Only thing I dislike(re:hate) is the zergling movement, they are all clumped together and move slow.
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Megalisk
United States6095 Posts
Only thing I dislike(re:hate) is the zergling movement, they are all clumped together and move slow. | ||
Rucky
United States717 Posts
On April 22 2009 10:37 Megalisk wrote: I wasn't as excited before, but after this I can't wait, the map features look amazing, the units all look awesome, everything seems to be shaping up. Only thing I dislike(re:hate) is the zergling movement, they are all clumped together and move slow. Did you see how fast they fucking moved after speedling upgrade?? | ||
r0kamo
Canada34 Posts
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Megalisk
United States6095 Posts
On April 22 2009 10:56 r0kamo wrote: I think you'll notice that the Zerglings move even faster on creep O.o; I forget, what percentage of speed increase do the Zerg units get on creep? Pretty sure its 30%. | ||
snorlax
United States755 Posts
HAVE FUN SCOUT | ||
Beardfish
United States525 Posts
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Motiva
United States1774 Posts
On April 22 2009 15:52 ButtFace wrote: The zergling movement was just awkward, especially since most of the time they all moved simultaneously. yea, i agree, not a fan of their hop either... | ||
Sanity.
United States704 Posts
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DeCoup
Australia1933 Posts
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Zoler
Sweden6339 Posts
It's impossible to scout vs zerg at all because zerglings without speed upgrade is as fast as zerglings with speed. | ||
Hammy
France828 Posts
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SoleSteeler
Canada5416 Posts
On April 22 2009 19:37 Zoler wrote: It's impossible to scout vs zerg at all because zerglings without speed upgrade is as fast as zerglings with speed. Not if you stay off the creep! Or you can dip in out and of the creep maybe. Could be amusing. As for the animation, if they just speed up the animation of the hop it should look better. So each individual hop doesn't cover as much ground, I guess I'm saying? | ||
Hammy
France828 Posts
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Zoler
Sweden6339 Posts
On April 22 2009 23:05 SoleSteeler wrote: Not if you stay off the creep! Or you can dip in out and of the creep maybe. Could be amusing. As for the animation, if they just speed up the animation of the hop it should look better. So each individual hop doesn't cover as much ground, I guess I'm saying? No, I played it, zerglings are crazy fast even outside creep. | ||
SoleSteeler
Canada5416 Posts
On April 22 2009 23:13 Zoler wrote: No, I played it, zerglings are crazy fast even outside creep. After they research speed upgrade though, yeah? Or before that, even off the creep? They're faster than in BW? | ||
Hammy
France828 Posts
So I assume Zoler is refering to non-upgraded lings, but I wouldn't be surprised if they aren't that fast off of creep anymore. Were zerg units faster on creep in the blizzcon build? Didn't get to try that one out. | ||
Assault_1
Canada1950 Posts
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Hammy
France828 Posts
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Polyphasic
United States841 Posts
no MM drop micro. no lurker vs MM micro. no muta micro. no swarm. no fucking nothing. i am very upset and very concerned. battles are feeling so much like warcraft3 where you try to just send your units in right. there is some good map positioning that's right, but no MICRO | ||
Assault_1
Canada1950 Posts
About the zerglings... I don't really have any problem with it. Other than it being more realistic, you just need to get used to it. Besides, the game wasn't being played on highest speed.. it looked a lot better when they were moving faster. In any case, I think there's a lot more important things to worry about than ling's movement. | ||
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