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On February 01 2014 07:06 MotherOfRunes wrote:Show nested quote +On February 01 2014 03:07 NbSky wrote:On February 01 2014 02:04 Kipsate wrote: I think they should either make sure there is an even composition of ranged vs melee or change the random factor of the draft. Right now if you are melee against ranged you are pretty much just fucked unless there are orbs in the pool. Could not agree more, this game mode can be fun, but very broken. Out of the 8 games I've played I've had a melee hero 7 times. 5 range vs 4 melee, its hardly ever fair. They should make it so every team has like 2str 2 intel 1 agi or some combination of that. I'm not sure, the concept is cool but it is hardly ever fair. since when is meele a problerm....pick an orb like frost arrow/posion attack = problem solved
There uh what only 6 regular skill orbs in the game + psi blades, impetus, and take aim?
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United States5090 Posts
well there is still only about a 30% chance of none of those being in a given pool.
edit: and you may have to add jakiro, gyro, dk, and tb to the list (i don't know if they fixed dk, or have tb in the pool)
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I played as Bloodseeker with Thirst, Reality Rift, Impale, and Vendetta. I could solo kill literally anyone I wanted to.
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Had some fun games today, with a nya with hook thirst homing missile and rupture. Was surprisingly succesful, even though we never get to point were targets survived long enough to be killed by rupture ->hook. Also the number of stuns a hero can have is ridiculous. Later I had shackleshot split earth and visage birds on one hero, easy 8+ second stuns if the shackle lands.
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so many bugs, so many skills not working properly just takes the fun out if half the skills you draft actually have no effect cuz its bugged and u wasted 40 minutes on a game where u do nothing since u play without skills :/
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i just played a support brew with untouchable, bristle back, attendants, and chemical rage. First item hood of defiance, into mek and finish pipe, then ac, and finally heart. I tanked their fountain as our carry ench got rampages. so fun XP
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megadraft pls bring it back this random hero/take-your-turn-to-draft is so fucking shit ruins it
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On February 01 2014 09:22 teddyoojo wrote: so many bugs, so many skills not working properly just takes the fun out if half the skills you draft actually have no effect cuz its bugged and u wasted 40 minutes on a game where u do nothing since u play without skills :/
I'm surprised when some things work, like when I saw a Sven take Searing Arrows and enter the lane shooting creeps from 500 range away.
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Haven't tried the mode out yet, but been churning my brain for possibilities.
Something like Quill Spray, Bristleback Untouchable and Dream Coil (actually, another ult might be better for this) on an innately tanky strength hero looks fun
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Last night I saw someone with Anti-Mage had Split Shot + God's Strength. Wtf.
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On February 01 2014 07:06 MotherOfRunes wrote:Show nested quote +On February 01 2014 03:07 NbSky wrote:On February 01 2014 02:04 Kipsate wrote: I think they should either make sure there is an even composition of ranged vs melee or change the random factor of the draft. Right now if you are melee against ranged you are pretty much just fucked unless there are orbs in the pool. Could not agree more, this game mode can be fun, but very broken. Out of the 8 games I've played I've had a melee hero 7 times. 5 range vs 4 melee, its hardly ever fair. They should make it so every team has like 2str 2 intel 1 agi or some combination of that. I'm not sure, the concept is cool but it is hardly ever fair. since when is meele a problerm....pick an orb like frost arrow/posion attack = problem solved
because there is enough for every hero right? you think they are in the pool every game? things like that get taken almost first pick...common sense, its a good skill to have
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My first game I got Skywrath. For abilities I drafted tombstone, shackle shot, rocket flare, and life drain. Skywrath's intelligence gain is quite good for spammy builds.
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Just got brewmaster with iceshards, battery assault, static field and primal split. Pretty much just walked over heros in lane.
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So teammate had silencer and used dragon form... his range in that form was 972. Towers could not touch him, was so stupidly hilarious. I wonder what dragon form on sniper with his range passive would be like...
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u should think dragon form on lina with sniper passive
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Isn't Mana Shield toggling supposed to trigger Aftershock? I drafted that combo yesterday expecting to own shit up, but nothing happened and I ended up with a completely useless hero. Was it patched out?
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rly ability draft is annoying me so much everygame i have a combo that just doesnt work or spells simply do nothing and are bugged i just drafted timberchain AS TIMBERSAW and it has about 5 seconds of animations for some reason
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The best are stacks of people rushing dagons every game on every hero with every skill
They surely know how to make this game mode extremely enjoyable and totally not defeat the purpose of it
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On January 31 2014 01:15 Animzor wrote:Show nested quote +On January 31 2014 00:40 GGitsJack wrote: Some notable builds I managed to get today:
Rearm with tiny combo and rhasta lightning. even though it was on bounty hunter it felt like playing a juiced up version of tinker, just going around the map flash farming creep waves and raping people damage wise.
Ion shell, battery assault with duel, managed to end up with +350 damage with duel, that plus 2 divine rapiers meant I had around 1.1k damage per hit. I saw the combo in the picking screen and was pretty happy it worked out, just shell, battery blink duel gg. How the hell did you live through the early game? I went duel, battery assault, cogs and some other skill and it did NOT work out :D
Mid, try get someone to gank for you at level 6 even. I've gotten this combo twice now, first time I scored nightmare as a 3rd so was able to walk up and duel quite easy, second time had doppelwalk so just managed to kill the guy before i even hit level 6.
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Treant with Untouchable, Spell Shield, Spiked Carapace, Pulse Nova.
We were losing heavily for a long time, only our Naix with AM Blink plus Focus Fire and a basher were stopping them from running us over. And then my build started to come online.
By the end of the game I was 4500hp just driving the whole enemy team away with Radiance and Aghs Pulse Nova while being completely unkillable.
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