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Ability Draft Thread - Page 14

Forum Index > The Tavern
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Prev 1 12 13 14 15 16 38 Next All
RageCommodore
Profile Joined September 2011
Germany912 Posts
February 02 2014 20:02 GMT
#261
Unplayable if you're not a 5stack or don't care about autolosing a game. Not being able to communicate your picking breaks the gamemode.
BW: sGs.sTaRfaLL SC2: MarojiN | fan of: Darkforce, DBS, Last, Mvp, BoguS/InnoVatioN | Executer vs Choosy on Gladiator - Never forget T-T
rudimentalfeelthelov
Profile Joined December 2013
Finland268 Posts
February 02 2014 20:05 GMT
#262
It's really fun to play until you lane with a guy who picked 3 auras on int hero, skilled them in a completely wrong - useless way and afk farms, wont help harass or kill the enemy heroes.
zlefin
Profile Blog Joined October 2012
United States7689 Posts
February 02 2014 20:40 GMT
#263
I think they need to have the ability options be more random; having 10 of them be the full set of abilities on the heroes chassis that were randomed really takes away from the feel of it being a whole different game to me.
It's more like the abilities are shuffled around then you're drafting from a wide set.
Also, i'm surprised they didn't include more of the good features and known issues from omg mode.
It's not like this is totally new, there's years of experience with it.
Great read: http://shorensteincenter.org/news-coverage-2016-general-election/ great book on democracy: http://press.princeton.edu/titles/10671.html zlefin is grumpier due to long term illness. Ignoring some users.
Kreb
Profile Joined September 2010
4834 Posts
February 02 2014 22:41 GMT
#264
This mode makes you realize how fucking OP shukuchi is and how fucking useless Weaver is without it. He's like unplayable in this mode unless you get an OP combo. Low health, slow, no particularly high damage.
ZidaneTribal
Profile Joined September 2007
United States2800 Posts
February 02 2014 22:53 GMT
#265
perma invis + sticky napalm + rocket barrage

SAY GOODBYE TO YOUR LIFE
fuck lag
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
February 02 2014 23:04 GMT
#266
My best game so far in this mode was one where I was AFK through the draft. I tabbed in, saw 30 seconds on the clock and thought I was about to miss the first wave of creeps. Immediately buy tp and boots and TP mid, turns out it was 30 seconds before the creeps spawn. I was tide with huskar passive (the one that increase attack speed based on hp lost), cm aura, nature's attendants, and boat. I was against a mirana with take aim and huskar orb (1000 range flaming spears). I managed to get my bottle in a reasonable time, and not die in lane. One of my teammates roamed mid with a stun a couple times and I got some easy kills. Grabbed me some treads and a helm of dom. My attack speed was truly insane once I got low, and with the lifesteal and boat I was virtually unkillable. Got a mjollnir and just charged at people, lols were had and the game ended with a score of 26-3
QUEENT
Profile Joined August 2010
Canada53 Posts
February 02 2014 23:06 GMT
#267
I found Weaver to be really useless without Shukuchi or Time Lapse as well. I think I tried to deny too many things while not picking particularly well; I ended up with Essence Shift, Geminate Attack, Flak Cannon and Sanity's Eclipse (this one was an accident, I was trying to get Dual Breath or Ice Path or something because I didn't realize I didn't have an ultimate yet and so it randomed).

My personal favourite draft was the Kunkka model with Arcane Bolt, Mystic Snake, Dark Pact, and Permanent Invisibility. I went Basilius, Arcane boots, then disassembled them into Tranquils once I got the other components for Eul's. Then I built Bloodstone. We lost anyways because the other team had Essence Shift + Flak Cannon + Chronosphere on Gyrocopter, but it was extremely fun in a game where mysteriously nobody bought sentries. The natural tankiness of Kunkka's 3 str/level made it really easy to itemize int and MS.

My most successful draft was the Silencer model with Untouchable, Essence Shift, Incapacitating Bite, and Insatiable Hunger. I went for Treads > Oblivion Staff > Rod of Aui > Orchid > Sheep. I don't think my item choices mattered in the slightest, because nearly their entire team had skilled for right clicks, and we had Purification and Guardian Angel, in addition to my untouchable. I stole a lot of int that game. I found I didn't really need to itemize attack speed that much, because in long fights I ended up getting tons of Essence Shift stacks anyways.

I find I prioritize denying Essence Shift when facing long-ranged heroes... Would it be more important to deny that, a bash, or an imba steroid like Insatiable Hunger?
Discreet mathematicians never publish their work.
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2014-02-02 23:35:08
February 02 2014 23:33 GMT
#268
Just went full rat (shukuchi, treants, serpent wards). GL defending towers against agha-wards, necro book, treants. I felt dirty.
synapse
Profile Blog Joined January 2009
China13814 Posts
February 02 2014 23:56 GMT
#269
aftershock + quill spray mmmmmm so delicious
:)
Zihn
Profile Joined September 2010
Denmark50 Posts
February 03 2014 00:29 GMT
#270
Juggernaut with Ursa ulti.... Hilarity insured
Fumanchu
Profile Blog Joined February 2008
Canada669 Posts
Last Edited: 2014-02-03 05:01:20
February 03 2014 04:59 GMT
#271
Tidebringer, Jinada, enchant totem, grow. Easily the best possible combination you could hope for. Especially once you get shadowblade.

Level 11 you auto crit over 1000 in a splash every 6 seconds.
Easy doesnt fit into grownup life.
Bigtony
Profile Blog Joined June 2011
United States1606 Posts
Last Edited: 2014-02-03 05:06:46
February 03 2014 05:05 GMT
#272
Tiny ult on any hero with a decent attack animation is godlike.

Shukuchi + battery assault.

Luna can be a very interesting support choice. Her high base movespeed means you can ignore boots for a while and her stat growth is not bad. Give her some low mana cost spells and it's like a crystal maiden on speed.
Push 2 Harder
Aldrovandi
Profile Joined September 2010
United States211 Posts
February 03 2014 07:10 GMT
#273
On February 03 2014 08:56 synapse wrote:
aftershock + quill spray mmmmmm so delicious


Aftershock+nasal goo is even better. 1.5 second stun on a 1.5 second cooldown.
Belisarius
Profile Joined November 2010
Australia6233 Posts
February 03 2014 08:34 GMT
#274
I'm getting real sick of all my teammates firstpicking one carry passive each while giving the enemy all the stuns and mobility.

Starting to happen a lot. I was hoping people would get better at this mode as time went on.

In other news, PA blink and cogs is hilariously successful from level 2 on.
rudimentalfeelthelov
Profile Joined December 2013
Finland268 Posts
February 03 2014 10:28 GMT
#275
Have you guys seen shackles+sticky napalm combo it does like 200dmg/second at lvl 2... VOLVO PLZ
ragnorr
Profile Joined April 2011
Denmark6097 Posts
February 03 2014 10:40 GMT
#276
On February 03 2014 19:28 rudimentalfeelthelov wrote:
Have you guys seen shackles+sticky napalm combo it does like 200dmg/second at lvl 2... VOLVO PLZ

Sticky napalm+rocket barage is even worse....
Laserist
Profile Joined September 2011
Turkey4269 Posts
February 03 2014 11:27 GMT
#277
I played only one time. I was veno, picked first 2 skills of timber(both pure), mana drain of lion and AA ulti. Basically I was an endless damage machine. Only problem was the shit stats of veno but I am ok with it. Did some feeding but eventually win against a trilane.
I don't understand why people trilane and tryhard in RAD mode. This is an unbalanced fun mode dammit.
“Are you with the Cartel? Because you’re definitely an Angel.”
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2014-02-03 11:36:55
February 03 2014 11:36 GMT
#278
Had an absurd lategame combo the other day. Was Medusa. And I basically took all of her abilities. Except I switched out Mystic Snake for Enchantress' Untouchable. That skill is downright BROKEN if you get it with Mana Shield. You just don't die unless the entire other team blows all of their nukes on you. They can't autoattack at all and I'm just chilling in the middle of every teamfight with Split Shot.

Unfortunately by the midgame they did and they could. I'd survived my lane ok but the outer lanes got pretty fed and couldn't hold on for long enough for me to farm up.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
ragnorr
Profile Joined April 2011
Denmark6097 Posts
February 03 2014 11:43 GMT
#279
On February 03 2014 20:36 -Celestial- wrote:
Had an absurd lategame combo the other day. Was Medusa. And I basically took all of her abilities. Except I switched out Mystic Snake for Enchantress' Untouchable. That skill is downright BROKEN if you get it with Mana Shield. You just don't die unless the entire other team blows all of their nukes on you. They can't autoattack at all and I'm just chilling in the middle of every teamfight with Split Shot.

Unfortunately by the midgame they did and they could. I'd survived my lane ok but the outer lanes got pretty fed and couldn't hold on for long enough for me to farm up.

Had a centaur who picked grow, untouchable, ginada and blur. The guy was imposible to kill due his absurd strength gain
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
February 03 2014 12:13 GMT
#280
On February 03 2014 13:59 Fumanchu wrote:
Tidebringer, Jinada, enchant totem, grow. Easily the best possible combination you could hope for. Especially once you get shadowblade.

Level 11 you auto crit over 1000 in a splash every 6 seconds.

except you cant proc enchant totem
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
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