Map Author: Anomaly
Map playable bounds: 136x128
Map overview
+ Show Spoiler +
Map Thread
Forum Index > SC2 Maps & Custom Games |
-Anomaly-
Sweden11 Posts
Map Author: Anomaly Map playable bounds: 136x128 Map overview + Show Spoiler + Map Thread | ||
ArcticRaven
France1406 Posts
On May 12 2012 09:39 lefix wrote: ohhh, i like that one alot fenx I do too | ||
JasinAli
Sweden37 Posts
Map Author: Jasin Ali Map Overview: Playable Map Bounds: 208x 166 My first map, so be gentle you guys | ||
Leviance
Germany4079 Posts
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Gfire
United States1699 Posts
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Semmo
Korea (South)627 Posts
Map Author: Ksw Map playable bounds: 161x124 Map Overview: | ||
Gfire
United States1699 Posts
Map Author: Gfire Map Overview: Playable Map Bounds: 152*152 | ||
Nightmarjoo
United States3359 Posts
On May 09 2012 00:52 moskonia wrote: I wonder, can 2v2 maps get in? and if do will it have a chance of winning vs normal 1v1 maps? I can't speak for the other judges, but I would love to see some good 2v2 maps submitted. | ||
Aunvilgod
2653 Posts
On May 14 2012 05:58 Nightmarjoo wrote: lol the authors of the top3 of last month are judging (and thus can't enter maps). What could go wrong here? Show nested quote + On May 09 2012 00:52 moskonia wrote: I wonder, can 2v2 maps get in? and if do will it have a chance of winning vs normal 1v1 maps? I can't speak for the other judges, but I would love to see some good 2v2 maps submitted. Thats the problem, nobody knows how good 2v2 maps look like. | ||
MarcusRife
343 Posts
Map Author: Rife Map playable bounds: 168x168 TL Thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=333094 Map Overview: | ||
Nightmarjoo
United States3359 Posts
On May 14 2012 06:20 Aunvilgod wrote: Show nested quote + On May 14 2012 05:58 Nightmarjoo wrote: lol the authors of the top3 of last month are judging (and thus can't enter maps). What could go wrong here? On May 09 2012 00:52 moskonia wrote: I wonder, can 2v2 maps get in? and if do will it have a chance of winning vs normal 1v1 maps? I can't speak for the other judges, but I would love to see some good 2v2 maps submitted. Thats the problem, nobody knows how good 2v2 maps look like. Bullshit. A well-made map is a well-made map. Start there and you're already better than the entire ladder team mappool. | ||
Gfire
United States1699 Posts
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Nightmarjoo
United States3359 Posts
This is a monthly competition, there's no need to be churning out maps just for it. The repetition of the competition means you should just work on whatever you have ideas for, and submit them when they're perfected. | ||
Gfire
United States1699 Posts
I mostly thought about it during the TLMC, when they only got like 1 2v2 map because it counted towards your map limit. Having a separate limit for team maps would have worked better there because it was the only one and you could use any maps you had made up to that point, it wasn't a monthly thing and I think most people submitted three 1v1 maps. But I suppose the main reason for a lack of 2v2 entries is actually just a lack of 2v2 maps being made in general (and/or it being a 1v1 map competition where people have discouraged the entry of 2v2 maps or said they would be judged as 1v1 maps.) | ||
SiskosGoatee
Albania1482 Posts
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Nightmarjoo
United States3359 Posts
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fenX
France127 Posts
On May 14 2012 01:41 Gfire wrote: Fantazy looks pretty good, but I fear that the ramp is too far from the nat. It looks impossible to wall ramp to nexus, and you can't wall at the nat choke because the ramp is outside of it. Feels too wide to wall anywhere else. I agree that the natural entrance was too wide, I've made some adjustments so now you can full wall with 3 big buildings. I'll have to send an updated version before the deadline. | ||
lefix
Germany1082 Posts
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eTcetRa
Australia822 Posts
Map Author: eTcetRa Map Overview: Playable Map Bounds: 156x156 Time to throw my crap into the lot | ||
Samcai
Belgium58 Posts
Good luck to everyone ! Map Name: Jungle Drum Map Author: Samcai Playable Bound: 140 x 132 Map thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=335362#1 Map Overview: | ||
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