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SC2 to BW map conversions pack - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 Next All
TheDoK666
Profile Joined May 2010
France179 Posts
January 22 2012 14:36 GMT
#41
well scrap station from BW to SC2 back to BW xD
pwet
TheShimmy
Profile Joined January 2011
United States1808 Posts
January 22 2012 15:27 GMT
#42
Bleh..

I'll stick to my BW maps for fear of inbalance.

Still I highly commend you on this effort and the hard work it undoubtedly took.
Hyvaa #1 Fan. Gogo STX, Dear, Bogus, Classic, and Mini! Always a BW fan!
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
January 22 2012 15:31 GMT
#43
lol also, was scrap station based off the map Paranoid Android ?

http://www.teamliquid.net/tlpd/korean/maps/124_Paranoid_Android
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 22 2012 20:52 GMT
#44
On January 22 2012 19:39 SiaBBo wrote:
They look very weird. If would never play these in BW cuz they look very imba and will not just work. I hope you put some more effor like decorating the map and don't just rush to finish, it really looks like you made these maps in 10 minutes. These maps are just too tight to play in BW and ofcourse there is some positional imbalances.

Found one Scrap Station too:

[image loading]

wow this one actually looks pretty decent, just need to fix the left side ramp a bit to allow a forge-fe (right side looks possible) and put cc-block minerals on the islands, and this could be a semi-interesting map to play on
Writerptrk
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
January 22 2012 21:01 GMT
#45
Whats funny about that is scrap station is a horrible map in SC2. I don't think any games have been played on it in something like a year now? Might be longer than that.

Also I thought those two islands had destroyable rocks with a path, not a full island? Or have I just not played scrap station in too long.
Descolada in everything not TL/Starcraft
Quotidian
Profile Joined August 2010
Norway1937 Posts
January 22 2012 21:05 GMT
#46
On January 22 2012 21:33 BrosephBrostar wrote:
When you compare the SC2 maps to current BW ones it really makes you wonder what happened to the SC2 mapmakers' creativity. It's like they all caught some kind of disease from Blizzard.



it's largely because of vP match-ups (especially pvp.) Things like warp-in and gateway rushes means that you can't really stray away from the highground main/small choke set-up. There's a lot of talk about maps like tal darim being bad maps because of this. To be honest though, I don't see what's so amazingly creative about BW maps either.
RoninShogun
Profile Joined November 2010
United States315 Posts
January 22 2012 21:09 GMT
#47
It looks really weird to see the last map you have there, know it is supposed to be BW "Lost Temple," and yet the 1'oclock player isn't taking his natural towards the 6'oclock.
I'll love you forever, Lost Temple
Artosis: Yeah I was gonna probe rush but someone did that yesterday
BrosephBrostar
Profile Blog Joined December 2009
United States445 Posts
Last Edited: 2012-01-22 23:07:33
January 22 2012 23:05 GMT
#48
On January 23 2012 06:05 Quotidian wrote:
Show nested quote +
On January 22 2012 21:33 BrosephBrostar wrote:
When you compare the SC2 maps to current BW ones it really makes you wonder what happened to the SC2 mapmakers' creativity. It's like they all caught some kind of disease from Blizzard.



it's largely because of vP match-ups (especially pvp.) Things like warp-in and gateway rushes means that you can't really stray away from the highground main/small choke set-up. There's a lot of talk about maps like tal darim being bad maps because of this. To be honest though, I don't see what's so amazingly creative about BW maps either.


A lot of BW maps are pretty standard too, but there's some cool ones every once in a while like Triathlon or this season's Chain Reaction.
Kiett
Profile Blog Joined March 2011
United States7639 Posts
January 22 2012 23:08 GMT
#49
On January 23 2012 08:05 BrosephBrostar wrote:
Show nested quote +
On January 23 2012 06:05 Quotidian wrote:
On January 22 2012 21:33 BrosephBrostar wrote:
When you compare the SC2 maps to current BW ones it really makes you wonder what happened to the SC2 mapmakers' creativity. It's like they all caught some kind of disease from Blizzard.



it's largely because of vP match-ups (especially pvp.) Things like warp-in and gateway rushes means that you can't really stray away from the highground main/small choke set-up. There's a lot of talk about maps like tal darim being bad maps because of this. To be honest though, I don't see what's so amazingly creative about BW maps either.


A lot of BW maps are pretty standard too, but there's some pretty cool ones every once in a while like Triathlon or this season's Chain Reaction.

It'd be pretty funny if a SC2 map came out that had neutral motherships hovering around the map, concealing the... the... oh wait. No lurkers eggs T_T
Writer:o
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 22 2012 23:19 GMT
#50
Well, expect to see a tournament on these maps soon .

These are really neat!

On January 22 2012 14:10 GhandiEAGLE wrote:
It is funny how lame these maps look when compared to actual, good BroodWar maps... XD


Maybe one day Sc2 will catch on, I'm hoping they do!


Well, most of these are the Blizzard map pool, and the old blizzard maps at that.

On January 22 2012 18:39 Talin wrote:
Only Tal Darim looks like an "acceptable" BW map at first sight, most of the others look like Python/LT clones or some of those obscure maps from early 2000s.

It would be interesting to see some of the newer maps like Cloud Kingdom.


Tal'Darim was one of the first GSL maps. It was explicitly designed to emulate/rip off BW maps because no one really knew how to make good SC2 maps, but Steppes of War was clearly not cutting it. A lot of the new SC2 maps are based off BW maps, still (Daybreak is Tiamat, etc).

On January 22 2012 21:33 BrosephBrostar wrote:
When you compare the SC2 maps to current BW ones it really makes you wonder what happened to the SC2 mapmakers' creativity. It's like they all caught some kind of disease from Blizzard.


All these maps ARE blizzard. GSL Maps are generally better. Though, if you're going to do SC2 maps, I want the really REALLY awful ones like Blistering Sands.
NEXUS6
Profile Joined July 2011
United States413 Posts
January 22 2012 23:29 GMT
#51
On January 23 2012 06:01 Coriolis wrote:
Whats funny about that is scrap station is a horrible map in SC2. I don't think any games have been played on it in something like a year now? Might be longer than that.

Also I thought those two islands had destroyable rocks with a path, not a full island? Or have I just not played scrap station in too long.

It is indeed a terrible map in sc2 and everyone pretty much agrees upon this. It was taken out of all map pools quite a while ago.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 22 2012 23:39 GMT
#52
On January 23 2012 06:05 Quotidian wrote:
To be honest though, I don't see what's so amazingly creative about BW maps either.

cmon, that's just ignorant. Almost all standard mapping concepts used in SC2 come from BW pro-maps, which is the fruit of almost a decade of map-making and testing. Just because most standard maps don't feature destructible rocks all over the place doesn't mean it's not creative.
Writerptrk
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
January 22 2012 23:53 GMT
#53
On January 22 2012 16:59 Blackrobe wrote:
Have you ever tried to do the reverse and change some BW maps to SC2?

Such as those used in '11-'12 proleague pool? :D
http://www.teamliquid.net/forum/viewmessage.php?topic_id=284827

Hehe, I have literally ZERO experience with the SC2 map editor. There are plenty of more qualified mapmakers out there to do that job lol. The version of Circuit Breaker that is being used in the SC2BW mod is particularly awesome.

On January 22 2012 20:50 Boundz(DarKo) wrote:
Show nested quote +
On January 22 2012 14:16 alffla wrote:
On January 22 2012 14:10 GhandiEAGLE wrote:
It is funny how lame these maps look when compared to actual, good BroodWar maps... XD


Maybe one day Sc2 will catch on, I'm hoping they do!


lLOL yea.. they look like maps from the beginnings of BW. or worse.

You have to give it to the editor too... ofc. the maps look bad without doodads and detailed mapping.


Edit: I am a really good mapmaker but I don't see why converting SC2 maps into BW is a good idea unless they start producing some interesting maps for SC2(in comparison to BW mapping.)

Well, it was never really a serious venture, just something I did when bored over the summer. I never really wanted to prove a point or anything. I just wanted to do something cool that few other people have done already, and mapmaking is actually kinda fun in it's own weird way.

On January 22 2012 16:05 konadora wrote:
So tempted to work on some of these maps :3

Haha, you should. Didn't you remake Kulas Ravine a while back? That was pretty cool.


On January 23 2012 05:52 ArvickHero wrote:
Show nested quote +
On January 22 2012 19:39 SiaBBo wrote:
They look very weird. If would never play these in BW cuz they look very imba and will not just work. I hope you put some more effor like decorating the map and don't just rush to finish, it really looks like you made these maps in 10 minutes. These maps are just too tight to play in BW and ofcourse there is some positional imbalances.

Found one Scrap Station too:

[image loading]

wow this one actually looks pretty decent, just need to fix the left side ramp a bit to allow a forge-fe (right side looks possible) and put cc-block minerals on the islands, and this could be a semi-interesting map to play on

Hmmm, I think that version of Scrap Station is based on the outdated version of Scrap Station from the SC2 Alpha or something. It doesn't really match up to the most current ladder version, though it looks fantastic.

On January 23 2012 08:19 Ribbon wrote:
Well, expect to see a tournament on these maps soon .

These are really neat!

Hehe, that would be really cool, though I would be feeling a strange mix of being flattered and embarrassed since tbh my rendition of these maps are really BAAAAAAAD. A tournament would be awesome, but think it would be best to hold it on some maps that have some semblance of balance rather than on these abominations that I had created haha.

However, if you really want to use these maps for a tournament, then I would be more than happy to let you. The modest guy in me is just screaming in my head about how amateur and imbalanced these maps are rofl.
ㅇㅅㅌㅅ
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 22 2012 23:57 GMT
#54
On January 23 2012 08:53 eviltomahawk wrote:
Show nested quote +
On January 22 2012 16:59 Blackrobe wrote:
Have you ever tried to do the reverse and change some BW maps to SC2?

Such as those used in '11-'12 proleague pool? :D
http://www.teamliquid.net/forum/viewmessage.php?topic_id=284827

Hehe, I have literally ZERO experience with the SC2 map editor. There are plenty of more qualified mapmakers out there to do that job lol. The version of Circuit Breaker that is being used in the SC2BW mod is particularly awesome.


Back when they were called ICCUP, ESV did a lot of SC2 ports of BW maps. The SC2 version of Match Point got a day[9] daily analyzing why BW maps and BW-style maps were more interesting that the SC2 maps of the time. There aren't really any good "SC2" maps, yet. There are only BW maps that have been tweaked for SC2.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
January 23 2012 00:01 GMT
#55
On January 23 2012 08:57 Ribbon wrote:
Show nested quote +
On January 23 2012 08:53 eviltomahawk wrote:
On January 22 2012 16:59 Blackrobe wrote:
Have you ever tried to do the reverse and change some BW maps to SC2?

Such as those used in '11-'12 proleague pool? :D
http://www.teamliquid.net/forum/viewmessage.php?topic_id=284827

Hehe, I have literally ZERO experience with the SC2 map editor. There are plenty of more qualified mapmakers out there to do that job lol. The version of Circuit Breaker that is being used in the SC2BW mod is particularly awesome.


Back when they were called ICCUP, ESV did a lot of SC2 ports of BW maps. The SC2 version of Match Point got a day[9] daily analyzing why BW maps and BW-style maps were more interesting that the SC2 maps of the time. There aren't really any good "SC2" maps, yet. There are only BW maps that have been tweaked for SC2.

That SC2 version of Match Point is pretty good. I played on it a few times in SC2BW, and it's really well-done. I liked how they fixed the ramp layout that was slightly weird in the original BW version.
ㅇㅅㅌㅅ
RageCommodore
Profile Joined September 2011
Germany912 Posts
January 23 2012 00:11 GMT
#56
Could you do Cloud Kingdom? I think that map would be really interesting to see in bw
BW: sGs.sTaRfaLL SC2: MarojiN | fan of: Darkforce, DBS, Last, Mvp, BoguS/InnoVatioN | Executer vs Choosy on Gladiator - Never forget T-T
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
January 23 2012 00:20 GMT
#57
Pretty fun to play around on, when I first loaded up Metalopolis I was like "oh shit did I load the wrong map, its all pasture here!". Once I scouted I got the picture though, well done on these! ^^
FlaShFTW
Profile Blog Joined February 2010
United States10268 Posts
January 23 2012 00:25 GMT
#58
LOL!!! PvZ is gonna be impossible on some maps. Therefore, I recommend... THE LML BUILD!!!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=263460
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
jax1492
Profile Joined November 2009
United States1632 Posts
January 23 2012 00:27 GMT
#59
wow, nice work
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
January 23 2012 04:40 GMT
#60
I didn't think the Blizzard maps could look even worse in any way than they do in SC2 :D

Cool project though. I was still waiting for konadoras mappack :s
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
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