• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:58
CEST 06:58
KST 13:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed16Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Esports World Cup 2025 - Brackets Revealed RSL Revival patreon money discussion thread Who will win EWC 2025? The GOAT ranking of GOAT rankings Server Blocker
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Soulkey Muta Micro Map? [ASL19] Finals Recap: Standing Tall
Tourneys
[Megathread] Daily Proleagues CSL Xiamen International Invitational 2025 ACS Season 2 Qualifier Cosmonarchy Pro Showmatches
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Korean Music Discussion Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 598 users

Community Feedback Update - January 27

Forum Index > SC2 General
221 CommentsPost a Reply
1 2 3 4 5 10 11 12 Next All
ArtyK
Profile Joined June 2011
France3143 Posts
Last Edited: 2017-01-27 19:57:22
January 27 2017 19:29 GMT
#1
[image loading]


Source


Here’s the community update on behalf of the SC II balance team:

Next Patch

Based on the feedback that we have been hearing, it sounds like the Liberator change will be a good one. Early next week, we will be patching the live game to change the Liberators Concord Cannon base damage from 85 to 75.

Map Bug Fixes
We made some bug fixes to certain maps which will go live early next week, at the same time as the Liberator change.

Cactus Valley LE
• Units can now reach and defend against enemy Liberators at base locations.

Abyssal Reef LE
• Doodads were removed near certain ramps to prevent confusion and clipping issues.
• Map description was updated.

Tropic Shores
• Creep will now spread and behave properly at base locations.

Refinery XJ-17
• Smoke stack heights were updated on the map.


Testing Matchmaking
We will also be testing out a few other changes. These will be placed in the Testing Matchmaking queue as they are more experimental.

Widow Mine +shield impact damage changed from +35 to +20 and +shield splash damage changed from +40 to +25.

Hydralisk health changed from 80 to 90.

Carrier Interceptor cost changed from 10 to 15.


Like all public tests, these numbers, and the changes themselves, are not final and will be subject to debate over the course of testing. We are looking to set up the testing matchmaking queue early next week as well. Thank you for your continued support, and let’s start discussing and testing the impact of these new changes!



Those carrier nerfs are becoming the new bunker changes.

If my maths are correct the number of mines required to one shot several adepts/zealots/stalkers actually won't change, so this is definitely a big nerf vs oracles and single targets, but the interaction vs many gateway units remains the same, which was the goal right? Right?
A simple removal of the bonus to splash vs shields while keeping the 125+35 single target would make more sense imo.
Facebook Twitter Reddit
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2017-01-27 20:43:57
January 27 2017 19:31 GMT
#2
Wait, shield impact damage is lower than shield splash damage?

Impact damage is the damage on the primary target unit right?

Anyway, the changes seem pretty good to me. Not sure about the Widow mine though.

Edit: Let's have some first impression polls:

Poll: Widowmine change (less shield damage)?

Bad (292)
 
49%

Good (253)
 
42%

Neutral (52)
 
9%

597 total votes

Your vote: Widowmine change (less shield damage)?

(Vote): Good
(Vote): Neutral
(Vote): Bad



Poll: Hydralisk health changed from 80 to 90?

Good (253)
 
46%

Bad (241)
 
44%

Neutral (60)
 
11%

554 total votes

Your vote: Hydralisk health changed from 80 to 90?

(Vote): Good
(Vote): Neutral
(Vote): Bad



Poll: Carrier Interceptor cost changed from 10 to 15?

Good (358)
 
71%

Bad (97)
 
19%

Neutral (47)
 
9%

502 total votes

Your vote: Carrier Interceptor cost changed from 10 to 15?

(Vote): Good
(Vote): Neutral
(Vote): Bad



Edit 2: Bonus poll:

A popular suggestion is to leave the single target damage of Widowmines at 160, so an Oracle as well as Zealots, Adepts and Stalkers would still die in one shot. Only decrease the splash shield damage instead (exact value would have to be tested), which can be compensated by the new tanks defensively. See aLive vs MyungSiK .

Poll: Leave + shield impact dmg at 35, only reduce + shield splash dmg.

Good (232)
 
63%

Bad (97)
 
26%

Neutral (39)
 
11%

368 total votes

Your vote: Leave + shield impact dmg at 35, only reduce + shield splash dmg.

(Vote): Good
(Vote): Neutral
(Vote): Bad


Maru and Serral are probably top 5.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2017-01-27 19:36:36
January 27 2017 19:34 GMT
#3
Widow Mine +shield impact damage changed from +35 to +20 and +shield splash damage changed from +40 to +25.

Hydralisk health changed from 80 to 90.

Carrier Interceptor cost changed from 10 to 15.


+ Show Spoiler +


Finally -. -

I still would favor an overhaul of Zerg AA among other massive changes, but in terms of keeping it realistic I at least like that the hydra is not getting swept under the rug.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Elentos
Profile Blog Joined February 2015
55511 Posts
Last Edited: 2017-01-27 19:35:25
January 27 2017 19:34 GMT
#4
Welp, there were 3 pro players on Wardi's Natural Expansion talk show this last week. 2 of them Protoss players. Not one of them thought the liberator nerf was a good idea. And mines not one-shotting oracles is just sad.
Every 60 seconds in Africa, a minute passes.
ArtyK
Profile Joined June 2011
France3143 Posts
Last Edited: 2017-01-27 19:35:13
January 27 2017 19:35 GMT
#5
On January 28 2017 04:31 Musicus wrote:
Wait, shield impact damage is lower than shield splash damage?

Impact damage is the damage on the primary target unit right?

Anyway, the changes seem pretty good to me. Not sure about the Widow mine though.


mines had 125+35 vs shield, and 40+40 splash
that means it is now 125+20 and 40+25
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
ArtyK
Profile Joined June 2011
France3143 Posts
Last Edited: 2017-01-27 19:37:23
January 27 2017 19:35 GMT
#6
On January 28 2017 04:34 Elentos wrote:
Welp, there were 3 pro players on Wardi's Natural Expansion talk show this last week. 2 of them Protoss players. Not one of them thought the liberator nerf was a good idea. And mines not one-shotting oracles is just sad.


Yeah feels like 80 damage on libs + mine nerf would have been enough

And oracles are gonna be so annoying, i'd rather mines keeping 125+35 single target damage and remove the bonus to shield for splash.
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Musicus
Profile Joined August 2011
Germany23576 Posts
January 27 2017 19:37 GMT
#7
On January 28 2017 04:35 ArtyK wrote:
Show nested quote +
On January 28 2017 04:31 Musicus wrote:
Wait, shield impact damage is lower than shield splash damage?

Impact damage is the damage on the primary target unit right?

Anyway, the changes seem pretty good to me. Not sure about the Widow mine though.


mines had 125+35 vs shield, and 40+40 splash
that means it is now 125+20 and 40+25

Thanks!
Maru and Serral are probably top 5.
Elentos
Profile Blog Joined February 2015
55511 Posts
January 27 2017 19:39 GMT
#8
On January 28 2017 04:35 ArtyK wrote:
Show nested quote +
On January 28 2017 04:34 Elentos wrote:
Welp, there were 3 pro players on Wardi's Natural Expansion talk show this last week. 2 of them Protoss players. Not one of them thought the liberator nerf was a good idea. And mines not one-shotting oracles is just sad.


Yeah feels like 80 damage on libs + mine nerf would have been enough

And oracles are gonna be so annoying, i'd rather mines keeping 125+35 single target damage and remove the bonus to shield for splash.

I can't wait for the sickest new micro trick where you purposely fly the oracle over the mine in the mineral line, drag the splash onto the SCV's and one-shot 10 of them with the oracle.
Every 60 seconds in Africa, a minute passes.
Musicus
Profile Joined August 2011
Germany23576 Posts
January 27 2017 19:43 GMT
#9
I think they should leave the single target widow mine damage as it is and instead only reduce the + shield splash damage.

Or they could reduce Oracle health to compensate, would even help zergs .
Maru and Serral are probably top 5.
Ej_
Profile Blog Joined January 2013
47656 Posts
January 27 2017 19:47 GMT
#10
just nerf carriers into state of complete unviability, the worst unit to play against in the entire game
"Technically the dictionary has zero authority on the meaning or words" - Rodya
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2017-01-27 19:48:10
January 27 2017 19:47 GMT
#11
So, mines wont kill an oracle, the new cyclone tickles the oracle. 1 base all ins will be harder to hold without the mine as well. Nice times ahead.
http://www.twitch.tv/pinokotsbeer
pvsnp
Profile Joined January 2017
7676 Posts
January 27 2017 19:49 GMT
#12
Oracles.

That is all.
Denominator of the Universe
TL+ Member
Solar424
Profile Blog Joined June 2013
United States4001 Posts
January 27 2017 19:50 GMT
#13
On January 28 2017 04:47 PinoKotsBeer wrote:
So, mines wont kill an oracle, the new cyclone tickles the oracle. 1 base all ins will be harder to hold without the mine as well. Nice times ahead.

It takes 5 marines to kill an Oracle. You act like they have 200 health and are invisible.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37023 Posts
Last Edited: 2017-01-27 19:52:18
January 27 2017 19:51 GMT
#14
Nerf widow mine? Okay, fine. But nerf the oracle too. Otherwise, terran is screwed... Give Cyclone AA a buff please...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Elentos
Profile Blog Joined February 2015
55511 Posts
January 27 2017 19:51 GMT
#15
On January 28 2017 04:47 PinoKotsBeer wrote:
So, mines wont kill an oracle, the new cyclone tickles the oracle. 1 base all ins will be harder to hold without the mine as well. Nice times ahead.

They should just also increase mothership core vision to 14, reduce the blink cooldown and be done with it
Every 60 seconds in Africa, a minute passes.
ejozl
Profile Joined October 2010
Denmark3371 Posts
January 27 2017 19:52 GMT
#16
A simple removal of the bonus to splash vs shields while keeping the 125+35 single target would make more sense imo.

Exactly the proposed changes will make it not 1 shot Zealots, Adepts, Stalkers and Oracles. This is just broken x) also the other changes suck as well.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
ArtyK
Profile Joined June 2011
France3143 Posts
January 27 2017 19:53 GMT
#17
On January 28 2017 04:50 Solar424 wrote:
Show nested quote +
On January 28 2017 04:47 PinoKotsBeer wrote:
So, mines wont kill an oracle, the new cyclone tickles the oracle. 1 base all ins will be harder to hold without the mine as well. Nice times ahead.

It takes 5 marines to kill an Oracle. You act like they have 200 health and are invisible.


The problem here is that the intent was to nerf mines vs gate units. This is a nerf to terran early game with 1-2 WM, but it barely changes anything to the mid-lategame
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 27 2017 19:55 GMT
#18
On January 28 2017 04:43 Musicus wrote:
I think they should leave the single target widow mine damage as it is and instead only reduce the + shield splash damage.

Or they could reduce Oracle health to compensate, would even help zergs .


Honestly, I don't see it as that outlandish to consider removing pulsar beam entirely from the game. It's one of the most uninspired abilities there is.

Maybe reduce the oracles cost and balance around stasis ward instead so it becomes a non-lethal harassment/support unit as was originally intended. Stasis ward was one of the better ideas added to LotV imo. It adds more strategy and uncertainty in the midst of army engagements.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Lunareste
Profile Joined July 2011
United States3596 Posts
January 27 2017 20:00 GMT
#19
Remove Oracle attack already! Terran openers HAVE to account for it (and thus limits our builds), and now since Widow Mines don't one shot them, it's even worse.

There is no reason a unit like Oracle should have an anti-worker attack when they can already do so many other great things that don't involve just killing players outright like vision and Stasis.
KT FlaSh FOREVER
Elentos
Profile Blog Joined February 2015
55511 Posts
January 27 2017 20:00 GMT
#20
On January 28 2017 04:50 Solar424 wrote:
Show nested quote +
On January 28 2017 04:47 PinoKotsBeer wrote:
So, mines wont kill an oracle, the new cyclone tickles the oracle. 1 base all ins will be harder to hold without the mine as well. Nice times ahead.

It takes 5 marines to kill an Oracle. You act like they have 200 health and are invisible.

A widow mine kills an oracle. A group of marines just keep it away from your mineral line for a bit.
Every 60 seconds in Africa, a minute passes.
1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 304
StarCraft: Brood War
Sea 13510
PianO 86
ajuk12(nOOB) 18
LuMiX 1
Britney 0
Dota 2
monkeys_forever954
League of Legends
JimRising 754
Counter-Strike
Stewie2K1476
Heroes of the Storm
Khaldor6
Other Games
summit1g12251
shahzam1189
WinterStarcraft396
ViBE227
C9.Mang0226
ROOTCatZ41
Trikslyr34
Organizations
Other Games
gamesdonequick4207
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH224
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1484
• Stunt538
Upcoming Events
CranKy Ducklings
5h 2m
Epic.LAN
7h 2m
CSO Contender
12h 2m
Sparkling Tuna Cup
1d 5h
Online Event
1d 11h
Esports World Cup
3 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
4 days
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational: ShowMatche
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
2025 ACS Season 2
Championship of Russia 2025
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.