• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:54
CEST 21:54
KST 04:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure4Code S RO8 Preview: Classic, Reynor, Maru, GuMiho2Code S RO8 Preview: ByuN, Rogue, herO, Cure5[ASL19] Ro4 Preview: Storied Rivals7Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12
Community News
Code S Season 1 - Classic & GuMiho advance to RO4 (2025)4[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET7herO & Cure GSL RO8 Interviews: "I also think that all the practice I put in when Protoss wasn’t doing as well is paying off"0Code S Season 1 - herO & Cure advance to RO4 (2025)0Dark to begin military service on May 13th (2025)21
StarCraft 2
General
Code S RO8 Preview: ByuN, Rogue, herO, Cure Is there a place to provide feedback for maps? Code S Season 1 - Classic & GuMiho advance to RO4 (2025) 2024/25 Off-Season Roster Moves Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure
Tourneys
SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S Season 1 - RO4 and Grand Finals [GSL 2025] Code S:Season 1 - RO8 - Group B SOOP Starcraft Global #20
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise
Brood War
General
Pros React To: Emotional Finalist in Best vs Light BGH auto balance -> http://bghmmr.eu/ BW General Discussion ASL 19 Tickets for foreigners Recent recommended BW games
Tourneys
[ASL19] Semifinal B [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET [USBL Spring 2025] Groups cast [ASL19] Semifinal A
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Grand Theft Auto VI Nintendo Switch Thread What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Russo-Ukrainian War Thread UK Politics Mega-thread US Politics Mega-thread Elon Musk's lies, propaganda, etc. Ask and answer stupid questions here!
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
ASL S19 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 23815 users

Community Feedback Update - January 27 - Page 5

Forum Index > SC2 General
221 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 10 11 12 Next All
SlammerSC2
Profile Joined April 2013
77 Posts
January 27 2017 21:37 GMT
#81
Imo Blizzard should make Lurkers more accessible in either lurker den morph time or cost. I hope this could help to shut down most bio play so games could turn into more strategic mech play.
Charoisaur
Profile Joined August 2014
Germany15883 Posts
Last Edited: 2017-01-27 21:45:36
January 27 2017 21:40 GMT
#82
On January 28 2017 06:37 SlammerSC2 wrote:
Imo Blizzard should make Lurkers more accessible in either lurker den morph time or cost. I hope this could help to shut down most bio play so games could turn into more strategic mech play.

I think by now it should be clear that blizzard doesn't want mech.

For years he's now promising to make mech viable, but the few times he actually buffs a mech unit he buffs a mech counter at the same time.
I feel like he's just fooling the community because he doesn't want to make mech viable but fears the outrage if he outright says it so he just makes some half-assed changes sometimes to make it appear like he wants to make mech viable.
Many of the coolest moments in sc2 happen due to worker harassment
Sound1
Profile Joined August 2016
France93 Posts
January 27 2017 21:40 GMT
#83
And can we talk about no possibility of split workers anymore !

I feel like we have less and less freedom with this game.
Startale Sound Fan boy Forever !
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
Last Edited: 2017-01-27 21:43:09
January 27 2017 21:42 GMT
#84
On January 28 2017 06:37 SlammerSC2 wrote:
Imo Blizzard should make Lurkers more accessible in either lurker den morph time or cost. I hope this could help to shut down most bio play so games could turn into more strategic mech play.

however, its changed i think the ideal is for a 50/50 split between Mech and Bio play. or maybe 33/33/33 between mixed-bio-mech.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
TheKhyira
Profile Joined May 2012
115 Posts
January 27 2017 21:46 GMT
#85
The WM nerf is an exceedingly poor idea.

We just had an entire expansion of adept spam so why are we trying to go back there?

Oracles are also very close to being too good so removing one of the best counters seems a bit odd considering the cyclone was nerfed into the ground when it comes to anti air capabilities. Keep in mind that the prenerf version still lost you 6 scvs to suicide focus fire.

Arguments that a mine can insta kill a unit worth more than its cost seems odd. Units in sc2 are hardly based off their potential to kill other units per cost in isolation. A single templar can rip 30 supply out of the sky given the right circumstances if you want to talk ridiculous numbers on efficiency.
insitelol
Profile Joined August 2012
845 Posts
January 27 2017 21:46 GMT
#86
On January 28 2017 06:40 Sound1 wrote:
And can we talk about no possibility of split workers anymore !

I feel like we have less and less freedom with this game.

Enable Vsync.
Less is more.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2017-01-27 21:47:31
January 27 2017 21:47 GMT
#87
On January 28 2017 06:37 SlammerSC2 wrote:
Imo Blizzard should make Lurkers more accessible in either lurker den morph time or cost. I hope this could help to shut down most bio play so games could turn into more strategic mech play.


Yep. It's why I favored making hydras cheaper over buffing Hp as far as realistic patches go.

Dream patch is making hydras tier 1 which also indirectly helps the lurker.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2017-01-27 21:52:50
January 27 2017 21:51 GMT
#88
On January 28 2017 06:47 FrostedMiniWheats wrote:
Show nested quote +
On January 28 2017 06:37 SlammerSC2 wrote:
Imo Blizzard should make Lurkers more accessible in either lurker den morph time or cost. I hope this could help to shut down most bio play so games could turn into more strategic mech play.


Yep. It's why I favored making hydras cheaper over buffing Hp as far as realistic patches go.

Dream patch is making hydras tier 1 which also indirectly helps the lurker.

Hatch tech hydras man, the dream since the LotV beta. Could've moved ravagers to lair for all I care.
Maru and Serral are probably top 5.
Pnissen
Profile Joined September 2011
Denmark110 Posts
January 27 2017 21:53 GMT
#89
On January 28 2017 06:22 PtitDrogo wrote:
If they REALLY wanna make it so that widow mine doesn't one shot an oracle, they're going to have to increase the AA of the cyclone by a lot, otherwise stargate play will be super ridiculous


Whatever we will just do ebay first every game...that will also make it possible to put a PF in the natural.
Mvp - INnoVation - Maru
TheKhyira
Profile Joined May 2012
115 Posts
January 27 2017 21:56 GMT
#90
On January 28 2017 06:53 Pnissen wrote:
Show nested quote +
On January 28 2017 06:22 PtitDrogo wrote:
If they REALLY wanna make it so that widow mine doesn't one shot an oracle, they're going to have to increase the AA of the cyclone by a lot, otherwise stargate play will be super ridiculous


Whatever we will just do ebay first every game...that will also make it possible to put a PF in the natural.


You need a stupid amount of turrets to fend off oracles.
NutriaKaiN
Profile Joined June 2016
88 Posts
January 27 2017 21:56 GMT
#91
that a widow mine can kill instant an oracle was anyway a joke, that nerf is okay, now you need a widow mine and a marine. its ok i think. but its not anmyore instant dead
Zulu23
Profile Joined August 2011
Germany132 Posts
January 27 2017 21:59 GMT
#92
If widowmines get compensated with a real invisibilty I won't mind the splash damage nerf.
I always feel like they are much to easyto avoid, due to the visibilty on the ground textures and the activation animation.....
Lexender
Profile Joined September 2013
Mexico2623 Posts
January 27 2017 21:59 GMT
#93
On January 28 2017 06:56 NutriaKaiN wrote:
that a widow mine can kill instant an oracle was anyway a joke, that nerf is okay, now you need a widow mine and a marine. its ok i think. but its not anmyore instant dead


You need 2 actually, at wich point you may as well just defend with only marines, but considering TvP is all about massing marines in the early game 1-1-1 builds become totally unviable.
TheKhyira
Profile Joined May 2012
115 Posts
January 27 2017 22:06 GMT
#94
On January 28 2017 06:56 NutriaKaiN wrote:
that a widow mine can kill instant an oracle was anyway a joke, that nerf is okay, now you need a widow mine and a marine. its ok i think. but its not anmyore instant dead


Why? You can just not fly your oracles over mines they don´t move.
Tuczniak
Profile Joined September 2010
1561 Posts
January 27 2017 22:18 GMT
#95
The best thing is that now we have Testing Matchmaking and hopefully there will be more testing of bigger changes.

To mine/liberator change I don't have a strong opinion, but it seems that the liberator change isn't perfect and mine should one shot oracle as long as cyclone isn't a good counter.

The hydra change is good.

Carrier change is ok, but they will be still broken, just harder to get. That's all you can do with changing the price of interceptors anyway. The price mainly changes how difficult is to get to mass carrier which will be still broken. Higher price -> more risky more turtling, lower price -> less risky and more broken. If they want more fun unit they have to change different things. If you asked what's the price of interceptor that will result in the best game possible? The answer is high enough so noone will make carriers, which is sad.
Sound1
Profile Joined August 2016
France93 Posts
January 27 2017 22:22 GMT
#96
On January 28 2017 06:46 insitelol wrote:
Show nested quote +
On January 28 2017 06:40 Sound1 wrote:
And can we talk about no possibility of split workers anymore !

I feel like we have less and less freedom with this game.

Enable Vsync.


Jesus ! You save my day !
Startale Sound Fan boy Forever !
SlaM-
Profile Joined January 2017
1 Post
January 27 2017 22:26 GMT
#97
thanks for making the oracle allin #@!& again.


as said earlier, just remove the bonus splash, not the main target bonus.
tili
Profile Joined July 2012
United States1332 Posts
Last Edited: 2017-01-27 22:38:48
January 27 2017 22:34 GMT
#98
On January 28 2017 05:32 Boggyb wrote:
Someone on the design and balance team really, really loves hydralisks.


If by love, you mean might care about making them useful... I'd hope so

Edit: I'd love to hear why people are against the fairly modest hydra health buff. Besides mech (which I agree is a concern), I think it's only a marginal improvement vs. bio, protoss writ large, and obviously in ZvZ it makes a difference, but not a dramatic one.

Edit2:
On January 28 2017 06:59 Zulu23 wrote:
If widowmines get compensated with a real invisibilty I won't mind the splash damage nerf.
I always feel like they are much to easyto avoid, due to the visibilty on the ground textures and the activation animation.....


wtf, this is laughably broken.
usopsama
Profile Joined April 2008
6502 Posts
Last Edited: 2017-01-28 12:21:28
January 27 2017 22:48 GMT
#99
sneakyfox
Profile Joined January 2017
8216 Posts
January 27 2017 22:53 GMT
#100
This week we've had Zest 3-0 ByuN, Stats 2-1 ByuN, Trap 2-0 Maru and Patience going 5-6 against Innovation. It seems these Protoss players are figuring it out.

Seems unecessary to nerf Liberators. Let the players figure it out, let the game evolve so we get to see something new.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
Prev 1 2 3 4 5 6 7 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
BSL Season 20
18:00
Round of 32 / Group B
UltrA vs Radley
spx vs RaNgeD
ZZZero.O174
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 793
BRAT_OK 108
ForJumy 72
Ketroc 51
StarCraft: Brood War
Soulkey 687
Mini 559
ZZZero.O 174
Dewaltoss 164
Nal_rA 85
HiyA 26
Sexy 16
Dota 2
Pyrionflax12
League of Legends
JimRising 763
Counter-Strike
ScreaM4663
flusha439
Super Smash Bros
C9.Mang05299
Mew2King216
Heroes of the Storm
Grubby3688
Liquid`Hasu671
Khaldor417
Other Games
FrodaN4509
B2W.Neo1216
Fuzer 445
Hui .124
ArmadaUGS100
Trikslyr66
Organizations
Other Games
EGCTV2565
gamesdonequick1076
StarCraft 2
ESL.tv150
angryscii 30
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 80
• printf 74
• LUISG 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 3DClanTV 23
• Michael_bg 3
• FirePhoenix2
• ZZZeroYoutube
• BSLYoutube
• STPLYoutube
Dota 2
• Ler119
Other Games
• imaqtpie2023
Upcoming Events
Online Event
8h 6m
Clem vs ShoWTimE
herO vs MaxPax
GSL Qualifier
12h 36m
Sparkling Tuna Cup
14h 6m
WardiTV Invitational
15h 6m
Percival vs TriGGeR
ByuN vs Solar
Clem vs Spirit
MaxPax vs Jumy
Anonymous
18h 6m
BSL Season 20
19h 6m
TerrOr vs HBO
Tarson vs Spine
RSL Revival
21h 6m
BSL Season 20
22h 6m
MadiNho vs dxtr13
Gypsy vs Dark
Wardi Open
1d 15h
Monday Night Weeklies
1d 20h
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
4 days
Road to EWC
5 days
SC Evo League
6 days
Road to EWC
6 days
Liquipedia Results

Completed

Proleague 2025-05-14
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.