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SC2 to BW map conversions pack - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 Next All
arterian
Profile Joined September 2010
Canada1157 Posts
January 22 2012 06:35 GMT
#21
Wow this is so fucking cool.
http://www.twitch.tv/arterian
Whisperkill
Profile Joined December 2010
Canada76 Posts
January 22 2012 07:05 GMT
#22
It's pretty funny that Lost Temple v.sc2 --> bw doesn't really look like the old Lost Temple lol.
RIP 우정호, best broodwar player.
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
January 22 2012 07:05 GMT
#23
So tempted to work on some of these maps :3
POGGERS
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
January 22 2012 07:07 GMT
#24
Metalopolis close positions = HELLO MUTA!
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
sour_eraser
Profile Joined March 2011
Canada932 Posts
Last Edited: 2012-01-22 07:11:57
January 22 2012 07:09 GMT
#25
My eyes have decieved me :/
"What's the f*cking point of censoring a letter if everyone and their mother knows what it stands for.... F*cking morons"
hellbound
Profile Joined April 2010
United Kingdom2242 Posts
Last Edited: 2012-01-22 10:06:57
January 22 2012 07:10 GMT
#26
On January 22 2012 13:52 lyAsakura wrote:
tank imba



User was warned for this post

Edit: Noooooooo my first offence on TL goodbye pristine record...
Louuster
Profile Joined November 2010
Canada2869 Posts
January 22 2012 07:14 GMT
#27
1 and 2 oclock mains on Metal look really really close lol
Kim Taek Yong fighting~
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
January 22 2012 07:19 GMT
#28
On January 22 2012 16:14 Louuster wrote:
1 and 2 oclock mains on Metal look really really close lol

As I said, my mapmaking skills are quite mediocre :3

Maybe I should work for Blizzard haha
ㅇㅅㅌㅅ
thenexusp
Profile Joined May 2009
United States3721 Posts
January 22 2012 07:46 GMT
#29
By the way, I don't think you should actually put more minerals in the high-yield expansion places. SC2 balances the high-yield expansions by the fact that they typically only have 6 patches, so the saturated income is the same (just requires less workers to saturate). I think it would be better if you just treated them as normal expos.

Also, having all those xel'naga temples everywhere is really hilarious.
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
January 22 2012 07:58 GMT
#30
These are so cute :3 Metal and Tal'darim look really good IMO!

Dustin Browder is very glad you kept all the destructible debris.
Blackrobe
Profile Joined August 2010
United States806 Posts
January 22 2012 07:59 GMT
#31
Have you ever tried to do the reverse and change some BW maps to SC2?

Such as those used in '11-'12 proleague pool? :D
http://www.teamliquid.net/forum/viewmessage.php?topic_id=284827
"To make no mistakes is not in the power of man; but from their errors and mistakes the wise and good learn wisdom for the future."
Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
January 22 2012 08:04 GMT
#32
Nice. I was looking forward to these ever since I first joined TL. I started with SC2 but switched to BW pretty soon and got quite discouraged by not knowing any of the maps. Now finally I can put them into use. Thanks for the hard work!
En Taro Violet
Sinedd
Profile Joined July 2008
Poland7052 Posts
January 22 2012 08:33 GMT
#33
those maps look more than weird in BW...
T H C makes ppl happy
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
January 22 2012 09:31 GMT
#34
XNC and meta look the coolest. XNC because I haven't seen a BW map with that layout and meta cuz of the terrain.
Also Tal Darim for the center... Holyyy fuck that looks cool.
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
January 22 2012 09:39 GMT
#35
Only Tal Darim looks like an "acceptable" BW map at first sight, most of the others look like Python/LT clones or some of those obscure maps from early 2000s.

It would be interesting to see some of the newer maps like Cloud Kingdom.
SiaBBo
Profile Joined February 2011
Finland133 Posts
January 22 2012 10:39 GMT
#36
They look very weird. If would never play these in BW cuz they look very imba and will not just work. I hope you put some more effor like decorating the map and don't just rush to finish, it really looks like you made these maps in 10 minutes. These maps are just too tight to play in BW and ofcourse there is some positional imbalances.

Found one Scrap Station too:

[image loading]
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
Last Edited: 2012-01-22 11:52:24
January 22 2012 11:50 GMT
#37
On January 22 2012 14:16 alffla wrote:
Show nested quote +
On January 22 2012 14:10 GhandiEAGLE wrote:
It is funny how lame these maps look when compared to actual, good BroodWar maps... XD


Maybe one day Sc2 will catch on, I'm hoping they do!


lLOL yea.. they look like maps from the beginnings of BW. or worse.

You have to give it to the editor too... ofc. the maps look bad without doodads and detailed mapping.


Edit: I am a really good mapmaker but I don't see why converting SC2 maps into BW is a good idea unless they start producing some interesting maps for SC2(in comparison to BW mapping.)
sheaRZerg
Profile Blog Joined June 2009
United States613 Posts
January 22 2012 11:56 GMT
#38
lol...SC2 maps have such tiny bases, it would suck playing bw terran on almost all of these.

Also....isnt remaking lost temple a little redundant ;P
"Dude, just don't listen to what I say; listen to what I mean." -Sean Plott
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
January 22 2012 12:01 GMT
#39
On January 22 2012 20:56 sheaRZerg wrote:
lol...SC2 maps have such tiny bases, it would suck playing bw terran on almost all of these.

Also....isnt remaking lost temple a little redundant ;P

You'd have to fix a lot of tiny things to make it work, but that doesn't have to change the maps structure. But there are no interesting SC2 mapping concepts as of yet... I mean compare it to the BW mapping scene, there is no reason to start converting maps at all.
BrosephBrostar
Profile Blog Joined December 2009
United States445 Posts
January 22 2012 12:33 GMT
#40
When you compare the SC2 maps to current BW ones it really makes you wonder what happened to the SC2 mapmakers' creativity. It's like they all caught some kind of disease from Blizzard.
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