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[G] Hellokitty's 7 Gate Blink All-in PvZ build

Forum Index > StarCraft 2 Strategy
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1 2 3 4 5 6 7 8 Next All
hellokittySC2
Profile Joined September 2009
United States395 Posts
Last Edited: 2012-09-28 18:20:21
June 12 2012 13:46 GMT
#1
7 Gate Blink Stalker All-In

[image loading]

Hello all, my name is Hellokitty, I am currently a high grandmasters on NA, recently picked up by team Area51 and I am here to share with you my 2 base blink stalker all in vs zergs(80%+ win ratio). WCS top 8 USA.

Sasquatch: This build has a really powerful timing and is extremely versatile vs almost all zerg builds.


The Build
+ Show Spoiler +

9 Pylon
11 Probe (chrono)
13 Probe (chrono)
14 Forge (send 12th probe out)
15 Pylon (at opponent's natural if you don't scout gas or fast pool[non14 pool])
15 Probe (chrono)
18 Nexus(~3:10)
18 Cannon
19 Probe (chrono+ queue up 2nd probe)
At this point, you should have 20/18 supply because their zergling kills your pylon at their natural.
20 Gateway(~3:50)
20 Pylon
take double assimilators
21 Probe (chorno)
~this is the last time you're going to spend chrono on probes.
once gateway's done, make core, zealot Right away.
+1 weapon is usually around the 29/36 supply, chrono it once.
at 30/36 or 32/36 supply, drop another pylon (in your main if you haven't done so)
as core finishes, chorno core for warpgate research, chrono out stalker.
~at this time, your first zealot should be out of your base to scout and micro to kill as many lings as possible.
at ~38-39/44 supply, drop down 3 more gateways, continue to chrono on cybercore for warpgate research.(6:25-6:30)
queue a sentry back home while continue to make probes this entire time.
drop down another pylon(at home) so that you won't be supply blocked around 42/44 marker.
at around 44/44 drop down twilight council, take double gas at natural.
drop down 1 pylon around enemy's 3rd(your probe should already in position since your zealot and stalker gives you map control)
as soon as warpgate is finished, warp in 4 zealots at their 3rd (this lines up perfectly with +1 upgrade, assimilators, and twilight council, so this is really hectic for a lot of multitaskers)
send the 5 zealots + stalker into their 3rd (usually hits around 7:50-8:05)
send probes into the 2 gas at natural as soon as possible, get +2 upgrade(chrono all spend on that) get blink(1 chrono) make another pylon at main, use the sentry to kill the overlord in your base, warp in 4 more sentries.
note: 1 key mistake players make is that they overly micro their zealots, causing their macro to slip around this time.
after warping in 4 sentries (total 5), drop down 3 more gateways and 1-2 more pylons, warp next round of 4 stalkers.(the attack should hit at around 10:20-10:40 mark)

note : Both of your bases should be saturated with 22 probes total(including gas mining), 1 or 2 extra probes wouldn't be bad, but just make sure you check both, this is usually around 60 supply mark? right before you get your 4 sentries. And you stop making probes period.

make pylons and make pure stalkers afterwards


The Big Picture:
+ Show Spoiler +

You're hitting the zerg with 5 zealot and 1 stalker pressure when they have around 40 drones, this forces them to make roaches and zerglings instead of drones, this delays their economy and often forces them to miss some larva injects and micro so their drones and queens don't die.

Your next follow up will deal a lot of damage because the zerg's economy is still on recovery mode(50-60 drones) and if they get greedy with teching it's an instant win, and if they don't have good upgrades, blink micro comes out ahead before any major tech's out.


Why this build works?
+ Show Spoiler +
It's a very powerful +2 timing attack with minimum amount of sentries that hits around the 11:00 mark, right before the next round of roaches are out.
It counters almost every single build zergs do such as ling roach, roach, muta, hydra, ling baneling.
It's very Micro based, so the better blink and forcefield micro you have, the better you're going to perform this build.


Replays
+ Show Spoiler +

http://drop.sc/223800
http://drop.sc/191730
http://drop.sc/195721
http://drop.sc/188629
http://drop.sc/185132
http://drop.sc/188625
http://www.twitch.tv/noobeater5/videos (a lot of videos of the FPVOD of this build and streams!)


here is my stream channel if anyone's interested when I perform this build live http://www.teamliquid.net/forum/viewmessage.php?topic_id=335482

This is my first time making a guide, feel free to ask any questions on here via pm or repost, and let me know what I can add onto the guide!

GL HF Protoss, zerg is food with this build :D
twitter.com/hellokittyhots facebook.com/hellokittysc2 hellokitty.278, http://twitch.tv/noobeater5 为中国人在星际上争气!
Xanatoss
Profile Joined May 2010
Germany539 Posts
June 12 2012 13:58 GMT
#2
Your Buildorder does not list the first Gateway.
The chair slowly turns around. You see his face, but it can't be. He's not supposed to be here. Not him. Not a Protoss. Not THAT Protoss. MC says, "Hi Greg, long time no see." You back slowly out of the booth. But you can't. It's already forcefielded.
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
June 12 2012 14:00 GMT
#3
Congrats on the team pick up :o will you include a way for Zergs so that we won't be food.
Eye for an eye make the world go blind - Gandhi
hellokittySC2
Profile Joined September 2009
United States395 Posts
Last Edited: 2012-06-12 14:01:19
June 12 2012 14:00 GMT
#4
oops, sorry T.T just woke up ^.^ updated

to spec : infestors, burrow or just good flank with weaponed roaches or +1 armor lings are pretty good

a lot of positioning is involved for zerg to beat this build
twitter.com/hellokittyhots facebook.com/hellokittysc2 hellokitty.278, http://twitch.tv/noobeater5 为中国人在星际上争气!
BackSideAttack
Profile Joined December 2010
1103 Posts
June 12 2012 14:02 GMT
#5
Didn't you get 5th at WCS recently? Or was that someone else?
hellokittySC2
Profile Joined September 2009
United States395 Posts
June 12 2012 14:02 GMT
#6
yea, 5th-8th
twitter.com/hellokittyhots facebook.com/hellokittysc2 hellokitty.278, http://twitch.tv/noobeater5 为中国人在星际上争气!
BackSideAttack
Profile Joined December 2010
1103 Posts
Last Edited: 2012-06-12 14:04:16
June 12 2012 14:03 GMT
#7
On June 12 2012 23:02 area51Hellokitty wrote:
yea, 5th-8th


Nice! Its good to see new up and coming foreigners in the scene. Do you stream a lot? I bet i could learn a lot from you!!
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
June 12 2012 14:06 GMT
#8
L, did you know, kitties blink.
jamesz123
Profile Joined June 2012
Canada2 Posts
June 12 2012 14:14 GMT
#9
Question-

why spend early chrono on probes to 20? wouldn't it be better to not let that pylon-block finish and wait to chrono until after you secure your second pylon in-base

hellokittySC2
Profile Joined September 2009
United States395 Posts
Last Edited: 2012-06-12 14:20:14
June 12 2012 14:18 GMT
#10
On June 12 2012 23:14 jamesz123 wrote:
Question-

why spend early chrono on probes to 20? wouldn't it be better to not let that pylon-block finish and wait to chrono until after you secure your second pylon in-base


it's to make sure zerg doesnt take a fast expo, your initial scouting probe should be following the zerg so they don't take their 2nd base for as long as possible, this timing works out perfectly if zerg goes 14 pool and gets 4 zerglings, if you chrono right away you will get 20 probes out before your pylon dies, and this is the most optimized way for me to play, of course you wouldn't want to be supply blocked but the extra 2 probes imo works better into the build order.

edit: plus it slows down the zerg's timing, 100 minerals is worked into the equation, if you don't let that pylon finish your +1 timing hits a Bit faster, but your 7 gate will be weaker due to injects.
twitter.com/hellokittyhots facebook.com/hellokittysc2 hellokitty.278, http://twitch.tv/noobeater5 为中国人在星际上争气!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 12 2012 14:26 GMT
#11
Congrats on your WCS run :D
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Rigorous
Profile Joined August 2011
74 Posts
June 12 2012 14:34 GMT
#12
I think there are two issues with this build. 1) lings may deny your proxy, so your 4 gate pressure is slightly delayed. 2) Many zergs have 3-5 roaches at 8 min to defend against 4 gate pressure. This minimal amount of roaches can kite your zlots so that your 4 gate pressure effectively did nothing.

In addition, I am not sure your 40 drone count is accurate at 8 min. I think it can be pushing high 40 and even 50.

I've seen Desrow doing a similar 4-gate build into 7 gate blink on his stream. He would die often. I think he quit doing. I am not sure this build can generate an 80% win rate as long as the zerg defends your initial 4 gate pressure with minimal losses.
hellokittySC2
Profile Joined September 2009
United States395 Posts
June 12 2012 14:41 GMT
#13
On June 12 2012 23:34 Rigorous wrote:
I think there are two issues with this build. 1) lings may deny your proxy, so your 4 gate pressure is slightly delayed. 2) Many zergs have 3-5 roaches at 8 min to defend against 4 gate pressure. This minimal amount of roaches can kite your zlots so that your 4 gate pressure effectively did nothing.

In addition, I am not sure your 40 drone count is accurate at 8 min. I think it can be pushing high 40 and even 50.

I've seen Desrow doing a similar 4-gate build into 7 gate blink on his stream. He would die often. I think he quit doing. I am not sure this build can generate an 80% win rate as long as the zerg defends your initial 4 gate pressure with minimal losses.

yes, the +1 timing shouldn't be scouted, unless you just have terrible zealot and stalker control, your probe and pylon Shouldn't die. if they push for 50, they will take a lot of damage.

and yes, roaches do pop, but you force roaches, and if you do some micro, you can do damage, else just go home and macro if you have less than 200 apm. even if zerg defends first 4 gate pressure with taking No damage, you can still micro your way to victory just by taking the battles at chokes and trap initial units.

again, this is a VERY micro intensive build, if you're having players like Desrow who's micro isn't his forte, it's pretty pointless.
twitter.com/hellokittyhots facebook.com/hellokittysc2 hellokitty.278, http://twitch.tv/noobeater5 为中国人在星际上争气!
Rigorous
Profile Joined August 2011
74 Posts
June 12 2012 14:46 GMT
#14
On June 12 2012 23:41 area51Hellokitty wrote:
again, this is a VERY micro intensive build, if you're having players like Desrow who's micro isn't his forte, it's pretty pointless.


I'm pretty sure desrow didn't invent the build. I'm pretty sure he got it from Koreans as I've seen it on a few other streams. I don't see this as a dominant build. If it had an 80% win rate, you would see it more often. I agree it's micro-oriented, but a minimal amount or roaches (3-5) can stop 4-gate pressure...nothing you can do to micro zlots against roaches on creep. Especially if there is one spine.
ma70
Profile Joined October 2010
253 Posts
June 12 2012 14:57 GMT
#15
Nice. I love micro intense builds like this....I like this a lot more than my variation.
Complete
Profile Joined October 2009
United States1864 Posts
June 12 2012 15:04 GMT
#16
Do you think this is stronger than the immortal/sentry allins versus roach/ling?
hellokittySC2
Profile Joined September 2009
United States395 Posts
June 12 2012 15:07 GMT
#17
On June 12 2012 23:46 Rigorous wrote:
Show nested quote +
On June 12 2012 23:41 area51Hellokitty wrote:
again, this is a VERY micro intensive build, if you're having players like Desrow who's micro isn't his forte, it's pretty pointless.


I'm pretty sure desrow didn't invent the build. I'm pretty sure he got it from Koreans as I've seen it on a few other streams. I don't see this as a dominant build. If it had an 80% win rate, you would see it more often. I agree it's micro-oriented, but a minimal amount or roaches (3-5) can stop 4-gate pressure...nothing you can do to micro zlots against roaches on creep. Especially if there is one spine.

thats why you back off or target fire drones + queens, any drone + queen = win
twitter.com/hellokittyhots facebook.com/hellokittysc2 hellokitty.278, http://twitch.tv/noobeater5 为中国人在星际上争气!
Rigorous
Profile Joined August 2011
74 Posts
June 12 2012 15:12 GMT
#18
On June 13 2012 00:07 area51Hellokitty wrote:
thats why you back off or target fire drones + queens, any drone + queen = win


But if you back off, then you are way behind because you opened 4-gate. I don't see many pros opening with 4-gate pressure anymore, because if you don't do any damage, you are way behind.
Sated
Profile Blog Joined March 2011
England4983 Posts
June 12 2012 15:13 GMT
#19
--- Nuked ---
Maxamix
Profile Joined January 2012
Canada165 Posts
June 12 2012 15:14 GMT
#20
Plat/diamond zerg here
I have a practice buddy, Slidetalentz NA master, which used this build a couple of time against me. Even after doing some research and playing against this build many times in a row, i still cannot defeat it. I just feel like the timing push is increadable and you can't get infestors to nullify the blink fast enough. I have tried many things. Mad props for the guide and build, even if i am a Z.
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