[Patch 1.0.0.141: Draven] General Discussion - Page 3
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Perplex
United States1693 Posts
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gtrsrs
United States9109 Posts
you heard it here first | ||
Treadmill
Canada2833 Posts
On June 05 2012 15:38 Parnage wrote: Not sure I can play a game anymore without hearing his laugh. I'am sad now. Also, hi evo sir! On June 05 2012 15:43 Apex wrote: A nerf to Amumu global laugh is a nerf against humanity. I despise you all. Edit: the LAUGHTER. The maddening LAUGHTER. It haunts my dreams. | ||
overt
United States9006 Posts
On June 05 2012 13:46 Cloud9157 wrote: I don't really understand why they decreased Ezreal's W cost. Its his most useless spell assuming you're AD. If you want to play AP maps(not sure why you would =\) then yeah, this is a solid buff. I will probably play around with max W first after this buff in bot lane. Use W harass to win bot lane before maxing Q or E. I mean, using W to harass in lane bottom was already strong even for AD Ez (not just cause of the damage that goes through creeps but also because the AS debuff is noticeable). The only real downside to it was that with AD build Q is gonna result in more damage if you can hit it and W had too high of a mana cost. W is much more consistent damage in bot lane though even with AD build. edit: You'll probably still need like a Soraka support for max W though. That or you'll have to pick up mana pots on first back. | ||
Treadmill
Canada2833 Posts
On June 05 2012 15:51 gtrsrs wrote: jungle renekton is not only viable, but also strong you heard it here first Heard lots of things there first. You've got a serious case of broken clock syndrome. | ||
UniversalSnip
9871 Posts
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gtrsrs
United States9109 Posts
i also don't know what broken clock syndrome is but i was able to open boots + 3 with just armor yellows and comfortably clear and gank without having to back before a full clear, with 2 ganks 1 at top 1 at bot. i was running tele/smite so every time tele was up it was a double kill bot lane with my ult. i've never actually played renek before so i made lots and lots of mistakes but i'm gonna work on refining it. with jax banned erry game i'm gonna need another gap-closing and stunning jungler the silly thing is that his base damages are just so high you don't even need items or anything. went boots hog dblades mallet GA and was trashing kids. no clue what skill to max to maximize his jungle. last game i did W max for ganking powah but E max might be better for clearing. i'll fk around with it and with runes, 2.6k here i come they'll never know what hit 'em | ||
r.Evo
Germany14077 Posts
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Parnage
United States7414 Posts
I think he'll most likely be too strong, but only for people who can keep his axe catching going, which is harder then one would believe by his video. That ult however, is a pain in the ass. | ||
JackDino
Gabon6219 Posts
On June 05 2012 16:00 UniversalSnip wrote: no thoughts on renek or gtr's "I called it" skills, but I move that broken clock syndrome be our standard name for ppl who make shotgun style predictions Dont forget TD has "predicted" 90% of the things in this game aswell. | ||
Roffles
Pitcairn19291 Posts
Fixed a bug that caused players to hear Sad Robot Amumu's voice across the map Fuck Riot. | ||
overt
United States9006 Posts
On June 05 2012 16:18 Parnage wrote: I think he'll most likely be too strong, but only for people who can keep his axe catching going, which is harder then one would believe by his video. I don't understand this line of logic though. If he gets played as a traditional AD carry he'll probably be shit. Because instead of auto-attacking you'll need to move around like a jackass and catch your axes. So late game when my AD carry is doing like 1.9 or 2.1 attacks per second and you're autoing, then taking a split second to move over an inch to catch your stupid axe, you're going to do a fuck ton less damage than my team's AD carry. Maybe he'll get made into a bruiser. Or maybe him catching axes won't effect his dps output as badly as I'm thinking it will. But honestly the idea of having to move to random locations nearby to catch your axe for maximum dps sounds absolutely terrible from an AD carry perspective. Like, positioning is the single most important thing for an AD carry during team fights and this champion comes along with a mechanic that will fuck up his positioning if he wants to do maximum damage. I dunno, his kit seems way better for a solo lane than a duo lane. His kit seems really weird and awkward for an AD carry imo. edit: He looks interesting and a bit unique. Props to Riot for that. I just don't see why I'd want to ever catch my axes in late game as Draven. If he isn't too reliant on axe catching he'll probably be ok. | ||
zulu_nation8
China26351 Posts
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Ziken
Ghana1743 Posts
On June 05 2012 12:19 Chiharu Harukaze wrote: Ofc the biggest nerf was to Amumumumumu~ Why, oh whyyyyyyyyyyyy, is there anyway we can petition for his laugh to be global again :D | ||
Parnage
United States7414 Posts
I am just saying he's quite strong when he catches the axes, if he chooses not to play axe catch he's still quite good. | ||
overt
United States9006 Posts
On June 05 2012 16:36 Parnage wrote: It's not as awkward as you would think. And as always it's not like he hit's like a panzie if he doesn't catch chain axes, it's the fact that in a situation where he's chasing and you are running those axes are pretty easy to catch and that steroid will keep being refreshed. He'll be running faster, hitting faster and harder then you. He kind of reminds me of release Vayne and her ability to always catch people. I am just saying he's quite strong when he catches the axes, if he chooses not to plat axe catch he's still quite good. Yeah, I haven't played him or anything it's just that mechanic seems so counter-intuitive on an AD carry. It'd be like making an AP carry with an attack speed steroid or giving a bruiser an ability to does more damage from long range or something. Just seems really counter-intuitive to a champion in that role. He could be totally op or something though, I just don't like that ability on an AD carry. Like, in bot lane, you're against Leona. You either have to not catch your axes or know that your movements are going to be really predictable and risk being stunned. In late game you're going to have to do the same thing. Ignore your axes or make your dps suffer while also compromising your position. That mechanic just doesn't seem to fit at all on an AD carry. | ||
arb
Noobville17919 Posts
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MooMooMugi
United States10531 Posts
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arb
Noobville17919 Posts
On June 05 2012 16:43 MooMooMugi wrote: No, its being delayed because of some "minor complications" So probably tomorrow or some awkward time later today im guessing | ||
Requizen
United States33802 Posts
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