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im really diggin how small everything looks. I was worried that it was too close down like wc3. Wonder if this was a change they made or just a simple ingame camera adjustment' not digging the graphics for the exploding bunker nor do I like the zergling movement.
ugh gameplay sort of more like wc3 than sc. terran force decimated 2 times and yet he can survive and tech to air units and be effective.
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Sup guys got the HD version even of fullscreen
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Kentor
United States5784 Posts
yeah the zergling movement was terrible. im not sure if they played the game on fastest though
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On April 20 2009 01:17 MoNSteR_K4iSeR wrote: Sup guys got the HD version even of fullscreen That's amazing. I got it and watched it in HD 3 days ago off Blizzards website.
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At around 4:06 in the first YouTube clip one of the SCVs repairs the other one. Has that been in the game for awhile? I haven't heard of it.
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Actually, I didn't like zergling leaping as well. I love zerglings exactly because of their ferocious charging, there's something magnificent about it. Now they feel like crazy frogs.
And yeah, the fact that everything looks kinda smaller is enjoyable.
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On April 20 2009 03:13 discraft wrote: At around 4:06 in the first YouTube clip one of the SCVs repairs the other one. Has that been in the game for awhile? I haven't heard of it.
This has been in the game since forever. AFAIK, you could repair your own SCVs in sc1 too.
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Yea, some of the unit movements felt slow. Like it would be very annoying to have to wait for your units to move across fastest.
This game is showing a lot of progress, and Blizzard is fixing a lot of the major complaints.
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The banshees and nighthawks seemed to move pretty slowly for air units. thats strannge for a harass unit like the banshee
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On April 17 2009 08:24 Kennelie wrote: After watching this again maps like hunters and lost temple(along with many more maps) will produce lots of strategies. But I know were far from the finished product. Then there's three trilogies. What are the odds by the time the 2nd trilogy releases there is about 4-5 extra units per race(which im hoping). I just can't wait to get my hands on the game.
Oh I wouldn't mind watching some progamers going at it though. Savior & Boxer anyone?
Savior and SlayerS_Boxer? are you kidding my friend? Their time is long gone buddy. (8)Hunter and Lost Temple are good maps but get boring after a while.
shout out to Blizzard: Make BR#3 with a match up between Jaedong, Bisu and/or Flash Please! Then you can comment on it all you want, probably will make your lives easier too since there's so much great stuff to talk abt!
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this ling movement is begging for a frogger UMS
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On April 20 2009 03:13 discraft wrote: At around 4:06 in the first YouTube clip one of the SCVs repairs the other one. Has that been in the game for awhile? I haven't heard of it. I think TL needs to add some sort of test that proves you play SC before registering here.
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at around 4:15 in the first video, 4 eggs start growing on the hatchery then they sprout in to larva. that must be the queens larva ability. It took like 35 seconds for them too spawn, which is way too long.
also there is way too much nerdy theory crafting in this thread.
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Sweden33719 Posts
Hm, I was just reminded of something. All you people calling for "better players", do you remember the games between Savior and Bisu the first time they played the game (SC2).. ?
Savior pretty much died to a zealot rush.
My point is, I don't think the game is gonna be played at a very high level by ANYONE at the moment, so I think I'd rather see the Blizz guys play since they've at least played it a lot.
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The morphing animation for Zerg buildings is as disgusting as it is awesome.
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On April 20 2009 07:11 FrozenArbiter wrote:. ^^^^^^^^^^^^^^^^^^^^^ My point exactly.
The most important aspect to learn are the timings, if the timings are off the game will look like shit. Timings however do change with every build and also is very map dependant and on top of that early in every games life the metagame changes extremely rapidly so it is impossible to really predict what your enemy will do.
The current starcraft metagame needed years to develop and for some reason people expect starcraft 2 to be played at a high level already? If these guys actually were playing sc2 at a high level I would be much more afraid since it means that the game is shallow enough for a person to master it in a month.
Think like this, how well would you guys play starcraft if you did not have the limitless amounts of pro replays to watch and countless strategy guides to get you on track? You would probably be like the average bgh player, thinking that scouts/firebats are pro and that corsairs/vultures are useless.
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On April 20 2009 07:11 FrozenArbiter wrote:Hm, I was just reminded of something. All you people calling for "better players", do you remember the games between Savior and Bisu the first time they played the game (SC2)..  ? Savior pretty much died to a zealot rush. My point is, I don't think the game is gonna be played at a very high level by ANYONE at the moment, so I think I'd rather see the Blizz guys play since they've at least played it a lot.
With that in mind you have to also take in to effect that the game and balance is still changing alot and unlike popular belief blizzard employees don't get to sit at a computer all day and play starcraft 2 non stop or even that often for that matter if its crunch time so I don't see why everyone expects their micro/macro to be top notch.
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On April 20 2009 07:11 FrozenArbiter wrote:Hm, I was just reminded of something. All you people calling for "better players", do you remember the games between Savior and Bisu the first time they played the game (SC2)..  ? Savior pretty much died to a zealot rush. My point is, I don't think the game is gonna be played at a very high level by ANYONE at the moment, so I think I'd rather see the Blizz guys play since they've at least played it a lot. Yeah, but then again did you see the builds they used? In most of those games one of the players was teching straight to the highest tier units just because he wanted to see them. It's not like they were playing seriously, they just wanted to try out the units (ie: when savior killed tons of his own ultralisks with his infestors' fungal infestation).
To be honest, from what i've seen when i tried the game, it's already tons of fun to see SC2 games, even when played by newbies. I may be biased because I was only trying out the game for the first time (or seeing people play in front of me for the first time) but army sizes and tech "fluidity" were much closer to SC:BW than in these battle reports. And noone exceed D+/C- BW iccup level at that event. And based on that build (leipzig 08), SC:BW build orders translated rather well. I went for a 12hatch 11pool into roach/baneling quite a few games and it felt very comfortable.
What i'm trying to say is that IMO, people who are good at Brood War will most likely be good at SC2 immediately (they'll just need one warm up game to learn the hotkeys and will be ready to go). And I also believe that the good players from the TL.net community will rip through the SC2 US and Europe ladders until newer players can catch up with intensive playing. But that's more of a bet than an affirmation of course
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Dang Chuiu....just want to help out people who don't have time to download the Battle Report=.=
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in case anyone is interested, I've linked a TL mirror for the video.
Cheers
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