GSTL controversy [Spoiler alert] - Page 4
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Gamegene
United States8308 Posts
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winthrop
Hong Kong956 Posts
He is the one will bring you miracle and bring the hope to terran alliance. | ||
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Destructicon
4713 Posts
On April 08 2012 23:34 Gamegene wrote: are people insane? parting was about 10 seconds away from forcing the manner mules out of MKP unless he was going to make a huuuuuuuuuuuuuuuuuuuuuuge fuck up. How about you read all our arguments and re-asses the situation, because your statement is flawed. PartinG's army was scattered all over the place, his warp in cycles used, his money low, his warp prism out of place and ready to be sniped, and he needed to attack up a walled of ramp, defended and repaired by SCVs and MKP's army about to come out. Not saying MKP clearly had a win, nor that PartinG didn't have an advantage, but it wasn't a clear victory, many, many things could have gone wrong for him if he attacked up that ramp, the refs made a good call to remake. | ||
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scsnow
Slovenia515 Posts
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karpo
Sweden1998 Posts
On April 08 2012 23:42 Destructicon wrote: How about you read all our arguments and re-asses the situation, because your statement is flawed. PartinG's army was scattered all over the place, his warp in cycles used, his money low, his warp prism out of place and ready to be sniped, and he needed to attack up a walled of ramp, defended and repaired by SCVs and MKP's army about to come out. Not saying MKP clearly had a win, nor that PartinG didn't have an advantage, but it wasn't a clear victory, many, many things could have gone wrong for him if he attacked up that ramp, the refs made a good call to remake. Parting was camping three of the raxes, MKP had no medivacs and he would get sub 20 food reinforcements the next round. Parting didn't have to a-move up the ramp for the game to be considered very much in his favor. Anyone with a brain would see that in a minute or two Parting would have been able to max out with a great army composition while MKP was hurting especially after losing valuable production potential in the three baracks he made outside his base. Parting was uncontested, had more regular units AND several HT's with energy against a terran that just lost production from three barracks with techlabs AND had no army left. | ||
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Archerofaiur
United States4101 Posts
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Sovano
United States1503 Posts
On April 08 2012 23:42 Destructicon wrote: How about you read all our arguments and re-asses the situation, because your statement is flawed. PartinG's army was scattered all over the place, his warp in cycles used, his money low, his warp prism out of place and ready to be sniped, and he needed to attack up a walled of ramp, defended and repaired by SCVs and MKP's army about to come out. Not saying MKP clearly had a win, nor that PartinG didn't have an advantage, but it wasn't a clear victory, many, many things could have gone wrong for him if he attacked up that ramp, the refs made a good call to remake. Though wouldn't MKP's army have been scattered as well? I'm saying this particularly because I don't know where all of those produced units are being trained from on the map. Couldn't it have been possible for Parting to kill some of those units that came out? The true numbers of units that MKP had might have been skewed then of what he really should have had. Though again, I'm only saying this because I have no idea where all of these units are being trained from on the map. | ||
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karpo
Sweden1998 Posts
On April 08 2012 23:50 Sovano wrote: Though wouldn't MKP's army have been scattered as well? I'm saying this particularly because I don't know where all of those produced units are being trained from on the map. Couldn't it have been possible for Parting to kill some of those units that came out? The true numbers of units that MKP had might have been skewed then of what he really should have had. Though again, I'm only saying this because I have no idea where all of these units are being trained from on the map. MKP had 110 total food whereas 89 of that was in SCVs, a few vikings, and a few marauders. So his reinforcement potential was, at max, 21 and that's counting the fact that those forces were spread out and some were even built in the rax Parting was attacking. | ||
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Destructicon
4713 Posts
The HT with energy where 1 minute to 1 minute and a half away from getting to the battle, enough time to reinforce. Also, judging from his posture PartinG was going in very aggressive, he had units moving across the map, he smelled blood and was going for the kill. Also, MKP had 1300 gas, and 4 Starports, he could have re-made the medivacs in 2 production cycles. PartinG was ahead, but not decisively so. | ||
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Lorch
Germany3685 Posts
On April 08 2012 23:40 winthrop wrote: MKP is not a normal Terran He is the one will bring you miracle and bring the hope to terran alliance. The only way for that game to continue for more then 4 minutes would have been MKP flying his wrax in a corner and waiting for Parting to build a void ray... Also lol at the terran alliance needing hope when they are the winningest race in sc2 history. The fact that none of the 3 following games would have even happened without the disconnect (lets be honest here MKP is not flash enough to comeback from that and parting is way too good to fuck that up) will taint Prime winning their first GSTL for the entire history of esports. | ||
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karpo
Sweden1998 Posts
On April 08 2012 23:53 Destructicon wrote: MKP could have lifted and re-used the Rax, PartinG had only 4 stalkers to finish them off. The HT with energy where 1 minute to 1 minute and a half away from getting to the battle, enough time to reinforce. Also, judging from his posture PartinG was going in very aggressive, he had units moving across the map, he smelled blood and was going for the kill. Also, MKP had 1300 gas, and 4 Starports, he could have re-made the medivacs in 2 production cycles. PartinG was ahead, but not decisively so. MKP also had 500 minerals so it's either build army or medivacs though. The fact is that his 2nd round of reinforcements were next to nothing and floating barracks moving them and losing the addons means that he loses alot more than a production cycle. Meanwhile Parting had taken 0 damage at home and could easily max out with HT's, chargelots, and Archons alot quicker. At least that's what every single terran says when they talk about TvP being hard, that the protoss can reinforce much faster than the terran. | ||
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Mordiford
4448 Posts
On April 08 2012 23:50 Sovano wrote: Though wouldn't MKP's army have been scattered as well? I'm saying this particularly because I don't know where all of those produced units are being trained from on the map. Couldn't it have been possible for Parting to kill some of those units that came out? The true numbers of units that MKP had might have been skewed then of what he really should have had. Though again, I'm only saying this because I have no idea where all of these units are being trained from on the map. MarineKing had three forward barracks for quick reinforcements that were being targeted. Aside from that all his production and most of his army was in his base or coming back to his base rather quickly. If Parting had tried to force the ramp and end it right there, it would have been defendable. If Parting had backed of and maxed out before going it would have been difficult for MarineKing but he could have slowly clawed his way back with very very good engagements. If Parting had decided to go for MarineKing's mining bases right after, he basically could have won right there but from when the game dropped it didn't seem like he was about to go do that. He looked like he was moving towards MarineKing's wall'd off main very slowly. Even so, 9 out of 10 times Parting would probably win from that position. I don't know if that's enough to give him the win in such an important match though. On April 08 2012 23:52 karpo wrote: MKP had 110 total food whereas 89 of that was in SCVs, a few vikings, and a few marauders. So his reinforcement potential was, at max, 21 and that's counting the fact that those forces were spread out and some were even built in the rax Parting was attacking. Yeah, this is inaccurate too. He had 71 SCVs and two full mining bases. He had 3 marauders and 6 Vikings. If Parting had tried to force the ramp, MarineKing may have stood a chance. | ||
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SupLilSon
Malaysia4123 Posts
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Dismay
United States1180 Posts
On April 08 2012 23:40 winthrop wrote: MKP is not a normal Terran He is the one will bring you miracle and bring the hope to terran alliance. Yes, in this case he miraculously disconnected and got a regame when he was about to lose. | ||
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Destructicon
4713 Posts
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Mordiford
4448 Posts
On April 08 2012 23:58 SupLilSon wrote: Yea, it'd be very hard to argue that MKP was in a position to recover. IIRC, Parting's WP was in the main/over rax (I could be completely off, I can't tell from the pictures and my memory is prone to playing tricks on me). Assuming the WP was in some position to safely go pylon mode; I feel that Parting was 1 warpin cycle away from completely overrunning MKP's base due to his high gateway count. However, if there is a player who makes miracle comebacks. it's MKP. I can't help but remember his game against SaSe in MLG. He came out on top of situations I've seen other pros crumble to consistently. The supplies don't look too far off, but again, I can't see too well from the pic. Warp Prism was sitting over MarineKing's production, Parting didn't have money to warp in a large set immediately and of MarineKing's small remaining army, most of it was Vikings so the Warp Prism would have gotten sniped very quickly. | ||
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Micket
United Kingdom2163 Posts
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karpo
Sweden1998 Posts
On April 08 2012 23:59 Destructicon wrote: MKP still had an income though, 5 Orbitals worth of MULEs and 71 SCV's still mining. Yes at that very moment he only had 500, but in 15 seconds he would have had another 500 minerals, in 1 min he would have had 2k or more thanks to the MULEs. Yeah he could probably get money for units but he still can't reinforce quicker. The game was very even when MKP was producing out of his three rax with techlabs, he couldn't here AND he had a much smaller army to begin with... On April 08 2012 23:59 Mordiford wrote: Warp Prism was sitting over MarineKing's production, Parting didn't have money to warp in a large set immediately and of MarineKing's small remaining army, most of it was Vikings so the Warp Prism would have gotten sniped very quickly. MKP had 3 vikings when the game dropped and they were being shot at by stalkers. And the warp prism was in the main while the vikings were at the forward 3 raxes, so quite a bit to fly to catch the prism. On April 09 2012 00:02 Micket wrote: All it would take for Marineking to come back would be to win 1 engagement, with a drop in the background doing lots of damage. Hardly impossible. How is he supposed to do a drop with no medivacs and a supply deficit of 30+? If he dedicated one medivac full of marines he surely would not be able to hold at home. | ||
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scDeluX
Canada1341 Posts
On April 08 2012 22:17 xsnac wrote: THIS MY FRIEND!! http://i.imgur.com/IuHuA.jpg this will remain in history for EVER as being the most stupid , the most biased decision gs(t)l made . mkp you are a good player but if you ever read this , you are a pice of @#$% as a person . you know you lost dont remake . 1. MKP doesnt read tl 2. It was a team event, he had no choice, it wasnt he's call. 3. The decision was controversial but it was not 100% clear that Parting won. They had to rematch. | ||
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Slipspace
United States381 Posts
sure he didnt have a bank of money but its not like he had a poor economy (he didnt at all) and Parting is most definitely not the type of player to the blow the game at that point in the game Parting wins that game 98% of the time by that point. not that it was necessarily a bad decision to regame but hopefully it sparks some developments for tournament LAN or some kind of reconnect feature | ||
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