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Sweden33719 Posts
On May 14 2010 02:53 Jdanzi wrote: lol @ people compaining that roaches will be useless now, it will simply cost 100 more minerals to make 10 roaches now, hardly a huge nerf... And you will hit 200/200 twice as fast?
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On May 14 2010 02:53 Jdanzi wrote: lol @ people compaining that roaches will be useless now, it will simply cost 100 more minerals to make 10 roaches now, hardly a huge nerf...
Math is not your major, right?
edit: Or thinking in any regard.
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wow I find the roach nerf unnecessary... especially this late in the beta.....
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On May 14 2010 02:53 Jdanzi wrote: lol @ people compaining that roaches will be useless now, it will simply cost 100 more minerals to make 10 roaches now, hardly a huge nerf...
5 more actually. I don't think people are upset at having to make more overlords. This completely kills traditional Zerg compositions that include roaches. It is pretty crazy that they have had their supply doubled and none of their previous nerfs reverted to make them a more attractive option.
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Stupid ass patch. I like the Thor Change but everything else is lame. Zerg was fine with roaches at 1 supply.
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did anyone actually feel the roach was too strong? I mean, what the hell is the point of the roach now? ill be food capped in no time with an army that dies in 30 seconds to colooxen/HTs or thors and seige tanks.. they need to redefine the roach's actual role, because it doesnt fit.
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wow Toss FE will get hurt against PvZ
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Kyrgyz Republic1462 Posts
I don't get the Roach change. It has already lost everything that made it special (regen, armor) and now this.
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Fail patch kinda. What happened to the promised Ultralisk buff?
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I think the roach nerf is intended for late games. You always see zergs just mass 'em after a battle and just claim a huge lead.
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This is a HUGE, late game zerg nerf.
you can now have HALF as many roaches as you could before....
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Cool. I guess forge fast expand is a little less viable now! I hope this trend of limiting options doesn't continue. The same thing happened in War3.
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wow, the roach nerf is huge
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Lol what the fuck
I'm konfuzedmn
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Ouch for zerg. How noticeable is the thor size reduction?
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What's with the forge change? I don't really understand why they would change that of all things. Poor zergs; however I think this maybe because in late game when everyone's 200/200 and zerg gets to stockpile larva, they don't want a huge roach army coming instantly.
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where is 3v3 ?
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United States7166 Posts
lol GG roaches ..their 1 supply was literally their best trait..you could get soooo many at a maxed food count
i'ma have to figure out a new zvp
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The forge nerf feels like its just for the wall off + cannons behind a gateway and forge on blistering sands.
I can understand the increased time to build for some cannon rushes or whatever but decreased HP is an odd change.
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