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6.82 Baseless Speculation / Hype Thread - Page 6

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Acritter
Profile Joined August 2010
Syria7637 Posts
September 19 2014 17:34 GMT
#101
On September 20 2014 02:32 Plansix wrote:
Show nested quote +
On September 20 2014 02:26 Acritter wrote:
On September 20 2014 02:22 CosmicSpiral wrote:
On September 20 2014 02:16 Acritter wrote:
On September 20 2014 02:14 CosmicSpiral wrote:
On September 20 2014 02:09 Acritter wrote:
On September 20 2014 02:08 Sn0_Man wrote:
On September 20 2014 02:07 pedrlz wrote:
Also, why nobody is talking about Liquid Fire? most bullshit spell ever lol

Because jakiro only has that 1 ability and he's got the worst other stuff (cast point, turnrate, etc) so he deserves something OP out of pity

He is kinda broke right now, though. Not mega broke, but kinda broke. Games feel so easy with core Jak.


First, let me laugh in glee as my old theorycrafting has finally become the object of much whine.

Second, are you saying that core Jakiro is easy to use in pubs or that core Jakiro lacks sufficient counter-strategies at all levels of play?

Pros can do whatever the fuck they want. Core Jak is good there, but not overpowering. In pubs, if you have even the slightest semblance of team organization, it's stupidly easy to pick core Jak and win with him. Nobody's ever done it to me that I can recall, which is strange.


Eh, is that really bad though? No one's crying for Necrophos and Abaddon nerfs even though they dominate pub winrates. Can you imagine how bad Omniknight would get if he was adjusted for pro play? He's already second despite all the complaining about his flaws.

I just called him kinda broke, not mega broke.

Wasn't time walk buffed at some point making it so he could move farther? I seem to remember that. That could be another solution, because right now its is really hard to see void coming, especially when pushing.

You're a little confused. The discussion on this chain was Jakiro, not Void.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 19 2014 17:36 GMT
#102
On September 20 2014 02:34 Acritter wrote:
Show nested quote +
On September 20 2014 02:32 Plansix wrote:
On September 20 2014 02:26 Acritter wrote:
On September 20 2014 02:22 CosmicSpiral wrote:
On September 20 2014 02:16 Acritter wrote:
On September 20 2014 02:14 CosmicSpiral wrote:
On September 20 2014 02:09 Acritter wrote:
On September 20 2014 02:08 Sn0_Man wrote:
On September 20 2014 02:07 pedrlz wrote:
Also, why nobody is talking about Liquid Fire? most bullshit spell ever lol

Because jakiro only has that 1 ability and he's got the worst other stuff (cast point, turnrate, etc) so he deserves something OP out of pity

He is kinda broke right now, though. Not mega broke, but kinda broke. Games feel so easy with core Jak.


First, let me laugh in glee as my old theorycrafting has finally become the object of much whine.

Second, are you saying that core Jakiro is easy to use in pubs or that core Jakiro lacks sufficient counter-strategies at all levels of play?

Pros can do whatever the fuck they want. Core Jak is good there, but not overpowering. In pubs, if you have even the slightest semblance of team organization, it's stupidly easy to pick core Jak and win with him. Nobody's ever done it to me that I can recall, which is strange.


Eh, is that really bad though? No one's crying for Necrophos and Abaddon nerfs even though they dominate pub winrates. Can you imagine how bad Omniknight would get if he was adjusted for pro play? He's already second despite all the complaining about his flaws.

I just called him kinda broke, not mega broke.

Wasn't time walk buffed at some point making it so he could move farther? I seem to remember that. That could be another solution, because right now its is really hard to see void coming, especially when pushing.

You're a little confused. The discussion on this chain was Jakiro, not Void.

Shit, your right.

But my point still stands that time walk has one of the longest ranges for a blink in the game at 1300, with the chrono range of 600. That can be nerfed and I will have no problem at all. No wonder I never see him coming.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
hfglgg
Profile Joined December 2012
Germany5372 Posts
September 19 2014 17:36 GMT
#103
tinker is only a problem in pubs. in pro games he is one of many choices teams can go and not one that is easily the best in all cases. i dont think tinker needs a nerf at all, maybe fix the "rearm broken blinkdagger" thing, but thats it. the hero is good as he is. (although he is super annoying to play against). he has a whooping 42% winratio in 6.81, thats pretty weak.


my hopes and dreams for 6.82:

nerfs:
lycan - take away all his bonus stats on his ultimate except the movementspeed. no more crit, no more better BAT, no more increased night vision. maybe then the hero is not an autoban for the first time in years.

razor - decrease the damage on plasmafield by a lot. maybe cap it at 320 damage (from 370)

void - revoke the turnrate buff he recieved last patch.

krobe - maybe 2 base int and one armor less to make her more vulnerable in lane

skywrath - give him a castpoint on his silence please. 1000 range instant silence with increased magic damage is way to good.

doom - i have no idea. maybe give him one less base armor again or something. he doesnt need much anyway.


and for buffs:

ogre - bloodlust has a chance to multicast a second bloodlust buff on the target with 50% the value of the spell. (chance on 50% stronger bloodlust)

night stalker - void lasts 6 seconds during nighttime (from 4 seconds)

necrophos - reduce deathpuls cooldown by 1 second on each level.

for all the other heroes, i have no idea.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
Last Edited: 2014-09-19 17:38:22
September 19 2014 17:36 GMT
#104
On September 20 2014 02:32 Plansix wrote:
Wasn't time walk buffed at some point making it so he could move farther? I seem to remember that. That could be another solution, because right now its is really hard to see void coming, especially when pushing.


Not in Dota 2 history. There were plenty of other changes though.

On September 20 2014 02:26 Acritter wrote:
Show nested quote +
On September 20 2014 02:22 CosmicSpiral wrote:
On September 20 2014 02:16 Acritter wrote:
On September 20 2014 02:14 CosmicSpiral wrote:
On September 20 2014 02:09 Acritter wrote:
On September 20 2014 02:08 Sn0_Man wrote:
On September 20 2014 02:07 pedrlz wrote:
Also, why nobody is talking about Liquid Fire? most bullshit spell ever lol

Because jakiro only has that 1 ability and he's got the worst other stuff (cast point, turnrate, etc) so he deserves something OP out of pity

He is kinda broke right now, though. Not mega broke, but kinda broke. Games feel so easy with core Jak.


First, let me laugh in glee as my old theorycrafting has finally become the object of much whine.

Second, are you saying that core Jakiro is easy to use in pubs or that core Jakiro lacks sufficient counter-strategies at all levels of play?

Pros can do whatever the fuck they want. Core Jak is good there, but not overpowering. In pubs, if you have even the slightest semblance of team organization, it's stupidly easy to pick core Jak and win with him. Nobody's ever done it to me that I can recall, which is strange.


Eh, is that really bad though? No one's crying for Necrophos and Abaddon nerfs even though they dominate pub winrates. Can you imagine how bad Omniknight would get if he was adjusted for pro play? He's already second despite all the complaining about his flaws.

I just called him kinda broke, not mega broke.


As long as everyone else seems to be in the dark, might as well milk it for easy wins.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
theqat
Profile Blog Joined March 2008
United States2856 Posts
September 19 2014 17:37 GMT
#105
On September 20 2014 02:32 FHDH wrote:
Show nested quote +
On September 20 2014 02:28 Acritter wrote:
On September 20 2014 02:27 FHDH wrote:
On September 20 2014 02:25 Sn0_Man wrote:
On September 20 2014 02:21 FHDH wrote:
On September 20 2014 02:19 Acritter wrote:
On September 20 2014 02:16 FHDH wrote:
On September 20 2014 02:15 Acritter wrote:
On September 20 2014 02:11 FHDH wrote:
Please don't increase Blink cost. It's so hard to farm in some games as a support already and doing things like increasing the cost and/or cooldown isn't going to stop it from being the item of choice, just make support lives more painful.

Supports used to get by with the famous 25 minutes brown boots wand. This patch is not the norm. It is the outlier.

Fun game bro bring it back

I played it without bitching. Why can't you?

I wonder if we can stop this thread from being an oldschooler dickswinging contest? Two can play that game but it's not a fun game or interesting or on topic.

all your balance requests boil down to "I suck ass at farming as support please give me free items anyway" it gets boring.

Get real dude. If you're going to try and sit on my nuts at least say something that is close to accurate.

Blink is stupid cheap. Farming it shouldn't be an issue.

Most games it isn't, but the games that it is, as a support I find the suggestion of an additional 1-200g just needlessly painful. I understand the desire to bring SB/FS/Blink more on par but I don't like this approach.

It's like the suggestions to nerf Rhasta. Maybe other supports should just be better, not Rhasta made worse.


no, dota has enough power creep already. it's time to make the game a little less about whose annoying bullshit is more bullshit
nojok
Profile Joined May 2011
France15845 Posts
September 19 2014 17:38 GMT
#106
On September 20 2014 02:22 CosmicSpiral wrote:
Show nested quote +
On September 20 2014 02:16 Acritter wrote:
On September 20 2014 02:14 CosmicSpiral wrote:
On September 20 2014 02:09 Acritter wrote:
On September 20 2014 02:08 Sn0_Man wrote:
On September 20 2014 02:07 pedrlz wrote:
Also, why nobody is talking about Liquid Fire? most bullshit spell ever lol

Because jakiro only has that 1 ability and he's got the worst other stuff (cast point, turnrate, etc) so he deserves something OP out of pity

He is kinda broke right now, though. Not mega broke, but kinda broke. Games feel so easy with core Jak.


First, let me laugh in glee as my old theorycrafting has finally become the object of much whine.

Second, are you saying that core Jakiro is easy to use in pubs or that core Jakiro lacks sufficient counter-strategies at all levels of play?

Pros can do whatever the fuck they want. Core Jak is good there, but not overpowering. In pubs, if you have even the slightest semblance of team organization, it's stupidly easy to pick core Jak and win with him. Nobody's ever done it to me that I can recall, which is strange.


Eh, is that really bad though? No one's crying for Necrophos and Abaddon nerfs even though they dominate pub winrates. Can you imagine how bad Omniknight would get if he was adjusted for pro play? He's already second despite all the complaining about his flaws.

Void is very frustrating to play against, that's all. Spirit breaker was less obnoxious when he was nerfed just for the sake of pubs. Tons of heroes won't ever be more than niche picks in progames because of pubs and it's fine this way, void should be amongst them.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
theqat
Profile Blog Joined March 2008
United States2856 Posts
September 19 2014 17:39 GMT
#107
On September 20 2014 02:38 nojok wrote:
Show nested quote +
On September 20 2014 02:22 CosmicSpiral wrote:
On September 20 2014 02:16 Acritter wrote:
On September 20 2014 02:14 CosmicSpiral wrote:
On September 20 2014 02:09 Acritter wrote:
On September 20 2014 02:08 Sn0_Man wrote:
On September 20 2014 02:07 pedrlz wrote:
Also, why nobody is talking about Liquid Fire? most bullshit spell ever lol

Because jakiro only has that 1 ability and he's got the worst other stuff (cast point, turnrate, etc) so he deserves something OP out of pity

He is kinda broke right now, though. Not mega broke, but kinda broke. Games feel so easy with core Jak.


First, let me laugh in glee as my old theorycrafting has finally become the object of much whine.

Second, are you saying that core Jakiro is easy to use in pubs or that core Jakiro lacks sufficient counter-strategies at all levels of play?

Pros can do whatever the fuck they want. Core Jak is good there, but not overpowering. In pubs, if you have even the slightest semblance of team organization, it's stupidly easy to pick core Jak and win with him. Nobody's ever done it to me that I can recall, which is strange.


Eh, is that really bad though? No one's crying for Necrophos and Abaddon nerfs even though they dominate pub winrates. Can you imagine how bad Omniknight would get if he was adjusted for pro play? He's already second despite all the complaining about his flaws.

Void is very frustrating to play against, that's all. Spirit breaker was less obnoxious when he was nerfed just for the sake of pubs. Tons of heroes won't ever be more than niche picks in progames because of pubs and it's fine this way, void should be amongst them.


Right, Void was fine when he was picked rarely in sync with WD or AA. Now a Void pick works in any lineup. Time to change that
Demand2k
Profile Blog Joined November 2009
Norway875 Posts
September 19 2014 17:40 GMT
#108
These past two patches has been the most boring facerush dota.

I want to see lane control and creep farm play a much bigger role. As a broodwar TvP fan, I love tension and farm/control wars. I'd like to see more of the economical/strategical aspect of dota, and less of the objective based one.
- Buff towers
- Make creep gold/xp matter more (nerf to passive gold, hero kill gold/xp?)
- Significant Roshan core changes, so that we get rid of the immensely boring wait-for-roshan cycles.
- Make right clicks and individual skill matter more.

Spells and mobility are way too king. An extension of this is that there doesn't exist a captain even in the world's best teams that can consistently draft well in every game, and we end up so many games being decided by drafts and not player skill. Never has so many bad teams beaten top teams at every other game. DotA is a game in constant evolvement due to patching, and as a result we end up with drafting never being close to mastered. I want to see more of the predictability of 2013 dota and former 4-1 styles that boiled down to skill and execution, not just drafts.
DV G
Profile Joined September 2012
Argentina2339 Posts
September 19 2014 17:40 GMT
#109
On September 20 2014 02:37 theqat wrote:
Show nested quote +
On September 20 2014 02:32 FHDH wrote:
On September 20 2014 02:28 Acritter wrote:
On September 20 2014 02:27 FHDH wrote:
On September 20 2014 02:25 Sn0_Man wrote:
On September 20 2014 02:21 FHDH wrote:
On September 20 2014 02:19 Acritter wrote:
On September 20 2014 02:16 FHDH wrote:
On September 20 2014 02:15 Acritter wrote:
On September 20 2014 02:11 FHDH wrote:
Please don't increase Blink cost. It's so hard to farm in some games as a support already and doing things like increasing the cost and/or cooldown isn't going to stop it from being the item of choice, just make support lives more painful.

Supports used to get by with the famous 25 minutes brown boots wand. This patch is not the norm. It is the outlier.

Fun game bro bring it back

I played it without bitching. Why can't you?

I wonder if we can stop this thread from being an oldschooler dickswinging contest? Two can play that game but it's not a fun game or interesting or on topic.

all your balance requests boil down to "I suck ass at farming as support please give me free items anyway" it gets boring.

Get real dude. If you're going to try and sit on my nuts at least say something that is close to accurate.

Blink is stupid cheap. Farming it shouldn't be an issue.

Most games it isn't, but the games that it is, as a support I find the suggestion of an additional 1-200g just needlessly painful. I understand the desire to bring SB/FS/Blink more on par but I don't like this approach.

It's like the suggestions to nerf Rhasta. Maybe other supports should just be better, not Rhasta made worse.


no, dota has enough power creep already. it's time to make the game a little less about whose annoying bullshit is more bullshit


Powercreeping has slowly taken over Dota and its killing it slowly.
Go pro or die trying
Fleetfeet
Profile Blog Joined May 2014
Canada2613 Posts
September 19 2014 17:41 GMT
#110
On September 20 2014 02:32 FHDH wrote:
Show nested quote +
On September 20 2014 02:28 Acritter wrote:
On September 20 2014 02:27 FHDH wrote:
On September 20 2014 02:25 Sn0_Man wrote:
On September 20 2014 02:21 FHDH wrote:
On September 20 2014 02:19 Acritter wrote:
On September 20 2014 02:16 FHDH wrote:
On September 20 2014 02:15 Acritter wrote:
On September 20 2014 02:11 FHDH wrote:
Please don't increase Blink cost. It's so hard to farm in some games as a support already and doing things like increasing the cost and/or cooldown isn't going to stop it from being the item of choice, just make support lives more painful.

Supports used to get by with the famous 25 minutes brown boots wand. This patch is not the norm. It is the outlier.

Fun game bro bring it back

I played it without bitching. Why can't you?

I wonder if we can stop this thread from being an oldschooler dickswinging contest? Two can play that game but it's not a fun game or interesting or on topic.

all your balance requests boil down to "I suck ass at farming as support please give me free items anyway" it gets boring.

Get real dude. If you're going to try and sit on my nuts at least say something that is close to accurate.

Blink is stupid cheap. Farming it shouldn't be an issue.

Most games it isn't, but the games that it is, as a support I find the suggestion of an additional 1-200g just needlessly painful. I understand the desire to bring SB/FS/Blink more on par but I don't like this approach.

It's like the suggestions to nerf Rhasta. Maybe other supports should just be better, not Rhasta made worse.


Depends entirely on which support. Supports that are farming blink daggers as their core won't give a shit about the extra 30 seconds on their timing, and supports that aren't farming for a blink dagger explicitly can afford to get it another minute or two later without being too sad about it.
Acritter
Profile Joined August 2010
Syria7637 Posts
September 19 2014 17:41 GMT
#111
On September 20 2014 02:36 CosmicSpiral wrote:
Show nested quote +
On September 20 2014 02:32 Plansix wrote:
Wasn't time walk buffed at some point making it so he could move farther? I seem to remember that. That could be another solution, because right now its is really hard to see void coming, especially when pushing.


Not in Dota 2 history. There were plenty of other changes though.

Show nested quote +
On September 20 2014 02:26 Acritter wrote:
On September 20 2014 02:22 CosmicSpiral wrote:
On September 20 2014 02:16 Acritter wrote:
On September 20 2014 02:14 CosmicSpiral wrote:
On September 20 2014 02:09 Acritter wrote:
On September 20 2014 02:08 Sn0_Man wrote:
On September 20 2014 02:07 pedrlz wrote:
Also, why nobody is talking about Liquid Fire? most bullshit spell ever lol

Because jakiro only has that 1 ability and he's got the worst other stuff (cast point, turnrate, etc) so he deserves something OP out of pity

He is kinda broke right now, though. Not mega broke, but kinda broke. Games feel so easy with core Jak.


First, let me laugh in glee as my old theorycrafting has finally become the object of much whine.

Second, are you saying that core Jakiro is easy to use in pubs or that core Jakiro lacks sufficient counter-strategies at all levels of play?

Pros can do whatever the fuck they want. Core Jak is good there, but not overpowering. In pubs, if you have even the slightest semblance of team organization, it's stupidly easy to pick core Jak and win with him. Nobody's ever done it to me that I can recall, which is strange.


Eh, is that really bad though? No one's crying for Necrophos and Abaddon nerfs even though they dominate pub winrates. Can you imagine how bad Omniknight would get if he was adjusted for pro play? He's already second despite all the complaining about his flaws.

I just called him kinda broke, not mega broke.


As long as everyone else seems to be in the dark, might as well milk it for easy wins.

The game's not about milking easy wins, it's about having fun. Core Jakiro is fun in the "I didn't realize this was possible" category, but not really outside of that.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
Last Edited: 2014-09-19 17:46:10
September 19 2014 17:41 GMT
#112
On September 20 2014 02:38 nojok wrote:
Void is very frustrating to play against, that's all. Spirit breaker was less obnoxious when he was nerfed just for the sake of pubs. Tons of heroes won't ever be more than niche picks in progames because of pubs and it's fine this way, void should be amongst them.


There are plenty of ways to nerf him while leaving him viable in both pubs and pro games.

On September 20 2014 02:41 Acritter wrote:
The game's not about milking easy wins, it's about having fun. Core Jakiro is fun in the "I didn't realize this was possible" category, but not really outside of that.


Well I'd disagree because core Wraith King actually exists and people pick it.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
FHDH
Profile Joined July 2014
United States7023 Posts
September 19 2014 17:42 GMT
#113
On September 20 2014 02:37 theqat wrote:
Show nested quote +
On September 20 2014 02:32 FHDH wrote:
On September 20 2014 02:28 Acritter wrote:
On September 20 2014 02:27 FHDH wrote:
On September 20 2014 02:25 Sn0_Man wrote:
On September 20 2014 02:21 FHDH wrote:
On September 20 2014 02:19 Acritter wrote:
On September 20 2014 02:16 FHDH wrote:
On September 20 2014 02:15 Acritter wrote:
On September 20 2014 02:11 FHDH wrote:
Please don't increase Blink cost. It's so hard to farm in some games as a support already and doing things like increasing the cost and/or cooldown isn't going to stop it from being the item of choice, just make support lives more painful.

Supports used to get by with the famous 25 minutes brown boots wand. This patch is not the norm. It is the outlier.

Fun game bro bring it back

I played it without bitching. Why can't you?

I wonder if we can stop this thread from being an oldschooler dickswinging contest? Two can play that game but it's not a fun game or interesting or on topic.

all your balance requests boil down to "I suck ass at farming as support please give me free items anyway" it gets boring.

Get real dude. If you're going to try and sit on my nuts at least say something that is close to accurate.

Blink is stupid cheap. Farming it shouldn't be an issue.

Most games it isn't, but the games that it is, as a support I find the suggestion of an additional 1-200g just needlessly painful. I understand the desire to bring SB/FS/Blink more on par but I don't like this approach.

It's like the suggestions to nerf Rhasta. Maybe other supports should just be better, not Rhasta made worse.


no, dota has enough power creep already. it's time to make the game a little less about whose annoying bullshit is more bullshit

I would agree with this as a general principle but not in this spectrum. Other than Skywrath how many of the heroes who are truly perverting the power curve are played as supports? Obviously as he's very popular in pro play and moderately popular in pubs Shadow Shaman is getting some hate but I don't see that it's justified.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 19 2014 17:43 GMT
#114
On September 20 2014 02:41 CosmicSpiral wrote:
Show nested quote +
On September 20 2014 02:38 nojok wrote:
On September 20 2014 02:22 CosmicSpiral wrote:
On September 20 2014 02:16 Acritter wrote:
On September 20 2014 02:14 CosmicSpiral wrote:
On September 20 2014 02:09 Acritter wrote:
On September 20 2014 02:08 Sn0_Man wrote:
On September 20 2014 02:07 pedrlz wrote:
Also, why nobody is talking about Liquid Fire? most bullshit spell ever lol

Because jakiro only has that 1 ability and he's got the worst other stuff (cast point, turnrate, etc) so he deserves something OP out of pity

He is kinda broke right now, though. Not mega broke, but kinda broke. Games feel so easy with core Jak.


First, let me laugh in glee as my old theorycrafting has finally become the object of much whine.

Second, are you saying that core Jakiro is easy to use in pubs or that core Jakiro lacks sufficient counter-strategies at all levels of play?

Pros can do whatever the fuck they want. Core Jak is good there, but not overpowering. In pubs, if you have even the slightest semblance of team organization, it's stupidly easy to pick core Jak and win with him. Nobody's ever done it to me that I can recall, which is strange.


Eh, is that really bad though? No one's crying for Necrophos and Abaddon nerfs even though they dominate pub winrates. Can you imagine how bad Omniknight would get if he was adjusted for pro play? He's already second despite all the complaining about his flaws.

Void is very frustrating to play against, that's all. Spirit breaker was less obnoxious when he was nerfed just for the sake of pubs. Tons of heroes won't ever be more than niche picks in progames because of pubs and it's fine this way, void should be amongst them.


There are plenty of ways to nerf him while leaving him viable in both pubs and pro games.

Reducing the 1800 effective initiation range on his chrono wouldn't hurt. That is so far when a blink dagger maxes out at 1200.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Acritter
Profile Joined August 2010
Syria7637 Posts
September 19 2014 17:44 GMT
#115
On September 20 2014 02:41 CosmicSpiral wrote:
Show nested quote +
On September 20 2014 02:38 nojok wrote:
On September 20 2014 02:22 CosmicSpiral wrote:
On September 20 2014 02:16 Acritter wrote:
On September 20 2014 02:14 CosmicSpiral wrote:
On September 20 2014 02:09 Acritter wrote:
On September 20 2014 02:08 Sn0_Man wrote:
On September 20 2014 02:07 pedrlz wrote:
Also, why nobody is talking about Liquid Fire? most bullshit spell ever lol

Because jakiro only has that 1 ability and he's got the worst other stuff (cast point, turnrate, etc) so he deserves something OP out of pity

He is kinda broke right now, though. Not mega broke, but kinda broke. Games feel so easy with core Jak.


First, let me laugh in glee as my old theorycrafting has finally become the object of much whine.

Second, are you saying that core Jakiro is easy to use in pubs or that core Jakiro lacks sufficient counter-strategies at all levels of play?

Pros can do whatever the fuck they want. Core Jak is good there, but not overpowering. In pubs, if you have even the slightest semblance of team organization, it's stupidly easy to pick core Jak and win with him. Nobody's ever done it to me that I can recall, which is strange.


Eh, is that really bad though? No one's crying for Necrophos and Abaddon nerfs even though they dominate pub winrates. Can you imagine how bad Omniknight would get if he was adjusted for pro play? He's already second despite all the complaining about his flaws.

Void is very frustrating to play against, that's all. Spirit breaker was less obnoxious when he was nerfed just for the sake of pubs. Tons of heroes won't ever be more than niche picks in progames because of pubs and it's fine this way, void should be amongst them.


There are plenty of ways to nerf him while leaving him viable in both pubs and pro games.

Why exactly do we want to leave him viable? The other dominant heroes weren't given that luxury in the past.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 19 2014 17:44 GMT
#116
I mean its not good initiation if ur team is walled off from the enemy hero by ~800 units of chronosphere.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
FHDH
Profile Joined July 2014
United States7023 Posts
September 19 2014 17:46 GMT
#117
On September 20 2014 02:41 Fleetfeet wrote:
Show nested quote +
On September 20 2014 02:32 FHDH wrote:
On September 20 2014 02:28 Acritter wrote:
On September 20 2014 02:27 FHDH wrote:
On September 20 2014 02:25 Sn0_Man wrote:
On September 20 2014 02:21 FHDH wrote:
On September 20 2014 02:19 Acritter wrote:
On September 20 2014 02:16 FHDH wrote:
On September 20 2014 02:15 Acritter wrote:
On September 20 2014 02:11 FHDH wrote:
Please don't increase Blink cost. It's so hard to farm in some games as a support already and doing things like increasing the cost and/or cooldown isn't going to stop it from being the item of choice, just make support lives more painful.

Supports used to get by with the famous 25 minutes brown boots wand. This patch is not the norm. It is the outlier.

Fun game bro bring it back

I played it without bitching. Why can't you?

I wonder if we can stop this thread from being an oldschooler dickswinging contest? Two can play that game but it's not a fun game or interesting or on topic.

all your balance requests boil down to "I suck ass at farming as support please give me free items anyway" it gets boring.

Get real dude. If you're going to try and sit on my nuts at least say something that is close to accurate.

Blink is stupid cheap. Farming it shouldn't be an issue.

Most games it isn't, but the games that it is, as a support I find the suggestion of an additional 1-200g just needlessly painful. I understand the desire to bring SB/FS/Blink more on par but I don't like this approach.

It's like the suggestions to nerf Rhasta. Maybe other supports should just be better, not Rhasta made worse.


Depends entirely on which support. Supports that are farming blink daggers as their core won't give a shit about the extra 30 seconds on their timing, and supports that aren't farming for a blink dagger explicitly can afford to get it another minute or two later without being too sad about it.

I think you're missing my caveat somehow. In games where farming blink is normal it's fine (I said this). In games where it's problematic that 200g can be really painful (I said this). I think there are better ways to balance the items if the items need balancing.
После драки кулаками не машут (Don't shake your fist when the fight is over)
r_con
Profile Blog Joined May 2011
United States824 Posts
September 19 2014 17:50 GMT
#118
On September 20 2014 02:31 Comeh wrote:
Show nested quote +
On September 20 2014 02:29 Acritter wrote:
On September 20 2014 02:29 r_con wrote:
Lone druid.

turn rate .6

Movespeed 330

bear base movespeed 325

Movement speed loss on true form 35

leash range 1200

basically just want lone druid buffs.....

Let's just have the Armlet bug returned as an intentional feature. I always kind of liked it.

LOL

ok ill take my LD 66% winrate ty very much


Welp, mines 67 percent now, i might as well make it higher . Also armlet was fun, allowed bear to be played like such a man
Flash Fan!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 19 2014 17:52 GMT
#119
On September 20 2014 02:50 r_con wrote:
Show nested quote +
On September 20 2014 02:31 Comeh wrote:
On September 20 2014 02:29 Acritter wrote:
On September 20 2014 02:29 r_con wrote:
Lone druid.

turn rate .6

Movespeed 330

bear base movespeed 325

Movement speed loss on true form 35

leash range 1200

basically just want lone druid buffs.....

Let's just have the Armlet bug returned as an intentional feature. I always kind of liked it.

LOL

ok ill take my LD 66% winrate ty very much


Welp, mines 67 percent now, i might as well make it higher . Also armlet was fun, allowed bear to be played like such a man

So it nerfed the bear? Because bear > man. That is why fire bear is the most superior of all bears, for it is a bear that burns people with its glory.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
September 19 2014 17:53 GMT
#120
On September 20 2014 02:43 Plansix wrote:
Reducing the 1800 effective initiation range on his chrono wouldn't hurt. That is so far when a blink dagger maxes out at 1200.


Changing a dynamic that a hero has possessed for years (with no complaints) is questionable. Void's become too strong because of power creep, but that particular part has never been a problem. Bigger Chrono, faster turn rate, different offlane, improved core items, TW mana reduction: those are all better suspects as to why he's picked so often.

On September 20 2014 02:44 Acritter wrote:
Why exactly do we want to leave him viable? The other dominant heroes weren't given that luxury in the past.


Most heroes nerfed in the past were never nerfed into being unplayable. When Visage fell out of popularity it was due to his nerfs + a whole host of other changes that made him replaceable in lineups. He wasn't utter trash. Even Batrider was never unplayable. People merely overreacted to his nerfs.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
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