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Battle Report 2 NOW Available - Page 24

Forum Index > SC2 General
Post a Reply
Prev 1 22 23 24 25 26 Next All
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
April 22 2009 01:37 GMT
#461
I wasn't as excited before, but after this I can't wait, the map features look amazing, the units all look awesome, everything seems to be shaping up.

Only thing I dislike(re:hate) is the zergling movement, they are all clumped together and move slow.
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Rucky
Profile Joined February 2008
United States717 Posts
April 22 2009 01:46 GMT
#462
On April 22 2009 10:37 Megalisk wrote:
I wasn't as excited before, but after this I can't wait, the map features look amazing, the units all look awesome, everything seems to be shaping up.

Only thing I dislike(re:hate) is the zergling movement, they are all clumped together and move slow.


Did you see how fast they fucking moved after speedling upgrade??
Beyond the Game
r0kamo
Profile Joined August 2008
Canada34 Posts
April 22 2009 01:56 GMT
#463
I think you'll notice that the Zerglings move even faster on creep O.o; I forget, what percentage of speed increase do the Zerg units get on creep?
eSports Fighting!
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
April 22 2009 01:57 GMT
#464
On April 22 2009 10:56 r0kamo wrote:
I think you'll notice that the Zerglings move even faster on creep O.o; I forget, what percentage of speed increase do the Zerg units get on creep?


Pretty sure its 30%.
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
snorlax
Profile Blog Joined December 2008
United States755 Posts
April 22 2009 06:15 GMT
#465
On April 22 2009 10:57 Megalisk wrote:
Show nested quote +
On April 22 2009 10:56 r0kamo wrote:
I think you'll notice that the Zerglings move even faster on creep O.o; I forget, what percentage of speed increase do the Zerg units get on creep?


Pretty sure its 30%.

HAVE FUN SCOUT
Beardfish
Profile Blog Joined January 2006
United States525 Posts
April 22 2009 06:52 GMT
#466
The zergling movement was just awkward, especially since most of the time they all moved simultaneously.
Motiva
Profile Joined November 2007
United States1774 Posts
April 22 2009 07:17 GMT
#467
On April 22 2009 15:52 ButtFace wrote:
The zergling movement was just awkward, especially since most of the time they all moved simultaneously.


yea, i agree, not a fan of their hop either...
Sanity.
Profile Blog Joined August 2007
United States704 Posts
April 22 2009 07:32 GMT
#468
impressed me.
DeCoup
Profile Joined September 2006
Australia1933 Posts
April 22 2009 10:24 GMT
#469
I love the ling hop, and I hope they keep it. However I do hope they find a way to stop then from all starting with the same timed animation. If you look at parts of the BR where the lings are all moving out of unison with each other it looks quite creepy.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
April 22 2009 10:37 GMT
#470
On April 22 2009 15:15 Space[Fright] wrote:
Show nested quote +
On April 22 2009 10:57 Megalisk wrote:
On April 22 2009 10:56 r0kamo wrote:
I think you'll notice that the Zerglings move even faster on creep O.o; I forget, what percentage of speed increase do the Zerg units get on creep?


Pretty sure its 30%.

HAVE FUN SCOUT


It's impossible to scout vs zerg at all because zerglings without speed upgrade is as fast as zerglings with speed.
Lim Yo Hwan forever!
Hammy
Profile Joined January 2009
France828 Posts
April 22 2009 13:46 GMT
#471
Speedlings fighting and chasing each other on creep will be quite a funny sight imo
SoleSteeler
Profile Joined April 2003
Canada5466 Posts
April 22 2009 14:05 GMT
#472
On April 22 2009 19:37 Zoler wrote:
Show nested quote +
On April 22 2009 15:15 Space[Fright] wrote:
On April 22 2009 10:57 Megalisk wrote:
On April 22 2009 10:56 r0kamo wrote:
I think you'll notice that the Zerglings move even faster on creep O.o; I forget, what percentage of speed increase do the Zerg units get on creep?


Pretty sure its 30%.

HAVE FUN SCOUT


It's impossible to scout vs zerg at all because zerglings without speed upgrade is as fast as zerglings with speed.


Not if you stay off the creep! Or you can dip in out and of the creep maybe. Could be amusing.

As for the animation, if they just speed up the animation of the hop it should look better. So each individual hop doesn't cover as much ground, I guess I'm saying?
Hammy
Profile Joined January 2009
France828 Posts
April 22 2009 14:07 GMT
#473
That isn't really the problem. The hop would look great if they desyncronized them. It only looks ridiculous because they all hop in sync imo.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
April 22 2009 14:13 GMT
#474
On April 22 2009 23:05 SoleSteeler wrote:
Show nested quote +
On April 22 2009 19:37 Zoler wrote:
On April 22 2009 15:15 Space[Fright] wrote:
On April 22 2009 10:57 Megalisk wrote:
On April 22 2009 10:56 r0kamo wrote:
I think you'll notice that the Zerglings move even faster on creep O.o; I forget, what percentage of speed increase do the Zerg units get on creep?


Pretty sure its 30%.

HAVE FUN SCOUT


It's impossible to scout vs zerg at all because zerglings without speed upgrade is as fast as zerglings with speed.


Not if you stay off the creep! Or you can dip in out and of the creep maybe. Could be amusing.

As for the animation, if they just speed up the animation of the hop it should look better. So each individual hop doesn't cover as much ground, I guess I'm saying?


No, I played it, zerglings are crazy fast even outside creep.
Lim Yo Hwan forever!
SoleSteeler
Profile Joined April 2003
Canada5466 Posts
April 22 2009 14:31 GMT
#475
On April 22 2009 23:13 Zoler wrote:
Show nested quote +
On April 22 2009 23:05 SoleSteeler wrote:
On April 22 2009 19:37 Zoler wrote:
On April 22 2009 15:15 Space[Fright] wrote:
On April 22 2009 10:57 Megalisk wrote:
On April 22 2009 10:56 r0kamo wrote:
I think you'll notice that the Zerglings move even faster on creep O.o; I forget, what percentage of speed increase do the Zerg units get on creep?


Pretty sure its 30%.

HAVE FUN SCOUT


It's impossible to scout vs zerg at all because zerglings without speed upgrade is as fast as zerglings with speed.


Not if you stay off the creep! Or you can dip in out and of the creep maybe. Could be amusing.

As for the animation, if they just speed up the animation of the hop it should look better. So each individual hop doesn't cover as much ground, I guess I'm saying?


No, I played it, zerglings are crazy fast even outside creep.


After they research speed upgrade though, yeah? Or before that, even off the creep? They're faster than in BW?
Hammy
Profile Joined January 2009
France828 Posts
Last Edited: 2009-04-22 16:22:18
April 22 2009 14:38 GMT
#476
They were quite a bit faster than zealots (off creep, and without upgrades) in the build I got to try, but iirc zerg units didn't move faster on creep in that leipzig build. So I doubt they would make zerglings that fast off creep, and then make them even faster on creep, before you even research metabolic boosters.
So I assume Zoler is refering to non-upgraded lings, but I wouldn't be surprised if they aren't that fast off of creep anymore.
Were zerg units faster on creep in the blizzcon build? Didn't get to try that one out.
Assault_1
Profile Joined April 2009
Canada1950 Posts
April 22 2009 16:11 GMT
#477
Hammy are you also attending Blizzcon 2009 ?
Hammy
Profile Joined January 2009
France828 Posts
April 22 2009 16:20 GMT
#478
Unfortunately, no
Polyphasic
Profile Blog Joined March 2008
United States841 Posts
April 22 2009 16:42 GMT
#479
i hardly saw any micro in that battle report

no MM drop micro. no lurker vs MM micro. no muta micro. no swarm. no fucking nothing.

i am very upset and very concerned. battles are feeling so much like warcraft3 where you try to just send your units in right. there is some good map positioning that's right, but no MICRO
can't making a relationship last longer than 2 weeks, since 1984 :thumbs:
Assault_1
Profile Joined April 2009
Canada1950 Posts
April 22 2009 16:51 GMT
#480
aww. Well I'm not sure whether I'm looking more forward to the SC2 or D3 content they're going to release, but in any case, I've never been so hyped about a specific date before

About the zerglings... I don't really have any problem with it. Other than it being more realistic, you just need to get used to it. Besides, the game wasn't being played on highest speed.. it looked a lot better when they were moving faster. In any case, I think there's a lot more important things to worry about than ling's movement.
Prev 1 22 23 24 25 26 Next All
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