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On September 24 2014 05:22 Unattended Cake wrote: Hm... does he really need the double damage from his Time Lock in Chrono? =/
dont think he needs that either so that's something i really expect to go (or maybe the bash damage is brought down)
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I know most people don't want everything on this list but if IceFraud actually obeyed this thread 6.82 would make void like this: 120 mana timeleap slower timeleap less range timeleap lower % backtrack no double-bash damage in chrono lower chrono duration higher chrono cooldown chrono doesn't go through BKB no speed in chrono no chrono aghs upgrade lower base armor lower base hp lower base damage
lel what a great potato void would be.
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On September 24 2014 06:03 Sn0_Man wrote: I know most people don't want everything on this list but if IceFraud actually obeyed this thread 6.82 would make void like this: 120 mana timeleap slower timeleap less range timeleap lower % backtrack no double-bash damage in chrono lower chrono duration higher chrono cooldown chrono doesn't go through BKB no speed in chrono no chrono aghs upgrade lower base armor lower base hp lower base damage
lel what a great potato void would be. Honestly this is why I stay out of balance discussions and why I am thankful that Icefrog doesn't bother with the community. So many dumb ideas crammed into one thread. Literally it's the shithole of the QQ thread combined with the balance whine of the SC2 community in an effort to make the dumbest changes possible on every hero that people can't be bothered to try and play against.
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On September 24 2014 06:07 LeLoup wrote:Show nested quote +On September 24 2014 06:03 Sn0_Man wrote: I know most people don't want everything on this list but if IceFraud actually obeyed this thread 6.82 would make void like this: 120 mana timeleap slower timeleap less range timeleap lower % backtrack no double-bash damage in chrono lower chrono duration higher chrono cooldown chrono doesn't go through BKB no speed in chrono no chrono aghs upgrade lower base armor lower base hp lower base damage
lel what a great potato void would be. Honestly this is why I stay out of balance discussions and why I am thankful that Icefrog doesn't bother with the community. So many dumb ideas crammed into one thread. Literally it's the shithole of the QQ thread combined with the balance whine of the SC2 community in an effort to make the dumbest changes possible on every hero that people can't be bothered to try and play against. But we all know that the community knows best. I mean, look at SC2 and its super exciting map pool...
Yeah, I am pretty sure I will be happy with whatever changes Icefrog makes. I have never seen a Doto patch directly make the game worse or break it.
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On September 20 2014 00:26 Sn0_Man wrote: Spirit breaker's like void only worse in 999 ways.
if his zoom zoom aura was global then we'd be talking. Lel.
Yeah I hope all these underused heroes get buffs. So many heroes are just outclassed by other heroes that they aren't even considered.
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i disagree, most heroes are strong and viable in some ways.
Spirit breaker just isn't one. He's a ton like void (great base hp/armor/dmg, relies on a bash for late game, his ult interacts with BKB, has an initiating mobility tool) but his q is not better than time leap since u can't target anywhere and it has huge ass CD, his bash is worse than void's bash, his ms passive is worse than backtrack, and his ult GARGLES COCK compared to any normal ult, much less chrono aka the best ult in the game.
so yeah.
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Can you imagine if Chrono had the cast point of SB ult and had the sound effect so you knew exactly when to throw a stun out?
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On September 24 2014 06:23 Sn0_Man wrote: i disagree, most heroes are strong and viable in some ways.
Spirit breaker just isn't one. He's a ton like void (great base hp/armor/dmg, relies on a bash for late game, his ult interacts with BKB, has an initiating mobility tool) but his q is not better than time leap since u can't target anywhere and it has huge ass CD, his bash is worse than void's bash, his ms passive is worse than backtrack, and his ult GARGLES COCK compared to any normal ult, much less chrono aka the best ult in the game.
so yeah. If SB's bash didn't knock the heroes away from you all the damned time it might actually be functional. As it stands you end up knocking the hero back, then spending a second to move back up before you can even hit him again. It means that he feels like his attack is perpetually stuck in jello as he fights even if he does get attack speed items.
The BAT nerf was just a bit of overkill on the hero.
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Secretly, icefrog plans on re adding gambler, void demon, GOD, conjurer, and the old 27 spell Invoker.
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On September 26 2014 06:06 SoylentGamer wrote: Secretly, icefrog plans on re adding gambler, void demon, GOD, conjurer, and the old 27 spell Invoker.
Dota feels like it has been suffering from a form of power creep, so with some major adjustments, some of those old historical artifacts might be fit for play.
In dota though, power creep doesn't matter.
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holy fuck, playing sf feels like a nerf. Just not used to the new raze and right click animations. Razing feels more like the sf in dota 1.
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On September 26 2014 14:52 Kinetik_Inferno wrote:Show nested quote +On September 26 2014 06:06 SoylentGamer wrote: Secretly, icefrog plans on re adding gambler, void demon, GOD, conjurer, and the old 27 spell Invoker. Dota feels like it has been suffering from a form of power creep, so with some major adjustments, some of those old historical artifacts might be fit for play. In dota though, power creep doesn't matter. permasleep and removal from lane, 6 second stuns, massive 1 shot nukes, 27 overpowered spells? no, I don't think they will ever be re-added.
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What about 27 underpowered spells? Seems fair.
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