dudes. I forgot how many scum there were, where they 4?
Anyways, first things first:
Millers Claim!
Masons Claim!
Nobody discuss this, nobody argue this, nobody contradict this. It's been discussed to death in every single game before this one so if you want to see reasons why those 2 should happen reread those games/guides/post-game analysis, don't clutter this thread up saying "oh no Millers shouldn't claim because the cop will get a red check!" or some bullshit.
Was that clear? For instance here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=321159¤tpage=55#1100And all the discussion from before in that thread and shit (couldn't find another game where the whole "masons claim on D1" thing was explained thoroughly though ). lol how did you do that? (off-topic)
By hand copying and pasting into an online character counter. If I knew how to program I would have made a script but alas.
I got accused of being scum in ssb (hi s&b!) and I actually felt (at least early on) that I was posting sort of like I did as scum even though I was town and felt guilt about it. So I thought I would compare my games with numbers to see if there were any noticeable differences in my posting patterns. Then if there were I thought I could use this technique on people in the games going forward. But at least for me there weren't any noticeable patterns except for the fact that when I'm town I post more (or when I'm scum I post less) which I guess isn't that surprising. Other people might be different though.
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Screw the number and size of posts. I'm not a scientist, but it looks like talismania's been town --> scum --> town --> scum --> town. Therefore, he's scum this game.
I know that millers are supposed to claim D1, but I don't see why we'd want claims on other roles right now. Except from marv, who needs to let us know whether he's a vigi or scum this game, since those are the only roles that he rolls.
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@gonzaw on the RB: yeah for sure I don't think there's any point to a RB using their power. Jailkeeper can do as they please as long as the threat is out there it's fine. There's only one case I can think of off the top of my head where it's good for jailkeeper to protect (scum RB fake claims town RB, jailkeeper doesn't protect him, someone else claims RB'd, the scum RB claims he withheld his power, WIFOM) but that seems rather unlikely to occur.
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On July 12 2012 08:05 austinmcc wrote: Screw the number and size of posts. I'm not a scientist, but it looks like talismania's been town --> scum --> town --> scum --> town. Therefore, he's scum this game.
I know that millers are supposed to claim D1, but I don't see why we'd want claims on other roles right now. Except from marv, who needs to let us know whether he's a vigi or scum this game, since those are the only roles that he rolls.
heh it's actually out of order, real order is town, scum, scum, town, town (PYPr, PYP, BBM2, Bastard2, SSB64) =P
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On July 12 2012 08:05 talismania wrote: @gonzaw on the RB: yeah for sure I don't think there's any point to a RB using their power. Jailkeeper can do as they please as long as the threat is out there it's fine. There's only one case I can think of off the top of my head where it's good for jailkeeper to protect (scum RB fake claims town RB, jailkeeper doesn't protect him, someone else claims RB'd, the scum RB claims he withheld his power, WIFOM) but that seems rather unlikely to occur.
If we try to create scenarios WIFOM-proof we'll waste lots of resources and time, and most of the time it's not even that useful (protecting a claimed Town RBer isn't a "game-breaking plan for town to win", yet it takes away the JK's ability to save someone at night). So yeah let's keep it simple....at least until we find a better plan
Also, cool this game has PMs/Chat/stuff.
If someone has Skype contact me, I'm gonzaw308 Or use the mafia chat thingy
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PMs PMs are not allowed in this game.
from the OP..
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Hi everyone! Seeing the role PM in my inbox was really nerve-racking, but I was relieved to see that I am town once again. As usual, I hope to prove my allegiance with some successful scumhunting.
Here is some info on me+ Show Spoiler + I have previously played in NMM XIV, NMM XV, NMM XVII, and NMM XIX. I was VT in each of those 4 games, got shot by mafia in all 4, and proceeded to lose in all 4 >_< This is my first non-newbie game and I really want that first win.
Overall I will be fairly active, but I will only be spending significant time on the game between 6PM and 3AM EDT. I work from 10AM - 6PM on weekdays and while I can follow the thread from work, I don't really have time to do analysis or write many posts while I'm working.
people I've played with before: s0Lstice, Vivax, Austinmcc, keirathi, miltonkram people I haven't: Mattchew, Risen, gonzaw, marv, dropbear, talismania, strongandbig
some policy stuff+ Show Spoiler + Obviously, we should be lynching every day until we have good reason not to. I will push to get my scumreads lynched, but I will prefer any lynch to a No-Lynch.
I'm not a big fan of lynching lurkers. Obviously, lurking hurts town, but I don't think lurking is all that alignment-indicative. Seeing as our goal is to lynch scum, I will only give slight preference to lynching the lurker over the active player, everything else being even.
I'm not convinced that masons, millers, or roleblockers should claim, but I've never played in a setup quite like this before and I haven't thought much about it. I'll read up on the issue and see if I agree with you guys.
@Vivax Sorry, but your psychic powers have failed you.
@s0Lstice Haha I was half-expecting that you or miltonkram would point out my hour-late post. I get out of work at 6 and have dinner right afterwards, hence the delay.
Have to go now. I'll be back in 2-3 hours.
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