• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:05
CET 10:05
KST 18:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation4Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
Rapidtags: The Ultimate Tool for Hashtag and Keywo Terran 1:35 12 Gas Optimization FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1195 users

Patch 12 - Changes and Discussion

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 77 78 79 Next
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
Last Edited: 2010-05-13 23:08:25
May 13 2010 17:49 GMT
#1
Shitty posts will result in immediate warnings and bans

StarCraft II Beta -- Patch 12 (version 0.14.0.15343)

The latest patch notes can always be found on our StarCraft II Beta General Discussion forum.

Balance Changes


* PROTOSS

o Forge

+ Build time increased from 35 to 45.
+ Life and shield values decreased from 550/550 to 400/400.

o Mothership

+ Vortex now removes Force Fields within its area of effect.


* TERRAN

o Thor

+ Radius decreased from 1.375 to 0.8125.
+ Model size reduced to match new radius.


* ZERG

o Roach

+ Supply count increased from 1 to 2.



User Interface


* Several Hotkey changes have been made (German client only).


Bug Fixes


* Fixed a crash which sometimes occurred when quitting the program.


Our first Situation Report took a look at the changes with Patch 11 and while not a large patch, we wanted to continue sharing our insight on balance changes with Patch 12. Please keep in mind that we are continuing to keep a close eye on many of these changes to better gauge their effects and may not apply all of our planned changes into any one patch. This allows us to track the effects a bit better and layer in our planned changes to better set the pace of how they affect balance overall.

We have a few minor changes implemented as a part of the balance for this patch and are also planning some more ability changes for the zerg in the next.

Thor - Radius decreased from 1.375 to 0.8125. Model size reduced to match new radius.

We have reduced the physical and pathing size of the Thor just to make him more useable. This will end up being a minor buff to the Thor (which he didn’t really need). We made the change just to make him less frustrating to use. We’ll be keeping a close eye on how this change plays out and if Thors become too dominant we will deal with them in other ways in future patches.

Forge - Build time increased from 35 to 45. Life and shield values decreased from 550/550 to 400/400.

We are seeing a Photon Cannon rush against protoss and zerg. Against protoss, players usually use a cliff edge or the enemy minerals in combination with their forge to protect their pylon. Against zerg, you can use the Forge and Pylon to block the zerg player’s ramp. We have a few numbers we can tweak to fix this, build time on the Forge being the most obvious. However if we make the build time too high it will be difficult to panic build a Forge and Cannons to block a badly played cloak attack. So we are going to try a mixture of health nerfs to the Forge and a small timing change.

Mothership - Vortex now removes Force Fields within its area of effect.

Vortex continues to be an exciting ability with some known issues. Limiting how Force Fields are used around Vortexes will help fix a few exploitable situations. Our thanks go to the community for continuing to find and report issues with it. =)

Roach - Supply count increased from 1 to 2.

Roaches are just too mighty to be a 1 supply unit. In 200 supply battles Roaches can be very difficult to deal with even with the correct counters in play by protoss or terran players.

As always, we appreciate the ongoing constructive feedback and will continue to closely monitor the effects of these changes within the game.

http://forums.battle.net/thread.html?topicId=24702406287&sid=5000

On May 14 2010 07:48 mamelouk wrote:
Some Blizzard employee response to all of you guys:

Show nested quote +
As we mentioned in the original post, all changes we have planned are not in yet and we have been trying to be careful about layering them in and watching the results closely. This patch is no different and we have more coming down the pipe before much longer. StarCraft II is like an onion with many layers, but instead of peeling the layers, we're adding them in like paper mâché only without the messy flour paste and with a slightly less predictable outcome.


http://forums.battle.net/thread.html?topicId=24702406287&sid=5000&pageNo=7

don't know if my message will be noticed in a 50 pages conversation thou
Jdanzi
Profile Joined March 2010
England78 Posts
May 13 2010 17:49 GMT
#2
lol forge nerf wtf
HelloSon
Profile Joined April 2010
United States456 Posts
May 13 2010 17:49 GMT
#3
welp, there goes roach rush
yo
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
Last Edited: 2010-05-13 17:50:29
May 13 2010 17:49 GMT
#4
What is the point of the forge nerf? I suppose it makes a little bit of sense when the roach supply is increased. Perhaps also cause the lower-lever players were complaining about cannon rushes.

But serious, wtf??? Terran is easily the most powerful race right now.
n.Die_Jaedong <3
finalboss
Profile Joined May 2010
United States39 Posts
May 13 2010 17:49 GMT
#5
so much more massing roaches.
Aberacht
Profile Joined May 2010
United States12 Posts
May 13 2010 17:50 GMT
#6
Smaller Thor? That will look strange. Also, as a Protoss player I will certainly enjoy less Roaches, though I'm not sure if that was the best possible balance...

Also: Mothership Force field + Colossus SMAASH removed.
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
May 13 2010 17:50 GMT
#7
So they just have to nerf Zerg every patch?

Copper players 12 - Real players 0
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
May 13 2010 17:50 GMT
#8
On May 14 2010 02:49 HelloSon wrote:
welp, there goes roach rush


There goes roaches being useful*
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
Chaoz
Profile Joined March 2010
United States507 Posts
May 13 2010 17:50 GMT
#9
Wtf at the forge change. Is it cause of cannon rushers?
Vexx
Profile Blog Joined March 2010
United States462 Posts
Last Edited: 2010-05-13 17:52:29
May 13 2010 17:50 GMT
#10
Let's get a picture of the new thor model. Surprised at the roach nerf without any buffs to take its place. No doubt, speedlings will be the currency of early aggression which might mean more banelings too.

If you look at the patch notes from the beginning, you'll notice a recurring theme with zerg nerfs changes.
I am not nice.
Lollersauce
Profile Joined April 2010
United States357 Posts
May 13 2010 17:50 GMT
#11
Rofl Zerg...
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
May 13 2010 17:50 GMT
#12
"+ Radius decreased from 1.375 to 0.8125."
What radius are they talking about? Range? Splash?
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
May 13 2010 17:51 GMT
#13
..............

What the fuck, I feel bad for Zerg.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
MrRey
Profile Blog Joined February 2009
183 Posts
May 13 2010 17:51 GMT
#14
Where is the ultralisk change they talked about?
We need that ultralisk buff or the roach nerf is just too much
Setz3R
Profile Blog Joined March 2010
United States455 Posts
May 13 2010 17:51 GMT
#15
That's all they could think of to change for patch 12? I guess perfect balance takes a while but why nerf roaches (which is a good move imo), but then not touch ultras....again? It'd make sense to buff ultralisk utility after roaches just got nerfed.

Also, mothership? Why do they keep changing a unit no one uses unless its a joke game. lol.
Forge nerf ftw, silly protoss and their cannon rushing!
twitch.tv/setz3r
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
May 13 2010 17:51 GMT
#16
On May 14 2010 02:50 ZeroCartin wrote:
"+ Radius decreased from 1.375 to 0.8125."
What radius are they talking about? Range? Splash?


The unit's size is decreased.
n.Die_Jaedong <3
intergalactic
Profile Joined April 2010
Canada428 Posts
May 13 2010 17:51 GMT
#17
Thank you for less goddamn roaches, blizz. As for the rest, I'm not sure.

Smaller Thor? It's cool I guess.
If you value your soul, do not look into the eye of an horse
lew
Profile Joined April 2009
Belgium205 Posts
May 13 2010 17:51 GMT
#18
On May 14 2010 02:49 asdfTT123 wrote:
What is the point of the forge nerf? I suppose it makes a little bit of sense when the roach supply is increased. Perhaps also cause the lower-lever players were complaining about cannon rushes.

But serious, wtf??? Terran is easily the most powerful race right now.


Yes indeed! Protoss was so strong because of the forge!!! Forgerush was imba!
Leeto
Profile Joined August 2007
United States1320 Posts
May 13 2010 17:51 GMT
#19
On May 14 2010 02:49 Kennigit wrote:
* Fixed a crash which sometimes occurred when quitting the program.


"sometimes"?

I'm really happy for this fix at least.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
May 13 2010 17:51 GMT
#20
hmm i want to test out pvz :o feels like z will make more lings and banelings now

also looking forward to see thors :D
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
1 2 3 4 5 77 78 79 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #59
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 117
StarCraft: Brood War
Britney 53658
Hyuk 2692
Tasteless 380
JulyZerg 204
Backho 199
Soma 192
Rush 50
sSak 38
Hm[arnc] 5
Terrorterran 0
Dota 2
XaKoH 396
XcaliburYe178
Counter-Strike
fl0m1627
Stewie2K507
shoxiejesuss309
olofmeister198
oskar18
Super Smash Bros
Mew2King190
Other Games
ceh9402
Happy224
Pyrionflax13
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH258
• LUISG 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1528
• Stunt559
Upcoming Events
OSC
2h 25m
Kung Fu Cup
2h 55m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
13h 55m
The PondCast
1d
RSL Revival
1d
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 2h
WardiTV Korean Royale
1d 2h
PiGosaur Monday
1d 15h
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
[ Show More ]
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.