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Ability Draft Thread - Page 13

Forum Index > The Tavern
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Prev 1 11 12 13 14 15 38 Next All
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
February 02 2014 08:59 GMT
#241
AB kinda feels like a game of bluffing.

You have to weigh getting your own skillset and ruining the combos your enemies try to build.
Even Enchant Totem can be useless if you don't get any skill that combines well. I had that on Huskar, and boy, is Huskar bad without Berserker Blood.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
February 02 2014 09:17 GMT
#242
Lich with sacrifice, frost nova, searing arrows and necro ult.
6 poll is a good skill toi have
Lachrymose
Profile Joined February 2008
Australia1928 Posts
February 02 2014 10:57 GMT
#243
Slardar with Sticky Napalm, Rocket Barrage, Battery Assault, Flaming Lasso.

Was a cool combo but an extremely frustrating game. Allies very heavy. Couldn't win until Heart.
~
Animzor
Profile Joined March 2011
Sweden2154 Posts
February 02 2014 11:16 GMT
#244
Wow... so people are just ragequitting now every time the draft doesn't go the way they planned. fun
goody153
Profile Blog Joined April 2013
44236 Posts
February 02 2014 12:27 GMT
#245
Arcane Bolt(Skywraith) , Essence Aura(OD) , Blink(AM or QOP) , Shadow Dance( slark ss)

arcane bolt with 2 sec cd + essence aura (unli mana) + blink (unkillable) + shadow dance for movespeed and a oh fuck button ...

as long as you can see your enemies and you can click fast enough then you will be fine .. just spam arcane bolt everytime you see an enemy and use blink to chase and escape

this is a quote
eluv
Profile Joined August 2010
United States1251 Posts
February 02 2014 13:18 GMT
#246
I was basically useless, but getting untouchable, corrosive skin, and degen aura was great for the lulz.
"Yes I fucked my way to the GSL partnership" - Sundance
run.at.me
Profile Joined December 2011
Australia550 Posts
February 02 2014 14:06 GMT
#247
can we please all rally to change ability draft to how it was in wc3 mod, coz its so bad and will fizzle out if it's not fixed soon
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2014-02-02 14:41:48
February 02 2014 14:41 GMT
#248
how is it different? i could play this all day
except i have to sleep all day coz i was playing all night
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Existential
Profile Joined December 2010
Australia2107 Posts
February 02 2014 14:48 GMT
#249
Got allocated Magnus with first pick and with it I picked blink. Then the enemy team let me take RP at the end of the 2nd round of drafting.

It was glorious.
Jaedong <3 | BW - The first game I ever loved
run.at.me
Profile Joined December 2011
Australia550 Posts
February 02 2014 15:08 GMT
#250
On February 02 2014 23:41 FFGenerations wrote:
how is it different? i could play this all day
except i have to sleep all day coz i was playing all night


At the start of the game, each player gets ~9 heroes to choose their 4 abilities with

So, I might have say - Slark, Huskar, Tusk etc you get the point,

Player B will have - Magnus, Pheonix etc etc up to 9

Using your heroes, you choose your 4 abilities from your 9 heroes - which you have ~ 1 - 2minutes to choose your entire pool

You don't compete for skills of the same hero

You don't 'random' a hero, you choose your hero once you have selected your 4 abilities (your hero is one of the 9)

No 2 heroes are in the same draft, i.e. we both can't have slark for example

All the shitty bugs i.e orb attack on melee becomes ranged are fixed

This 'ability draft' is pathetic compared to the original but has the potential to be just as good

ugh pls volvo
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2014-02-02 15:14:32
February 02 2014 15:13 GMT
#251
sticky napalm very OP in this mode, i LOL when people dont pick it and i can take it as the 7th or 8th pick.

Seriously, pair it up with ion shell/ liquid fire/ acid spray/ any cost effective dot, and u re raping the lane. Not to mention Bristle ulti

Also, abbadon's passive is so good on carries with good base-stats.

Another thing i like to do is to make racecar heros, pick a fast hero and draft skills which increase MS (on otherwise slow heros), ez 522
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Animzor
Profile Joined March 2011
Sweden2154 Posts
February 02 2014 15:13 GMT
#252
That actually sounds great. I hope they implement it.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2014-02-02 16:01:44
February 02 2014 16:01 GMT
#253
So nice, got Venge with Svens stun and Kunkkas torrent. Guaranteed hit every time, ganking and owning mid was pure ez. Had vacuum and illusion wall as well, but only got to use it once because we dominated all game, ended something like 50-5.

Venge is such a sweet char to get, great stats gains.
SKC
Profile Joined October 2010
Brazil18828 Posts
February 02 2014 16:13 GMT
#254
On February 03 2014 00:08 run.at.me wrote:
Show nested quote +
On February 02 2014 23:41 FFGenerations wrote:
how is it different? i could play this all day
except i have to sleep all day coz i was playing all night


At the start of the game, each player gets ~9 heroes to choose their 4 abilities with

So, I might have say - Slark, Huskar, Tusk etc you get the point,

Player B will have - Magnus, Pheonix etc etc up to 9

Using your heroes, you choose your 4 abilities from your 9 heroes - which you have ~ 1 - 2minutes to choose your entire pool

You don't compete for skills of the same hero

You don't 'random' a hero, you choose your hero once you have selected your 4 abilities (your hero is one of the 9)

No 2 heroes are in the same draft, i.e. we both can't have slark for example

All the shitty bugs i.e orb attack on melee becomes ranged are fixed

This 'ability draft' is pathetic compared to the original but has the potential to be just as good

ugh pls volvo

That's not even the original. That's merely one of several ways it existed on Wc3, it wasn't the first one and imo not the best one.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
February 02 2014 16:17 GMT
#255
That does sound pretty cool, but I doubt they would change it so drastically if they were to change it at all in the near future.

Anyway, the current system is still addictive as fuck at least for me. I've only played a few regular games in days now.

Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 02 2014 16:21 GMT
#256
On February 03 2014 00:08 run.at.me wrote:
All the shitty bugs i.e orb attack on melee becomes ranged are fixed

That's not a bug though, they are spells with a range. It's why manually casting the orb of certain heroes that normally have them can slightly boost their attack range.

Huskar has 400 attack range but burning spears has 450 cast range. If burning spears is on auto cast then it's only 400 range, if it's manually cast it's 450 because it works as a spell with a range.

It might be broken and it might need to be changed, but it's not a bug.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Fatalize
Profile Joined January 2011
France5210 Posts
February 02 2014 18:03 GMT
#257
Getting Enchant Totem + Tidebringer is the best
Flameberger
Profile Joined March 2010
United States226 Posts
February 02 2014 18:27 GMT
#258
My favorite was Natural Order + Finger of Death. Had Blink Strike to set it up, was on Spirit Breaker for added hilarity. Was not practical, would play again.
An engine of annihilating power.
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
February 02 2014 18:34 GMT
#259
I cant play this anymore without a stack, or at the very least I have to be super greedy and pick hard carry every game. Makes me sad when I draft a super sick support then look around and see that the closest thing our team has to a carry is a tidehunter with ursa passive, ursa ult, anchor smash, and tinker rockets. It kind of blows my mind how many people (on both teams) cant figure out how to draft a good hero.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
phantomlancer23
Profile Blog Joined May 2013
733 Posts
February 02 2014 19:02 GMT
#260
Haha so fun mode my bests until now are
Undying with bersekers call, voids bash, rocketbarage, chronosphere
lion with enigmas summons,spiked carapace,hex, blackhole
Elder titan with natural order,centaurs stun,blink,freezing field
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