SC2 to BW map conversions pack - Page 2
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arterian
Canada1157 Posts
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Whisperkill
Canada76 Posts
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konadora
Singapore66063 Posts
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shaftofpleasure
Korea (North)1375 Posts
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sour_eraser
Canada932 Posts
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hellbound
United Kingdom2242 Posts
On January 22 2012 13:52 lyAsakura wrote: tank imba User was warned for this post Edit: Noooooooo my first offence on TL goodbye pristine record... | ||
Louuster
Canada2869 Posts
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eviltomahawk
United States11133 Posts
On January 22 2012 16:14 Louuster wrote: 1 and 2 oclock mains on Metal look really really close lol As I said, my mapmaking skills are quite mediocre :3 Maybe I should work for Blizzard haha | ||
thenexusp
United States3721 Posts
Also, having all those xel'naga temples everywhere is really hilarious. | ||
Shebuha
Canada1335 Posts
Dustin Browder is very glad you kept all the destructible debris. | ||
Blackrobe
United States806 Posts
Such as those used in '11-'12 proleague pool? :D http://www.teamliquid.net/forum/viewmessage.php?topic_id=284827 | ||
Stratos
Czech Republic6104 Posts
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Sinedd
Poland7052 Posts
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Bswhunter
Australia954 Posts
Also Tal Darim for the center... Holyyy fuck that looks cool. | ||
Talin
Montenegro10532 Posts
It would be interesting to see some of the newer maps like Cloud Kingdom. | ||
SiaBBo
Finland131 Posts
Found one Scrap Station too: | ||
Boundz(DarKo)
5311 Posts
On January 22 2012 14:16 alffla wrote: lLOL yea.. they look like maps from the beginnings of BW. or worse. You have to give it to the editor too... ofc. the maps look bad without doodads and detailed mapping. Edit: I am a really good mapmaker but I don't see why converting SC2 maps into BW is a good idea unless they start producing some interesting maps for SC2(in comparison to BW mapping.) | ||
sheaRZerg
United States613 Posts
Also....isnt remaking lost temple a little redundant ;P | ||
Boundz(DarKo)
5311 Posts
On January 22 2012 20:56 sheaRZerg wrote: lol...SC2 maps have such tiny bases, it would suck playing bw terran on almost all of these. Also....isnt remaking lost temple a little redundant ;P You'd have to fix a lot of tiny things to make it work, but that doesn't have to change the maps structure. But there are no interesting SC2 mapping concepts as of yet... I mean compare it to the BW mapping scene, there is no reason to start converting maps at all. | ||
BrosephBrostar
United States445 Posts
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