On May 14 2010 02:50 ZeroCartin wrote:
"+ Radius decreased from 1.375 to 0.8125."
What radius are they talking about? Range? Splash?
"+ Radius decreased from 1.375 to 0.8125."
What radius are they talking about? Range? Splash?
Unit size most likely
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InRaged
1047 Posts
On May 14 2010 02:50 ZeroCartin wrote: "+ Radius decreased from 1.375 to 0.8125." What radius are they talking about? Range? Splash? Unit size most likely | ||
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Smikis
Lithuania117 Posts
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Pokebunny
United States10654 Posts
On May 14 2010 02:50 ZeroCartin wrote: "+ Radius decreased from 1.375 to 0.8125." What radius are they talking about? Range? Splash? Unit size... | ||
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HeyheyLBJ
Sweden160 Posts
On May 14 2010 02:51 FrozenArbiter wrote: .............. What the fuck, I feel bad for Zerg. Thanks, buddy. ![]() | ||
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Amestir
Netherlands2126 Posts
On May 14 2010 02:50 ZeroCartin wrote: "+ Radius decreased from 1.375 to 0.8125." What radius are they talking about? Range? Splash? They are talking about the radius of the unit, hence to note saying "reduce the size of the Thor to match the new radius. Atleast thats my guess. Edit: As a zerg player I'm very dissapointed. The Roach nerf seems a bit pointless, roaches where fine. Ofcourse I might be slightly biased. But most of all, where are the Ultralisk changes ? | ||
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Zaphid
Czech Republic1860 Posts
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Walde
Finland74 Posts
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QueueQueue
Canada1000 Posts
Also, cannon rush nerfs? ![]() | ||
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Kruxt
United States113 Posts
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Whalecore
Norway1111 Posts
Roach nerf - awesome, encourages use of ling/bling into ultra. | ||
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Gaxton
Sweden2328 Posts
Rushing mass-forge tactics out there? | ||
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Lollersauce
United States357 Posts
edit: I'm fine with nerfing roaches, but where's the counterpart? Because that's going to be zerg falling way behind right there. Not like lings can compensate... | ||
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HeyheyLBJ
Sweden160 Posts
On May 14 2010 02:52 Kruxt wrote: I have been saying Roach should be 2 food for a long time. Well, that was before it was nerfed into oblivion. | ||
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disformation
Germany8352 Posts
![]() And they should have done the size decrease on ultras, too. | ||
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Bloodyrock
Ireland150 Posts
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theqat
United States2856 Posts
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EleanorRIgby
Canada3923 Posts
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Adeeler
United Kingdom764 Posts
![]() Zerg has so few options early game all of which can been seen by t&p and they just want to reduce roach numbers even harder. How about giving Zerg some bloody variety early game already ![]() Thor change is a buff for it as it will move about more easily and be surrounded by less zerglings, harder for all ranged to get close enough to hit it. ![]() | ||
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Jdanzi
England78 Posts
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ejac
United States1195 Posts
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