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Patch 12 - Changes and Discussion - Page 5

Forum Index > SC2 General
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Frost.stropheum
Profile Joined April 2010
United States71 Posts
May 13 2010 17:56 GMT
#81
On May 14 2010 02:54 Monzterg wrote:
Show nested quote +
On May 14 2010 02:49 asdfTT123 wrote:
What is the point of the forge nerf? I suppose it makes a little bit of sense when the roach supply is increased. Perhaps also cause the lower-lever players were complaining about cannon rushes.

But serious, wtf??? Terran is easily the most powerful race right now.


How can you say that Terran is the most powerful race right now?
Globaly we see Terran beeing the by far least successful race in the top levels.


You mean least successful in that they have the highest win percentage?
My lips are sealed
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
May 13 2010 17:56 GMT
#82
Stop whining about the roach change, a unit more expensive than a zealot should take more than 1 food..
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
barth
Profile Joined March 2008
Ireland1272 Posts
May 13 2010 17:56 GMT
#83
On May 14 2010 02:53 Jdanzi wrote:
lol @ people compaining that roaches will be useless now, it will simply cost 100 more minerals to make 10 roaches now, hardly a huge nerf...

Not really. Rushes and maxed armies containing roaches will be much weaker. I guess we will se how this turns out.
"Somebody you are talking to disappears mid sentence, and the universe shoots you because you talked to someone that wasn`t there." - MasterOfChaos
zizou21
Profile Joined September 2006
United States3683 Posts
May 13 2010 17:56 GMT
#84
maybe they want to discourage mass roaches in zvz? :/
its me, tasteless,s roomate LOL!
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
May 13 2010 17:56 GMT
#85
Wattttt..... I'm wicked confused.

Terran player here: Still waiting on marauder nerf and void-ray changes.

Roach nerf is.... silly.
I admire your commitment to being *very* oily
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
May 13 2010 17:56 GMT
#86
- Why nerf Forge and therefore the possibility to go FE with Protoss?
- Thor changes are nice, but you have to make it move faster as well dudes!
- Roach-nerf: I like it, but maybe it's a bit overkill, because IMHO roaches aren't as heavily used with ppl figuring out other ways to win as Zerg, but maybe just give Zerg other options than just massing roaches...
- Mothership: Who cares? It's a campaign-mode-Unit anyways: Big, slow and basically useless.... Using a Mothership is more or less just a humiliation for the opponent. ^^'
Get rid of this clunky, slow and boring Unit and give Protoss sth. like the Arbiter that actually makes Stargate useful in the lategame...

- What about changes to the Ultras they've been talking about? And what about more changes to the Thor to make it more fun to use? Is that all they'll do with the Thor? It's IMHo a bit a disappointingly small patch...
https://soundcloud.com/thesamplethief
baeracaed
Profile Blog Joined June 2009
United States604 Posts
May 13 2010 17:57 GMT
#87
Don't you guys think 2 supply Roaches is going to end up with lots of Zergs getting completely raped by fast Zealots?
(☞゚ヮ゚)☞ Cookies! ☜(゚ヮ゚☜)
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
May 13 2010 17:57 GMT
#88
On May 14 2010 02:54 MorroW wrote:
omg amazing patch 10/10
nobody is gonna build roaches late game. i think they must add a lategame DPS increase for roaches like adrenaline glands to fix them late game


:O I don't know how zerg is going to compete late game in zvp anymore...

we'll have to see.

I like the other changes, and I think the forge timing nerf shouldnt affect fending off 9 pools on steppes, but that remains to be seen :O
koppik
Profile Joined April 2010
United States676 Posts
May 13 2010 17:57 GMT
#89
I'm pretty glad about the smaller thors.

Also, two supply roaches? That makes mech play against zerg significantly better, IMO.
PREWTAHS
Profile Joined March 2010
Armenia24 Posts
May 13 2010 17:57 GMT
#90
Does anyone have any insight into blizzard's reasoning behind the forge nerf? I wonder if there was some epic strat rampant on asia that toss was utilizing (reminiscent of the proxy warpgates in PVP earlier in beta)
NiiPPLES
Profile Joined April 2010
United Kingdom201 Posts
May 13 2010 17:57 GMT
#91
On May 14 2010 02:55 Two_DoWn wrote:
Ouch for zerg. How noticeable is the thor size reduction?


1.375 to 0.8125.

59% of their original size.

So probably VERY noticeable.
Silver777
Profile Joined March 2010
United States347 Posts
May 13 2010 17:57 GMT
#92
Didn't DT use to do 50 damage? Maybe i never noticed the change in a previous patch but they now do 45?
lew
Profile Joined April 2009
Belgium205 Posts
May 13 2010 17:57 GMT
#93
Hydra's > Marauders

But it's true: helions will be stronger then, maybe
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 13 2010 17:57 GMT
#94
well P + Z nerf, T buff => *facepalm*
Im daed. Follow me @TL_NB
BigDatez
Profile Joined April 2010
Canada434 Posts
May 13 2010 17:57 GMT
#95
Time to change races from zerg T.T

The last.. how many patches? made Z worse?
The corruptors are ALOT worse now, idc what some people say, disabling your enemies production for several minutes in a row was alot more useful.


Why do koreans have to be sooo gooddd with zergg?
Video games > sex (Proven fact)
Johoseph
Profile Joined April 2010
United States49 Posts
May 13 2010 17:57 GMT
#96
What are they trying to do, make Zerg tier 1 zerglings only? Cuz it's headed that way. Survive on zerglings until tier 2 or you lose!
bigjmachine
Profile Blog Joined May 2009
United States314 Posts
May 13 2010 17:57 GMT
#97
so how bout them ultralisk buffs... oh wait..
ㅈㅈ
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
May 13 2010 17:57 GMT
#98
On May 14 2010 02:56 Zelniq wrote:
lol GG roaches ..their 1 supply was literally their best trait..you could get soooo many at a maxed food count

i'ma have to figure out a new zvp


Why couldn't you have been trolling? Bastard.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-05-13 18:01:22
May 13 2010 17:58 GMT
#99
On May 14 2010 02:56 Zelniq wrote:
lol GG roaches ..their 1 supply was literally their best trait..you could get soooo many at a maxed food count

i'ma have to figure out a new zvp


Ultra + nydus worms + hit and run :>

EDIT: LOL .8125 THORS Is gonna be like EXACTLY what the TL pro mod did. Goliath 2.0 =P I always figured goliath was = viking ground mode and viking air mode = wraith. With banshee = wraith ground mode.
KnightOfNi
Profile Joined December 2007
United States1508 Posts
May 13 2010 17:58 GMT
#100
Bug Fixes

* Fixed a crash which sometimes occurred when quitting the program.

Thank god for this one.. i had this happen every time i quit the program :S
RIP eSTRO :(
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