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Team Melee Mini Mafia II - Page 12

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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 20 2010 01:51 GMT
#221
Great south is on our team, god damn behavior game all I read are words, dont bother with inactive checking in a team game but monitor post counts and lynch a somebody everytime.
Together but separate, like oatmeal
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
September 20 2010 02:15 GMT
#222
On September 20 2010 10:51 bumatlarge wrote:
Great south is on our team, god damn behavior game all I read are words, dont bother with inactive checking in a team game but monitor post counts and lynch a somebody everytime.

I could really use a translation of this one...
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
September 20 2010 02:57 GMT
#223
On September 20 2010 09:01 Incognito wrote:
Show nested quote +
On September 20 2010 08:51 Pyrrhuloxia wrote:
I don't have any suspicions at this point. I'll probably want to kill Bill Murray when he gets active but he is tied to Ace so perhaps he will be moderated.


What is the point of this post?

Encourage Bill Murray to post / state where I am / encourage Ace and Bill Murray to act as a team rather than two people with one vote if they are town
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 05:15 GMT
#224
On September 20 2010 09:32 SouthRawrea wrote:
So this is a really basic game of mafia. If the scenario is 2 mafia 6 townies, we're best of lynching from day 1, no buts or ifs. If we have only have a doctor the scenario is the same, lynch from day 1. The only difference is that we have a better chance of survival. The thing about a cop only scenario is that if mafia claims cop and the real cop counterclaims, we'll end up in a scenario where we'll have 1 mafia, 3 townies with the cop most likely dead. We'll most likely have 1 confirmed, 2 townies and 1 mafia at the end in which case we have a 1/3 shot at winning. Now what the mafia has to be careful of is if we have both a cop and a doctor in which case our chances of winning rise significantly because we'll be able to protect the confirmed cop after we realize that we were duped by the mafia fakecop. Now our two possible options are: 1) Lynch right away or 2) Wait a day for a possible guilty report and proceed to lynch regardless if cop outs himself. If we lynch right away for a scenario where we have a cop, we have a slight chance of outting our cop but it's nothing significant. In the end because we end the game on a mylo, it won't make a difference. However if we wait a day in a situation where we do not have a cop, it'll reduce our chances of winning. It doesn't really matter what we choose to do because we don't the setup of the game.

TL;DR We can choose NL or Lynch but it all depends on which of the game setups we have. Since we don't know which one it is, it doesn't matter which we pick.


This was a really long, elegant way of saying absolutely jack shit.
SUNSFANNED
rastaban
Profile Blog Joined May 2010
United States2294 Posts
September 20 2010 05:51 GMT
#225
Just caught up on all that has happened, but it doesn't look like I missed too much. I think it is a good idea if we have the medic protect the more active people but I think a medic list is a bad idea.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
September 20 2010 06:30 GMT
#226
On September 20 2010 14:15 BrownBear wrote:
Show nested quote +
On September 20 2010 09:32 SouthRawrea wrote:
So this is a really basic game of mafia. If the scenario is 2 mafia 6 townies, we're best of lynching from day 1, no buts or ifs. If we have only have a doctor the scenario is the same, lynch from day 1. The only difference is that we have a better chance of survival. The thing about a cop only scenario is that if mafia claims cop and the real cop counterclaims, we'll end up in a scenario where we'll have 1 mafia, 3 townies with the cop most likely dead. We'll most likely have 1 confirmed, 2 townies and 1 mafia at the end in which case we have a 1/3 shot at winning. Now what the mafia has to be careful of is if we have both a cop and a doctor in which case our chances of winning rise significantly because we'll be able to protect the confirmed cop after we realize that we were duped by the mafia fakecop. Now our two possible options are: 1) Lynch right away or 2) Wait a day for a possible guilty report and proceed to lynch regardless if cop outs himself. If we lynch right away for a scenario where we have a cop, we have a slight chance of outting our cop but it's nothing significant. In the end because we end the game on a mylo, it won't make a difference. However if we wait a day in a situation where we do not have a cop, it'll reduce our chances of winning. It doesn't really matter what we choose to do because we don't the setup of the game.

TL;DR We can choose NL or Lynch but it all depends on which of the game setups we have. Since we don't know which one it is, it doesn't matter which we pick.


This was a really long, elegant way of saying absolutely jack shit.

That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving.
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
September 20 2010 06:52 GMT
#227
lol wow I just caught up and that SR post is retarded.

Well a couple of things I saw. Foolishness Medic lists are useful because of the psychological implications of it. Will a medic follow it, will a medic protect themselves, etc. I am really wondering if a medic protects an ENTIRE team or just one of the individuals on it, that will definitely show how strong a medic is. Since this is basically everything x2 I would assume most roles are the same and have entire team implications. IE: DT check effects both members of a team (since no reason it shouldn't) therefore a medic protection should cover an entire team.

Although if that is the case, I sincerely doubt medics can protect themselves. It will be really OP if a medic could just hoard protections on themselves all game since the mafia couldn't possibly kill them. On the other hand if they can only protect half a person they are a useless role. So medics either suck, are OP or aren't in the game. I'd lean towards not being in this set up especially since Korynne remained vague on the answer. I assume the logic is the same as when one of the mafia games had 6 variations of detectives but only 4 were authentic. The point in that was to add more to think about and take into consideration, but in reality it wasn't practical at all because it would break the game.

On that note, I will just go with my team mate and vote for Rasta/Foolishness for picking at incognitos post and ignoring the validity of medic protection list (even though I think medics probably aren't in this game, or at LEAST can't protect themselves)

To summarize because I like Incognito's idea about that.

1. For the moment I am leading towards foolishness/Rasta just because we have nothing better to go on.
2. Really doubt there is a medic role since it seems like it would be really OP, or really shitty depending on how Korynne decided to balance it, and her unwillingness to clarify in thread makes me think its not important.
3. Vote for Foolishness/Rasta just to make it clear.

Its day one though, so I reserve my right to completely change my mind for little to no reason :D
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Incognito
Profile Joined November 2008
United States2071 Posts
September 20 2010 07:00 GMT
#228
On September 20 2010 09:27 Foolishness wrote:
Show nested quote +
On September 20 2010 08:52 Incognito wrote:


On September 20 2010 05:53 Foolishness wrote:
3) I've never seen a game where there was a medic/DT list created and the actual medic/DT followed it. This is forum mafia and let's not kid ourselves here, everyone thinks they're the best. I don't find it reasonable at all that the medic actually listen to what the town voted for. Add in the fact that each team has 2/3 players on it, which is going to lead to more disagreements about who to protect.


First of all, this is not true. For example, madnessman (DT) checked Sidesprang day 1, who was on the DT list in Mafia XX. Anyway, the publicity of a medic list is hard for the mafia to ignore, regardless of whether or not medic chooses to follow it. And that's the point. The point of the list is not to result in 100% anythings, and is certainly not to confirm people. The point is merely psychological. Mafia must be preoccupied worrying about things even if town doesn't follow through on it. This has nothing to do with town compliance. Unlike some other recent terribly formed schemes, this one doesn't really rely on town agreeing with it.

As for the rest of the post...when did Korynne say medics can protect themselves? I don't remember that being stated anywhere.

How do you intend to analyze the mafia without PMs and without people talking about something? Notice how people read my post and decide to respond to only a certain portion of it...

I'm still going to revert back to the point of we should be hunting mafia and not worrying about who's going to be on the medic list. If a person/team seems pro-town or more innocent than anyone else, good for them. I'm not going to waste my time thinking about who's more pro-town than who. Everyone here is well versed in mafia, we can all make decisions for ourselves about who's clearly innocent.

Not to mention once the numbers start to dwindle we can't afford to make a medic list, especially when we have days of information to analyze people by. But I can understand making a list today, or you doing this to see who votes for whom, as that can be pertinent information in the late game.

And still, medics should save themselves anyways. Everyone in this game knows that, so a list doesn't matter to the mafia since they know the medics are saving themselves anyways. I don't think the psychological impacts on the mafia are going to be there because of this fact.

I asked Korynne in a PM. It would be helpful for her to say so in the thread and/or update the rules with this fact as well, to avoid confusion in the future.


Ah. It seems that we are on the same page now.

Anyway, on to real business: [Vote]Team 1

We don't have much time till the end of the day, and very few posts to go off, but Team 1 is playing totally out of character to me. First off, LSB. In TL Mafia XXX we saw LSB the planner. Throughout all the discussion from day 1, multiple plans get proposed and shot down. LSB participated in the discussion and tried to come up with a better plan. It turns out that the town used his plan in the end. While it was flawed, this game shows that LSB as town actively contributes to the town discussion and tries to move the game forward/improve the town's situation. In PYP2, LSB didn't take such a pronounced role in the town, but still supported Radfield's plan/stated why it was fairly solid even though there could be some flaws. LSB ended up picking traitor that game, but since he was town before the role picks it cannot be assumed that he was playing the game with a mafia mindset.

In this game, LSB's activity is way down. Looking at his first substantial post, he speculates on why South could have been put on divinek/bum's team. The second post is more telling. First sentence he immediately casts doubt upon my proposal. Really, that first sentence isn't a problem with my plan, as I have addressed the non-existence of a DT/medic already. The sentence in itself doesn't necessarily say anything about alignment. Once I point out this erroneous logic however, he says he really did read my post and switches what he claims is the "main problem". This time, instead of pointing to the non-existence of DT/medic, he says blue actions will be wasted and that DT/medic won't follow the plan so its all circular logic and won't work. A valid criticism, but different from the previous criticism. In both of these posts, what does LSB propose to fix these? Nothing. Absolutely nothing. In both posts, he criticizes the plan and expresses his "concern" for the flaws. This is definitely not typical LSB behavior. LSB asks if I have an example game where this idea has been used. Relevance? I think there's none. LSB is just trying to stir the pot here. Another interesting post is when LSB states the two accusations that have been made and then says he doesn't like either of them. Its a neutral statement that says nothing. Very uncharacteristic for someone who often gives input and opinion when innocent.

Next is Pyrr. Pyrr echoes Foolishness. Doesn't tell us much. Second post is neutral/ambiguous and implies a threat against BM/Ace but otherwise says nothing. Stating that he has no suspicions is somewhat suspicious to me though. Pyrr is normally active, aggressive, and accusatory. Here, he just sits on the fence. Claiming he is trying to encourage certain behavior, when really there is little point in encouraging that at this point. Pyrr's post is meaningless and looks like fluff post. Isn't really solid evidence either way, but this behavior doesn't make me want to think Pyrr is innocent AT ALL. Given a strong case against LSB and some unconvincing behavior from Pyrr, I believe Team 1 is today's best choice for lynch.

Unless you (Foolishness) or someone else comes up with a better target. Given your attention to behavior analysis, if I could have found something, I'm sure you could have too. Looking forward to see what you think of Team 1, or any other teams.

Main Points:

1) LSB is suspicious, acting out of character, and is being wishy washy.
2) Pyrr has done nothing spectacularly pro-town.
3) Team 1 is the most scummy team right now.
4) Vote for Team 1 for lynch
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-09-20 07:07:20
September 20 2010 07:04 GMT
#229
Also Korynne, as a good host you really should answer reasonable questions and be consistent in your answers. As much as its cute to answer in story mode, its just a headache if you don't tell people the rules. Not to mention unfair. Especially if you are clarifying rules in PM land.

On September 20 2010 09:35 Pandain wrote:
P.S. in addition, I'd like Korynne to confirm medics can protect themselves.


Also the no-lynch thing: A no-lynch should be allowed. Depriving the town of that option is pro-mafia and is nonsensical especially in a small game. In 30 player games, a single lynch doesn't hurt all too much, but being forced to lynch in an 8 person game is brutal. Especially since you have to lynch when there are an odd number of players left.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Ace
Profile Blog Joined October 2002
United States16096 Posts
September 20 2010 07:08 GMT
#230
I was pretty much out of it all day. What did I miss?
Math me up, scumboi. - Acrofales
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
September 20 2010 07:44 GMT
#231
On September 20 2010 16:00 Incognito wrote:
Show nested quote +
On September 20 2010 09:27 Foolishness wrote:
On September 20 2010 08:52 Incognito wrote:


On September 20 2010 05:53 Foolishness wrote:
3) I've never seen a game where there was a medic/DT list created and the actual medic/DT followed it. This is forum mafia and let's not kid ourselves here, everyone thinks they're the best. I don't find it reasonable at all that the medic actually listen to what the town voted for. Add in the fact that each team has 2/3 players on it, which is going to lead to more disagreements about who to protect.


First of all, this is not true. For example, madnessman (DT) checked Sidesprang day 1, who was on the DT list in Mafia XX. Anyway, the publicity of a medic list is hard for the mafia to ignore, regardless of whether or not medic chooses to follow it. And that's the point. The point of the list is not to result in 100% anythings, and is certainly not to confirm people. The point is merely psychological. Mafia must be preoccupied worrying about things even if town doesn't follow through on it. This has nothing to do with town compliance. Unlike some other recent terribly formed schemes, this one doesn't really rely on town agreeing with it.

As for the rest of the post...when did Korynne say medics can protect themselves? I don't remember that being stated anywhere.

How do you intend to analyze the mafia without PMs and without people talking about something? Notice how people read my post and decide to respond to only a certain portion of it...

I'm still going to revert back to the point of we should be hunting mafia and not worrying about who's going to be on the medic list. If a person/team seems pro-town or more innocent than anyone else, good for them. I'm not going to waste my time thinking about who's more pro-town than who. Everyone here is well versed in mafia, we can all make decisions for ourselves about who's clearly innocent.

Not to mention once the numbers start to dwindle we can't afford to make a medic list, especially when we have days of information to analyze people by. But I can understand making a list today, or you doing this to see who votes for whom, as that can be pertinent information in the late game.

And still, medics should save themselves anyways. Everyone in this game knows that, so a list doesn't matter to the mafia since they know the medics are saving themselves anyways. I don't think the psychological impacts on the mafia are going to be there because of this fact.

I asked Korynne in a PM. It would be helpful for her to say so in the thread and/or update the rules with this fact as well, to avoid confusion in the future.


Ah. It seems that we are on the same page now.

Anyway, on to real business: [Vote]Team 1

We don't have much time till the end of the day, and very few posts to go off, but Team 1 is playing totally out of character to me. First off, LSB. In TL Mafia XXX we saw LSB the planner. Throughout all the discussion from day 1, multiple plans get proposed and shot down. LSB participated in the discussion and tried to come up with a better plan. It turns out that the town used his plan in the end. While it was flawed, this game shows that LSB as town actively contributes to the town discussion and tries to move the game forward/improve the town's situation. In PYP2, LSB didn't take such a pronounced role in the town, but still supported Radfield's plan/stated why it was fairly solid even though there could be some flaws. LSB ended up picking traitor that game, but since he was town before the role picks it cannot be assumed that he was playing the game with a mafia mindset.

In this game, LSB's activity is way down. Looking at his first substantial post, he speculates on why South could have been put on divinek/bum's team. The second post is more telling. First sentence he immediately casts doubt upon my proposal. Really, that first sentence isn't a problem with my plan, as I have addressed the non-existence of a DT/medic already. The sentence in itself doesn't necessarily say anything about alignment. Once I point out this erroneous logic however, he says he really did read my post and switches what he claims is the "main problem". This time, instead of pointing to the non-existence of DT/medic, he says blue actions will be wasted and that DT/medic won't follow the plan so its all circular logic and won't work. A valid criticism, but different from the previous criticism. In both of these posts, what does LSB propose to fix these? Nothing. Absolutely nothing. In both posts, he criticizes the plan and expresses his "concern" for the flaws. This is definitely not typical LSB behavior. LSB asks if I have an example game where this idea has been used. Relevance? I think there's none. LSB is just trying to stir the pot here. Another interesting post is when LSB states the two accusations that have been made and then says he doesn't like either of them. Its a neutral statement that says nothing. Very uncharacteristic for someone who often gives input and opinion when innocent.

Next is Pyrr. Pyrr echoes Foolishness. Doesn't tell us much. Second post is neutral/ambiguous and implies a threat against BM/Ace but otherwise says nothing. Stating that he has no suspicions is somewhat suspicious to me though. Pyrr is normally active, aggressive, and accusatory. Here, he just sits on the fence. Claiming he is trying to encourage certain behavior, when really there is little point in encouraging that at this point. Pyrr's post is meaningless and looks like fluff post. Isn't really solid evidence either way, but this behavior doesn't make me want to think Pyrr is innocent AT ALL. Given a strong case against LSB and some unconvincing behavior from Pyrr, I believe Team 1 is today's best choice for lynch.

Unless you (Foolishness) or someone else comes up with a better target. Given your attention to behavior analysis, if I could have found something, I'm sure you could have too. Looking forward to see what you think of Team 1, or any other teams.

Main Points:

1) LSB is suspicious, acting out of character, and is being wishy washy.
2) Pyrr has done nothing spectacularly pro-town.
3) Team 1 is the most scummy team right now.
4) Vote for Team 1 for lynch

LSB's plan was based on coordinating blues - we might not have a single blue this game. We can't really confirm anything because for the few roles we have... we don't even know how they work. LSB had a plan in one game - a plan that was started by Bill Murray and then edited by Pandain and then picked up by LSB. So LSB is suspicious because he hasn't posted a plan yet? I suppose the Medic plan would be an okay idea if it got us talking, but another problem I have is that I don't know who I would vote for other than LSB and I. If the medic can prot themselves, that would be their best option. The deterrence factor could be a good reason for it so we might as well do it.

My post wasn't meaningless - you asked me why I made it and I told you. Not only has BM been quieter than usual, so has Ace, who is certainly more known for plans than LSB. He usually doesn't show up and ask for an explanation unless he is subbing in and he usually tries to browbeat the town into doing something when town (same with BM who doesn't mind making crazy plans and FoSing anyone who criticizes them).

Also, I don't know BC to usually use this "RVS" tactic - it is usually a Bill Murray move. Any bandwagoning in a game this small is dangerous so if their vote sits tight under bad circumstances I will be onto them.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
September 20 2010 07:48 GMT
#232
On September 20 2010 16:04 Incognito wrote:
Also Korynne, as a good host you really should answer reasonable questions and be consistent in your answers. As much as its cute to answer in story mode, its just a headache if you don't tell people the rules. Not to mention unfair. Especially if you are clarifying rules in PM land.

Show nested quote +
On September 20 2010 09:35 Pandain wrote:
P.S. in addition, I'd like Korynne to confirm medics can protect themselves.


Also the no-lynch thing: A no-lynch should be allowed. Depriving the town of that option is pro-mafia and is nonsensical especially in a small game. In 30 player games, a single lynch doesn't hurt all too much, but being forced to lynch in an 8 person game is brutal. Especially since you have to lynch when there are an odd number of players left.

Yes, please clarify this stuff publicly.

I have no idea what you mean about things becoming gradually clear. Are you going to give us the rules post on Day 2? Or is there some weird Caller/Shyamalan secret twist in the rules? I don't think either of those are true but the fact I am even thinking about them at least lets you know what effect your cryptic talk is having.
Korynne
Profile Blog Joined March 2010
Canada990 Posts
Last Edited: 2010-09-20 10:08:22
September 20 2010 08:23 GMT
#233
I was going to explain how medics work at the night post, since like, it's not really necessary immediately? Apparently it is. So medics can self-protect.

Hmm... I see how no no-lynch can be an issue... So one no lynch then.

Clarifying the team vs. individual thing:
Every person votes for a Team in the thread. A member of a two person team has 3 vote tokens, a member of a three person team has 2 vote tokens. Each team has 6 vote tokens.
The team with the highest number of vote tokens placed on it is lynched.
Mafia Team A and Mafia Team B have one Team KP per night.
Doctor Team has one Team Protection per night.
Cop Team has one Team Check per night (though obviously since each team has the same alignment this doesn't really matter).

If mafia target Team X, and Doctor Team is not protecting Team X, then Team X dies.
If mafia targets Team Y, and Doctor Team is protecting Team Y, then no one dies at night.


Extending day for 24 hours so people can sort through things. My apologies.

Let me know if there are any other issues I should address. (This is a bit hobo because it was supposed to be f11 then there were not enough players.)


TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
September 20 2010 10:39 GMT
#234
On September 20 2010 15:30 Pyrrhuloxia wrote:
That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving.

@pyrr
excuse me? are you admitting he is your scumbuddy?
@everyone else If pyrrhuloxia is mafia, southrawrea could be as well. It might be null, but I feel like that could be a slip.

I am liking pro-town discussion of Incognito and Foolishness, and are not really suspicious of teams 8 and 3 as a result. Incognito is capable of spotlighting as scum, so I'm not saying he is cleared, but I have played with him where he is scum, and this does not feel quite the same. Due to meta, and his amazingly pro-town play, I would definitely not be ok with his lynch at this juncture.

I am not fully convinced Pyrrhuloxia's team is a mafia slot, though, and am going to reserve my vote for the moment as such a small setup can be volatile. I would be happier with a lynch on team 2, as I found SouthRawrEas post to be all fluff and no content.

@mod votecount please

##vote: team 2
University of Kentucky Basketball #1
Korynne
Profile Blog Joined March 2010
Canada990 Posts
September 20 2010 11:05 GMT
#235
Votes updated.
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
meeple
Profile Blog Joined April 2009
Canada10211 Posts
September 20 2010 16:23 GMT
#236
Making a medic list at this point is useless other than just to play mindgames with the mafia, since they don't know if the medic will actually follow it or not... I agree though that they should be protecting the most active people... since even if that person ends up being mafia, the papertrail will be huge.

@BM

Why the vote? Can you explain...other than just fluff posting...

I doubt that the quote is actually a slipup, but if it was that's clever.

@Incog

Can you really characterize a person's play by a single game... I know myself I played very differently my first game than my second, usually you're really excited the first game eager to contribute but that calms down after a while. I'm sure it's hard for you to remember your first game :p

I do agree that neither have been really pro-town but that's a common characteristic


On September 20 2010 16:04 Incognito wrote:
Also Korynne, as a good host you really should answer reasonable questions and be consistent in your answers. As much as its cute to answer in story mode, its just a headache if you don't tell people the rules. Not to mention unfair. Especially if you are clarifying rules in PM land.

Show nested quote +
On September 20 2010 09:35 Pandain wrote:
P.S. in addition, I'd like Korynne to confirm medics can protect themselves.


Also the no-lynch thing: A no-lynch should be allowed. Depriving the town of that option is pro-mafia and is nonsensical especially in a small game. In 30 player games, a single lynch doesn't hurt all too much, but being forced to lynch in an 8 person game is brutal. Especially since you have to lynch when there are an odd number of players left.Last edit: 2010-09-20 16:07:20


Why the edit?? And after all that high talk about what a good game host should do... tsk

On September 20 2010 16:08 Ace wrote:
I was pretty much out of it all day. What did I miss?


Cmon I know you can do better than that...

Vote: Team 6

BC's only real post is this:

On September 20 2010 05:06 BloodyC0bbler wrote:
Ok as this is a super super super small style of game. Team game so technically very few players in terms of lynches we have to be extremely careful. To start with we need to generate discussion and yes I have seen some of this going on already woo we need to sit down and seriously think things through.

Lynching based off inactivity remember kills a team not just one specific member but the team itself. IF an entire team is inactive maybe we can opt for them. Opting on inactivity lynches based solely off one player in a team however seems like a bad idea, especially for the trio we have.

As for a general start past this

RVS [vote] rastaban/foolishness

Both are normally fairly active players and outside of one spam post, both are afkish. Plus no one decent to vote for.




For a verteran player, this says absolutely nothing... I mean he says lynching off inactivity is bad, and makes a RVS vote, saying repeatedly that its a nothing vote and he doesn't want to be held accountable for it...

As for RoL, we find the same lack of commitment except he adds in some fluff about whether or not there is medics in this game...

On September 20 2010 15:52 RebirthOfLeGenD wrote:
lol wow I just caught up and that SR post is retarded.

Well a couple of things I saw. Foolishness Medic lists are useful because of the psychological implications of it. Will a medic follow it, will a medic protect themselves, etc. I am really wondering if a medic protects an ENTIRE team or just one of the individuals on it, that will definitely show how strong a medic is. Since this is basically everything x2 I would assume most roles are the same and have entire team implications. IE: DT check effects both members of a team (since no reason it shouldn't) therefore a medic protection should cover an entire team.

Although if that is the case, I sincerely doubt medics can protect themselves. It will be really OP if a medic could just hoard protections on themselves all game since the mafia couldn't possibly kill them. On the other hand if they can only protect half a person they are a useless role. So medics either suck, are OP or aren't in the game. I'd lean towards not being in this set up especially since Korynne remained vague on the answer. I assume the logic is the same as when one of the mafia games had 6 variations of detectives but only 4 were authentic. The point in that was to add more to think about and take into consideration, but in reality it wasn't practical at all because it would break the game.

On that note, I will just go with my team mate and vote for Rasta/Foolishness for picking at incognitos post and ignoring the validity of medic protection list (even though I think medics probably aren't in this game, or at LEAST can't protect themselves)

To summarize because I like Incognito's idea about that.

1. For the moment I am leading towards foolishness/Rasta just because we have nothing better to go on.
2. Really doubt there is a medic role since it seems like it would be really OP, or really shitty depending on how Korynne decided to balance it, and her unwillingness to clarify in thread makes me think its not important.
3. Vote for Foolishness/Rasta just to make it clear.

Its day one though, so I reserve my right to completely change my mind for little to no reason :D

BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 17:15 GMT
#237
There's a bit of an interesting dynamic starting to come out here.


On September 20 2010 15:30 Pyrrhuloxia wrote:
Show nested quote +
On September 20 2010 14:15 BrownBear wrote:
On September 20 2010 09:32 SouthRawrea wrote:
So this is a really basic game of mafia. If the scenario is 2 mafia 6 townies, we're best of lynching from day 1, no buts or ifs. If we have only have a doctor the scenario is the same, lynch from day 1. The only difference is that we have a better chance of survival. The thing about a cop only scenario is that if mafia claims cop and the real cop counterclaims, we'll end up in a scenario where we'll have 1 mafia, 3 townies with the cop most likely dead. We'll most likely have 1 confirmed, 2 townies and 1 mafia at the end in which case we have a 1/3 shot at winning. Now what the mafia has to be careful of is if we have both a cop and a doctor in which case our chances of winning rise significantly because we'll be able to protect the confirmed cop after we realize that we were duped by the mafia fakecop. Now our two possible options are: 1) Lynch right away or 2) Wait a day for a possible guilty report and proceed to lynch regardless if cop outs himself. If we lynch right away for a scenario where we have a cop, we have a slight chance of outting our cop but it's nothing significant. In the end because we end the game on a mylo, it won't make a difference. However if we wait a day in a situation where we do not have a cop, it'll reduce our chances of winning. It doesn't really matter what we choose to do because we don't the setup of the game.

TL;DR We can choose NL or Lynch but it all depends on which of the game setups we have. Since we don't know which one it is, it doesn't matter which we pick.


This was a really long, elegant way of saying absolutely jack shit.

That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving.


This could be a slip, or it could be Pyrry trying to gently suggest SR as mafia to us. This early in the game, I would be astonished if Pyrry slipped up that spectacularly, so I think he's trying to plant the SR-scum idea in our heads (inception?).


On September 20 2010 14:51 rastaban wrote:
Just caught up on all that has happened, but it doesn't look like I missed too much. I think it is a good idea if we have the medic protect the more active people but I think a medic list is a bad idea.


Care to explain why? Foolishness has come out and posted some content, but if this is all you have to show for yourself...


On September 20 2010 08:52 Incognito wrote:
Show nested quote +
On September 20 2010 03:57 BrownBear wrote:
In a larger, nonteam game I'd agree with you. This game, two problems: A) policy lynches are bad because we have so little margin for error, and B) It's not fair to Ace, who is capable of being very very helpful to town if he's town. That should balance out the BM-spam a little bit.

Besides, I want to see the team dynamic ^^


A deep hard analysis (cursory glance) of Ace's current posts shows that he doesn't really care about the game. Let's not play this game waiting for something to happen. Ace's capability says nothing about whether or not we should lynch him. If you're useless, you're useless, regardless of your usual skill level. What we care about is current play, not potential play. If your play is sucks, prepare to be lynched. That is all.

At least a couple people seem to have caught my logical inconsistency. I'm sitting here wondering why they haven't directly said anything meaningful about it.


So you were fishing, interesting. I don't really see anything meaningful to say about it, though. You assume something that isn't true, yes, but it's way too early to start jumping on small things like that and screaming "mafia". Especially if you're town, it just pits people against each other while mafia stands back and laughs.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 17:17 GMT
#238
To be honest, i don't think any bandwagoning should happen yet. Of course, we probably shouldn't use our no-lynch, as that's giving mafia a free day to whack one of us. When you look at what's been posted so far, there isn't enough evidence to go on, so let's wait for some more posting before we vote. New posts = more to analyze = better chance of catching scum day one. If we do happen to use our no-lynch, i don't think it changes the two-mislynch-lose thing we have going. Even so, we shouldn't waste it yet.
SUNSFANNED
rastaban
Profile Blog Joined May 2010
United States2294 Posts
September 20 2010 17:28 GMT
#239
I find the ROL vote on our team weird since BC already clarified it was regarding inactivity and no for anything suspicious. ROL then says he agrees with that and votes. I don't know much about ROL so maybe this is how he played previously.

Now that we have a no lynch,it needs to be today if we use it. Normally I don't favor a no lynch but it might be ok in this situation. The reason I say that is that we still get 2 lyches,

if we lynch wrong
2-5
Night Kill
2-4 (LYLO)
Lynch Wrong
2-3
Night Kill
2-2 Mafia WIn

No lynch
2-6
Night Kill
2-5
Miss Lynch
2-4
Night kill
2-3 (LYLO)
Miss lynch
2-2 (Mafia Win)

The value I see in a no lynch is that we end up with these two chances and a kill to base our lynches off of.
2/7
and 2/5

With a kill tonight we still have lylo after 2 lynches but our first lynch isn't made off of a kill and
we have these chances:
2/8
and 2/6

Of course this could be changed if we have power roles but I am putting forth the worst case scenario as an example. While do lose the benefit of discussion on a lynch target today we still get 2 lynches to discuss and we get today's lynch/no lynch discussion. We also get extra time since we have an additional day to discuss and we get 2 mafia hits before Lylo instead of 1 to help us pick right.

Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
September 20 2010 17:39 GMT
#240
@BB, I disagree with you saying a no lynch is bad, I think it actually makes sense. Maybe I am wrong but I think it should be discussed.

I played SC2 all yesterday so thats why I didn't get much done in this thread. sorry

Regarding the slip up, I don't think we should bandwagon on it but I think we shouldn't dismiss it either. In PYP DTA slipped up day one by mentioning exactly how many members there were and it was forgotten. While the makes assumptions the mafia knows it to be true, so even though that game DTA was defended since everyone assumed there were 4 mafia they would have been less likely to say it being as they at least a little bit know that things could be slightly different.

That said I don't even know that this is a slip up since for it to be one then both players would have to be scum. It seems he is replying tho the BB's insinuated accusation that since the post is bad he is scum. Pyrr says well he doesn't post any better when he is town.

So I guess the TLDR would be that we shouldn't weight it too heavy but keep it in mind and if one is red the other is more likely to be red as well.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
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