• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:22
CET 15:22
KST 23:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!13$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1860 users

Community Feedback Update - January 27 - Page 3

Forum Index > SC2 General
221 CommentsPost a Reply
Prev 1 2 3 4 5 10 11 12 Next All
SwiftRH
Profile Joined August 2013
United States105 Posts
January 27 2017 20:55 GMT
#41
why does a widow mine need to one shot anything? always seemed broken to me that it 1 shots a unit 3 times its cost.
its fine to nerf carriers but i think that carrier is what keeps pvz winrate up. toss seems to have serious issues trading on the ground

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.


nope pretty sure its carriers. yeah the win rate is less then 50% with broken carriers logically what should happens when u nerf protoss and buff zerg.
hmmm i think protoss will become even stronger...
....
Man MODE!
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2017-01-27 20:58:44
January 27 2017 20:55 GMT
#42
If my maths are correct the number of mines required to one shot several adepts/zealots/stalkers actually won't change, so this is definitely a big nerf vs oracles and single targets, but the interaction vs many gateway units remains the same

widow mines in pvt don't interact with gateway units like that. the number of widow mine shots to kill a particular gateway unit doesn't matter that much in a lot of fights. the widow mine shots soften up the army. each mine that hits the protoss army is like a psionic storm. the marines and marauders have range and fast movement speed and a high rate of fire so their damage is consistent and reliable. marine marauder vs gateway units can snowball quickly in favor of the terran. as soon as the terran judges that they have enough dps to stand and fight, they mow everything down. the total amount of damage the widow mines are doing, spread across the whole protoss army, regardless of whether they're getting killing blows or not, is really important in these fights. each mine that goes off, reducing the total hp pool of the whole protoss army, brings the terran closer to having control of the fight and letting them adjust what kind of moves they make (ie they can stand and fight and chase)
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
ArtyK
Profile Joined June 2011
France3143 Posts
Last Edited: 2017-01-27 20:58:28
January 27 2017 20:57 GMT
#43
On January 28 2017 05:55 NonY wrote:
Show nested quote +
If my maths are correct the number of mines required to one shot several adepts/zealots/stalkers actually won't change, so this is definitely a big nerf vs oracles and single targets, but the interaction vs many gateway units remains the same

widow mines in pvt don't interact with gateway units like that. the number of widow mine shots to kill a particular gateway unit doesn't matter that much in a lot of fights. the widow mine shots soften up the army. each mine that hits the protoss army is like a psionic storm. the marines and marauders have range and fast movement speed and such a high rate of fire so their damage is consistent and reliable. marine marauder vs gateway units can snowball quickly in favor of the terran. as soon as the terran judges that they have enough dps to stand and fight, they mow everything down. the total amount of damage the widow mines are doing, spread across the whole protoss army, regardless of whether they're getting killing blows or not, is really important in these fights.


True but then does removing the bonus to splash still makes sense to you? Or do you prefer blizzards approach?
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
insitelol
Profile Joined August 2012
845 Posts
January 27 2017 20:58 GMT
#44
On January 28 2017 05:45 Solar424 wrote:
Show nested quote +
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

I dont give a shit about TvZ. But im 100% sure there is another way to help zerg deal with mech or w/e. Dont even think thats a problem tbh. Why do these buffs always results in disaster for protoss? Hydra is already a core unit for zerg in pvz. Along with banelings. 2 most commonly used units in the MU. Why do they keep buffing them w/o compensating protoss? Carrier will be nerfed and this will be the end of skytoss and we are left with nerfed colosi, unusable disruptor against buffed banes/hydras, not even mentioning that zerg got ravager to counter FF (and more), lurker, new SH in LotV while Protoss got..... adepts (an ok harass unit recently severly nerfed).
Less is more.
Lexender
Profile Joined September 2013
Mexico2654 Posts
January 27 2017 20:58 GMT
#45
Not only do they took away the cyclone as oracle defense but now also WM?

I guess is back to mass marines or die trying, but I guess that MU has been like that since forever anyway.
Boggyb
Profile Joined January 2017
2855 Posts
January 27 2017 21:00 GMT
#46
On January 28 2017 05:35 Musicus wrote:
Show nested quote +
On January 28 2017 05:32 Boggyb wrote:
Someone on the design and balance team really, really loves hydralisks.

I mean, ling/bling/ravager running into archons is honestly getting boring after over a year.

I don't think their change is good, but something should be done.

They said they wanted to redesign the Hydra and that just has not happened yet.

A redesign is fine, but a buff isn't a redesign. Hydras, like ravagers, are already strong if they have something tanking for them. This would just make them stronger without and a lot more resilient against storm.
LHK
Profile Joined May 2015
204 Posts
January 27 2017 21:01 GMT
#47
On January 28 2017 05:55 NonY wrote:
Show nested quote +
If my maths are correct the number of mines required to one shot several adepts/zealots/stalkers actually won't change, so this is definitely a big nerf vs oracles and single targets, but the interaction vs many gateway units remains the same

widow mines in pvt don't interact with gateway units like that. the number of widow mine shots to kill a particular gateway unit doesn't matter that much in a lot of fights. the widow mine shots soften up the army. each mine that hits the protoss army is like a psionic storm. the marines and marauders have range and fast movement speed and a high rate of fire so their damage is consistent and reliable. marine marauder vs gateway units can snowball quickly in favor of the terran. as soon as the terran judges that they have enough dps to stand and fight, they mow everything down. the total amount of damage the widow mines are doing, spread across the whole protoss army, regardless of whether they're getting killing blows or not, is really important in these fights. each mine that goes off, reducing the total hp pool of the whole protoss army, brings the terran closer to having control of the fight and letting them adjust what kind of moves they make (ie they can stand and fight and chase)


this is really important to understand and thanks for writing it out. I just worry that it's not enough, that terran will end up just making 2 or 3 more mines to compensate. They're so cheap, there's no reason not to make them in TvP right now and very little risk of being punished if you lose them.
-Laura
NonY
Profile Blog Joined June 2007
8751 Posts
January 27 2017 21:03 GMT
#48
On January 28 2017 05:57 ArtyK wrote:
Show nested quote +
On January 28 2017 05:55 NonY wrote:
If my maths are correct the number of mines required to one shot several adepts/zealots/stalkers actually won't change, so this is definitely a big nerf vs oracles and single targets, but the interaction vs many gateway units remains the same

widow mines in pvt don't interact with gateway units like that. the number of widow mine shots to kill a particular gateway unit doesn't matter that much in a lot of fights. the widow mine shots soften up the army. each mine that hits the protoss army is like a psionic storm. the marines and marauders have range and fast movement speed and such a high rate of fire so their damage is consistent and reliable. marine marauder vs gateway units can snowball quickly in favor of the terran. as soon as the terran judges that they have enough dps to stand and fight, they mow everything down. the total amount of damage the widow mines are doing, spread across the whole protoss army, regardless of whether they're getting killing blows or not, is really important in these fights.


True but then does removing the bonus to splash still makes sense to you? Or do you prefer blizzards approach?

my opinion is that they should lower the splash damage and keep the primary target damage high enough to 1 shot an oracle. doing both at once seems extreme. but maybe they prefer to test both at once. making this change on the test map doesn't necessarily mean that they think it's most likely the correct solution. it just means they think it'll yield the most useful test results atm.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Solar424
Profile Blog Joined June 2013
United States4001 Posts
January 27 2017 21:03 GMT
#49
On January 28 2017 05:50 Charoisaur wrote:
Show nested quote +
On January 28 2017 05:45 Solar424 wrote:
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

Uhm... nobody plays "skyterran/mass raven"

Lots of people, including Avilo of all people, have said that mass Raven is OP.
insitelol
Profile Joined August 2012
845 Posts
January 27 2017 21:06 GMT
#50
I just feel like all this Hydra fuzz is only happening due to blizzard feeling some kind of guilt for range buff revert. Now they feel like they are obliged to compensate that. Noone remembers why you even decided to buff hydras in the first place, guys!!! FORGET IT already. And revert baneling HP buff. NOONE fcking needs that but it makes pvz even harder.
Less is more.
ArtyK
Profile Joined June 2011
France3143 Posts
January 27 2017 21:08 GMT
#51
On January 28 2017 06:03 Solar424 wrote:
Show nested quote +
On January 28 2017 05:50 Charoisaur wrote:
On January 28 2017 05:45 Solar424 wrote:
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

Uhm... nobody plays "skyterran/mass raven"

Lots of people, including Avilo of all people, have said that mass Raven is OP.


Avilo being the main source of reliable feedback, gotcha
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
aeonsies
Profile Joined November 2011
United States29 Posts
January 27 2017 21:10 GMT
#52
In what world should a 75/25 unit one shot a 150/150 unit, this should have never been a thing.

Also I'm sorry Oracles can wreck mineral lines if you don't move them or defend against them (which Terran has multiple units to do this). Would you like to trade places where a single unseen WM wrecks 5-7 workers in the blink of an eye with no warning?
Elentos
Profile Blog Joined February 2015
55555 Posts
January 27 2017 21:10 GMT
#53
On January 28 2017 06:08 ArtyK wrote:
Show nested quote +
On January 28 2017 06:03 Solar424 wrote:
On January 28 2017 05:50 Charoisaur wrote:
On January 28 2017 05:45 Solar424 wrote:
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

Uhm... nobody plays "skyterran/mass raven"

Lots of people, including Avilo of all people, have said that mass Raven is OP.


Avilo being the main source of reliable feedback, gotcha

Well, in this specific case avilo should know. Few people turtle to ravens as much as he does.

Ravens are pretty stupid though to be perfectly honest. Starting with the fact that auto turrets feel like they one-shot everything.
Every 60 seconds in Africa, a minute passes.
ArtyK
Profile Joined June 2011
France3143 Posts
Last Edited: 2017-01-27 21:12:16
January 27 2017 21:12 GMT
#54
On January 28 2017 06:10 Elentos wrote:
Show nested quote +
On January 28 2017 06:08 ArtyK wrote:
On January 28 2017 06:03 Solar424 wrote:
On January 28 2017 05:50 Charoisaur wrote:
On January 28 2017 05:45 Solar424 wrote:
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

Uhm... nobody plays "skyterran/mass raven"

Lots of people, including Avilo of all people, have said that mass Raven is OP.


Avilo being the main source of reliable feedback, gotcha

Well, in this specific case avilo should know. Few people turtle to ravens as much as he does.

Ravens are pretty stupid though to be perfectly honest. Starting with the fact that auto turrets feel like they one-shot everything.


yeah but he does it at low gm level for a reason...do you ever see mass ravens in pro games? Why would that hydra buff ever be for skyterran >>
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Penev
Profile Joined October 2012
28500 Posts
January 27 2017 21:13 GMT
#55
Next step: Nerf Oracle

We'll get there eventually ppl, one unit at a time
I Protoss winner, could it be?
Elentos
Profile Blog Joined February 2015
55555 Posts
January 27 2017 21:13 GMT
#56
On January 28 2017 06:12 ArtyK wrote:
Show nested quote +
On January 28 2017 06:10 Elentos wrote:
On January 28 2017 06:08 ArtyK wrote:
On January 28 2017 06:03 Solar424 wrote:
On January 28 2017 05:50 Charoisaur wrote:
On January 28 2017 05:45 Solar424 wrote:
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

Uhm... nobody plays "skyterran/mass raven"

Lots of people, including Avilo of all people, have said that mass Raven is OP.


Avilo being the main source of reliable feedback, gotcha

Well, in this specific case avilo should know. Few people turtle to ravens as much as he does.

Ravens are pretty stupid though to be perfectly honest. Starting with the fact that auto turrets feel like they one-shot everything.


yeah but he does it at low gm level for a reason...do you ever see mass ravens in pro games? Why would that hydra buff ever be for skyterran >>

I mean, I do watch TY's stream...

The hydra buff doesn't do anything against ravens.
Every 60 seconds in Africa, a minute passes.
insitelol
Profile Joined August 2012
845 Posts
January 27 2017 21:14 GMT
#57
On January 28 2017 06:10 aeonsies wrote:
In what world should a 75/25 unit one shot a 150/150 unit, this should have never been a thing.

Also I'm sorry Oracles can wreck mineral lines if you don't move them or defend against them (which Terran has multiple units to do this). Would you like to trade places where a single unseen WM wrecks 5-7 workers in the blink of an eye with no warning?

Nah u got it all wrong, these are terrans. They spam marines through reactors, call that skill and dont bother protecting their mineral lines.
Less is more.
ArtyK
Profile Joined June 2011
France3143 Posts
January 27 2017 21:15 GMT
#58
On January 28 2017 06:13 Elentos wrote:
Show nested quote +
On January 28 2017 06:12 ArtyK wrote:
On January 28 2017 06:10 Elentos wrote:
On January 28 2017 06:08 ArtyK wrote:
On January 28 2017 06:03 Solar424 wrote:
On January 28 2017 05:50 Charoisaur wrote:
On January 28 2017 05:45 Solar424 wrote:
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

Uhm... nobody plays "skyterran/mass raven"

Lots of people, including Avilo of all people, have said that mass Raven is OP.


Avilo being the main source of reliable feedback, gotcha

Well, in this specific case avilo should know. Few people turtle to ravens as much as he does.

Ravens are pretty stupid though to be perfectly honest. Starting with the fact that auto turrets feel like they one-shot everything.


yeah but he does it at low gm level for a reason...do you ever see mass ravens in pro games? Why would that hydra buff ever be for skyterran >>

I mean, I do watch TY's stream...

The hydra buff doesn't do anything against ravens.


he uses mass raven in tvz? :p
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Elentos
Profile Blog Joined February 2015
55555 Posts
January 27 2017 21:16 GMT
#59
On January 28 2017 06:15 ArtyK wrote:
Show nested quote +
On January 28 2017 06:13 Elentos wrote:
On January 28 2017 06:12 ArtyK wrote:
On January 28 2017 06:10 Elentos wrote:
On January 28 2017 06:08 ArtyK wrote:
On January 28 2017 06:03 Solar424 wrote:
On January 28 2017 05:50 Charoisaur wrote:
On January 28 2017 05:45 Solar424 wrote:
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

Uhm... nobody plays "skyterran/mass raven"

Lots of people, including Avilo of all people, have said that mass Raven is OP.


Avilo being the main source of reliable feedback, gotcha

Well, in this specific case avilo should know. Few people turtle to ravens as much as he does.

Ravens are pretty stupid though to be perfectly honest. Starting with the fact that auto turrets feel like they one-shot everything.


yeah but he does it at low gm level for a reason...do you ever see mass ravens in pro games? Why would that hydra buff ever be for skyterran >>

I mean, I do watch TY's stream...

The hydra buff doesn't do anything against ravens.


he uses mass raven in tvz? :p

Out of all the high level Korean players who stream he's definitely the biggest troll and he's definitely made the most ravens and battlecruisers.
Every 60 seconds in Africa, a minute passes.
ArtyK
Profile Joined June 2011
France3143 Posts
January 27 2017 21:16 GMT
#60
On January 28 2017 06:16 Elentos wrote:
Show nested quote +
On January 28 2017 06:15 ArtyK wrote:
On January 28 2017 06:13 Elentos wrote:
On January 28 2017 06:12 ArtyK wrote:
On January 28 2017 06:10 Elentos wrote:
On January 28 2017 06:08 ArtyK wrote:
On January 28 2017 06:03 Solar424 wrote:
On January 28 2017 05:50 Charoisaur wrote:
On January 28 2017 05:45 Solar424 wrote:
On January 28 2017 05:40 insitelol wrote:
Right, nerf carrier and buff hydra (i guess banelings need another HP buff too).
Its unfair that protoss PvZ winrate is slightly higher than PvTs. To the ground, baby!!!

Hydra buff is more for dealing with sky Terran/mass raven than Carriers, and PvZ is basically 50/50, maybe 1% in favor of Z.

Uhm... nobody plays "skyterran/mass raven"

Lots of people, including Avilo of all people, have said that mass Raven is OP.


Avilo being the main source of reliable feedback, gotcha

Well, in this specific case avilo should know. Few people turtle to ravens as much as he does.

Ravens are pretty stupid though to be perfectly honest. Starting with the fact that auto turrets feel like they one-shot everything.


yeah but he does it at low gm level for a reason...do you ever see mass ravens in pro games? Why would that hydra buff ever be for skyterran >>

I mean, I do watch TY's stream...

The hydra buff doesn't do anything against ravens.


he uses mass raven in tvz? :p

Out of all the high level Korean players who stream he's definitely the biggest troll and he's definitely made the most ravens and battlecruisers.


But i'm too lazy to setup vlc to watch afreeca -_-
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko309
RotterdaM 183
StarCraft: Brood War
Mini 2167
Sea 1664
GuemChi 1273
Jaedong 918
Soma 743
firebathero 523
Stork 412
hero 217
Leta 211
Rush 178
[ Show more ]
sSak 139
Pusan 121
Hyuk 109
Barracks 105
Hyun 97
Mong 95
Snow 81
Sharp 60
Backho 58
Sea.KH 51
ToSsGirL 41
Shine 31
Terrorterran 28
Movie 18
scan(afreeca) 11
Noble 9
IntoTheRainbow 9
Dota 2
qojqva2247
Dendi532
Counter-Strike
zeus555
x6flipin380
edward113
markeloff98
Other Games
singsing2273
B2W.Neo722
hiko488
DeMusliM344
crisheroes307
Fuzer 242
Liquid`LucifroN165
XaKoH 123
XcaliburYe105
Mew2King72
QueenE37
Organizations
Counter-Strike
PGL122
StarCraft: Brood War
Kim Chul Min (afreeca) 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki16
• HerbMon 15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV398
League of Legends
• Jankos2374
Upcoming Events
LAN Event
38m
OSC
7h 38m
Replay Cast
8h 38m
OSC
21h 38m
LAN Event
1d
Korean StarCraft League
1d 12h
CranKy Ducklings
1d 19h
LAN Event
2 days
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
[ Show More ]
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.