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SC2 to BW map conversions pack - Page 5

Forum Index > BW General
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Nazeron
Profile Joined September 2010
Canada1046 Posts
January 25 2012 00:19 GMT
#81
wow, those are really sweet, GJ!
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
SoulSever
Profile Joined April 2010
Canada779 Posts
January 25 2012 03:14 GMT
#82
I really like the Tal Darim but the others I'm not a big fan of
Violet <3 ~~~Better places than here exist
Reuental
Profile Joined July 2009
United States457 Posts
January 25 2012 04:11 GMT
#83
Another thing that is way different about sc2 maps is that there is a ton of open space around ground area of the map. This doesn't really happen in BW because it would make air pretty brutal to deal with as Terran.
I'm a Crab made of men.
Witten
Profile Joined January 2011
United States2094 Posts
January 25 2012 04:44 GMT
#84
Not the most detailed ports in the world, but boy did I have a good chuckle looking through and guessing which map each one was supposed to be. Scrap Station especially made me lol. Nice work, very cool. Might have a SC2 maps in BW tournament with some friends :D
Brood War Forever / NA's premiere Shadow Shaman player / Courier Collector / Bot Game Champion / Highly amateur Mystical Ninja Goemon Speedrunner
VGhost
Profile Blog Joined March 2011
United States3621 Posts
January 25 2012 04:46 GMT
#85
On January 23 2012 06:05 Quotidian wrote:
Show nested quote +
On January 22 2012 21:33 BrosephBrostar wrote:
When you compare the SC2 maps to current BW ones it really makes you wonder what happened to the SC2 mapmakers' creativity. It's like they all caught some kind of disease from Blizzard.



it's largely because of vP match-ups (especially pvp.) Things like warp-in and gateway rushes means that you can't really stray away from the highground main/small choke set-up. There's a lot of talk about maps like tal darim being bad maps because of this. To be honest though, I don't see what's so amazingly creative about BW maps either.


If you look at older maps there's more "creativity", but honestly standardizing maps played a huge role in balancing Brood War. The most extreme example is of course the whole island map thing. Even newer maps like Outlier, aLternative, and Triathlon have the basic main+nat+features layout around which BW was finally balanced. And I really do mean "finally": Alchemist (from 2004-2005) has a main+nat structure, but the natural is impossibly far away for modern play; and even then the open backdoor + highly constricted surface area + imbalanced mains would make it absurd. Even a more "standard" map from that era like Xeno Sky has a huge main to nat distance.

Of course, some of the changes are due, to demonstrate a converse, to compensation for a changing metagame.

On that consideration, it may in fact be a mistake to try to force SC2 into the BW mold that says two bases are minimum for standard play: resource collection seems higher relative to time, especially for gas, compared to BW (i.e. viability of 1-1-1 builds and the existence of warp-in based rushes). On the other hand, if the 2-base model is consciously adopted then Blizzard (or potentially a league which wants to do its own balancing via custom maps) has a specific map layout in mind to work from and that ideal will actually prove useful.

Short version: I maintain the main problem with SC2 maps so far is simply the wasted space – we really have no idea how the SC2 metagame will play out yet, especially since we're missing two expansions.

Even shorter version: creativity is over-rated; balance (whatever that demands) is the goal.
#4427 || I am not going to scan a ferret.
peekn
Profile Blog Joined June 2010
United States1152 Posts
January 25 2012 06:46 GMT
#86
Lovely conversions. It's really funny how these maps remind me of the old SC maps like blood bath. Really shows you how much farther along the pro bw maps are compared to the stock sc2 maps... Don't worry one day we'll have really good map makers making sc2 maps.

I think the only one that I kinda like is Tal'Darim the rest just look not fun.
beef666
Profile Joined November 2010
New Zealand29 Posts
January 25 2012 07:27 GMT
#87
Thank you for making these maps! I am a Sc2 player, but play broodwar with my friends on lan. Was playing on these maps all afternoon hahaha.
mizU
Profile Blog Joined April 2010
United States12125 Posts
January 25 2012 07:47 GMT
#88
LOL this would be so funny on BW.
if happy ever afters did exist <3 @watamizu_
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 25 2012 09:52 GMT
#89
On January 25 2012 16:47 mizU wrote:
LOL this would be so funny on BW.


I'm glad you think so, because I 100% intend to sponsor a tournament on these maps.

I'm trying to decide if I should do that soon, or wait for any revisions to be made and do my other idea of "Zerg-only invitational; Spires banned".
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
January 25 2012 10:25 GMT
#90
The SC2BW version for match point is really well made, played lot on it
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
BrosephBrostar
Profile Blog Joined December 2009
United States445 Posts
January 25 2012 12:15 GMT
#91
On the subject of SC2 maps I think a big factor is the role tournament organizers play. Even though Blizzard has claimed that tournaments are free to use whatever maps they want, it feels like they all want to stay pretty close to the ladder pool as a consideration for amateur and semi-pro players (ie everyone that isn't in a Korean team). I think SC2 is going to be stuck with Dustin Browder's idea of good maps until the community abandons the idea that laddering is an acceptable way to practice for tournaments.
RageCommodore
Profile Joined September 2011
Germany912 Posts
Last Edited: 2012-01-25 12:48:01
January 25 2012 12:47 GMT
#92
On January 25 2012 21:15 BrosephBrostar wrote:
On the subject of SC2 maps I think a big factor is the role tournament organizers play. Even though Blizzard has claimed that tournaments are free to use whatever maps they want, it feels like they all want to stay pretty close to the ladder pool as a consideration for amateur and semi-pro players (ie everyone that isn't in a Korean team). I think SC2 is going to be stuck with Dustin Browder's idea of good maps until the community abandons the idea that laddering is an acceptable way to practice for tournaments.


Well, the focus is starting to shift right now. Many tournaments start to use community maps now (like NASL, IPL and the ESL) that are radically different from Blizzard maps. My favorite right now is Atlantis Spaceship (Blizzard would NEVER make something like that. There are no rocks :p). I'm not sure if it's even remakeable in BW though (mainly because of the reich vespene geysers).
BW: sGs.sTaRfaLL SC2: MarojiN | fan of: Darkforce, DBS, Last, Mvp, BoguS/InnoVatioN | Executer vs Choosy on Gladiator - Never forget T-T
zul
Profile Blog Joined February 2010
Germany5427 Posts
January 25 2012 13:14 GMT
#93
taldarim altar and shattered temple look really good
keep it deep! @zulison
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 25 2012 14:03 GMT
#94
On January 25 2012 18:52 Ribbon wrote:
Show nested quote +
On January 25 2012 16:47 mizU wrote:
LOL this would be so funny on BW.


I'm glad you think so, because I 100% intend to sponsor a tournament on these maps.

I'm trying to decide if I should do that soon, or wait for any revisions to be made and do my other idea of "Zerg-only invitational; Spires banned".

If you're serious, please no. These maps are badddddddd quality. Seriously. I could cook up a half-decent Tal'darim altar but it's a bad idea to use these maps. No offense to the creator.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 25 2012 16:37 GMT
#95
lol the rocks
WriterXiao8~~
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
January 25 2012 20:03 GMT
#96
While these do look like the sc2 maps, I imagine they will be heavily imbalanced good luck though, BW maps are infintely better.
I don't need luck, luck is for noobs, good luck to you though
EdSlyB
Profile Blog Joined September 2010
Portugal1621 Posts
January 25 2012 20:51 GMT
#97
They look great! Where's Steppes of War??

^^
aka Wardo
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