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WCS 2016: The Life and Death of the Foreigner Narrative -…

Forum Index > SC2 General
205 CommentsPost a Reply
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Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
December 19 2015 13:27 GMT
#81
Fucking Naniwa at Providence man, that seems eons ago :CCCCCC
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
DwD
Profile Joined January 2010
Sweden8621 Posts
December 19 2015 13:29 GMT
#82
All this new system does is to promote laziness. There is no reason for any foreign player to feel the need to improve their game when they know they will just play vs other foreigners and compete for even bigger money than before.

I feel terrible for the majority of KR pros, they got shafted pretty hard.
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
looken
Profile Joined September 2011
727 Posts
Last Edited: 2015-12-19 13:34:14
December 19 2015 13:30 GMT
#83
On December 19 2015 22:24 Ingvar wrote:
Show nested quote +
On December 19 2015 19:21 [N3O]r3d33m3r wrote:
On December 19 2015 14:03 lestye wrote:
I think I'll overall have to disagree with the author. I don't think we were close to those epic stories in the last few years.

Ultimately it will have to depend on how many Global Tournaments there are.

I think the foreign region lock is needed, because it's so incredibly difficult to get exposure to be a pro foreign player. And I think that's been a problem for foreign players for quite some time now. I kinda get sad when I see the big esports orgs pick up players from much less established games, because they get so much value and exposure out of them, something they can't really do with Foreign SC2 players, (and buying up Korean ringers isn't useful either, there seems to be an expiration date on them where they'll inevitably get taken over)

I also disagree with the author that this will be worse for the scene.
I'm sorry, but if you want to watch the best, ther is plenty of opportunity to do so. but there are other players who want to have a bit of the cake too (money).
It is simply not worth it to be a sc2 pro if you can't get out of group stages in big tournaments. Slightly less tournaments in Korea is for the better, gives playerse more tim to prepare. We are actually oversaturated with tournaments.

You also cannot expect everybody to go to korea "if they want a chance to compete". There is always the top 10 percentil which you cannot reach.

Why should I care about Starcraft players who 1) Can't compete with the best 2) Don't want to compete with the best 3) Tell me about 1 and 2 with a straight face. I've seen enough "region locking" in Russian football and hockey to know that it doesn't increase player quality or entertainment.

And one thing I am certain in is that you can't reach top 10% if you don't try.

Why do you think the world is about what you want? Or that you represent the majority opinion?
And I think you didn't get the point. I don't think its about making foreigners better, i think more than anything this is about reviving the foreign scene. I mean come on, name ten foreigners that can continuously compete with Koreans. Hell, name even five... You cant increase the skill in something that isn't there in the first place...
"Jingle Bells, Tasteless smells" Artosis 17.12.15
Swisslink
Profile Joined March 2011
2954 Posts
Last Edited: 2015-12-19 13:50:56
December 19 2015 13:49 GMT
#84
On December 19 2015 22:17 achan1058 wrote:
Pretty much agreed with everything the article says. There's no point watching IEM or Dreamhack now. Perhaps I will watch LoL out of spite.
Show nested quote +
On December 19 2015 22:17 p4ch1n0 wrote:You just supported my point. Lilbow didn't practice because he knew he doesn't have a chance. If he would have had a decent chance he would have practiced and gotten better. Even if foreigners don't practice for the global competition there are enough circuit events to practice for. And since every pro foreigner has a chance to win and the pricepool is very high they will practice a lot.
Since none of them will now have a chance at Blizzcon, they won't practice to be good enough for that level. They will only practice enough to beat other non-Koreans. In this way, the skill gap widens. Instead of seeing 1 Lilbow, we will see 8.


Pretty much this.
I don't know if the expression exists in English, but 'A good horse jumps no higher than it has to.' - and in Europe/NA, the horse won't have to jump very high.
The new system rewards and gloryfies mediocrity.
edwin_b24
Profile Joined December 2015
2 Posts
December 19 2015 14:07 GMT
#85
So... Will HSC become the 6th more skill base tournament of the year o.O!
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
December 19 2015 14:10 GMT
#86
skill is most important. we all humans and I not like blizzard decision. A little bit racist.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
ejozl
Profile Joined October 2010
Denmark3445 Posts
December 19 2015 14:12 GMT
#87
I really don't agree. We'll meet Koreans less often and be reminded less about Korean dominance, this could give us the dellusion that we actually have a shot, which is a good thing for the hype.
It's not about desperately trying to catch up with the Koreans, it's moreso about giving the foreign scene a chance to grow, because people feel that if they put in their all they CAN win.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Elentos
Profile Blog Joined February 2015
55555 Posts
December 19 2015 14:27 GMT
#88
On December 19 2015 23:12 ejozl wrote:
It's not about desperately trying to catch up with the Koreans, it's moreso about giving the foreign scene a chance to grow

At the same time it inhibits the growth of the Korean scene by offering them less events to play in.
Every 60 seconds in Africa, a minute passes.
achan1058
Profile Joined February 2012
1091 Posts
Last Edited: 2015-12-19 14:34:04
December 19 2015 14:32 GMT
#89
On December 19 2015 23:12 ejozl wrote:
I really don't agree. We'll meet Koreans less often and be reminded less about Korean dominance, this could give us the dellusion that we actually have a shot, which is a good thing for the hype.
It's not about desperately trying to catch up with the Koreans, it's moreso about giving the foreign scene a chance to grow, because people feel that if they put in their all they CAN win.

Until the skill gap is so wide that even NA/EU archons look less impressive than a single Korean player. At that point, I don't think a game needs to be played at all to kill any hype that there could be.
Topin
Profile Blog Joined December 2010
Peru10090 Posts
December 19 2015 14:41 GMT
#90
nice article!
i would define my style between a mix of ByuN, Maru and MKP
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 19 2015 14:57 GMT
#91
I think this is a good discussion, and I am personally a bit torn regarding what is best for the foreign scene. Yes, it is good to for the foreign scene if you inject more money in it, and yes it is good if top foreigners frequently get to test themselves against (mid-top) Koreans. But it seems like Blizzard is struggling to find a system that does both.

Maybe we can improve the discussion further if the people that don't like this new system can suggest another way? Do you want to go back to the way it was before? The downside of opening up tournaments too much is that very little price money goes to foreigners, so there is little incentive for foreigners to get to the very top and earn big price money as it is close to impossible for them. Instead people earn money through streaming or team contracts and sponsors, none of which requires you to be the very best, just good enough to make an appearance.

So all in all, I'd like to find a system that gives good training conditions to the foreigner (and narratives I guess...) through regularly being matched with Koreans, but still have a realistic incentive to be the very best they can be. Koreans welcome, but part of the price pool reserved for players with X games on the local server or something?

Otherwise "mixed" team leagues with at most 2 out of 4 Korean players in each team maybe can achieve that? Foreigners would be matched both against other top foreigner and Koreans, and the team/player has a real incentive to get the foreigners to maximise the chance to win against the Koreans, even if it is just a matter of going from 15% to 20%, as every map counts in most team league formats. Maybe even more importantly, the foreigner would get some training time with their Korean team mates.
MaCRo.gg
Profile Joined June 2015
Korea (South)860 Posts
December 19 2015 14:57 GMT
#92
Many great Korean players and future great Koreans will never have their chance because of this system.
This is a great shame and makes this formerly great eSport into a mockery of what it was.

However, for those that think that this will bring an era of prosperity for the foreign scene is fooling themselves.
Koreans will win in more dominating fashion than ever and foreigners are going to stagnate more than they already have this year. Nothing about the balance of power is going to change, it will become wider if anything.

You can call it anything you'd like, the fact is that these policies are specifically targeting a single ethnicity and racist as hell.
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
December 19 2015 15:19 GMT
#93
I said it in the announcement thread and I'll say it here, if the Ro16 at Blizzcon is the 8 Koreans vs the 8 Foreigners with this system it'll make Lilbow-Life at this years Blizzcon look like the fucking GSL Finals
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2015-12-19 15:41:37
December 19 2015 15:35 GMT
#94
On December 19 2015 20:31 Charoisaur wrote:
Show nested quote +
This affects NA/CN/SEA the most. NA server is bad, mostly because NA players on the West Coast can play a decent amount on the KR server to raise their skill and then play on the NA server to get some practice at ladder conditions. Players on the East Coast can do the same thing, but play on EU instead of KR. At the same time CN/SEA players can play on KR to help their practice. That clause directly forces those players to play on their own ladder, which is worse than Korea. The fastest way to improve as a player is to constantly play against better players over and over and Korea has by far the most depth of any server—that’s inarguable. It’s a great tool for anyone to practice on and one of the reasons as to why Koreans are always so sharp. With the lock down, players that had access to such a tool will naturally devolve.

The players only need to have 100 ladder wins per month in their home regio which isn't much for a progamer so they can still regularly play on KR server

Not only that, but the requirement is only for non-citizens of the region. Citizens of the region don't have any ladder requirement. NA players can continue playing 100% of their ladder games on Asia.

The rule works oppositely as to how the article argues, as far as I can tell. Non-citizens joining the region are forced to improve the local ladder by playing some games on it. Imported talent is forced to contribute to the local scene while the local scene can continue to do whatever they feel is best for themselves.

I would have tried to obtain some more information on what a server qualifier is (see here) because that could be relevant to the topic. The only way servers can currently rank people is with the ladder so I think the assumption is that nearly half the spots at each Circuit Championship will be determined by ladder. We'll see. No one is answering yet about what a server qualifier is.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
December 19 2015 15:43 GMT
#95
Ah ok thanks for the info guys. The ladder requirements aren't very clear at all.
Moderator
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
December 19 2015 16:46 GMT
#96
On December 19 2015 22:30 looken wrote:
Show nested quote +
On December 19 2015 22:24 Ingvar wrote:
On December 19 2015 19:21 [N3O]r3d33m3r wrote:
On December 19 2015 14:03 lestye wrote:
I think I'll overall have to disagree with the author. I don't think we were close to those epic stories in the last few years.

Ultimately it will have to depend on how many Global Tournaments there are.

I think the foreign region lock is needed, because it's so incredibly difficult to get exposure to be a pro foreign player. And I think that's been a problem for foreign players for quite some time now. I kinda get sad when I see the big esports orgs pick up players from much less established games, because they get so much value and exposure out of them, something they can't really do with Foreign SC2 players, (and buying up Korean ringers isn't useful either, there seems to be an expiration date on them where they'll inevitably get taken over)

I also disagree with the author that this will be worse for the scene.
I'm sorry, but if you want to watch the best, ther is plenty of opportunity to do so. but there are other players who want to have a bit of the cake too (money).
It is simply not worth it to be a sc2 pro if you can't get out of group stages in big tournaments. Slightly less tournaments in Korea is for the better, gives playerse more tim to prepare. We are actually oversaturated with tournaments.

You also cannot expect everybody to go to korea "if they want a chance to compete". There is always the top 10 percentil which you cannot reach.

Why should I care about Starcraft players who 1) Can't compete with the best 2) Don't want to compete with the best 3) Tell me about 1 and 2 with a straight face. I've seen enough "region locking" in Russian football and hockey to know that it doesn't increase player quality or entertainment.

And one thing I am certain in is that you can't reach top 10% if you don't try.

Why do you think the world is about what you want? Or that you represent the majority opinion?
And I think you didn't get the point. I don't think its about making foreigners better, i think more than anything this is about reviving the foreign scene. I mean come on, name ten foreigners that can continuously compete with Koreans. Hell, name even five... You cant increase the skill in something that isn't there in the first place...


SC2 progaming is about what I want because I am a viewer. Blizzard isn't a charity and when viewership goes down too much, foreign scene will die because it is unsustainable without Blizzard's money. I don't care if I represent the majority, I'm stating my opinion. And judging by TL forums, at least I'm not the only one who shares it.

Korean players are not inherently better. Their infrastructure is better. If Blizzard cared about long-term development of foreign scene, they could help teams that organize teamhouses and hire coaches. There are multiple ways to do it starting from direct sponsorship to preferential treatment in WCS tournaments to whatever else. Instead they are going all-in on "local support". I've made my choice last year when I decided to skip most of WCS Seasons 1-3. What is your choice?
MMA | Life | Classic | Happy | Team Empire | Team Spirit
Prog455
Profile Joined April 2012
Denmark970 Posts
December 19 2015 17:06 GMT
#97
On December 19 2015 22:29 DwD wrote:
All this new system does is to promote laziness. There is no reason for any foreign player to feel the need to improve their game when they know they will just play vs other foreigners and compete for even bigger money than before.


Same thing can be said about Koreans. There is no reason for Koreans to improve, since they will just play against other Koreans.
Footler
Profile Joined January 2010
United States560 Posts
December 19 2015 17:11 GMT
#98
While I agree with the article I have to wonder what the best format would be to foster the foreigner narrative (or whatever you want to call it). The number of great foreigner achievements happening have basically dwindled to a few per year so I think it's safe to say that the current system wasn't working in that regard (though I still thought 2015 was great but for other reasons).
I am The-Sink! Parting bandwagoner before it became a soul train.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
December 19 2015 17:28 GMT
#99
My opinion strongly differs regarding the last part.

Idra vs Jinro, Idra vs HuK, HuK vs NaNiwa, NaNiwa vs ThorZaIN, Stephano vs Korea, Stephano vs Polt, Scarlett vs Bomber, Snute vs herO, Snute vs SSL/GSL Champions, Nerchio vs MaNa, NaNiwa vs NesTea.


The first half of those are foreigner vs foreigner... Another big chunk are pre-kespa moving to sc2. Many have also been over for a long time too. With the increase of foreigner (only) events I expect to be treated to more "top foreigner A vs top foreigner X". The new stories/rivalries that could be created with WCS circuit could trump many of the ones we've experienced before!

Now.. I do have a suggestion that would probably appease quite a few people. Split the money in a much more KR heavy fashion. 75/25 maybe? Make it actually appealing for foreigners to fight in Seoul for a *SL ro16 vs a circuit win.

Then again, maybe more money to be won will allow foreigners to dedicate more resources to hardcore training (teams, coaches, training houses etc). We'll see...
TR
Profile Joined February 2011
2320 Posts
December 19 2015 17:36 GMT
#100
Great article and I agree with pretty much everything. Quite sad about this new system but we'll see what happens. I'm expecting even more Koreans to retire now.
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