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Patch 12 - Changes and Discussion - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 5 77 78 79 Next
Glowy
Profile Joined February 2010
Sweden66 Posts
May 13 2010 17:53 GMT
#41
There goes zerg.. gone into oblivion and terran got another buff.. really what are they thinking? Terran is way strongest now.
Death is certain, life is not.
valaki
Profile Joined June 2009
Hungary2476 Posts
May 13 2010 17:53 GMT
#42
Finally...no more 150 hp meatshield for 75 mins/1 food
ggaemo fan
Destro
Profile Joined September 2009
Netherlands1206 Posts
May 13 2010 17:53 GMT
#43
so terran and protoss have minor changes

zerg gets not only a bomb dropped on them, but a fucking nuke.
bring back weapon of choice for hots!
Alou
Profile Blog Joined March 2010
United States3748 Posts
May 13 2010 17:53 GMT
#44
Cannon Rushes are so imbalanced apparently >.<

And I never got to test that mothership vortex into blocking units with FF then using splash damage on colossi to kill all the units in one hit. I'm sad now.

Roach is crazy, can't wait to see how that affects all the Zergs.
Life is Good.
Teeny
Profile Joined March 2010
Austria885 Posts
May 13 2010 17:53 GMT
#45
forge and roach changes are kinda silly
btlyger
Profile Blog Joined February 2010
United States470 Posts
May 13 2010 17:54 GMT
#46
Okay, a few patches ago I stopped playing zerg exclusively and then went random.

After this I doubt I will ever go back. The thor change seems WAY to big (The oposite of how thors are now). Not a balance thing, just an awesome unit thing.

I really don't like this patch.
"Minerals being mined. Minerals being mined. Minerals being mined." Learn how to post: http://www.albinoblacksheep.com/flash/posting
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
May 13 2010 17:54 GMT
#47
holy crap. what the hell did they do to zerg? roaches were barely borderline too strong but this nerf is ridiculous...
HydroXy
Profile Joined May 2010
United States513 Posts
May 13 2010 17:54 GMT
#48
I can understand wanting zergs to use Ultralisks as the tanking unit in late game. But if you're going to nerf Roaches to change those incentives, then at least implement the Ultralisk buff in the same patch.
Monzterg
Profile Joined July 2009
Sweden257 Posts
May 13 2010 17:54 GMT
#49
On May 14 2010 02:49 asdfTT123 wrote:
What is the point of the forge nerf? I suppose it makes a little bit of sense when the roach supply is increased. Perhaps also cause the lower-lever players were complaining about cannon rushes.

But serious, wtf??? Terran is easily the most powerful race right now.


How can you say that Terran is the most powerful race right now?
Globaly we see Terran beeing the by far least successful race in the top levels.
Count9
Profile Blog Joined May 2009
China10928 Posts
May 13 2010 17:54 GMT
#50
Well... gl to zergs xD Half army size for roaches is awesome.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
May 13 2010 17:54 GMT
#51
thank god roaches got dicked!
twitter.com/xerislight -- follow me~~
whatupyo02
Profile Joined March 2010
United States20 Posts
May 13 2010 17:54 GMT
#52
I feel bad for Idra, his roaches are double the food supply now, right before a huge match in the HDH invitational.
Smikis
Profile Joined April 2010
Lithuania117 Posts
May 13 2010 17:54 GMT
#53
On May 14 2010 02:53 Bloodyrock wrote:
idra s crying -.-



so is every zerg... as if zerg wasnt rollover vs 1 base pushes..
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-05-13 17:55:28
May 13 2010 17:54 GMT
#54
I do think roaches were really strong for 1 supply, but maybe too weak for 2 supply. BW Hydras were horrendously strong for 1 supply but there were easy counters based on the low hp [storm, tanks, mnm]

Previously 8 roaches cost 8x[75,25] + 100 = 700/200. Not 8 roaches costs 800/200.
Hurts zerg early game mostly. Late game result is that maxed zerg is MUCH weaker if its roach heavy. Also thors more powerful against zerglings but less easy to spam repair. I wonder how it affects my early game ZvZ/ZvP. 100-200 minerals shouldn't make or break it though.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 13 2010 17:54 GMT
#55
"MEH" patch... I was expecting something bigger.
NiiPPLES
Profile Joined April 2010
United Kingdom201 Posts
May 13 2010 17:54 GMT
#56
On May 14 2010 02:53 Jdanzi wrote:
lol @ people compaining that roaches will be useless now, it will simply cost 100 more minerals to make 10 roaches now, hardly a huge nerf...


What it really means is, when you're maxed on food, instead of having 200 roaches, you can only have 100.
DreamShake
Profile Joined June 2008
Peru120 Posts
May 13 2010 17:54 GMT
#57
As a random player, I'm always happy to be unaffected by these patches really. I like the changes, I've been wanting a smaller thor forever.
Roaches for 1 supply and 75/25 have always been ridiculous. It's scary for zerg players though.
The toss nerfs are wierd but I tink they nerfed forge because it really did build too fast and maybe they saw too many cannon rush?
Forcifield and mothership is kind of an inconsequential nerf .. Who really goes for that
Money!!!
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-05-13 17:55:26
May 13 2010 17:54 GMT
#58
omg amazing patch 10/10
nobody is gonna build roaches late game. i think they must add a lategame DPS increase for roaches like adrenaline glands to fix them late game
Progamerpls no copy pasterino
Frost.stropheum
Profile Joined April 2010
United States71 Posts
May 13 2010 17:54 GMT
#59
I thought something was a little off in terran's favor before but WTF?!?!? seriously? Now the slight hope of zerg holding off a terran early game push is GONE. And now mid/lategame, thor/hellion is even stronger because now thors make a stronger arc with their smaller size and no damage reduction. Also I heard TvP sucked pretty hard too so i can only imagine its worse. Is blizzard even trying to balance anymore?
My lips are sealed
Lefnui
Profile Joined November 2008
United States753 Posts
May 13 2010 17:54 GMT
#60
Ridiculous change to Roaches.
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