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Active: 1237 users

[D] Medic Replaced by Medivac Dropship - Page 6

Forum Index > SC2 General
Post a Reply
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Latham
Profile Blog Joined May 2007
9568 Posts
March 12 2008 13:14 GMT
#101
On March 12 2008 09:12 Meta wrote:
Problem:
Medic can't keep up with reapers because they jump over things:
Solution:
Medic + Jetpack


^--- you just asked for a repost:

Unit: Ultralisk
Main role: Kicking ass
Problem: Ultralisks cant keep up with flying medics and reapers because they jump over things
Solution: Ultralisk + Jetpack
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Luhh
Profile Joined October 2003
Sweden2974 Posts
March 12 2008 13:23 GMT
#102
Yeah, flying space cows, we need that cowbell baby!

http://www.space.com/news/moooncow_exhibit_000511.html

(I bet the pigs are pretty bummed about it, since they've been itching to prove mankind wrong since the very beginning of time as the saying goes..)
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
lololol
Profile Joined February 2006
5198 Posts
March 12 2008 13:31 GMT
#103
They should just remove reapers, add a late game jetpack upgrade for marines and be done with it. In the same way zerglings could've used the wings to jump up/down cliffs and blink could be given to zealots, since on a ranged unit it will most likely be a gimmick(15 seconds cooldown, lol) or overpowered.
I'll call Nada.
Response
Profile Blog Joined April 2004
United States1936 Posts
March 12 2008 13:54 GMT
#104
On March 12 2008 21:42 gravity wrote:
Show nested quote +
On March 12 2008 21:08 G.s)NarutO wrote:
On March 12 2008 21:02 gravity wrote:
I think this is an interesting idea to at least try and I wish people would stop whining and flipping out over ever little change (and yes, this is a small change in the grand scheme of things). If you're determined to hate the medic ship not matter what you're probably going to hate SC2 so just forget SC2 ever existed and stick to SC1. The rest of us that have an ounce of creativity and open-mindedness in our body can wait and see.



I'm sorry but its not a small change at all. The medic was a unit that really affected the game in many points of view. Yes, its abilities are not used tooo often, but there are many examples of games where it were used and saved the game!

It's still a small change compared to the likes of Warcraft 2 -> Warcraft 3 or even just removing medics entirely. There's still a "medic" unit, it's just flying now. Medics were always one of the least interesting units in BW anyway (the occasional medic-wall aside they were mostly just a War3 style buffer), so they could use a change (in this case, having their ability combined with another unit).

Starcraft 2 is already just about as close as it can possibly be to SC1 without pissing off normal people who actually want a 10-year-later sequel to have some differences from the original game. The basic mechanics, economy, etc, are exactly the same. The only differences are some units minorly tweaked and only a handful of truly new/original units. It seems ridiculously selfish for the "wannabe pro" community here to keep declaring the end of the world over what few changes *are* made.

This thread is just another example of knee-jerk conservatism from the hardcore community and should be throughly ignored by Blizzard. They should keep or cut the medic dropship on its own merits, not whether people reflexively whine over one of the units being changed without ever having played with it or even seen it action.



...starcraft broodwar and starcraft 2 are VERY different games, and i hope you get banned very soon
the REAL ReSpOnSe
Seelys
Profile Joined July 2007
France104 Posts
Last Edited: 2008-03-12 14:09:25
March 12 2008 14:06 GMT
#105
Well, I'm quite against it, not for the sake of beloved medics (I strongly support any modifications and thank the team for keeping us informed). But as stated before, this a wrong aswer to the reapers question. If reapers are too weak, give them some HP, so that skilled players can effectively pratice hit and run with medics staying behind the cliff and healing the returning reapers. Reapers shouldn't need any kind of support.

No need to rant against the dev, though, they're trying to inject novelty without breaking the game. Quite tricky.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 12 2008 14:26 GMT
#106
On March 12 2008 21:46 pyrogenetix wrote:
SC2 has become so bad now that it's at a point where it's just downright hilariously funny

Don't really get comments such as this.. Did you honestly watch the HQ videos of zerg/of progamers playing SC2 and think to yourself; "Boy, this game sure does suck"?

I dunno, I watched them and thought "Holy shit I want to play this game!". Everyone who plays it says it's good, EVERYONE. Do they all say it's better than SC? Nah, they don't. But so what? Maybe it wont be EXACTLY as good as SC.. MAYBE. Maybe it will be better. MAYBE.

But I think calling it "So bad it's downright hilarious" makes 0 sense, at least unless you've tried it.

This being said, I'm 100% against the medivac.. It sounds awkward, clumsy, it removes some very cool micro (since medics are excellent at blocking incoming units) and the medic is just plain cooler.


Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
QuanticHawk
Profile Blog Joined May 2007
United States32099 Posts
March 12 2008 14:38 GMT
#107
Good. Faggot Terrans.

I only check to see what units are in every few weeks, because every so often, they do retarded builds like this. This is probably from the same douchebag who bought us the Surfing Zealot!
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
naventus
Profile Blog Joined February 2004
United States1337 Posts
March 12 2008 14:52 GMT
#108
On March 12 2008 21:49 gravity wrote:
Show nested quote +
On March 12 2008 21:46 pyrogenetix wrote:
SC2 has become so bad now that it's at a point where it's just downright hilariously funny

Fine, then if you're so determined to hate it then fuck off out of this forum and take your thoughtless knee-jerk trolling bullshit with you.


Maybe if you weren't such a troll you'd realize that even the smallest changes would fundamentally change the game. The game already is way different from SC and the outcry isn't about that - it's about additions that seem dangerously close to failed RTS concepts (seen from AoE3, DoW, RoL, SupremeC, CoH).
hmm.
ForAdun
Profile Joined August 2007
Germany986 Posts
March 12 2008 15:08 GMT
#109
Why don't we just give all abilities to all units of all races with the same stats and looks so we don't have to care about balance and stuff anymore, mothership only ftw.
Response
Profile Blog Joined April 2004
United States1936 Posts
March 12 2008 15:14 GMT
#110
On March 12 2008 23:26 FrozenArbiter wrote:
Show nested quote +
On March 12 2008 21:46 pyrogenetix wrote:
SC2 has become so bad now that it's at a point where it's just downright hilariously funny

Don't really get comments such as this.. Did you honestly watch the HQ videos of zerg/of progamers playing SC2 and think to yourself; "Boy, this game sure does suck"?

I dunno, I watched them and thought "Holy shit I want to play this game!". Everyone who plays it says it's good, EVERYONE. Do they all say it's better than SC? Nah, they don't. But so what? Maybe it wont be EXACTLY as good as SC.. MAYBE. Maybe it will be better. MAYBE.

But I think calling it "So bad it's downright hilarious" makes 0 sense, at least unless you've tried it.

This being said, I'm 100% against the medivac.. It sounds awkward, clumsy, it removes some very cool micro (since medics are excellent at blocking incoming units) and the medic is just plain cooler.





actually i watch the vid's and really dont think it looks nearly as fun as sc because it reminds me too much of wc3, but maybe once i try it I will think differently
the REAL ReSpOnSe
Meh
Profile Joined January 2008
Sweden458 Posts
March 12 2008 15:17 GMT
#111
I've watched every vid I could get my hands on and my expectations have skyrocketed. If this is not the greatest game ever, I just might kill myself, and everybody around me. oO
"Difficult task balancing! So I will continue to gaebaljin gemhamyeo balancing. But we are exceptional talent!" - Blizzard
wifebeater
Profile Joined January 2008
178 Posts
March 12 2008 15:27 GMT
#112
On March 12 2008 07:58 Zelniq wrote:
It really fucking amazes me how they can think to remove the MEDIC in order to solve the problem of players not wanting to get REAPERS. Their "solution" doesn't even fix that anyways.


Haha word! I wonder how the meeting was like. Maybe something like this:
Todays topic "What shall we do to increase the use of the Terran unit Reaper?"
Anyone?

(...)

Hmm.. Erm.. Why don't we remove the Medic.. OH YEAH! Great idea, remove it!

(...)

Or wait we can't do that.. Don't remove it, replace it with a flying Medic with lazerguns and rockets! Oh hell yeah! An even better idea..

: ))
Villain Terran~~~~~~~~~~
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 12 2008 18:46 GMT
#113
On March 13 2008 00:14 GoSuPlAyEr wrote:
Show nested quote +
On March 12 2008 23:26 FrozenArbiter wrote:
On March 12 2008 21:46 pyrogenetix wrote:
SC2 has become so bad now that it's at a point where it's just downright hilariously funny

Don't really get comments such as this.. Did you honestly watch the HQ videos of zerg/of progamers playing SC2 and think to yourself; "Boy, this game sure does suck"?

I dunno, I watched them and thought "Holy shit I want to play this game!". Everyone who plays it says it's good, EVERYONE. Do they all say it's better than SC? Nah, they don't. But so what? Maybe it wont be EXACTLY as good as SC.. MAYBE. Maybe it will be better. MAYBE.

But I think calling it "So bad it's downright hilarious" makes 0 sense, at least unless you've tried it.

This being said, I'm 100% against the medivac.. It sounds awkward, clumsy, it removes some very cool micro (since medics are excellent at blocking incoming units) and the medic is just plain cooler.





actually i watch the vid's and really dont think it looks nearly as fun as sc because it reminds me too much of wc3, but maybe once i try it I will think differently

The only thing it has in common with WC3 is the fact that it's in 3D and the Queen looks like a pitlord (or whatever that neutral hero was called).

The maps look like SC maps (mostly) and the units respond instantaneously, seems good to me (talking about the savior vs bisu FPV here).
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Zzoram
Profile Joined February 2008
Canada7115 Posts
Last Edited: 2008-03-12 21:25:12
March 12 2008 19:13 GMT
#114
On March 13 2008 03:46 FrozenArbiter wrote:
Show nested quote +
On March 13 2008 00:14 GoSuPlAyEr wrote:
On March 12 2008 23:26 FrozenArbiter wrote:
On March 12 2008 21:46 pyrogenetix wrote:
SC2 has become so bad now that it's at a point where it's just downright hilariously funny

Don't really get comments such as this.. Did you honestly watch the HQ videos of zerg/of progamers playing SC2 and think to yourself; "Boy, this game sure does suck"?

I dunno, I watched them and thought "Holy shit I want to play this game!". Everyone who plays it says it's good, EVERYONE. Do they all say it's better than SC? Nah, they don't. But so what? Maybe it wont be EXACTLY as good as SC.. MAYBE. Maybe it will be better. MAYBE.

But I think calling it "So bad it's downright hilarious" makes 0 sense, at least unless you've tried it.

This being said, I'm 100% against the medivac.. It sounds awkward, clumsy, it removes some very cool micro (since medics are excellent at blocking incoming units) and the medic is just plain cooler.





actually i watch the vid's and really dont think it looks nearly as fun as sc because it reminds me too much of wc3, but maybe once i try it I will think differently

The only thing it has in common with WC3 is the fact that it's in 3D and the Queen looks like a pitlord (or whatever that neutral hero was called).

The maps look like SC maps (mostly) and the units respond instantaneously, seems good to me (talking about the savior vs bisu FPV here).



Ya, the FPV looked good and seemed to play like Starcraft Broodwar. The only thing that concerns me is that Terran seems to have had the most boring changes, and this Medivac crap. Also, the Thor seems to be a bad idea, but it's too late for them to replace that unit now.
Response
Profile Blog Joined April 2004
United States1936 Posts
Last Edited: 2008-03-12 21:27:12
March 12 2008 19:17 GMT
#115
On March 13 2008 04:13 Zzoram wrote:
Show nested quote +
On March 13 2008 03:46 FrozenArbiter wrote:
On March 13 2008 00:14 GoSuPlAyEr wrote:
On March 12 2008 23:26 FrozenArbiter wrote:
On March 12 2008 21:46 pyrogenetix wrote:
SC2 has become so bad now that it's at a point where it's just downright hilariously funny

Don't really get comments such as this.. Did you honestly watch the HQ videos of zerg/of progamers playing SC2 and think to yourself; "Boy, this game sure does suck"?

I dunno, I watched them and thought "Holy shit I want to play this game!". Everyone who plays it says it's good, EVERYONE. Do they all say it's better than SC? Nah, they don't. But so what? Maybe it wont be EXACTLY as good as SC.. MAYBE. Maybe it will be better. MAYBE.

But I think calling it "So bad it's downright hilarious" makes 0 sense, at least unless you've tried it.

This being said, I'm 100% against the medivac.. It sounds awkward, clumsy, it removes some very cool micro (since medics are excellent at blocking incoming units) and the medic is just plain cooler.





actually i watch the vid's and really dont think it looks nearly as fun as sc because it reminds me too much of wc3, but maybe once i try it I will think differently

The only thing it has in common with WC3 is the fact that it's in 3D and the Queen looks like a pitlord (or whatever that neutral hero was called).

The maps look like SC maps (mostly) and the units respond instantaneously, seems good to me (talking about the savior vs bisu FPV here).



Ya, the FPV looked good and seemed to play like Starcraft Broodwar. The only thing that concerns me is that Terran seems to have had the most boring changes, and this Medivac crap. Also, the Thor seems to be a bad idea, but it's too late for them to replace that unit now.



it's never too late to replace a unit ! (*cough* Mothership one-of-a-kind *cough*)
the REAL ReSpOnSe
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 12 2008 21:27 GMT
#116
Fixed a couple of broken quotes.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Vaanelo
Profile Joined March 2008
Canada128 Posts
March 12 2008 21:37 GMT
#117
the game play is cool, seems abit slower than sc, but the thing i cant get over is the unit design...... the corrupter is just purple tadpole on viagra.......
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
March 12 2008 22:17 GMT
#118
On March 12 2008 23:52 naventus wrote:
Show nested quote +
On March 12 2008 21:49 gravity wrote:
On March 12 2008 21:46 pyrogenetix wrote:
SC2 has become so bad now that it's at a point where it's just downright hilariously funny

Fine, then if you're so determined to hate it then fuck off out of this forum and take your thoughtless knee-jerk trolling bullshit with you.


Maybe if you weren't such a troll you'd realize that even the smallest changes would fundamentally change the game. The game already is way different from SC and the outcry isn't about that - it's about additions that seem dangerously close to failed RTS concepts (seen from AoE3, DoW, RoL, SupremeC, CoH).

CoH? And do you mean all those RTSs themselves are unsuccessful or include failed concepts
Liquid | SKT
CowGoMoo
Profile Joined December 2006
United States428 Posts
March 12 2008 22:20 GMT
#119
I don't think it's such a terrible idea. Sure, you can no longer wall with medics, but dropships themselves do allow for some cool micro tricks. (eg boxer + tanks) You could have an incredibly mobile mnm force or use dropships for mech in combination with reapers. Who knows. Don't just shoot down every idea instantly merely because it is something different than SC. On the other hand, this probably wont even stay in the game very long, as nothing is set in stone just yet.
Have faith. =)
Gokey
Profile Joined November 2006
United States2722 Posts
March 12 2008 22:23 GMT
#120
On March 13 2008 07:17 DamageControL wrote:
Show nested quote +
On March 12 2008 23:52 naventus wrote:
On March 12 2008 21:49 gravity wrote:
On March 12 2008 21:46 pyrogenetix wrote:
SC2 has become so bad now that it's at a point where it's just downright hilariously funny

Fine, then if you're so determined to hate it then fuck off out of this forum and take your thoughtless knee-jerk trolling bullshit with you.


Maybe if you weren't such a troll you'd realize that even the smallest changes would fundamentally change the game. The game already is way different from SC and the outcry isn't about that - it's about additions that seem dangerously close to failed RTS concepts (seen from AoE3, DoW, RoL, SupremeC, CoH).

CoH? And do you mean all those RTSs themselves are unsuccessful or include failed concepts

CoH owns... best RTS game outside of SC
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