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GSTL controversy [Spoiler alert]

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Clogon
Profile Joined August 2010
45 Posts
Last Edited: 2012-04-08 12:47:02
April 08 2012 12:31 GMT
#1
There are a lot of people arguing about the dc that happened but no one actually taking screenshots or anything to argue their point so here are some screens to show MY point of view:

The regame was well deserved.

MKP had 2 vikings, 6~8 Marauders and 6~8 marines in production vs 7 zelots and 2 stalkers and a warp prism. All of Partings other units were at his main with no foward pylons.

but there were units on the production facilities!!!!


Attacking tech labs and berely denting the racks... <.< I don't see any burning buildings do you?

Before the battle:
http://i.imgur.com/7sud9.jpg

After the battle:
http://i.imgur.com/NnFAU.jpg

DC:
http://i.imgur.com/z0rLJ.jpg

Edit:

On April 08 2012 21:45 Clogon wrote:
Show nested quote +
On April 08 2012 21:42 mumming wrote:
http://i.imgur.com/LPFZa.jpg


That means nothing when only 7 zealots and 2 stalkers were attacking MKP's foward racks and the rest were at home.

"If Dota teaches you anything it’s that Disney isn’t real. You’ll work really hard, you’ll let your carry farm, and then he’ll throw for no reason at 60 minutes and I’m ready for that throw." -SirActionSlacks
BadgerBadger8264
Profile Joined March 2011
Netherlands409 Posts
Last Edited: 2012-04-08 12:44:09
April 08 2012 12:39 GMT
#2
MKP had 2 vikings, 6~8 Marauders and 6~8 marines in production vs 7 zelots and 2 stalkers and a warp prism. All of Partings other units were at his main with no foward pylons.

The key here is in production. All of MKP's units would've come out one by one and by the time they would've been all out Partings main force (18 zealots, 6 stalkers and 6 high templar), which was much bigger than MKP's reinforcements, would have been there already. You're trying to make it sound much closer than it actually was by comparing MKP's production and only taking Parting's force that was in the screenshot, not his entire force that was coming to the fight (plus any potential reinforcements, he had the WP after all).

I think the regame was sort of deserved because he wasn't as far down that it was a guaranteed loss, but I don't think it's really arguable that Parting was far ahead of MKP and would've likely won. The DC was a true shame considering
+ Show Spoiler +
MKP went on to win the whole match, which wouldn't have happened if Parting would've won this match, so the DC effectively won the whole GSTL for Prime. Parting was very exhausted the second game, understandably considering he had played 3 games already and dealing with a DC is tiring, which led to MKP's easy win in the second game.


Oh well, lets hope Blizzard finally takes the hint and implements saving or reconnecting to multiplayer games (because, lets face it, they will never implement LAN)
Mordiford
Profile Joined April 2011
4448 Posts
Last Edited: 2012-04-08 12:42:06
April 08 2012 12:40 GMT
#3
I don't think this needs a new thread, it would be a rinse and repeat of what already has 50 pages in the GSTL Grand Finals LR thread.

Also, your numbers are wrong. Parting had way more zealots, more Stalkers, High Templars farther away.

MarineKing had 3 marauders and 6 vikings.

I don't think MarineKing deserved a flat re-game, he would have lost that game 9 times out of 10. They should have extended it to a Bo3 and had Parting start up 1-0.

On April 08 2012 21:39 BadgerBadger8264 wrote:
Show nested quote +
MKP had 2 vikings, 6~8 Marauders and 6~8 marines in production vs 7 zelots and 2 stalkers and a warp prism. All of Partings other units were at his main with no foward pylons.

The key here is in production, they will all come out one by one and by the time they're all out partings main force, that was much bigger than MKP's reinforcements, would have been there already. I think the regame was sort of deserved because he wasn't as far down that it was a guaranteed loss, but I don't think it's really arguable that Parting was far ahead of MKP and would've likely won. The DC was a true shame considering
+ Show Spoiler +
MKP went on to win the whole match, which wouldn't have happened if Parting would've won this match, so the DC effectively won the whole GSTL for Prime. Parting was very exhausted the second game, understandably considering he had played 3 games already and dealing with a DC is tiring, which led to MKP's easy win in the second game.


Oh well, lets hope Blizzard finally takes the hint and implements saving or reconnecting to multiplayer games (because, lets face it, they will never implement LAN)


Exhaustion is crappy argument in my opinion. These guys play tons of games for extended periods of time, three games isn't enough to have a significant impact. Him being rattled by the situation would likely be more relevant.
Clogon
Profile Joined August 2010
45 Posts
April 08 2012 12:41 GMT
#4
The point is the game did not and COULD NOT end right there and then. Even if he was ~30 supply ahead, 1 wrong engagement and parting would have easily lost just like any other PVT.
"If Dota teaches you anything it’s that Disney isn’t real. You’ll work really hard, you’ll let your carry farm, and then he’ll throw for no reason at 60 minutes and I’m ready for that throw." -SirActionSlacks
Cloudsong
Profile Joined October 2010
Luxembourg69 Posts
April 08 2012 12:41 GMT
#5
On April 08 2012 21:40 Mordiford wrote:
I don't think this needs a new thread, it would be a rinse and repeat of what already has 50 pages in the GSTL Grand Finals LR thread.

Also, your numbers are wrong. Parting had way more zealots, more Stalkers, High Templars farther away.

MarineKing had 3 marauders and 6 vikings.

I don't think MarineKing deserved a flat re-game, he would have lost that game 9 times out of 10. They should have extended it to a Bo3 and had Parting start up 1-0.

Extending to a best of 3 wouldve been one way to go. The remake wasn't the right decision imo.
GG
mumming
Profile Joined June 2010
Faroe Islands256 Posts
April 08 2012 12:42 GMT
#6
http://i.imgur.com/LPFZa.jpg
Mordiford
Profile Joined April 2011
4448 Posts
April 08 2012 12:44 GMT
#7
On April 08 2012 21:41 Cloudsong wrote:
Show nested quote +
On April 08 2012 21:40 Mordiford wrote:
I don't think this needs a new thread, it would be a rinse and repeat of what already has 50 pages in the GSTL Grand Finals LR thread.

Also, your numbers are wrong. Parting had way more zealots, more Stalkers, High Templars farther away.

MarineKing had 3 marauders and 6 vikings.

I don't think MarineKing deserved a flat re-game, he would have lost that game 9 times out of 10. They should have extended it to a Bo3 and had Parting start up 1-0.

Extending to a best of 3 wouldve been one way to go. The remake wasn't the right decision imo.


In a comparison between a re-game and giving Parting a win in that position, I might have also chosen the re-game.

Ideally, they would extend it to a Bo3 though. Not sure what other "ways to go" there would be in that kind of a situation, but that's all I can think of.
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
April 08 2012 12:45 GMT
#8
It's hard to say who would have won, everything would be a lot easier though if blizzard just enabled a save function to sc2
You should build a turtle fence!
Clogon
Profile Joined August 2010
45 Posts
April 08 2012 12:45 GMT
#9
On April 08 2012 21:42 mumming wrote:
http://i.imgur.com/LPFZa.jpg


That means nothing when only 7 zealots and 2 stalkers were attacking MKP's foward racks and the rest were at home.
"If Dota teaches you anything it’s that Disney isn’t real. You’ll work really hard, you’ll let your carry farm, and then he’ll throw for no reason at 60 minutes and I’m ready for that throw." -SirActionSlacks
EnderSword
Profile Joined September 2010
Canada669 Posts
April 08 2012 12:46 GMT
#10
Ya, this will probably get locked. I don't think adding screenshots of something we all saw, and by now have reviewed in a VOD like 10 times, really adds to it.

I do think Parting had broken him, and behind everything, Parting's econ was hitting the out of control point because all fighting was on MKP's side.

It's a shame too that the re-game had almost all the same initial actions, with none of MKP's initial errors from the first game.

Bronze/Silver/Gold level Guides - www.youtube.com/user/EnderSword
iGX
Profile Joined June 2010
Australia414 Posts
April 08 2012 12:47 GMT
#11
On April 08 2012 21:31 Clogon wrote:
MKP had 2 vikings, 6~8 Marauders and 6~8 marines in production vs 7 zelots and 2 stalkers and a warp prism. All of Partings other units were at his main with no foward pylons.


he had a warp prism and it was already well on its way to the base. you may say that the vikings can take it out easily but he had enough stalkers to defend that.

i'm not doubting MKP's skill in general and i think he would've taken prime far but i reckon that dc should've been victory for startale based on the score and the graphs in the score screen.
When your bases are ashes...then you have my permission to "GG".
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
April 08 2012 12:48 GMT
#12
If Dustin still holds on to the point of no LAN or tournament mode then god help blizzard. It was so disappointing to see the DC. The only counter argument is that LoL requires internet therefore SC2 should be fine but in reality its an issue that could be avoided and one that has come up before
FlashDave.999 aka Star
Hiea
Profile Joined March 2012
Denmark1538 Posts
April 08 2012 12:48 GMT
#13
Parting were camping 3rax, MKP still had many more rax at his 3rd/main, starport at his natural, and his economy untouched.

PartinG had a clear advantage, but the game wasnt over, he had few units at MKP that could be outmicroed, his other units shown in the unit tab was cross map.

PartinG would most likely have won later if he regrouped and then attacked before MKP could build up anything, but if the DC happened 3 minutes earlier, I believe MKP was up 50 supply, he got over confident and threw the lead away, the exact same thing could happen for PartinG, as MKP wasn't dying within the next 2 minutes for sure.
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
April 08 2012 12:58 GMT
#14
People are forgetting something - in Starcraft, there is a precedent where a re-game occurs if the result is not 100%. The referee ruled that it was not 100% and hence the re-game. It is obvious that Parting had a clear advantage - however, wins are not awarded for clear advantage.

However, I would agree that wins should be awarded on clear wins however, but the tournament needs to specify this clearly beforehand.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
April 08 2012 13:01 GMT
#15
in game 1, parting used feedback on both medivacs before morphing to an archon when MKP did the timing attack with +1 attack, stim, and 2 medivacs. in this game he deflected the timing attack after a long battle while trading decently.

i thought the feedbacks were genius because it pretty much negates the effect of the medivacs

but.. in game 2, he didnt use the feedback and instead just morphed the archon ahead of time. coincidentally, in this game the timing attack hurt alot
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
Hevad Khan
Profile Joined May 2009
United States158 Posts
April 08 2012 13:02 GMT
#16
Decision was terrible. Effectively, they gave the #1 player in the world a second chance at life, and there is no way in hell he loses on a regame. In all scenarios he loses that game within a minute of the disconnect occuring so I don't think there is even much argument to say MKP might have won there, but moreover the logistics of what is the right decision to make.

I believe the best decision here would have been to award MKP with a loss, but not to add it to the win tally for team Startale. If they kept the score at 2-1 and just eliminated MKP I feel like it satisfies both parties in some ways, while favoring startale more b/c it was very evident MKP was about to die so parting deserves the right to have taken out MKP. I really would have liked to listen in on what those referees were talking about that lasted so long to finally arrive at the most unfair decision

My friend who never bets on sports decided to tail my 2k bet with his own 300 I put on startale only to find out that not only was this the sickest bet ever since parting all-killed the best 3 players on prime, but the reason he still lost is b/c of a disconnect occuring at a live event (lol)
Destructicon
Profile Blog Joined September 2011
4713 Posts
April 08 2012 13:05 GMT
#17
I said it once but I'll say it again, MKP's situation was far from a clear defeat.

PartinG was scattered, he had a minimum of units attacking MKP's base.
PartinG was forced to warp units at home because he didn't have a forward pylon, while MKP's production was about to pop.

PartinG had his Warp Prism out of position in MKP's nat or main, I saw go up there in the heat of battle. It would have been sniped by vikings quickly, and even if he relocated he couldn't defend it from 6 vikings with so few stalkers actually close by.
PartinG couldn't even warp into MKP's base because he for one had minimum resources and then he had use his warp cycles.

PartinG didn't have his HT with his army and his army was scattered, some in the middle going towards MKP, some in his base.

MKP had the superior position, he was on high ground, with a wall, with SCVs to be pulled to mass repair and slow the zealots.

PartinG's zealots would have worked against him trying to fight up ramps and in chokes, if he would have comited to a frontal assault he would have been wiped out, he had to wait for his reinforcements, which would have bought MKP even more time to regroup.

MKP could afford to sack some SCV's because he still had the backing of MULEs from 5 orbitals.

Now, if PartinG was in the main base, with all of his army, with his Gates ready to warp in and with a Prism right there, I would absolutely say PartinG would have won. But matter of fact, PartinG had none of those advantages. MKP's situation was grim, but he was far from out and he had pulled comebacks from worst.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
scares
Profile Joined December 2010
Germany239 Posts
April 08 2012 13:06 GMT
#18
On April 08 2012 22:01 mishimaBeef wrote:
in game 1, parting used feedback on both medivacs before morphing to an archon when MKP did the timing attack with +1 attack, stim, and 2 medivacs. in this game he deflected the timing attack after a long battle while trading decently.

i thought the feedbacks were genius because it pretty much negates the effect of the medivacs

but.. in game 2, he didnt use the feedback and instead just morphed the archon ahead of time. coincidentally, in this game the timing attack hurt alot


I agree and that shows just how really little things tend to decide matches
Your ad could be here
Noocta
Profile Joined June 2010
France12578 Posts
April 08 2012 13:07 GMT
#19
What is done is done.
We can talk it to death but nothing will change the past now.
" I'm not gonna fight you. I'm gonna kick your ass ! "
jjhchsc2
Profile Joined December 2010
Korea (South)2393 Posts
April 08 2012 13:08 GMT
#20
lol'd
go have a discussion in the lr.
Lee Ssang/ Lee Shin/ Kim Jung Woo/ Kim Min Chul/Jun Tae Yang/Park Soo Ho/Lee Jung Hoon/Choi Sung Hoon/ Moon Sung Won/Park Ji Soo/ Lee Ho Joon/ Jang Min Chul/ Kim Seung Chul/SaSe/IdrA/Ret Fighting! BW4Life
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